Dim
Launcher got completely overhauled on Honkai Impact beta.
Genshin is now testing it too. According to various testers it’s called “HoYoPlay.”
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[GI - 4.6 BETA] .51 Update
We've pushed changes: https://genshin.honeyhunterworld.com/arlecchino_096/?lang=EN
I haven't checked if there's any change yet but.
We've pushed changes: https://genshin.honeyhunterworld.com/arlecchino_096/?lang=EN
I haven't checked if there's any change yet but.
Genshin Impact Database Wiki - Honey Hunter World
Arlecchino
\"The Knave,\" Fourth of the Fatui Harbingers. A poised, ruthless diplomat. To the children in the House of the Hearth, she is their feared yet dependable \"Father.\"
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Dim
[GI - 4.6 BETA] .51 Update We've pushed changes: https://genshin.honeyhunterworld.com/arlecchino_096/?lang=EN I haven't checked if there's any change yet but.
Probably better to check in Chinese, as usual.
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[GI - 4.6 BETA] Potential banners
Should be between: Arlecchino/Lyney, Wanderer/Baizhu.
Heavily subject to change.
As usual with any and every banner leaks, take it with a grain of salt and wait for actual announcement.
Should be between: Arlecchino/Lyney, Wanderer/Baizhu.
Heavily subject to change.
As usual with any and every banner leaks, take it with a grain of salt and wait for actual announcement.
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Dim
[GI - 4.6 BETA] Potential banners Should be between: Arlecchino/Lyney, Wanderer/Baizhu. Heavily subject to change. As usual with any and every banner leaks, take it with a grain of salt and wait for actual announcement.
Xianyun/Nahida, Xiao/Yae
Chiori/Itto, Neuvillette/Kazuha
Were correct in the previous versions. And while same source, won’t deny these feel very weird banners.
Chiori/Itto, Neuvillette/Kazuha
Were correct in the previous versions. And while same source, won’t deny these feel very weird banners.
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[GI - 4.6 BETA] Arlecchino Charged Attack
It seems... unfinished.
Credits to Uncle Bro.
It seems... unfinished.
Credits to Uncle Bro.
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Forwarded from MeroMero
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Fully working CA sprint
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[HI3 - 7.4 BETA] Thelema Downloading Video
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[HSR] Jade VO (EN/CN/JP/KR)
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Forwarded from Sakura Haven
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[HSR] Boothill's voice (No spoilers)
EN/CN/JP/KR
EN/CN/JP/KR
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Honey should be updating within the next 5/10 minutes.
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https://genshin.honeyhunterworld.com/arlecchino_096/?lang=EN
https://genshin.honeyhunterworld.com/i_n13512/?lang=EN
https://genshin.honeyhunterworld.com/i_n13512/?lang=EN
Genshin Impact Database Wiki - Honey Hunter World
Arlecchino
\"The Knave,\" Fourth of the Fatui Harbingers. A poised, ruthless diplomat. To the children in the House of the Hearth, she is their feared yet dependable \"Father.\"
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[HSR - 2.2 BETA] Robin (Physical, Harmony)
Materials: IPC Work Permit (x65), Heavenly Melody (x139), Celestial Section (x69), Firmanent Note (x18), Past Evils of the Borehole Planet Disaster (x12), Dream Making Engine (x73), Dream Flow Valve (x71), Dream Collection Component (x56)
Stats (Lv. 80)
HP: 1280
ATK: 640
DEF: 485
SPD: 102
Taunt: 100
Eidolons:
Land of Smiles: When Robin is in the Concerto state, all allies who use a Basic ATK, Skill, or Ultimate will gain 1 stack of Ornament. Units with Ornament increase their SPD by 15%, stacking up to 2 stack(s), and the Multiplier of the Additional Physical DMG dealt by Robin after this ally attacks increases by 72%.
Afternoon Tea For Two: Additionally increase the Talent's CRIT DMG Boost effect by 20% and Energy Regeneration effect by1 Energy.
Raindrop Key: When Robin uses her Ultimate, dispels Crowd Control debuffs from all allies and increases the Effect RES of all allies by 50% while Robin is in the Concerto state.
Moonless Midnight: While Robin is in the Concerto state, all allies' All-Type RES PEN increases by 20%. Further, the CRIT DMG of the first 6 triggered Additional DMG instances increases by 200%. The trigger count resets after the Ultimate is used.
Traces: Attack (28%) / HP (18%) / Speed (5)
Coloratura Cadenza: When the battle begins, this character's action is Advanced Forward by 25%.
Impromptu Flourish: While in the Concerto state, all allies' CRIT DMG dealt when launching follow-up attacks increases by 10%.
Sequential Passage: When this character's current HP percentage is 50% or lower, additionally restores HP equal to 2% of the character's Max HP when their Talent is triggered.
Basic ATK - Wingflip White Noise
Deals Physical DMG equal to 50% (130%) of Robin's ATK to a single enemy.
Skill - Pinion's Aria
Increase DMG dealt by all allies by 25% (62%), lasting for 3 turn(s). This duration decreases by 1 at the start of Robin's turn.
Ultimate - Vox Harmonique, Opus Cosmique
Robin enters the Concerto state, increasing all allies' ATK by 15.2% (26.6%) plus 50 (275) of Robin's ATK causes all allies except Robin to immediately take action. After every attack by allies, Robin deals Additional Physical DMG equal to 72% (144%) of her ATK 1 time. The CRIT Rate for this damage is set at 100% and CRIT DMG is set at 150%.
When in the Concerto state, Robin is immune to Crowd Control debuffs, and cannot take turn or action before the Concerto state ends.
A Concerto countdown appears on the Action Order bar. When the countdown's turn begins, Robin exits the Concerto state and immediately takes action. The countdown has its own fixed SPD of 90.
Talent - Tonal Resonance
Increase all allies' CRIT DMG by 5.0% (27.5%). Also, after allies attack enemy targets, Robin additionally regenerates 2 Energy for herself.
Technique - Overture of Inebriation
After using Technique, creates a dimension around the character that lasts for 15 seconds. Enemies within this dimension will not attack Robin and will follow Robin while the dimension is active. After entering battle while the dimension is active, Robin additionally regenerates 5 Energy at the start of each wave. Only 1 dimension created by allies can exist at the same time.
Materials: IPC Work Permit (x65), Heavenly Melody (x139), Celestial Section (x69), Firmanent Note (x18), Past Evils of the Borehole Planet Disaster (x12), Dream Making Engine (x73), Dream Flow Valve (x71), Dream Collection Component (x56)
Stats (Lv. 80)
HP: 1280
ATK: 640
DEF: 485
SPD: 102
Taunt: 100
Eidolons:
Land of Smiles: When Robin is in the Concerto state, all allies who use a Basic ATK, Skill, or Ultimate will gain 1 stack of Ornament. Units with Ornament increase their SPD by 15%, stacking up to 2 stack(s), and the Multiplier of the Additional Physical DMG dealt by Robin after this ally attacks increases by 72%.
Afternoon Tea For Two: Additionally increase the Talent's CRIT DMG Boost effect by 20% and Energy Regeneration effect by1 Energy.
Raindrop Key: When Robin uses her Ultimate, dispels Crowd Control debuffs from all allies and increases the Effect RES of all allies by 50% while Robin is in the Concerto state.
Moonless Midnight: While Robin is in the Concerto state, all allies' All-Type RES PEN increases by 20%. Further, the CRIT DMG of the first 6 triggered Additional DMG instances increases by 200%. The trigger count resets after the Ultimate is used.
Traces: Attack (28%) / HP (18%) / Speed (5)
Coloratura Cadenza: When the battle begins, this character's action is Advanced Forward by 25%.
Impromptu Flourish: While in the Concerto state, all allies' CRIT DMG dealt when launching follow-up attacks increases by 10%.
Sequential Passage: When this character's current HP percentage is 50% or lower, additionally restores HP equal to 2% of the character's Max HP when their Talent is triggered.
Basic ATK - Wingflip White Noise
Deals Physical DMG equal to 50% (130%) of Robin's ATK to a single enemy.
Skill - Pinion's Aria
Increase DMG dealt by all allies by 25% (62%), lasting for 3 turn(s). This duration decreases by 1 at the start of Robin's turn.
Ultimate - Vox Harmonique, Opus Cosmique
Robin enters the Concerto state, increasing all allies' ATK by 15.2% (26.6%) plus 50 (275) of Robin's ATK causes all allies except Robin to immediately take action. After every attack by allies, Robin deals Additional Physical DMG equal to 72% (144%) of her ATK 1 time. The CRIT Rate for this damage is set at 100% and CRIT DMG is set at 150%.
When in the Concerto state, Robin is immune to Crowd Control debuffs, and cannot take turn or action before the Concerto state ends.
A Concerto countdown appears on the Action Order bar. When the countdown's turn begins, Robin exits the Concerto state and immediately takes action. The countdown has its own fixed SPD of 90.
Talent - Tonal Resonance
Increase all allies' CRIT DMG by 5.0% (27.5%). Also, after allies attack enemy targets, Robin additionally regenerates 2 Energy for herself.
Technique - Overture of Inebriation
After using Technique, creates a dimension around the character that lasts for 15 seconds. Enemies within this dimension will not attack Robin and will follow Robin while the dimension is active. After entering battle while the dimension is active, Robin additionally regenerates 5 Energy at the start of each wave. Only 1 dimension created by allies can exist at the same time.
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[HSR - 2.2 BETA] Trailblazer (Imaginary, Harmony)
Materials: Enigmatic Ectostella (x28), Heavenly Melody (x105), Celestial Section (x54), Firmament Note (x12), Past Evils of the Borehole Planet Disaster (x12), Conqueror's Will (x54), Usurper's Scheme (x55), Thief's Instinct (x40)
Stats (Lv. 80)
HP: 1086
ATK: 446
DEF: 679
SPD: 105
Taunt: 100
Eidolons:
Best Seat in the House: Recovers 1 Skill Point(s) after using the Skill for the first time in a battle.
Jailbreaking Rainbowwalk: At the start of the battle, the Trailblazer's Energy Regeneration Rate increases by 25%, lasting for 3 turn(s).
Dove in Tophat: Increases the Break Effect of all allies except the Trailblazer. The increase is equal to 15% of the Trailblazer's Break Effect plus 30%.
Tomorrow, Rest in Spotlight: Increases the Skill's additional DMG by 2 hit(s).
Traces: Break Effect (37.3%) / Imaginary DMG (14%) / Effect Resistance (10%)
Dance With the One: When there are 5 or more enemy targets, the Break DMG triggered by the Backup Dancer effect increases by 30%. For every enemy target reduced, the Break DMG triggered by the Backup Dancer effect additionally increases by 10%.
Shuffle Along: Additionally increases the first Toughness-Reducing DMG inflicted by the Skill in a battle by 100%.
Hat of the Theater: Additionally delays the enemy target's action by 30% when teammates Break enemy Weaknesses.
Basic ATK - Swing Dance Etiquette
Deals Imaginary DMG equal to 50% (130%) of the Trailblazer's ATK to a single enemy.
Skill - Halftime to Make It Rain
Deals Imaginary DMG equal to 25% (62%) of Trailblazer's ATK to a single enemy and deals DMG for 4 extra times, dealing Imaginary DMG equal to 25% (62%) of Trailblazer's ATK to a random enemy each time.
Ultimate - All-Out Footlight Parade
Applies the Backup Dancer effect to all allies, lasting for 3 turn(s). Decreases its duration by 1 turn at the start of Trailblazer's every turn. When allied targets with Backup Dancer attack an enemy in the Weakness Broken state, they will deal Break DMG 1 additional time based on 60% (120%) of the attacker's Break DMG and the current attack's Toughness-Reducing DMG.
Talent - Full-on Aerial Dance
The Trailblazer immediately regenerates 5 (12.5) Energy when an enemy target's Weakness is Broken.
Technique - Now! I'm the Band!
After using the Technique, at the start of the next battle, all allies' Break Effect increases by 30%, lasting for 2 turn(s).
Materials: Enigmatic Ectostella (x28), Heavenly Melody (x105), Celestial Section (x54), Firmament Note (x12), Past Evils of the Borehole Planet Disaster (x12), Conqueror's Will (x54), Usurper's Scheme (x55), Thief's Instinct (x40)
Stats (Lv. 80)
HP: 1086
ATK: 446
DEF: 679
SPD: 105
Taunt: 100
Eidolons:
Best Seat in the House: Recovers 1 Skill Point(s) after using the Skill for the first time in a battle.
Jailbreaking Rainbowwalk: At the start of the battle, the Trailblazer's Energy Regeneration Rate increases by 25%, lasting for 3 turn(s).
Dove in Tophat: Increases the Break Effect of all allies except the Trailblazer. The increase is equal to 15% of the Trailblazer's Break Effect plus 30%.
Tomorrow, Rest in Spotlight: Increases the Skill's additional DMG by 2 hit(s).
Traces: Break Effect (37.3%) / Imaginary DMG (14%) / Effect Resistance (10%)
Dance With the One: When there are 5 or more enemy targets, the Break DMG triggered by the Backup Dancer effect increases by 30%. For every enemy target reduced, the Break DMG triggered by the Backup Dancer effect additionally increases by 10%.
Shuffle Along: Additionally increases the first Toughness-Reducing DMG inflicted by the Skill in a battle by 100%.
Hat of the Theater: Additionally delays the enemy target's action by 30% when teammates Break enemy Weaknesses.
Basic ATK - Swing Dance Etiquette
Deals Imaginary DMG equal to 50% (130%) of the Trailblazer's ATK to a single enemy.
Skill - Halftime to Make It Rain
Deals Imaginary DMG equal to 25% (62%) of Trailblazer's ATK to a single enemy and deals DMG for 4 extra times, dealing Imaginary DMG equal to 25% (62%) of Trailblazer's ATK to a random enemy each time.
Ultimate - All-Out Footlight Parade
Applies the Backup Dancer effect to all allies, lasting for 3 turn(s). Decreases its duration by 1 turn at the start of Trailblazer's every turn. When allied targets with Backup Dancer attack an enemy in the Weakness Broken state, they will deal Break DMG 1 additional time based on 60% (120%) of the attacker's Break DMG and the current attack's Toughness-Reducing DMG.
Talent - Full-on Aerial Dance
The Trailblazer immediately regenerates 5 (12.5) Energy when an enemy target's Weakness is Broken.
Technique - Now! I'm the Band!
After using the Technique, at the start of the next battle, all allies' Break Effect increases by 30%, lasting for 2 turn(s).
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[HSR - 2.2 BETA] Flowing Nightglow *(5-star, Harmony)*
Stats:
HP: 952
ATK: 635
DEF: 463
Pacify: The wearer gains 1 stack of Cantillation every time any ally attacks. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by 3.0% (5.0%), up to 5 stacks. When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the Wearer's ATK by 48% (80%) and all allies' DMG dealt by 24% (40%), lasting for 1 turn(s).
Stats:
HP: 952
ATK: 635
DEF: 463
Pacify: The wearer gains 1 stack of Cantillation every time any ally attacks. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by 3.0% (5.0%), up to 5 stacks. When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the Wearer's ATK by 48% (80%) and all allies' DMG dealt by 24% (40%), lasting for 1 turn(s).
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