Astral Ring
Sparkle is protected by the AR Specialization: World Star (WS). When entering SO mode, release Stellar Assault, dealing 400% ATK as Fire DMG, and automatically switch to White Mask to unleash White Combo.
- As the leader, the White Combo leaves a goldfish as a DR Mark, which can be triggered by Resonance Attacks. Each trigger deals 40% ATK as Fire DMG, up to 18 times, with a trigger interval of 0.7 seconds.
- AR Skill 1: When Sparkle is the leader, goldfish resonance units will consume all DR Marks created by teammates. When consuming DR marks, the goldfish will trigger 3 Resonance skills, and does not consume the trigger count of self's DR Marks, each dealing 240.0% ATK as Fire DMG, with 0.5s interval. If the max trigger count of the consumed DR marks is greater than 7, each deals 1300% ATK as Fire DNG. During each SO duration, each teammate can only have the goldfish trigger Resonance skills 3 times.
- AR Skill 2: After SO ends, gains SD. During ARC, when any Combo ATK hits an enemy, consumes SD and recovers 10 ARI.
When WS is activated, recover additional 10 ASI. When entering combat, gains SD, triggers once every 10 mins in the 2nd Open World.
- AR Skill 3: When WS is activated and entering SO, Sparkle gains 6 QME. After gaining QME, pressing the ATK button consecutively doesn't launch attacks
- First 5 QME triggers dual strikes for each QME consumed, and triggers one Resonance ATK (RA)
- SEQ-1 deals 200%*4+400% ATK as Fire DMG, consumes 1 QME, triggers 1 RA
- SEQ-2 deals 1200% ATK as Fire DMG in total, consumes 2 QME, triggers 2 RA
- SEQ-3 deals 900% ATK as Fire DMG, consumes 1 QME, triggers 1 RA
- SEQ-4 deals 2700% ATK as Fire DMG, consumes the last 2 QME, triggers 2 RA
- When possessing QME, cannot use the Weapon button
- After consuming all QME, clears all current Combo Energy and gains [Mask Counter]
- ???: This AR's power is affected by unknown factors
- AR Skill 5: When DR Marks deals DMG when triggered by RA, increases the resultant DMG multiplier by 60.0%. After dealing DMG 13 times, DMG multiplier additionally increases by 1000%
โคโ๐ฅ86๐คก52๐ฅฑ12๐6๐ฏ3
Some people really love clowning themselves non stop
๐ค322๐คก286๐ฅฐ22๐คฏ15โค10๐คจ2
Not leak related. But Iโll let you decide. Do I finish Ryza 2 and 3 or play Nier?
Anonymous Poll
33%
Ryza 2+3
67%
Nier
๐ค191๐55๐ฟ36๐คจ12๐ฉ10
Forwarded from Seele Leaks
๏ผปHI3rd 7.9Beta๏ผฝ
่ฑ็ซๅฎๆบ
source๏ผR.I.P
่ฑ็ซๅฎๆบ
source๏ผR.I.P
๐309๐คฏ234๐คก76๐ฅฐ29โคโ๐ฅ14
Media is too big
VIEW IN TELEGRAM
[GI - 5.2 BETA] Chasca Animations
Please wait for a few hours for more complete gameplay with enemies and missing stuff, we're still fixing stuff. (I probably won't be posting much more, I'm sick)
Please wait for a few hours for more complete gameplay with enemies and missing stuff, we're still fixing stuff. (I probably won't be posting much more, I'm sick)
โค393๐239๐65๐ฅ28๐26
Media is too big
VIEW IN TELEGRAM
[GI - 5.2 BETA] Olorun Idles
The rest of the gameplay will come later as he's pretty much broken since not everything was fixed. But as for to not leave people hanging.
Probably will be posted by Mero or Uncle Balls (or maybe GI Kitchen) since I'll go rest in bed.
The rest of the gameplay will come later as he's pretty much broken since not everything was fixed. But as for to not leave people hanging.
Probably will be posted by Mero or Uncle Balls (or maybe GI Kitchen) since I'll go rest in bed.
โค262๐66๐ฟ26๐8๐ฅ6
This media is not supported in your browser
VIEW IN TELEGRAM
โค242๐ฅฐ71๐คฃ22๐5๐ค2
Uncle Balls Leaks
I have pls DM
Sold! Thank you for the transaction, have a nice day.
โค115๐คฏ60๐คจ20๐ค6๐3
Forwarded from Uncle Balls Leaks
Particle Generation
Chasca: 5 particles on first Shadowhunt Shell hit per E
Ororon: 3 particles on first E hit
Chasca: 5 particles on first Shadowhunt Shell hit per E
Ororon: 3 particles on first E hit
โค54๐11๐ฅฑ5๐4
Media is too big
VIEW IN TELEGRAM
[GI - 5.2 BETA] Ororon Animations (+some gameplay)
Attached at the end there's some gameplay showcasing mechanics a bit better (like taunt). Currently the flying is somewhat bugged so not added on the video.
Attached at the end there's some gameplay showcasing mechanics a bit better (like taunt). Currently the flying is somewhat bugged so not added on the video.
๐ฅฐ128๐คฎ79โค10๐10๐4
Forwarded from Uncle Balls Leaks
Chasca Interruption Resistance During Nightsoul
Chasca's IR during Nightsoul's Blessing is 0.3
Chasca's IR during Nightsoul's Blessing is 0.3
๐32๐ฅฑ8โค7๐1๐1
Forwarded from Seele Leaks
๏ผปHSR๏ผฝ
ๅฟๅฝไบบ Fugue
ๆๅทฒ็ปๅฐฝๅไบ๏ผไฝไพ็ถๆไธไบ็ป่็ปไธๅบๆฅ๏ผ
1.่กฃๆไธ็้้ถ่พน
2.่ฉ้จๅ่ ฐ้จ็้่ฒ่ฃ ้ฅฐ
3.่ธไธๅ่ขๅญไธ็่ฑ
ๅฉไธ็ๅช่ฝไบค็ปๅคงๆๅญไบ
I've tried my best, but there are still some details I can't draw:
1. The gold trim on various parts of the clothing.
2. The golden decorations on the shoulders and waist.
3. The flowers below the chest and on the sleeves.
ๅฟๅฝไบบ Fugue
ๆๅทฒ็ปๅฐฝๅไบ๏ผไฝไพ็ถๆไธไบ็ป่็ปไธๅบๆฅ๏ผ
1.่กฃๆไธ็้้ถ่พน
2.่ฉ้จๅ่ ฐ้จ็้่ฒ่ฃ ้ฅฐ
3.่ธไธๅ่ขๅญไธ็่ฑ
ๅฉไธ็ๅช่ฝไบค็ปๅคงๆๅญไบ
I've tried my best, but there are still some details I can't draw:
1. The gold trim on various parts of the clothing.
2. The golden decorations on the shoulders and waist.
3. The flowers below the chest and on the sleeves.
โค195๐คฎ25๐7๐ฅฐ5๐3
Forwarded from MeroMero
[GI - 5.2] Chasca gameplay
Skill
Burst
Nightsoul plunge
Skill
Burst
Nightsoul plunge
โค198๐คฎ155๐คฏ28๐ญ13๐7