Minecraft Updates
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๐ŸŒ๐Ÿ”ƒ Changes in 21w19a
- The maximum length of item names in the anvil UI has been increased from 35 to 50
- Made geodes significantly rarer
- Unfinished items (Sculk Sensor, Bundles, and Candles) have been removed from the creative inventory
... and more!

โ›ฐ๏ธ Changes to the Caves & Cliffs Preview
- The pack now includes recipes related to bundles and candles

โš™๏ธ Technical changes in 21w19a

Item command
- /item replace <target> with <item stack> [<count>] - same as old replaceitem
- /item replace <target> from <source> [<modifier>] - copies item for source to target(s), optionally applying modifier
- /item modify <target> <modifier> - modifies item (without copying)

๐Ÿ› Fixed bugs in 21w19a
- MC-105080 - Ender Dragon is respawned if all Exit End Portal blocks are removed / legacy scanning is done for worlds with new dragon fight
- MC-136647 - Leads don't work with Squids
- MC-200009 - Crash when using a non-mushroom block in a huge mushroom feature's cap
... and more!
๐ŸŒ๐Ÿ”ƒ Changes in 21w20a
- Actually made Geodes rarer this time
- GUI narration now includes position and usage of hovered or focused element
- Tilling Rooted Dirt with a Hoe will now convert it into Dirt, and pop out a Hanging Roots item
... and more!

โ›ฐ๏ธ Changes to the Caves & Cliffs Preview

โš™๏ธ Technical changes in 21w20a
- Added a new NBT tag for entities - "HasVisualFire" โ€“ which will cause any entity with this flag to visually appear on fire, even if they are not actually on fire

๐Ÿ› Fixed bugs in 21w20a
- MC-610 - Grass / Flowers / Snow are placed incorrectly in newly created chunks
- MC-102220 - Barrier Blocks are not shown when "Show Invisible Blocks" is selected in Save Structure Blocks
- MC-149777 - Crash when loading world: java.util.ConcurrentModificationException when using Java 11 or above
... and more!
๐Ÿ”— Minecraft 1.17.1 Pre-Release 2

โš™๏ธ Technical Changes
- Deaths of named mobs are now logged

๐Ÿ› Fixed Bugs
- MC-219290: Calcite is too quiet compared to other blocks
- MC-221656: Creative mode obtained Bucket of Axolotl/Tropical Fish only spawns one kind axolotl/tropical fish
- MC-226926: Emerald ore generates too often
- MC-228599: Attempting to walk through flowing water constantly switches the player from swimming into normal mode
- MC-229191: Diamond ore distribution changed between 1.16.5 and 1.17
๐Ÿ”— Minecraft 1.17.1 Release Candidate 1

๐Ÿ› Fixed Bugs
- MC-230716: โ€œdeath.attack.dryoutโ€ and โ€œdeath.attack.dryout.playerโ€ display raw translation strings (are untranslated)
๐Ÿ”— Minecraft Java Edition 1.17.1

๐Ÿ”ƒ Changes
- Blue axolotls can now only be obtained through breeding
- Non-screaming goats now have a rare chance to produce a screaming goat when bred
- Status effects on goats now also apply when the goat is jumping or ramming
- Raised the drop rate for copper ingots from Drowned to 11% + 2% per level of looting
- Powder snow now fills cauldrons 2 times faster than before (still pretty slowly, though!)

โš™๏ธ Technical Changes
- Deaths of named mobs are now logged
- In case of DNS-based redirection, the client will send the hostname actually used to connect (this restores the pre-1.17 behaviour)

๐Ÿ› Fixed Bugs
- MC-123654: โ€œSun, moon, and/or clouds are not showing if render distance is below 4โ€
- MC-131290: โ€œEnchantments are saved as shorts, but are loaded as and function with integer valuesโ€
- MC-156155: Turkish lira sign (โ‚บ) appears as โ–ก in the game
- MC-194736: Duplicate text mapping for U+00B7
- MC-196999: U+1FEC is wrong in Minecraftโ€™s font
๐Ÿ”— Minecraft Snapshot 21w37a

๐Ÿ†• New Features
- Added noise caves and aquifers
- Added Dripstone Caves underground biome
- Added Grove biome
- Added Lofty peaks biome
- Added Lush Caves underground biome

๐Ÿ”ƒ Changes
- Illagers (Vindicator, Pillager, Evoker) no longer attack baby villagers
- Axolotls now only spawn in lush caves
- Axolotls now have their own, separate, mob cap
- Raised the cloud level from 128 to 192

โš™๏ธ Technical Changes
- Replaced the clientbound chunk update network packet with another one which additionally contains light update data. A separate light update packet still exists and is sent when a light update happens without chunk update.
- View distance now causes chunks to load cylindrically around players instead of in a square
- Information about the world generation noise is now displayed on the debug screen
- Added illageralt, rune-like font from Minecraft Dungeons (currently only usable via commands)
- Added startup option --jfrProfile and command jfr to start profiling with Java FlightRecorder as well as a few custom events.

๐Ÿ› Fixed Bugs
- MC-29274: Withers will not pursue players in survival mode unless attacked
- MC-30560: River through Eroded Badlands biome generates floating rock formations at water surface
- MC-54545: Client render distance doesnโ€™t adjust to server render distance if they are different, causing faulty chunk loading
- MC-65628: Desert pyramids generate underground when using amplified or custom terrain
- MC-123277: Too long scoreboard objectives and team names are not detected when commands are parsed
๐Ÿ”— Minecraft Snapshot 21w38a

๐Ÿ”ƒ Changes
- Sprinting is no longer reduced to walking when gently brushing your sleeve against a wall
- Fixes for the distribution of ores

โš™๏ธ Technical Changes
- A new setting has been added: โ€œSimulation distanceโ€
- Maximum amount of background threads increased
- Added telemetry for world loading

๐Ÿ› Fixed Bugs
- MC-44055: Game fails to switch the audio output from one device to another after the game has started (from title screen)
- MC-236611: No sound for using shears on weeping, twisting, cave vines or kelp
- MC-236618: Strongholds donโ€™t generate in 21w37a
- MC-236621: Liquids sometimes do not propagate
- MC-236633: Random light level of 0 in sky
๐Ÿ”— Minecraft Snapshot 21w39a

๐Ÿ†• New Features
- Added Caves & Cliffs: Part II Advancements

๐Ÿ”ƒ Changes
- The lone trees in Meadows now always contain a bee nest
- Drowned can spawn in aquifers inside dripstone caves
- Zombies donโ€™t spawn in dripstone caves
- Buried treasure chests can now contain water breathing potions
- Changed default brightness to 50

โš™๏ธ Technical Changes
- Added fall_from_height and ride_entity_distance advancement triggers
- Changed nether_travel to match other similar triggers
- Added new loot table function set_potion
- Changes to the on-disk chunk format
- Resource pack format has been increased to 8

๐Ÿ› Fixed Bugs
- MC-116359: Status effects arenโ€™t displayed in inventory when recipe book is open
- MC-149822: Bottom border on status effect displays in the inventory is missing
- MC-193348: Status effect bars shift the playerโ€™s inventory in creative mode
- MC-196723: Potion effects obtained in creative mode while in inventory do not show up until reopening inventory
- MC-214894: Bamboo generates in caves under jungles
๐Ÿ”— Technical changes in 21w40a

๐Ÿ”ƒ Changes
- World generation tweaks
- Changes to mob spawning
- Copper Ore now drops 2-5 (from 2-3) Raw Copper items
- In the Stonecutter, a Block of Copper can be converted to four Cut Copper
- A bunch of biome variants with similar features but different shapes have been merged into one since the shape is controlled independently now

โš™๏ธ Technical Changes
- Optimized AI for Axolotls, Goats, Hoglins, Zoglins, Piglins, Piglin Brutes and Villagers
- Bedrock layers generate dependent on the world seed now

๐Ÿ› Fixed Bugs
- MC-132306: Snowy grass without snow near lakes in snowy biome
- MC-169523: As of 18w06a, the sand, clay and gravel blocks no longer generate around small lakes
- MC-197688: Mountain Edge never generates
- MC-217906: Large amounts of axolotls cause performance issues
- MC-225842: Flowers can generate on large plants near lakes
๐Ÿ”— Minecraft Snapshot 21w41a

๐Ÿ”ƒ Changes
- The main menu backdrop now shows a Caves & Cliffs: Part II scene
- Badlands mineshafts generate higher up
- Geodes now only generate up to height 30 and their rarity has been adjusted to match 1.17 levels
- The angle at which sprinting against a block does not break your sprint has been increased a bit

โš™๏ธ Technical Changes
- Changed the prioritization order of the chunk rendering pipeline
Unrendered chunk holes in the world should not appear anymore while flying fast with a high render distance


- Server classes are now signed
- New random number generator for Overworld generation

๐Ÿ› Fixed Bugs
- MC-118134: Item frame texture as an item uses texture of oak planks
- MC-137950: Signs textures does not correspond to the actual texture of their handle
- MC-142385: Campfire texture has one pixel extending into hotbar outline
- MC-148182: The zombie villager "profession" texture uses villager-skin-colored pixels
- MC-152506: Wither skull projectile has faces with old texture
๐Ÿ”— Minecraft Snapshot 21w42a

๐Ÿ†• New Features
- New music has been added to the game
- Added world autosave indicator for single-player worlds

๐Ÿ”ƒ Changes
- World spawn selection algorithm has been reworked, now spawns player according to climate parameters
- World generation tweaks

โš™๏ธ Technical Changes
- Replaced light and barrier particles with block_marker

๐Ÿ› Fixed Bugs
- MC-129912: Player no longer spawned at highest level at world spawn
- MC-132347: Spawning inside icebergs
- MC-214288: Player does not spawn on the surface of the world when min_y is greater than 0
- MC-233771: Parity issue: Light blocks do not display their light level when shown via a held light block item
- MC-236837: The player can occasionally spawn underground when loading into a new world
๐Ÿ”— Minecraft Snapshot 21w43a

๐Ÿ†• New Features
- The edge between old and new world generation is now adjusted when you upgrade a world

๐Ÿ”ƒ Changes
- The Priority Updates video setting has been renamed to Chunk Builder
- Reduced the amount of flooded caves near river and ocean coastlines
- Aquifer water levels change less often, so youโ€™ll more often have larger areas with the same water level. This means slightly fewer underground waterfalls and slightly easier underground boat travel
- Lava aquifers are slightly less common
- Restricted Big Dripleaf placement to Clay, Grass, Dirt, Farmland, Moss, Rooted Dirt, Podzol and Mycelium

โš™๏ธ Technical Changes
- Some internal details of block and fluid ticking have been changed to improve save times. While it should behave exactly as it was, it might be a good time to test your redstone contraptions (on a copy of a world or with a backup, of course)
- The Chunk format has been updated

๐Ÿ› Fixed Bugs
- MC-131930: Deep warm ocean generates without coral and sea pickles
- MC-156616: Badlands layers not generating properly
- MC-217379: Pufferfish donโ€™t spawn in deep warm ocean
- MC-236624: Deep Warm Oceans donโ€™t count towards the โ€œAdventuring Timeโ€ advancement
- MC-236970: Badlands strata is covered by orange terracotta at Y=160 and above