Micky Codes
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Software engineer | Game developer
Let's explore the codding world.
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Attending National Cyber Security Month closing program representing the game POGO-Breach the dancing Frog๐Ÿธ ๐Ÿ˜‚๐Ÿ˜‚
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This was POGO-Breach,
The dancing Frog๐Ÿธ
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Watching one of the short videos made by the short video creators participants๐Ÿ™Œ
Micky Codes
Photo
There was also CTF competition, Next up Game Jam
Now happening Game jam, winners
We got a certificate ๐Ÿฅณ๐Ÿฅณ
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Hey fam, let's celebrate a Christmas with better stats๐Ÿ™Œ
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Forwarded from Major John
Event Update | Addis Games Week

Following requests from our partners and the busy Christmas festive calendar, Addis Games Week has been rescheduled to ensure a better experience for everyone.

๐Ÿ—“ New Dates: January 23โ€“25

Thank you for your understanding and continued support. We look forward to coming together to celebrate games, creativity, and industry growth in January.

#AddisGamesWeek #AGW2025 #GamesForChange #EsportsAfrica
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Forwarded from แŠ แ‰ถ Codes
Hereโ€™s something Iโ€™ve been observingโ€ฆ
Most tech content creators on Telegram share everything โ€” knowledge, experiences, setups, journeys. Itโ€™s all super useful, but the problem is:
their best technical posts get lost because channels post back-to-back, and it becomes almost impossible to find the precise step or explanation again.
So I started thinking:
What if there was a supergroup organized by topic where each creator posts only focused, educational technical content?
A place where you can easily learn your favorite creatorโ€™s thought process, setups, workflows, and solutions โ€” all in one organized space.
Something like your personal โ€œreference book,โ€ created by the developers you trust.
Thatโ€™s what weโ€™re currently building.
Me, Micky Codes, Sol, and Jerber are currently populating sections like:
Git
Flutter
MongoDB
Godot
Web3
React
With clean, step-by-step, topic-specific content โ€” from environment setup to useful tips.
This is our Christmas offering to the community: a structured way to learn from the beginning.
Tell me which topics you want included so I can contact the right creators and bring them on board.
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My thoughts on some side projects ๐Ÿ˜œ
Forwarded from Backend Life
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Forwarded from Chewata Awaqi
Event Update | Addis Games Week

Following requests from our partners and the busy Christmas festive calendar, Addis Games Week has been rescheduled to ensure a better experience for everyone.

๐Ÿ—“ New Dates: January 23โ€“25

Thank you for your understanding and continued support. We look forward to coming together to celebrate games, creativity, and industry growth in January.

#AddisGamesWeek #AGW2025 #GamesForChange #EsportsAfrica
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Stop Using TypeScript's Exclamation Mark

The non-null assertion operator (!) in TypeScript bypasses type safety by forcing the compiler to treat potentially nullable values as non-null, leading to runtime crashes. Instead of using this operator, developers should employ safer alternatives: optional chaining for nested property access, nullish coalescing for default values, conditional operators for explicit branching, type guards for reusable validation, and assertion functions for enforcing invariants. These approaches maintain type safety while handling null and undefined values appropriately, following fail-fast principles and preventing silent failures.
There are many ways to do game dev, it doesn't have to be a kicking and jumping ๐Ÿ‘
Forwarded from Kirakos
Hey, checkout my new project Mulatonic.
A web-based 3D game to help you practice singing Ethiopian pentatonic scales through gamified experience. It has Tezeta, Bati, Ambassel and Anchi Hoye Lene.

Its dedicated to honoring the legacy of the legendary pioneer of Ethio-Jazz, Mulatu Astatke.

Built with React, ThreeJs & React-Three

๐Ÿ”— Link: https://mulatonic.kirakos.dev/
โญ Star the repo: https://github.com/henacodes/mulatonic/
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