One-sixth of the planet's cropland has toxic levels of one or more metals
19 by PaulHoule | 13 comments on Hacker News.
19 by PaulHoule | 13 comments on Hacker News.
ArkFlow: High-performance Rust stream processing engine
22 by klaussilveira | 0 comments on Hacker News.
22 by klaussilveira | 0 comments on Hacker News.
Introducing the Meta AI App: A New Way to Access Your AI Assistant
8 by friggeri | 3 comments on Hacker News.
8 by friggeri | 3 comments on Hacker News.
AirBorne: Wormable Zero-Click Remote Code Execution (RCE) in AirPlay Protocol
8 by throw0101a | 2 comments on Hacker News.
8 by throw0101a | 2 comments on Hacker News.
O3 beats a master-level GeoGuessr player, even with fake EXIF data
53 by bko | 41 comments on Hacker News.
53 by bko | 41 comments on Hacker News.
Hestus, Inc. (YC S24) Is Hiring an ML Engineer to Revolutionize CAD
1 by sohrabhaghighat | 0 comments on Hacker News.
1 by sohrabhaghighat | 0 comments on Hacker News.
Bamba: An open-source LLM that crosses a transformer with an SSM
2 by shallow-mind | 0 comments on Hacker News.
2 by shallow-mind | 0 comments on Hacker News.
I made my AI think harder by making it argue with itself. It works stupidly well
76 by miles | 30 comments on Hacker News.
76 by miles | 30 comments on Hacker News.
Show HN: Beatsync – perfect audio sync across multiple devices
32 by freemanjiang | 14 comments on Hacker News.
Hi HN! I made Beatsync, an open-source browser-based audio player that syncs audio with millisecond-level accuracy across many devices. Try it live right now: https://ift.tt/8hwjKby The idea is that with no additional hardware, you can turn any group of devices into a full surround sound system. MacBook speakers are particularly good. Inspired by Network Time Protocol (NTP), I do clock synchronization over websockets and use the Web Audio API to keep audio latency under a few ms. You can also drag devices around a virtual grid to simulate spatial audio — it changes the volume of each device depending on its distance to a virtual listening source! I've been working on this project for the past couple of weeks. Would love to hear your thoughts and ideas!
32 by freemanjiang | 14 comments on Hacker News.
Hi HN! I made Beatsync, an open-source browser-based audio player that syncs audio with millisecond-level accuracy across many devices. Try it live right now: https://ift.tt/8hwjKby The idea is that with no additional hardware, you can turn any group of devices into a full surround sound system. MacBook speakers are particularly good. Inspired by Network Time Protocol (NTP), I do clock synchronization over websockets and use the Web Audio API to keep audio latency under a few ms. You can also drag devices around a virtual grid to simulate spatial audio — it changes the volume of each device depending on its distance to a virtual listening source! I've been working on this project for the past couple of weeks. Would love to hear your thoughts and ideas!
Beyond Performance: Measuring the Environmental Impact of Analytical Databases
6 by samaysharma | 0 comments on Hacker News.
6 by samaysharma | 0 comments on Hacker News.