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A resourceful newsletter featuring the latest and most important news, articles, books and updates in the world of #javascript πŸš€ Don't miss our Quizzes!

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CHALLENGE


const name = "Carlos";
const age = 28;
const score = 95;

const player = {
name,
age,
score,
greet() {
return `${this.name} (${this.age}) scored ${this.score}`;
},
get rank() {
return this.score >= 90 ? "Gold" : "Silver";
}
};

const { name: playerName, rank, greet } = player;

console.log(`${playerName} | ${rank} | ${greet.call(player)}`);
πŸ€”5❀2πŸ‘1
πŸ‘€ Fuse.js 7.3: Lightweight Fuzzy-Search

Want a search feature tolerant to ambiguous input without a dedicated backend? v7.3 adds per-term fuzzy matching and a static method for single string matching, while v7.4 beta adds worker-based distributed search for tackling huge datasets. A demo shows off the basics.

Kiro Risk
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❀9πŸ”₯1
CHALLENGE


const config = {
host: "localhost",
port: 3000,
db: {
name: "mydb",
retries: 5
}
};

Object.freeze(config);

config.port = 9999;
config.newProp = "injected";
config.db.retries = 99;
delete config.host;

console.log(
config.port,
config.newProp,
config.db.retries,
config.host
);
❀2πŸ”₯2πŸ‘1
✌️ V8 Exploitation: From Libc Pwn to Browser Bugs

For the past few years I've been doing pwn challenges - starting from basic stack overflows, progressing through libc heap exploitation, writing a CheatEngine clone in Rust, and prototyping an eBPF-based record-replay tool that required bypassing vDSO. I felt fairly comfortable with systems programming and userspace exploitation.

But challenges like QEMU escape or browser exploitation always seemed like a different league. Something I wasn't "ready for yet." That feeling created an artificial barrier - I kept telling myself I needed more preparation before even attempting them.

....

D4RK7ET (Varik Matevosyan)
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❀9πŸ‘7πŸ”₯2
CHALLENGE


const memoize = (fn) => {
const cache = new Map();
return (...args) => {
const key = JSON.stringify(args);
if (cache.has(key)) {
return cache.get(key);
}
const result = fn(...args);
cache.set(key, result);
return result;
};
};

let callCount = 0;

const expensiveMultiply = memoize((a, b) => {
callCount++;
return a * b;
});

console.log(expensiveMultiply(3, 4));
console.log(expensiveMultiply(3, 4));
console.log(expensiveMultiply(2, 5));
console.log(expensiveMultiply(3, 4));
console.log(`calls: ${callCount}`);
❀6πŸ”₯4πŸ‘2
CHALLENGE


const config = {
version: 1,
settings: { theme: "dark", fontSize: 14 },
tags: ["beta", "v1"],
};

Object.seal(config);
Object.freeze(config.settings);

config.version = 99;
config.newProp = "ignored";
delete config.tags;

config.settings.theme = "light";
config.settings.newKey = "ignored";

config.tags.push("v2");
config.tags[0] = "stable";

console.log(
config.version,
config.newProp,
config.settings.theme,
config.tags
);
πŸ”₯4πŸ‘1
CHALLENGE


"use strict";

function createCounter() {
let count = 0;

return {
increment() { count++; },
get value() { return count; },
reset: function() { count = 0; }
};
}

const counter = createCounter();
counter.increment();
counter.increment();
counter.increment();

const { value, reset } = counter;
reset();

console.log(counter.value, value);
❀4πŸ”₯2
πŸ”₯5πŸ‘2
CHALLENGE


const delay = (val) => Promise.resolve(val);

async function pipeline(input) {
const result = await delay(input)
.then((v) => v * 2)
.then((v) => v + 10)
.then((v) => {
if (v > 20) throw new Error(`Too large: ${v}`);
return v;
})
.catch((e) => `Caught: ${e.message}`)
.then((v) => (typeof v === "string" ? v.toUpperCase() : v * 3));

return result;
}

Promise.all([pipeline(4), pipeline(8)]).then(([a, b]) => {
console.log(a);
console.log(b);
});
❀2πŸ‘1
🌲 Node Moves to Enable Temporal By Default

The Temporal API, designed to modernize JavaScript’s date/time handling, reached stage 4 last month. Node was waiting on V8 to make it enabled by default, which happened in V8 14.4, and the wheels are now in motion for an eventual release in Node 26.

Richard Lau
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❀7πŸ‘7πŸ”₯1
CHALLENGE


const handler = {
get(target, prop, receiver) {
if (prop in target) {
return Reflect.get(target, prop, receiver) * 2;
}
return `${prop} not found`;
},
set(target, prop, value) {
if (typeof value !== "number") {
throw new TypeError("Only numbers allowed");
}
target[prop] = value + 10;
return true;
},
has(target, prop) {
return prop.startsWith("x") ? false : prop in target;
},
};

const obj = new Proxy({ score: 5, xp: 100 }, handler);

obj.level = 3;
console.log(obj.score);
console.log(obj.level);
console.log("xp" in obj);
console.log("score" in obj);
console.log(obj.rank);
❀2πŸ‘1πŸ”₯1
πŸ‘€ FluidCAD (above) is a new project bringing parametric CAD to the JavaScript world where you can write code to create/manipulate objects and see a live update of what you're making. It's built on top of OpenCascade.js, a JS/WASM port of the open source OpenCascade 3D geometry library.
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❀10πŸ‘5πŸ”₯3
CHALLENGE

const curry = (fn) => {
const arity = fn.length;
return function curried(...args) {
if (args.length >= arity) {
return fn(...args);
}
return (...moreArgs) => curried(...args, ...moreArgs);
};
};

const volume = (l, w, h) => l * w * h;
const curriedVolume = curry(volume);

const withLength5 = curriedVolume(5);
const withLength5Width3 = withLength5(3);

console.log(typeof withLength5);
console.log(typeof withLength5Width3);
console.log(withLength5Width3(2));
console.log(curriedVolume(4)(6)(2));
πŸ‘3πŸ”₯3❀1
❀4πŸ‘3πŸ”₯2