Fresh from the one-man module powerhouse that is Sindre Sorhus comes a new project: a tiny, as simple-as-possible terminal spinner/progress control. (βYoctoβ is a metric prefix that sits below nano, pico, femto, atto, and even zepto..)
Sindre Sorhus
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β€2π2π₯1
CHALLENGE
const obj = {
num: 10,
getValue() {
return this.num;
},
getUpdatedValue() {
return (() => this.num + 10)();
}
};
console.log(obj.getValue());
console.log(obj.getUpdatedValue());
π€£11π6π₯3
π10π₯6β€2
Ania is back with one of her usual easy to follow walkthroughs of implementing a complete game in JavaScript. This time itβs the 2048 sliding puzzle game. (Two weeks ago she did Tic-Tac-Toe as well.)
Ania KubΓ³w
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2π12β€6π₯1
CHALLENGE
let num = 5;
function change() {
let num = 10;
return function() {
return num;
};
}
const getValue = change();
num = 20;
console.log(getValue());
β€2π2
2π€14π9π₯8β€2
Prisma is a popular declaratively-driven ORM in the Node.js / TypeScript world and its new version makes it possible to write raw SQL queries in a type-safe way.
Nikolas Burk
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3π₯10π5β€2
CHALLENGE
function outer() {
var x = 1;
function inner() {
var x = 2;
function deeper() {
console.log(x);
}
return deeper;
}
return inner();
}
const fn = outer();
fn();
2π₯8π€5π4
π5β€3π₯2
Fastifyβs Matteo Collina set out to find the current state of server-side rendering performance across todayβs most popular libraries. The first attempt faced negative feedback due to implementation issues, but the showdown has been improved and re-run.
Matteo Collina
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1β€4π3π₯1
CHALLENGE
const obj = Object.freeze({
a: [1, 2, 3],
b: {
c: 4
}
});
obj.a.push(4);
obj.b.c = 5;
console.log(obj.a);
console.log(obj.b.c);
π6β€4π₯2π€©1
What is the output?
Anonymous Quiz
50%
[1, 2, 3, 4], 5
19%
[1, 2, 3], 5
25%
[1, 2, 3, 4], 4
6%
[1, 2, 3], 5
2π€£14π9π₯6β€3π€2
After a long period of seeming to merely be on life support, work on Express picked up significantly earlier this year with a big plan to push βExpress forward.β The first fruit of this process is now beginning to appear with v5.0. Node 18 is now the minimum support version, there are error handling improvements, improvements to the projectβs tooling, the introduction of a Threat Model, and updates to many of its dependencies.
Wesley Todd
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1β€11π6π₯1π€©1
CHALLENGE
async function process() {
console.log('Start');
await new Promise(resolve => setTimeout(resolve, 0));
console.log('Middle');
return 'Done';
}
process().then(result => console.log(result));
console.log('End');
π13π€7π₯1
What is the output?
Anonymous Quiz
22%
Start, Middle, End, Done
15%
Start, End, Done, Middle
25%
Start, End, Middle, Done
38%
Start, Middle, Done, End
π16π€15β€7π₯2
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2π42β€27π€£14π₯10π€5
CHALLENGE
function* gen() {
yield* [1, 2, 3].map(x => x * 2);
}
const iterator = gen();
console.log(iterator.next().value);
console.log(iterator.next().value);
console.log(iterator.next().value);
console.log(iterator.next().value);
π5
What is the output?
Anonymous Quiz
17%
2, 4, 6, Error
23%
2, 4, 6, 12
52%
2, 4, 6, undefined
8%
2, 4, 6, 6
β€10π7π₯2π€£2
Most image libraries, such as the powerful Sharp, lean on external libraries to do the heavy lifting, but Jimp can handle BMPs, GIFs, JPEGs, PNGs, and TIFFs on its own for blurring, color adjustments, resizing, rotation, etc. GitHub repo.
jimp Contributors
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π₯10π6β€1π€©1
CHALLENGE
console.log(MyClass);
class MyClass {
constructor() {
this.value = 42;
}
}
β€2π1
What is the output?
Anonymous Quiz
24%
Error
26%
class MyClass { ... }
32%
undefined
18%
[Function: MyClass]
π13π₯3β€2