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📝Java Interview Questions📝

📑Every day, One Question📑

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1) What is difference between JDK,JRE and JVM?

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Ans:

JVM

JVM is an acronym for Java Virtual Machine, it is an abstract machine which provides the runtime environment in which java bytecode can be executed. It is a specification.

JVMs are available for many hardware and software platforms (so JVM is platform dependent).

JRE

JRE stands for Java Runtime Environment. It is the implementation of JVM.

JDK

JDK is an acronym for Java Development Kit. It physically exists. It contains JRE + development tools.

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2) How many types of memory areas are allocated by JVM?

Many types:

Class(Method) Area
Heap
Stack
Program Counter Register
Native Method Stack

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Internal Architecture of JVM

Let's understand the internal architecture of JVM. It contains classloader, memory area, execution engine etc.
Jvm Internal

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JVM (Java Virtual Machine)

JVM (Java Virtual Machine) is an abstract machine. It is a specification that provides runtime environment in which java bytecode can be executed.

JVMs are available for many hardware and software platforms (i.e. JVM is platform dependent).

What is JVM

It is:

A specification where working of Java Virtual Machine is specified. But implementation provider is independent to choose the algorithm. Its implementation has been provided by Sun and other companies.
An implementation Its implementation is known as JRE (Java Runtime Environment).
Runtime Instance Whenever you write java command on the command prompt to run the java class, an instance of JVM is created.
What it does

The JVM performs following operation:

Loads code
Verifies code
Executes code
Provides runtime environment
JVM provides definitions for the:

Memory area
Class file format
Register set
Garbage-collected heap
Fatal error reporting etc.
Internal Architecture of JVM

Let's understand the internal architecture of JVM. It contains classloader, memory area, execution engine etc.
Jvm Internal

1) Classloader

Classloader is a subsystem of JVM that is used to load class files.

2) Class(Method) Area

Class(Method) Area stores per-class structures such as the runtime constant pool, field and method data, the code for methods.

3) Heap

It is the runtime data area in which objects are allocated.

4) Stack

Java Stack stores frames. It holds local variables and partial results, and plays a part in method invocation and return.
Each thread has a private JVM stack, created at the same time as thread.
A new frame is created each time a method is invoked. A frame is destroyed when its method invocation completes.
5) Program Counter Register

PC (program counter) register. It contains the address of the Java virtual machine instruction currently being executed.

6) Native Method Stack

It contains all the native methods used in the application.

7) Execution Engine

It contains:
1) A virtual processor
2) Interpreter: Read bytecode stream then execute the instructions.
3) Just-In-Time(JIT) compiler: It is used to improve the performance.JIT compiles parts of the byte code that have similar functionality at the same time, and hence reduces the amount of time needed for compilation. Here the term ?compiler? refers to a translator from the instruction set of a Java virtual machine (JVM) to the instruction set of a specific CPU.

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3) What is JIT compiler?

Just-In-Time(JIT) compiler:It is used to improve the performance. JIT compiles parts of the byte code that have similar functionality at the same time, and hence reduces the amount of time needed for compilation. Here the term “compiler” refers to a translator from the instruction set of a Java virtual machine (JVM) to the instruction set of a specific CPU.

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What Is Refactoring?

Refactoring is the process of changing a software system in such a way that it does not alter the external behavior of the code yet improves its internal structure. It is a disciplined way to clean up code that minimizes the chances of introducing bugs. In essence when you refactor you are improving the design of the code after it has been written.

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4) What is platform?

A platform is basically the hardware or software environment in which a program runs. There are two types of platforms software-based and hardware-based. Java provides software-based platform.

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👍1
#Refactoring

Lesson 2:

Bloaters

Bloaters are code, methods and classes that have increased to such gargantuan proportions that they are hard to work with. Usually these smells do not crop up right away, rather they accumulate over time as the program evolves (and especially when nobody makes an effort to eradicate them).

1. Long Method
2. Large Class
3. Primitive Obsession
4. Long Parameter List
5. Data Clumps


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#Java_Interview_Question :

5) What is the main difference between Java platform and other platforms?

The Java platform differs from most other platforms in the sense that it's a software-based platform that runs on top of other hardware-based platforms. It has two components:

Runtime Environment
API(Application Programming Interface)

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#Java_Interview_Question :

6) What gives Java its 'write once and run anywhere' nature?

The bytecode. Java is compiled to be a byte code which is the intermediate language between source code and machine code. This byte code is not platform specific and hence can be fed to any platform.

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Long Method
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