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https://www.uraimo.com/2017/05/07/all-about-concurrency-in-swift-1-the-present/
uraimo.com
All about Concurrency in Swift - Part 1: The Present
There are a few alternatives regarding how to handle concurrency from Swift, this article will discuss everything you have at your disposal right now, to prepare the ground to the next part of this series that will discuss what is likely to come next.
iOS dev
https://www.uraimo.com/2017/07/22/all-about-concurrency-in-swift-2-the-future/
uraimo.com
All about Concurrency in Swift - Part 2: The Future
Discussions on how concurrency should be handled natively in Swift will soon start, new paradigms will be introduced and a swifty approach to concurrency will be defined. This article is an introduction to these topics, it could be useful if you plan to contribute…
iOS dev
http://metalkit.org/2017/07/29/using-arkit-with-metal.html?utm_source=Subscribers&utm_campaign=68dacb6675-EMAIL_CAMPAIGN_2017_08_04&utm_medium=email&utm_term=0_453402a2e6-68dacb6675-505415137
metalkit.org
Using ARKit with Metal
Augmented Reality provides a way of overlaying virtual content on top of real world views usually obtained from a mobile device camera. Last month at WWDC 20...