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iOS dev
10.9K subscribers
iOS dev
https://www.timc.dev/posts/editing-pacakges-vscode/
Tim Condon
Editing Swift Packages in Visual Studio Code | Tim Condon
Learn how to edit Swift packages in VSCode with the Swift for VSCode extension
iOS dev
https://blog.eidinger.info/keyboardtypes-in-swiftui
Swifty Tech by Marco Eidinger
KeyboardTypes in SwiftUI
Every iOS keyboard type explained with a screenshot and how to apply it to a SwiftUI view like TextField or TextEditor.
iOS dev
https://www.swiftjectivec.com/what-does-a-best-in-class-macos-app-look-like/
Swiftjective-C
What's A Best-in-Class macOS App Look Like?
I've long been a fan of best-in-class iOS apps, and I've attempted to definine what they look like. So, what about macOS?
iOS dev
https://towardsdev.com/a-deep-dive-into-swift-reference-counting-5428eb755c1
Medium
A deep dive into Swift reference counting
Disclaimer: This is not a beginner level article on reference counting. This article assumes that you have some basic idea on ARC in Swift.
iOS dev
https://stevenpcurtis.medium.com/swiftui-still-isnt-production-ready-39c6ee60f391
Medium
SwiftUI Still Isn’t Production-Ready
Not for the reasons you might think!
iOS dev
https://twitter.com/thecoolwinter/status/1525562833689247747?s=20&t=kSGBR5hYzEAJF6AacIbn0g
Twitter
Khan Winter
@MuseumShuffle @twannl @tundsdev Alright I did a bunch of testing, and I’m gonna post the data, methods, and maybe a blog post in a bit but here’s what I found. I based my methods on @sarunw’s post: sarunw.com/posts/how-expe… Turns out the new `FormatStyle`…
iOS dev
https://www.avanderlee.com/swiftui/markdown-text/
SwiftLee
Markdown rendering using Text in SwiftUI
SwiftUI comes with built in Markdown support, allowing you to combine text styles like bold, italic, and strikethrough.
iOS dev
https://swiftcraft.io/blog/swiftui-for-uikit-developers-part-1
swiftcraft.io - stories from the land of Xcode
SwiftUI for UIKit developers - Part 1
An introduction to SwiftUI for experienced UIKit developers
iOS dev
https://swiftcraft.io/blog/swiftui-for-uikit-developers-part-2
iOS dev
https://www.raywenderlich.com/32611432-vision-framework-tutorial-for-ios-contour-detection
kodeco.com
Vision Framework Tutorial for iOS: Contour Detection
Learn how to detect and modify image contours in your SwiftUI iOS apps in a fun and artistic way using the Vision framework.
iOS dev
https://useyourloaf.com/blog/core-data-saving-changes/
Use Your Loaf
Core Data Saving Changes
A couple of quick tips to avoid unnecessary save operations when working with Core Data.
iOS dev
http://swiftwithmajid.com/2022/05/18/mastering-timelineview-in-swiftui/
Swift with Majid
Mastering TimelineView in SwiftUI
TimelineView is a SwiftUI view type that updates its body according to a provided schedule. We used to see SwiftUI views updating its body whenever the data it presents changes. TimelineView doesn’t follow this rule and allows us to build a super-custom schedule…
iOS dev
https://www.donnywals.com/closures-in-swift-explained/
Donny Wals
Closures in Swift explained – Donny Wals
Learn everything you need to know about closures, how they work, and why they’re incredibly useful programming tools.
iOS dev
CN
iOS dev
https://dreampiggy.com/2019/01/18/%E4%B8%BB%E6%B5%81%E5%9B%BE%E7%89%87%E5%8A%A0%E8%BD%BD%E5%BA%93%E6%89%80%E4%BD%BF%E7%94%A8%E7%9A%84%E9%A2%84%E8%A7%A3%E7%A0%81%E7%A9%B6%E7%AB%9F%E5%B9%B2%E4%BA%86%E4%BB%80%E4%B9%88/
小猪的博客
主流图片加载库所使用的预解码究竟干了什么
主流图片加载库所使用的预解码究竟干了什么 很多图片库,都会有一个类似叫做Force-Decode,Decode For Display之类的感念,很多人可能对这个过程到底是为了解决什么问题不清楚,这里写一个文章来说明它。 这里列举了各个图片库各自的说法,其实讲的都是完全相同的一个概念。 SDWebImage:使用了forceDecode, decompressImages的概念 YYWebIm
iOS dev
EN
iOS dev
https://developer.apple.com/support/offering-account-deletion-in-your-app
Apple
Offering account deletion in your app - Support - Apple Developer
Starting June 30, 2022, apps submitted to the App Store that support account creation must also let users initiate deletion of their account within the app. Deleting an account removes the account from the developer’s records, along with any data associated…
iOS dev
https://developer.apple.com/news/?id=k2vuowbi
Apple
Welcome to the Apple Developer app - Discover - Apple Developer
Welcome to the latest version of the Apple Developer app — your resource to help you create great apps for Mac, iPhone, iPad, Apple Watch, and Apple TV, and the best way to experience WWDC.
iOS dev
https://engineering.moogmusic.com/2021/10/20/metal-part-1-basics/
Moog Engineering
Metal Part 1: Basics - Moog Engineering
Since Apple released Metal in 2014, it has become the leading graphics API (application programming interface) for iOS and macOS. During that time, Moog has used Metal in Model 15, Model D, and, most recently, Animoog Z. Moog uses rendering APIs like Metal…
iOS dev
https://engineering.moogmusic.com/2021/11/20/metal-part-2-rendering-in-shaders/
Moog Engineering
Metal Part 2: Rendering in Shaders - Moog Engineering
In a previous post, we discussed how Moog uses Metal in many of its iOS and macOS apps to render our synth visuals. Here, we will discuss two ways that we render those graphics in our apps: using textures and using shaders. Textures In Model 15 and Model…