In-App: Global Mobile Marketing Blog
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A channel about the world of mobile marketing. I collect interesting materials, news and analitycs. For all questions, contact @dedemidov
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GA Reporting Playbook_2025.pdf
7.8 MB
🔍 Google recently released a new, expanded Google Analytics Reporting Playbook

Inside, you’ll find a detailed overview of GA’s current functionality and answers to many common questions

The playbook covers Reports, Explore, Advertising, the Data API, BigQuery, Diagnostics, Audiences, and more
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▶️ YouTube has launched a closed beta test for a new AI-powered Playables Builder

Using Gemini 3, the tool will allow creators to make and publish bite-sized playable games using short text, image, or video prompts on the platform. It's currently limited to creators in the US, Canada, Great Britain, and Australia
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➡️ Key success factors for launching Mintegral tCPE campaigns

• tCPE – target cost per unique event optimisation
• Only unique purchase event is supported for now
• All sources data postbacks with revenue is needed
• 100+ unique purchases daily across all channels needed
• Minimum daily budget - enough for 10 unique events
• Recommended daily budget – 20 - 50 events
• Algorithm performs with <200$ cost per unique event
• If most events occur in D0 – D0 tCPE is recommended
• If most events occur in D1-D7 – D7 tCPE is recommended
• To accumulate D0 event 7 days of postbacks is needed
• To accumulate D7 event 14 days of postbacks is needed
• 3-4 weeks - learning period
• Initial bid is recommended to the same as the target CPA.
• If the campaign doesn’t ramp up in 2-3 days, the bid can be increased.
• In 1-2 weeks the bid can be reduced to the target bid
• Mintegral can optimise towards 1 event. 1 combined purchase event from MMP should be mapped to the purchase event on Mintegral
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🔉 AppsFlyer has released global figures on install ad spend and remarketing spend by country, as well as a comparison of 2025 vs. 2024

UA spend:
As usual, the USA leads, with a dominant share on iOS. At the same time, year-over-year growth is led by European countries. Additionally, there is a strong YoY decline on Android in Mexico and Brazil

Remarketing spend:
In total, the picture is similar, with the same leader. YoY, Saudi Arabia shows strong growth on Android, while the USA has declined. On iOS, significant growth is observed in Poland
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😄 Reddit introduced AI-driven Max campaigns with automated buying and new audience insights

Max Campaigns use machine learning and Reddit Community Intelligence—analyzing over 23 billion posts and comments to predict ad impression values, dynamically adjusting targeting, creative selection, placements, and budgets in real time. Advertisers retain controls like audience suggestions, exclusions, and brand safety, while AI tools generate Reddit-specific headlines, thumbnails, and upcoming video cropping

The company says the product has been tested in alpha with more than 600 advertisers across multiple industries and company size and showed 17% lower cost per acquisition (CPA) and 27% more conversions on average across split tests from June-August 2025

Beta access started January 2026 for traffic and conversion objectives via Reddit Ads Manager
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➡️ AppsFlyer is reportedly close to being acquired by a group of private equity investors, led by Apollo Global Management and Israeli fund Fortissimo, at a valuation of about $2 billion

The price is similar to the company’s value in 2020, after it decided not to go public because growth slowed down. AppsFlyer is profitable and recently passed $500 million in yearly revenue, even after laying off some employees
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📢 Roblox rolls out new Homepage Ad Format at CES 2026

Roblox has unveiled a premium Homepage Feature ad format at CES 2026, placing CPM-based ads front and center on its main entry point to engage over 150 million daily users

When clicked, the homepage ad transforms brand video into an interactive 3D experience inside Roblox, making advertising more immersive for Gen Z and Gen Alpha audiences

On the buying side the platform is also expanding its programmatic options with partners like Amazon DSP and Liftoff, simplifying access for advertisers

The format is currently in closed beta
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🎮 Great opportunity for US mobile marketers — PlayStation is looking for a Growth Media Manager (Mobile) to build its mobile user acquisition capabilities from scratch

Responsibilities 
• Collaborate with our mobile UA & marketing agency to manage campaign planning, tactical executions, and optimizations to ensure campaign success.  
• Drive performance of all UA campaigns across SANs (Meta, Google, ASA), mobile video networks, and programmatic partners/DSPs, with emphasis in optimizing campaigns based on ROAS targets. 
• Lead agency & vendor management, working with our partners to drive performance campaigns, optimize front-funnel creatives, and ultimately drive growth for our mobile apps. 
• Setup and manage our measurement & attribution capabilities (MMP/Appsflyer, Firebase, Meta) and own all calibrations for them, including initial setup, tracking links, and AEO calibrations & testing.   
• Build reporting & analysis, working with cross-functional analytics team, to report on campaign performance and inform our media mix, geo, and budgeting strategies.  
• Partner with our Mobile Games Marketing team to create and scale our mobile creative development & pipeline for static, video, playable, and other formats.  
• Own all operational workstreams for UA, including partner/vendor contracts, invoicing, spend management, and all data/performance reporting.   

Requirements 
• 3+ years of paid media experience for mobile games, particularly in campaign management with all key digital platforms (Google, Meta, ASA, programmatic & DSPs, and mobile ad networks).   
• Experience building mobile UA plans and optimizing campaign executions.   
• Highly analytical and ability to interpret & translate campaign results into action.  
• Experience collaborating with cross-functional and cross-organizational teams.  
• Naturally inquisitive and able to identify challenges (and offer solutions) that others may have overlooked.  
• Understanding and passion for mobile games ecosystem a huge plus.
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AppsFlyer crosses $500M annual recurring revenue
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🍏 There is a chance that Apple will release the second keyword placement for Apple Ads at the end of this month

Some user received a notification about an API update dated January 27, 2026

As the company mentioned before layout will look like this:
1️⃣ Result # 1: Ad
2️⃣ Result # 2: First organic result
3️⃣ Result # 3: Ad
4️⃣ Result # 4: Second organic result
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🍏 Apple reports $550B paid to developers since its launch in 2008

The updated total was shared as part of Apple’s annual services review, which outlined broad growth across its digital platforms during 2025
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🍏 Apple testing new App Store design for search ads

Some users on iOS 26.3 are noticing that the old blue background around sponsored placment is no longer shown, and the ad looks more like organic
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