Skolotia - The Scythian Empire
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https://preview.redd.it/dztxnloxzqy71.png?width=1400&format=png&auto=webp&s=6242b9770192b145019d190861ee804bf1aeb757
The Empire of the Scythians takes place some time during the Post-Classical Antiquity.
The name "Skolotia" is an exonym which stems from the name of the Royal Scythians in Classical Greek. Its endonym would probably be something similar to "Skula-ta"
Also please excuse my mistake of placing the "Tocharians" label further northeast than it should have been. Also "Agni-Kucheans" or just "Kucheans" would be a more accurate term.
During the time of this map the ruler of Scythia was King Skylas the Great, not to be confused with a Scythian king of the same name who lived during the early Classical Antiquity, since this Skylas lived at a later time. The empire's inhabitants would speak a diverse range of Scythian dialects, but it would mostly be divided into a western and eastern dialect continuum, derived from Scytho-Sarmatian and Saka respectively. Most of the empire would practice a variant of Scythian Heptadism, with noticeable pockets of Orthodox Apostolic Christians around the empire's border with the Caucasus. Other religious minourities would include Zoroastrians and Manichaeans near the border with the Parthians, Manichaeans and Buddhists near the border with the Kucheans, and practitioners of Proto-Slavic religion around the empire's northwestern frontier.
The point of divergence begins during the turn of the second century BCE. The Royal Scythians, centred around the lands north of the Caspian Sea successfully repelled the Sarmatians and prevented themselves from being assimilated. Over time the Scythosphere recovered from their blunders and brought themselves back together. The Royal Scythians established an empire which included all their surrounding Scythian tribes. They subdued the rest of the Sarmatian Alans in the Pontic-Caspian Steppe, then the Sacae to their east, and finally the Geloni, a tribe of mixed Greek and Scythian ancestry in modern Central Ukraine. All of this happened in the course of two hundred years and the people bordering the Royal Scythians have changed drastically.
Firstly, they now bordered the vast Roman Empire in Taurica and in Moesia. Most of the Sarmatians belonged to regional cliques under Scythian suzerainty, and the others lived in small feuding tribes located in the north Caucasus. Near Lake Oxia they border the Parthian Empire which itself is ruled by a dynasty that came from a Scythian tribe, so they maintained good relations. To the north and mostly in the Urals they bordered the Permians which were just simple hunter-gatherer peoples who didn't bother the Scythians. And lastly to their southeast they bordered Kucha and the Jushi people who were currently subjugated by China.
Around this time the Yuezhi were being forced out of the Hexi corridor by a Wusun-Xiongnu alliance but arriving at the doorstep of the Royal Scythians they had no choice but to rearm themselves and return to fight the Wusun. These events led ultimately to the great migrations being prevented, as the Yuezhi was able to win back the Wusun's favour and scare off the Xiongnu, and since the Central Asia Sacae were under Royal Scythian rule the Greco-Bactrian kingdom would continue to flourish, and no Indo-Scythians, Kushans, and Xionites would come to fruition.
The politics of Eurasia would remain largely the same during the late Classical Antiquity, only the Western Roman Empire fell solely due to Gothic forces. The Parthians would eventually be kicked out of Iran by an emergent Persian dynasty but still remain in Chorasmia, their ruling dynasty "reunited" with their former contemporaries.
And for the events following this map's time, you can comment what you think might happen.
https://redd.it/qqsidt
@imaginary_maps
​
https://preview.redd.it/dztxnloxzqy71.png?width=1400&format=png&auto=webp&s=6242b9770192b145019d190861ee804bf1aeb757
The Empire of the Scythians takes place some time during the Post-Classical Antiquity.
The name "Skolotia" is an exonym which stems from the name of the Royal Scythians in Classical Greek. Its endonym would probably be something similar to "Skula-ta"
Also please excuse my mistake of placing the "Tocharians" label further northeast than it should have been. Also "Agni-Kucheans" or just "Kucheans" would be a more accurate term.
During the time of this map the ruler of Scythia was King Skylas the Great, not to be confused with a Scythian king of the same name who lived during the early Classical Antiquity, since this Skylas lived at a later time. The empire's inhabitants would speak a diverse range of Scythian dialects, but it would mostly be divided into a western and eastern dialect continuum, derived from Scytho-Sarmatian and Saka respectively. Most of the empire would practice a variant of Scythian Heptadism, with noticeable pockets of Orthodox Apostolic Christians around the empire's border with the Caucasus. Other religious minourities would include Zoroastrians and Manichaeans near the border with the Parthians, Manichaeans and Buddhists near the border with the Kucheans, and practitioners of Proto-Slavic religion around the empire's northwestern frontier.
The point of divergence begins during the turn of the second century BCE. The Royal Scythians, centred around the lands north of the Caspian Sea successfully repelled the Sarmatians and prevented themselves from being assimilated. Over time the Scythosphere recovered from their blunders and brought themselves back together. The Royal Scythians established an empire which included all their surrounding Scythian tribes. They subdued the rest of the Sarmatian Alans in the Pontic-Caspian Steppe, then the Sacae to their east, and finally the Geloni, a tribe of mixed Greek and Scythian ancestry in modern Central Ukraine. All of this happened in the course of two hundred years and the people bordering the Royal Scythians have changed drastically.
Firstly, they now bordered the vast Roman Empire in Taurica and in Moesia. Most of the Sarmatians belonged to regional cliques under Scythian suzerainty, and the others lived in small feuding tribes located in the north Caucasus. Near Lake Oxia they border the Parthian Empire which itself is ruled by a dynasty that came from a Scythian tribe, so they maintained good relations. To the north and mostly in the Urals they bordered the Permians which were just simple hunter-gatherer peoples who didn't bother the Scythians. And lastly to their southeast they bordered Kucha and the Jushi people who were currently subjugated by China.
Around this time the Yuezhi were being forced out of the Hexi corridor by a Wusun-Xiongnu alliance but arriving at the doorstep of the Royal Scythians they had no choice but to rearm themselves and return to fight the Wusun. These events led ultimately to the great migrations being prevented, as the Yuezhi was able to win back the Wusun's favour and scare off the Xiongnu, and since the Central Asia Sacae were under Royal Scythian rule the Greco-Bactrian kingdom would continue to flourish, and no Indo-Scythians, Kushans, and Xionites would come to fruition.
The politics of Eurasia would remain largely the same during the late Classical Antiquity, only the Western Roman Empire fell solely due to Gothic forces. The Parthians would eventually be kicked out of Iran by an emergent Persian dynasty but still remain in Chorasmia, their ruling dynasty "reunited" with their former contemporaries.
And for the events following this map's time, you can comment what you think might happen.
https://redd.it/qqsidt
@imaginary_maps
What would happen if Turks migrated to Africa? (lore in comments)
https://redd.it/qr0h7q
@imaginary_maps
https://redd.it/qr0h7q
@imaginary_maps
Part 1. It's 210B.L. 7 (6) majeure civilizations and 4 dynasties. (Questions are welcome)
https://redd.it/qr16u4
@imaginary_maps
https://redd.it/qr16u4
@imaginary_maps
reddit
Part 1. It's 210B.L. 7 (6) majeure civilizations and 4 dynasties....
Posted in r/imaginarymaps by u/kkgg1703 • 3 points and 0 comments
Pt 3 in my Tasmania Series. 1914. Every year of WW1 will be its own part.
https://redd.it/qr38s5
@imaginary_maps
https://redd.it/qr38s5
@imaginary_maps
I need advice for a map game I’m making.
I am recreating history using ms paint and some dice, but I need advice on how to make it more accurate.
OK so this is a bit weird, but a while ago, I decided to re-create human history using only some dice and ms paint. I drew the map using Microsoft paint, and I decide what happens by rolling some dice. The image below is what the map looks like now, at about 1AD. So here's how it works so far:
1. The game starts in 3300bc. Each round, I roll a d4 (four-sided dice) which decides what will happen this round. A 1 means that I need to form a new nation, a 2 means that a nation is expanding, a 3 means that a religion (shown by white symbols/letters on some countries) is expanding, and a 4 means that I roll again.
2. A roll of 1 means I add a new nation. To do so, I roll a dice. Each dice value represents a real-world culture. The cultures differ depending on the era (Bronze Age, Iron Age, Classical Age, etc.) Once a culture is picked, I decide where to place it and add it to the map. I place nations of the same culture in the same groups as one another.
3. A roll of 2 means that a nation is expanding. I spin a wheel with the names/numbers of certain nations, and whichever nation is picked will be the one that expands. Then, I roll a d8 to pick what direction it will expand (like a compass) and a d4 to decide how far it will expand (1=no expansion, 4=huge expansion).
4. A roll of 3 means that something is happening with religions. As it stands, religions don't add much to the game beyond roleplaying purposes. If I roll a 3, and no religion exists, I roll a dice and pick from a list of religions that correspond to that dice value and I add it to whatever nation I want. If a religion already exists, I flip a coin to decide whether or not to add another religion to the game or to expand an existing one. If I flip heads, that religion expands to a nearby nation. At around 800bc, the axial age begins, and I get a new list of religions that includes modern ones, such as Christianity or Buddhism instead of Egyptian or Hellenic polytheism.
5. Each round amounts to 10 in-game years. Each century (after 10 rounds have passed), I roll a d8 to decide what event will happen that will define that century. This can be anything from a river flooding to a Mongol-inspired invasion, to an Alexander the Great style conqueror, to a new religion being formed.
The rules and current log of the campaign can be found in a comment. WHAT I NEED FROM YOU IS some advice on how to improve this. Whether it is related to historical accuracy or gameplay accuracy, I want to hear whatever you have to say. Thanks!
If you don't think this belongs here, then please by all means direct me to a sub where it does.
https://preview.redd.it/bgzskphuity71.png?width=1925&format=png&auto=webp&s=6f6b05c6dc1d6bfc9258bb4014ca7ce27a989e0c
https://redd.it/qr59eo
@imaginary_maps
I am recreating history using ms paint and some dice, but I need advice on how to make it more accurate.
OK so this is a bit weird, but a while ago, I decided to re-create human history using only some dice and ms paint. I drew the map using Microsoft paint, and I decide what happens by rolling some dice. The image below is what the map looks like now, at about 1AD. So here's how it works so far:
1. The game starts in 3300bc. Each round, I roll a d4 (four-sided dice) which decides what will happen this round. A 1 means that I need to form a new nation, a 2 means that a nation is expanding, a 3 means that a religion (shown by white symbols/letters on some countries) is expanding, and a 4 means that I roll again.
2. A roll of 1 means I add a new nation. To do so, I roll a dice. Each dice value represents a real-world culture. The cultures differ depending on the era (Bronze Age, Iron Age, Classical Age, etc.) Once a culture is picked, I decide where to place it and add it to the map. I place nations of the same culture in the same groups as one another.
3. A roll of 2 means that a nation is expanding. I spin a wheel with the names/numbers of certain nations, and whichever nation is picked will be the one that expands. Then, I roll a d8 to pick what direction it will expand (like a compass) and a d4 to decide how far it will expand (1=no expansion, 4=huge expansion).
4. A roll of 3 means that something is happening with religions. As it stands, religions don't add much to the game beyond roleplaying purposes. If I roll a 3, and no religion exists, I roll a dice and pick from a list of religions that correspond to that dice value and I add it to whatever nation I want. If a religion already exists, I flip a coin to decide whether or not to add another religion to the game or to expand an existing one. If I flip heads, that religion expands to a nearby nation. At around 800bc, the axial age begins, and I get a new list of religions that includes modern ones, such as Christianity or Buddhism instead of Egyptian or Hellenic polytheism.
5. Each round amounts to 10 in-game years. Each century (after 10 rounds have passed), I roll a d8 to decide what event will happen that will define that century. This can be anything from a river flooding to a Mongol-inspired invasion, to an Alexander the Great style conqueror, to a new religion being formed.
The rules and current log of the campaign can be found in a comment. WHAT I NEED FROM YOU IS some advice on how to improve this. Whether it is related to historical accuracy or gameplay accuracy, I want to hear whatever you have to say. Thanks!
If you don't think this belongs here, then please by all means direct me to a sub where it does.
https://preview.redd.it/bgzskphuity71.png?width=1925&format=png&auto=webp&s=6f6b05c6dc1d6bfc9258bb4014ca7ce27a989e0c
https://redd.it/qr59eo
@imaginary_maps