New requirements for apps available in Texas
Apple announced changes due to Texas law SB2420, effective January 1, 2026, requiring age verification for all app downloads.
Users under 18 must join Family Sharing, with parental consent needed for all downloads and purchases. Apple will release new APIs, including the Declared Age Range API, to help developers comply while protecting user privacy.
Apple announced changes due to Texas law SB2420, effective January 1, 2026, requiring age verification for all app downloads.
Users under 18 must join Family Sharing, with parental consent needed for all downloads and purchases. Apple will release new APIs, including the Declared Age Range API, to help developers comply while protecting user privacy.
How to Work with SwiftData in the Background in Swift 6
It explains how to update SwiftData models safely in the background in Swift 6 using a ModelActor, proxy structs, and PersistentIdentifier.
The author triggers a detached task after save, fetches lightweight data via the actor, writes the result back, and lets SwiftUI refresh via the @Query macro.
It explains how to update SwiftData models safely in the background in Swift 6 using a ModelActor, proxy structs, and PersistentIdentifier.
The author triggers a detached task after save, fetches lightweight data via the actor, writes the result back, and lets SwiftUI refresh via the @Query macro.
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SwiftUI Tip
When applying the Liquid Glass design to your custom views, you can even use custom shapes with the glassEffect() modifier.
When applying the Liquid Glass design to your custom views, you can even use custom shapes with the glassEffect() modifier.
SIXT (Munich, Germany, hybrid)
- hybrid working model with flexible hours
- Part-time
SIXT SE is a global mobility service provider founded in Germany, operating in over 110 countries with around 9,000 employees, €4 billion in revenue, and a fleet of 350,000 vehicles across its ONE platform including SIXT rent, share, ride, and SIXT+.
Working Student iOS (Swift)
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
- hybrid working model with flexible hours
- Part-time
SIXT SE is a global mobility service provider founded in Germany, operating in over 110 countries with around 9,000 employees, €4 billion in revenue, and a fleet of 350,000 vehicles across its ONE platform including SIXT rent, share, ride, and SIXT+.
Working Student iOS (Swift)
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
Implementing a Refractive Glass Shader in Metal
The article explains how to build a realistic refractive glass shader in Metal for SwiftUI, covering refraction, center-weighted falloff, shadow/occlusion, edge lighting, and subtle chromatic aberration. The author provides code snippets and shows how to wire it with .layerEffect.
What it does, step by step:
- Refraction: Fake light bending by offsetting the background sample in the fragment shader; distortion eases toward the edge.
- Magnification: Same idea can act as a “liquid magnifier” with a crisp rim via clamping.
- SwiftUI integration: Render with .layerEffect(...); increase maxSampleOffset so shadows/refraction aren’t clipped.
- Shadow & occlusion: Add a soft, slightly offset shadow outside the glass (using smoothstep) to ground the object.
- Edge lighting: Rim light based on distance to the boundary; modulate brightness by a fake light direction (dot).
- Chromatic aberration: Sample R and B with slightly different offsets (stronger near the edge); G stays central - works best on light content.
Result: Combined effects give convincing thickness and a glassy feel.
The article explains how to build a realistic refractive glass shader in Metal for SwiftUI, covering refraction, center-weighted falloff, shadow/occlusion, edge lighting, and subtle chromatic aberration. The author provides code snippets and shows how to wire it with .layerEffect.
What it does, step by step:
- Refraction: Fake light bending by offsetting the background sample in the fragment shader; distortion eases toward the edge.
- Magnification: Same idea can act as a “liquid magnifier” with a crisp rim via clamping.
- SwiftUI integration: Render with .layerEffect(...); increase maxSampleOffset so shadows/refraction aren’t clipped.
- Shadow & occlusion: Add a soft, slightly offset shadow outside the glass (using smoothstep) to ground the object.
- Edge lighting: Rim light based on distance to the boundary; modulate brightness by a fake light direction (dot).
- Chromatic aberration: Sample R and B with slightly different offsets (stronger near the edge); G stays central - works best on light content.
Result: Combined effects give convincing thickness and a glassy feel.
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New requirement for apps using Sign in with Apple for account creation
- 🇰🇷 Korea: From Jan 1, 2026, Korea-based developers must provide a server-to-server notification endpoint when registering or updating a Services ID for apps using Sign in with Apple.
- Everyone else: Act on Apple’s notifications promptly (email forwarding changes, in-app deletions, permanent Apple Account deletions). Sync app/server data, include a direct link if email verification finishes on the web, inform users about billing/IAP impacts, and follow local laws. Resources: WWDC20 10173, TN3194, HIG (Managing accounts), App Review Guidelines.
- 🇰🇷 Korea: From Jan 1, 2026, Korea-based developers must provide a server-to-server notification endpoint when registering or updating a Services ID for apps using Sign in with Apple.
- Everyone else: Act on Apple’s notifications promptly (email forwarding changes, in-app deletions, permanent Apple Account deletions). Sync app/server data, include a direct link if email verification finishes on the web, inform users about billing/IAP impacts, and follow local laws. Resources: WWDC20 10173, TN3194, HIG (Managing accounts), App Review Guidelines.
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SwiftUI Tip
In iOS 26, use labelReservedIconWidth() to reserve a fixed width for icons in labels.
This keeps text neatly aligned - even when icons vary in size.
In iOS 26, use labelReservedIconWidth() to reserve a fixed width for icons in labels.
This keeps text neatly aligned - even when icons vary in size.
Check out these iOS (Swift / Objective-C) openings:
1. StubHub (Aliso Viejo, California)
- Hybrid (3 days in office/2 days remote) – Aliso Viejo, CA
- $200,000 - $250,000 USD
StubHub is a global online marketplace for buying and selling tickets to live events, dedicated to providing a seamless, safe, and enjoyable experience for both fans and sellers worldwide.
Senior Software Engineer (iOS) - Consumer Experience, 5+
2. WHOOP (Boston, MA, on-site)
WHOOP is a health and performance technology company offering a wearable device that tracks physiological metrics to deliver personalized insights into fitness, recovery, and overall well-being, helping users optimize their health and longevity.
Senior iOS Engineer
3. Homes .com (USA, hybrid)
- located in Irvine, CA and offers a schedule of 4 days onsite, 1 day remote.
Homes.com is a real estate platform built on the “Your Listing, Your Lead” principle, providing a transparent home shopping experience by connecting buyers directly with listing agents and attracting over 100 million visitors through its Homes.com Network.
- Senior iOS Engineer (SwiftUI) 5+
$130,000-$204,000
- iOS Engineer (SwiftUI) 2+
$99,000-$172,000
4. Snap (USA)
- Software Engineer - iOS - L4, 3+
Bellevue, Los Angeles
Zone A (CA, WA, NYC) $157,000-$235,000 annually.
Zone B $149,000-$223,000 annually.
Zone C $133,000-$200,000 annually.
- Software Engineer, iOS, Level 4, 2+
Bellevue, New York, Palo Alto, San Francisco, Seattle
Zone A (CA, WA, NYC) $157,000-$235,000 annually.
Zone B $149,000-$223,000 annually.
Zone C $133,000-$200,000 annually.
- Software Engineer, iOS, Level 5, 6+
Bellevue, New York, Palo Alto, San Francisco, Seattle
Zone A (CA, WA, NYC) $209,000-$313,000 annually.
Zone B $199,000-$297,000 annually.
Zone C $178,000-$266,000 annually.
5. Audible (Newark, New Jersey, USA)
- $129,300/year - $223,600/year
Audible is a global audio entertainment company producing Originals, audiobooks, and podcasts, known for revolutionizing spoken-word media and inspiring millions of listeners worldwide through storytelling and innovation.
- iOS Engineer 3+
- iOS Engineer 3+
- iOS Engineer 3+
- Senior iOS Engineer 6+
6. Canva (Nottingham, UK, hybrid)
Senior C++ Engineer (iOS/macOS) - Affinity
7. Maxon (Waterloo/ Montreal - Canada, Bad Homburg - Germany)
Maxon is the developer of award-winning software products Cinema 4D, Forger, Red Giant, Redshift, and ZBrush. Maxon is part of the Nemetschek Group.
iOS Software Developer – ZBrush
8. Lloyds Banking Group (Leeds, UK, hybrid)
- £70,929 - £106,394
- Full-time – 35 hours
Lloyds Banking Group is one of the UK’s leading financial institutions, committed to helping Britain prosper by promoting sustainable and inclusive growth and shaping finance as a force for good.
Senior iOS Software Engineer
9. Wallester (Tallinn, Estonia)
Wallester is an Estonian-licensed financial institution and official Visa partner since 2018, providing white-label embedded finance solutions and corporate expense management tools for businesses across the EEA and UK, with a team of over 140 professionals in Estonia, Latvia, France, and the UK.
iOS Engineer 3+
10. Carly (München, Germany)
Carly is a Munich-based automotive technology company revolutionizing car ownership through advanced diagnostics, customization, and predictive insights for both individual drivers and businesses worldwide.
Senior iOS Engineer 5+
11. Garmin
- iOS Software Engineer 2
Chandler, Arizona
- Senior iOS Software Engineer 5+
Chandler, Arizona
- Senior iOS Engineer 5+
Olathe, Kansas
- Software Engineer 1 (iOS) - Aviation
Chandler, Arizona; Olathe, Kansas
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
1. StubHub (Aliso Viejo, California)
- Hybrid (3 days in office/2 days remote) – Aliso Viejo, CA
- $200,000 - $250,000 USD
StubHub is a global online marketplace for buying and selling tickets to live events, dedicated to providing a seamless, safe, and enjoyable experience for both fans and sellers worldwide.
Senior Software Engineer (iOS) - Consumer Experience, 5+
2. WHOOP (Boston, MA, on-site)
WHOOP is a health and performance technology company offering a wearable device that tracks physiological metrics to deliver personalized insights into fitness, recovery, and overall well-being, helping users optimize their health and longevity.
Senior iOS Engineer
3. Homes .com (USA, hybrid)
- located in Irvine, CA and offers a schedule of 4 days onsite, 1 day remote.
Homes.com is a real estate platform built on the “Your Listing, Your Lead” principle, providing a transparent home shopping experience by connecting buyers directly with listing agents and attracting over 100 million visitors through its Homes.com Network.
- Senior iOS Engineer (SwiftUI) 5+
$130,000-$204,000
- iOS Engineer (SwiftUI) 2+
$99,000-$172,000
4. Snap (USA)
- Software Engineer - iOS - L4, 3+
Bellevue, Los Angeles
Zone A (CA, WA, NYC) $157,000-$235,000 annually.
Zone B $149,000-$223,000 annually.
Zone C $133,000-$200,000 annually.
- Software Engineer, iOS, Level 4, 2+
Bellevue, New York, Palo Alto, San Francisco, Seattle
Zone A (CA, WA, NYC) $157,000-$235,000 annually.
Zone B $149,000-$223,000 annually.
Zone C $133,000-$200,000 annually.
- Software Engineer, iOS, Level 5, 6+
Bellevue, New York, Palo Alto, San Francisco, Seattle
Zone A (CA, WA, NYC) $209,000-$313,000 annually.
Zone B $199,000-$297,000 annually.
Zone C $178,000-$266,000 annually.
5. Audible (Newark, New Jersey, USA)
- $129,300/year - $223,600/year
Audible is a global audio entertainment company producing Originals, audiobooks, and podcasts, known for revolutionizing spoken-word media and inspiring millions of listeners worldwide through storytelling and innovation.
- iOS Engineer 3+
- iOS Engineer 3+
- iOS Engineer 3+
- Senior iOS Engineer 6+
6. Canva (Nottingham, UK, hybrid)
Senior C++ Engineer (iOS/macOS) - Affinity
7. Maxon (Waterloo/ Montreal - Canada, Bad Homburg - Germany)
Maxon is the developer of award-winning software products Cinema 4D, Forger, Red Giant, Redshift, and ZBrush. Maxon is part of the Nemetschek Group.
iOS Software Developer – ZBrush
8. Lloyds Banking Group (Leeds, UK, hybrid)
- £70,929 - £106,394
- Full-time – 35 hours
Lloyds Banking Group is one of the UK’s leading financial institutions, committed to helping Britain prosper by promoting sustainable and inclusive growth and shaping finance as a force for good.
Senior iOS Software Engineer
9. Wallester (Tallinn, Estonia)
Wallester is an Estonian-licensed financial institution and official Visa partner since 2018, providing white-label embedded finance solutions and corporate expense management tools for businesses across the EEA and UK, with a team of over 140 professionals in Estonia, Latvia, France, and the UK.
iOS Engineer 3+
10. Carly (München, Germany)
Carly is a Munich-based automotive technology company revolutionizing car ownership through advanced diagnostics, customization, and predictive insights for both individual drivers and businesses worldwide.
Senior iOS Engineer 5+
11. Garmin
- iOS Software Engineer 2
Chandler, Arizona
- Senior iOS Software Engineer 5+
Chandler, Arizona
- Senior iOS Engineer 5+
Olathe, Kansas
- Software Engineer 1 (iOS) - Aviation
Chandler, Arizona; Olathe, Kansas
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
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12. DSK Bank (Sofia, Bulgaria)
DSK Bank is Bulgaria’s leading retail bank with strong private and corporate banking services, an extensive branch network, advanced digital channels, and a reputation as one of the country’s most trusted and innovative financial institutions.
Senior iOS Developer 3+
13. Aircash (Zagreb, Croatia)
Aircash is an EU- and Swiss-licensed e-money institution offering a mobile app and Mastercard for instant money transfers and everyday payments, operating across core European markets.
Senior iOS developer 5+
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
DSK Bank is Bulgaria’s leading retail bank with strong private and corporate banking services, an extensive branch network, advanced digital channels, and a reputation as one of the country’s most trusted and innovative financial institutions.
Senior iOS Developer 3+
13. Aircash (Zagreb, Croatia)
Aircash is an EU- and Swiss-licensed e-money institution offering a mobile app and Mastercard for instant money transfers and everyday payments, operating across core European markets.
Senior iOS developer 5+
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
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The article announces a major overhaul of Apple Security Bounty effective Nov 2025: top payout doubled to $2M (bonuses can exceed $5M), expanded categories, and new “Target Flags” for faster, objective awards.
It details specific rewards ($100k Gatekeeper bypass, $1M broad iCloud access, up to $1M wireless proximity) and 2026 initiatives - 1000 iPhone 17s for at-risk users and a broadened Security Research Device program.
It details specific rewards ($100k Gatekeeper bypass, $1M broad iCloud access, up to $1M wireless proximity) and 2026 initiatives - 1000 iPhone 17s for at-risk users and a broadened Security Research Device program.
SwiftUI Tip
The glassEffect() modifier applies a capsule shape by default but you can easily change it to any shape you prefer.
The glassEffect() modifier applies a capsule shape by default but you can easily change it to any shape you prefer.
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Techniques for Engaging CLIs with the Terminal Utilities Package
This post presents a tiny Swift “Terminal Utilities” package for engaging CLIs: read window size via ioctl, erase text and clear the screen with ANSI escapes, hide/show the cursor, and run simple animations.
It also covers observing SIGWINCH for resize events and handling SIGINT to restore the cursor on Ctrl+C.
This post presents a tiny Swift “Terminal Utilities” package for engaging CLIs: read window size via ioctl, erase text and clear the screen with ANSI escapes, hide/show the cursor, and run simple animations.
It also covers observing SIGWINCH for resize events and handling SIGINT to restore the cursor on Ctrl+C.
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@isolated(any)
Matt Massicotte explains Swift’s @ isolated(any): it records a function’s actor isolation and exposes it via an isolation property.
He shows how Task/TaskGroup use it for smarter scheduling and MainActor ordering, and says most callers can ignore it. He notes API authors may add it when passing isolated functions.
Matt Massicotte explains Swift’s @ isolated(any): it records a function’s actor isolation and exposes it via an isolation property.
He shows how Task/TaskGroup use it for smarter scheduling and MainActor ordering, and says most callers can ignore it. He notes API authors may add it when passing isolated functions.
Check out these iOS (Swift / Objective-C) openings:
1. Google
- $166,000-$244,000 + bonus + equity + benefits
Senior Software Engineer, Mobile (iOS) 5+, Waze (NY, on-site)
Multiple iOS openings (multiple locations)
2. Electronic Arts (USA / Canada / UK)
Electronic Arts (EA), founded in 1982, is a global leader in interactive entertainment, developing franchises like The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield, and creating innovative gaming, storytelling, and community experiences worldwide.
- Design Engineer (iOS), 3+
California ($117,000 - $179,600 USD),
Vancouver ($100,000 - $139,500 CAD)
- Senior iOS Software Engineer 3+, EA Ventures
Southam, Guildford - UK
3. CampfireFM (Berlin, Germany, hybrid)
CampfireFM is a Germany-based podcast community platform that transforms listening into an interactive social experience through AI-driven features, fan discussions, and exclusive content, available on iOS and Android.
Senior iOS Engineer , 6+
4. SumUp (Poland / Germany)
SumUp, founded in 2012, is a global fintech company serving over 4 million merchants in 36 markets with payment and business management tools, employing 3,000+ people across 20 offices worldwide.
- Warsaw - Senior iOS Engineer 5+, Sell Online
- Berlin - Senior iOS Engineer - Hardware
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
1. Google
- $166,000-$244,000 + bonus + equity + benefits
Senior Software Engineer, Mobile (iOS) 5+, Waze (NY, on-site)
Multiple iOS openings (multiple locations)
2. Electronic Arts (USA / Canada / UK)
Electronic Arts (EA), founded in 1982, is a global leader in interactive entertainment, developing franchises like The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield, and creating innovative gaming, storytelling, and community experiences worldwide.
- Design Engineer (iOS), 3+
California ($117,000 - $179,600 USD),
Vancouver ($100,000 - $139,500 CAD)
- Senior iOS Software Engineer 3+, EA Ventures
Southam, Guildford - UK
3. CampfireFM (Berlin, Germany, hybrid)
CampfireFM is a Germany-based podcast community platform that transforms listening into an interactive social experience through AI-driven features, fan discussions, and exclusive content, available on iOS and Android.
Senior iOS Engineer , 6+
4. SumUp (Poland / Germany)
SumUp, founded in 2012, is a global fintech company serving over 4 million merchants in 36 markets with payment and business management tools, employing 3,000+ people across 20 offices worldwide.
- Warsaw - Senior iOS Engineer 5+, Sell Online
- Berlin - Senior iOS Engineer - Hardware
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
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Introducing Swift Profile Recorder: Identifying Performance Bottlenecks in Production
The post introduces Swift Profile Recorder, an in-process sampling profiler for Swift services that needs no extra privileges, works on macOS and Linux, and outputs perf/pprof/collapsed formats.
It shows quick setup (SPM + env var), collecting samples via a Unix socket with curl, visualizing in Speedscope/Firefox Profiler, and optional integration with Parca/Pyroscope, noting it’s used in production at Apple.
The post introduces Swift Profile Recorder, an in-process sampling profiler for Swift services that needs no extra privileges, works on macOS and Linux, and outputs perf/pprof/collapsed formats.
It shows quick setup (SPM + env var), collecting samples via a Unix socket with curl, visualizing in Speedscope/Firefox Profiler, and optional integration with Parca/Pyroscope, noting it’s used in production at Apple.
SwiftUI Tip
In iOS 26, the search bar appears at the bottom by default.
You can move it to the navigation bar by adjusting the placement in the searchable() modifier.
In iOS 26, the search bar appears at the bottom by default.
You can move it to the navigation bar by adjusting the placement in the searchable() modifier.
Separation of Concerns (SoC)
The article explains Separation of Concerns (SoC): splitting software into parts so each handles a single concern to improve modularity, maintainability, scalability, and reuse.
It also covers the history, practical applications (functions, layers, microservices), pros/cons, examples, and comparisons with SRP, DRY, OCP, DIP, and SSOT.
The article explains Separation of Concerns (SoC): splitting software into parts so each handles a single concern to improve modularity, maintainability, scalability, and reuse.
It also covers the history, practical applications (functions, layers, microservices), pros/cons, examples, and comparisons with SRP, DRY, OCP, DIP, and SSOT.
Apple’s new language model can write long texts incredibly fast
Apple and The Ohio State University introduce FS-DFM, a few-step diffusion/flow-matching language model that generates long-form text up to 128× faster by refining tokens in parallel over ~8 iterations.
Training tweaks - variable step budgets, a teacher-guided update rule, and steadier per-step dynamics - deliver lower perplexity and more stable entropy than larger diffusion baselines, with code and checkpoints planned.
Apple and The Ohio State University introduce FS-DFM, a few-step diffusion/flow-matching language model that generates long-form text up to 128× faster by refining tokens in parallel over ~8 iterations.
Training tweaks - variable step budgets, a teacher-guided update rule, and steadier per-step dynamics - deliver lower perplexity and more stable entropy than larger diffusion baselines, with code and checkpoints planned.
SwiftUI Tip
Use GlassEffectContainer to combine multiple Liquid Glass shapes into a single, morphable surface.
Use GlassEffectContainer to combine multiple Liquid Glass shapes into a single, morphable surface.