iOS (Swift) Feed
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Articles on iOS and Swift development from across the web. Stay updated with the latest insights, best practices, news, and tutorials in one place!

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Check out these iOS openings:

1. Spline (Wrocław, Poland)
Spline is a Polish consultancy founded to provide global design, IT technology, and engineering services, delivering innovative and high-quality solutions that drive business growth.
Senior Developer iOS Mobile Apps 4+

2. LinkedIn (Mountain View, CA)
- iOS Software Engineer
$102,000 to $167,000
- Sr. iOS Software Engineer
$125,000 to $206,000

3. Grammarly (Seattle, hybrid)
Software Engineer, macOS/iOS, 4+

4. Duolingo
- NY - Senior iOS Engineer, App Builds, 6+
- NY - Senior iOS Software Engineer, Short Form Experience Team
- Pittsburgh - Senior iOS Software Engineer, Short Form Experience Team
- Beijing, China - Software Engineer, iOS, 1+, Growth Pillar
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
Apple Hello Developer, October 2025

1. Code along with the Foundation Models framework
An Apple Developer code-along session where Shashank from Apple shows how to build generative AI features in Xcode using the new Foundation Models framework. It teaches developers to access Apple’s on-device LLM for text generation, structured data output, streaming responses, and tool calling - all running privately and offline on macOS/iOS 26.

2. Secure your app with Memory Integrity Enforcement
This video introduces Memory Integrity Enforcement (MIE), where hardware memory tagging, the OS, and the compiler block exploits like buffer overflows and use-after-free by aborting invalid memory access. It shows how to enable Enhanced Security in Xcode, use diagnostics and Soft Mode to find and fix bugs, and highlights caveats like tag bits in pointers and pointer hashing.

3. Create games for Apple devices
Apple’s “Games” developer page showcases tools and resources for building and porting games across iOS, macOS, tvOS, visionOS, and more. It highlights Game Porting Toolkit, Metal, Game Center, the Apple Games app, learning pathways, developer stories, and links to events and downloads.

4. Improved submission experience in App Store Connect
Now you can send additional items to App Review independent of an existing submission, giving you greater flexibility when submitting your apps and games. For example, if you have a custom product page under review, you can now submit an app version separately to address a critical bug.

5. How Paku on Apple Watch helps people breathe easy
A developer story about Kyle Bashour and his indie app Paku, which delivers hyperlocal air-quality data on iPhone, iPad, Mac, and Apple Watch. He built it mainly with SwiftUI plus WidgetKit, MapKit, Swift Charts, App Intents, and uses Swift Actors and server-side Swift for safe caching and real-time updates. It also covers his watchOS 10 redesign and solo-dev workflow.

6. New documentations
- Enhancing your app with machine learning-based video effects
Add powerful effects to your videos using the VideoToolbox VTFrameProcessor API

- Adopting smart framing in your camera app
Capture the optimal shot by providing automatic framing recommendations

- Explore HIG updates to Materials, Motion, and Layout

- TN3191: IMAP extensions supported by Mail for iOS, iPadOS, and visionOS
Learn which extensions to the RFC 3501 IMAP protocol are supported by Mail for iOS, iPadOS, and visionOS

- TN3134: Network Extension provider deployment
Explore the platforms, packaging, OS versions, and device configurations for Network Extension provider deployment

- TN3111: iOS Wi-Fi API overview
Explore the various Wi-Fi APIs available on iOS and their expected use cases

- TN3106: Customizing the appearance of UINavigationBar
Adopt UINavigationBarAppearance for a navigation bar background color that’s consistent on iOS 13 through 18

- TN3151: Choosing the right networking API
Learn which networking API is best for you
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SwiftUI Tip

In iOS 26, toolbar items get a glass background by default.

You can remove it with .sharedBackgroundVisibility(.hidden).
Updated Apple Developer Program License Agreement now available

Apple revised the Developer Program License Agreement to align with new policies and clarify several sections.

It updates terms on interpreted code, Location Push Service Extension, Xcode Cloud and CloudKit (EU Data Act), Tap to Pay APIs, Promo Codes, and Offer Codes.
New requirements for apps available in Texas

Apple announced changes due to Texas law SB2420, effective January 1, 2026, requiring age verification for all app downloads.

Users under 18 must join Family Sharing, with parental consent needed for all downloads and purchases. Apple will release new APIs, including the Declared Age Range API, to help developers comply while protecting user privacy.
How to Work with SwiftData in the Background in Swift 6

It explains how to update SwiftData models safely in the background in Swift 6 using a ModelActor, proxy structs, and PersistentIdentifier.

The author triggers a detached task after save, fetches lightweight data via the actor, writes the result back, and lets SwiftUI refresh via the @Query macro.
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SwiftUI Tip

When applying the Liquid Glass design to your custom views, you can even use custom shapes with the glassEffect() modifier.
SIXT (Munich, Germany, hybrid)

- hybrid working model with flexible hours
- Part-time  

SIXT SE is a global mobility service provider founded in Germany, operating in over 110 countries with around 9,000 employees, €4 billion in revenue, and a fleet of 350,000 vehicles across its ONE platform including SIXT rent, share, ride, and SIXT+.

Working Student iOS (Swift)
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
Implementing a Refractive Glass Shader in Metal

The article explains how to build a realistic refractive glass shader in Metal for SwiftUI, covering refraction, center-weighted falloff, shadow/occlusion, edge lighting, and subtle chromatic aberration. The author provides code snippets and shows how to wire it with .layerEffect.

What it does, step by step:
- Refraction: Fake light bending by offsetting the background sample in the fragment shader; distortion eases toward the edge.
- Magnification: Same idea can act as a “liquid magnifier” with a crisp rim via clamping.
- SwiftUI integration: Render with .layerEffect(...); increase maxSampleOffset so shadows/refraction aren’t clipped.
- Shadow & occlusion: Add a soft, slightly offset shadow outside the glass (using smoothstep) to ground the object.
- Edge lighting: Rim light based on distance to the boundary; modulate brightness by a fake light direction (dot).
- Chromatic aberration: Sample R and B with slightly different offsets (stronger near the edge); G stays central - works best on light content.

Result: Combined effects give convincing thickness and a glassy feel.
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New requirement for apps using Sign in with Apple for account creation

- 🇰🇷 Korea: From Jan 1, 2026, Korea-based developers must provide a server-to-server notification endpoint when registering or updating a Services ID for apps using Sign in with Apple.

- Everyone else: Act on Apple’s notifications promptly (email forwarding changes, in-app deletions, permanent Apple Account deletions). Sync app/server data, include a direct link if email verification finishes on the web, inform users about billing/IAP impacts, and follow local laws. Resources: WWDC20 10173, TN3194, HIG (Managing accounts), App Review Guidelines.
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SwiftUI Tip

In iOS 26, use labelReservedIconWidth() to reserve a fixed width for icons in labels.

This keeps text neatly aligned - even when icons vary in size.
Check out these iOS (Swift / Objective-C) openings:

1. StubHub (Aliso Viejo, California)
- Hybrid (3 days in office/2 days remote) – Aliso Viejo, CA
- $200,000 - $250,000 USD
StubHub is a global online marketplace for buying and selling tickets to live events, dedicated to providing a seamless, safe, and enjoyable experience for both fans and sellers worldwide.
Senior Software Engineer (iOS) - Consumer Experience, 5+

2. WHOOP (Boston, MA, on-site)
WHOOP is a health and performance technology company offering a wearable device that tracks physiological metrics to deliver personalized insights into fitness, recovery, and overall well-being, helping users optimize their health and longevity.
Senior iOS Engineer

3. Homes .com (USA, hybrid)
- located in Irvine, CA and offers a schedule of 4 days onsite, 1 day remote.
Homes.com is a real estate platform built on the “Your Listing, Your Lead” principle, providing a transparent home shopping experience by connecting buyers directly with listing agents and attracting over 100 million visitors through its Homes.com Network.
- Senior iOS Engineer (SwiftUI) 5+
$130,000-$204,000
- iOS Engineer (SwiftUI) 2+
$99,000-$172,000

4. Snap (USA)
- Software Engineer - iOS - L4, 3+
Bellevue, Los Angeles
Zone A (CA, WA, NYC) $157,000-$235,000 annually.
Zone B $149,000-$223,000 annually.
Zone C $133,000-$200,000 annually.
- Software Engineer, iOS, Level 4, 2+
Bellevue, New York, Palo Alto, San Francisco, Seattle
Zone A (CA, WA, NYC) $157,000-$235,000 annually.
Zone B $149,000-$223,000 annually.
Zone C $133,000-$200,000 annually.
- Software Engineer, iOS, Level 5, 6+
Bellevue, New York, Palo Alto, San Francisco, Seattle
Zone A (CA, WA, NYC) $209,000-$313,000 annually.
Zone B $199,000-$297,000 annually.
Zone C $178,000-$266,000 annually.

5. Audible (Newark, New Jersey, USA)
- $129,300/year - $223,600/year
Audible is a global audio entertainment company producing Originals, audiobooks, and podcasts, known for revolutionizing spoken-word media and inspiring millions of listeners worldwide through storytelling and innovation.
- iOS Engineer 3+
- iOS Engineer 3+
- iOS Engineer 3+
- Senior iOS Engineer 6+

6. Canva (Nottingham, UK, hybrid)
Senior C++ Engineer (iOS/macOS) - Affinity

7. Maxon (Waterloo/ Montreal - Canada, Bad Homburg - Germany)
Maxon is the developer of award-winning software products Cinema 4D, Forger, Red Giant, Redshift, and ZBrush. Maxon is part of the Nemetschek Group.
iOS Software Developer – ZBrush

8. Lloyds Banking Group (Leeds, UK, hybrid)
- £70,929 - £106,394
- Full-time – 35 hours
Lloyds Banking Group is one of the UK’s leading financial institutions, committed to helping Britain prosper by promoting sustainable and inclusive growth and shaping finance as a force for good.
Senior iOS Software Engineer

9. Wallester (Tallinn, Estonia)
Wallester is an Estonian-licensed financial institution and official Visa partner since 2018, providing white-label embedded finance solutions and corporate expense management tools for businesses across the EEA and UK, with a team of over 140 professionals in Estonia, Latvia, France, and the UK.
iOS Engineer 3+

10. Carly (München, Germany)
Carly is a Munich-based automotive technology company revolutionizing car ownership through advanced diagnostics, customization, and predictive insights for both individual drivers and businesses worldwide.
Senior iOS Engineer 5+

11. Garmin
- iOS Software Engineer 2
Chandler, Arizona
- Senior iOS Software Engineer 5+
Chandler, Arizona
- Senior iOS Engineer 5+
Olathe, Kansas
- Software Engineer 1 (iOS) - Aviation
Chandler, Arizona; Olathe, Kansas

_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
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12. DSK Bank (Sofia, Bulgaria)
DSK Bank is Bulgaria’s leading retail bank with strong private and corporate banking services, an extensive branch network, advanced digital channels, and a reputation as one of the country’s most trusted and innovative financial institutions.
Senior iOS Developer 3+

13. Aircash (Zagreb, Croatia)
Aircash is an EU- and Swiss-licensed e-money institution offering a mobile app and Mastercard for instant money transfers and everyday payments, operating across core European markets.
Senior iOS developer 5+
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
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The article announces a major overhaul of Apple Security Bounty effective Nov 2025: top payout doubled to $2M (bonuses can exceed $5M), expanded categories, and new “Target Flags” for faster, objective awards.

It details specific rewards ($100k Gatekeeper bypass, $1M broad iCloud access, up to $1M wireless proximity) and 2026 initiatives - 1000 iPhone 17s for at-risk users and a broadened Security Research Device program.
SwiftUI Tip

The glassEffect() modifier applies a capsule shape by default but you can easily change it to any shape you prefer.
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Techniques for Engaging CLIs with the Terminal Utilities Package

This post presents a tiny Swift “Terminal Utilities” package for engaging CLIs: read window size via ioctl, erase text and clear the screen with ANSI escapes, hide/show the cursor, and run simple animations.

It also covers observing SIGWINCH for resize events and handling SIGINT to restore the cursor on Ctrl+C.
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@isolated(any)

Matt Massicotte explains Swift’s @ isolated(any): it records a function’s actor isolation and exposes it via an isolation property.

He shows how Task/TaskGroup use it for smarter scheduling and MainActor ordering, and says most callers can ignore it. He notes API authors may add it when passing isolated functions.
SwiftUI Tip

Use the contentMargins() modifier to add padding around the content of a scroll view.
Check out these iOS (Swift / Objective-C) openings:

1. Google
- $166,000-$244,000 + bonus + equity + benefits
Senior Software Engineer, Mobile (iOS) 5+, Waze (NY, on-site)
Multiple iOS openings (multiple locations)

2. Electronic Arts (USA / Canada / UK)
Electronic Arts (EA), founded in 1982, is a global leader in interactive entertainment, developing franchises like The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield, and creating innovative gaming, storytelling, and community experiences worldwide.
- Design Engineer (iOS), 3+
California ($117,000 - $179,600 USD),
Vancouver ($100,000 - $139,500 CAD)
- Senior iOS Software Engineer 3+, EA Ventures
Southam, Guildford - UK

3. CampfireFM (Berlin, Germany, hybrid)
CampfireFM is a Germany-based podcast community platform that transforms listening into an interactive social experience through AI-driven features, fan discussions, and exclusive content, available on iOS and Android.
Senior iOS Engineer , 6+

4. SumUp (Poland / Germany)
SumUp, founded in 2012, is a global fintech company serving over 4 million merchants in 36 markets with payment and business management tools, employing 3,000+ people across 20 offices worldwide.
- Warsaw - Senior iOS Engineer 5+, Sell Online
- Berlin - Senior iOS Engineer - Hardware
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
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Introducing Swift Profile Recorder: Identifying Performance Bottlenecks in Production

The post introduces Swift Profile Recorder, an in-process sampling profiler for Swift services that needs no extra privileges, works on macOS and Linux, and outputs perf/pprof/collapsed formats.

It shows quick setup (SPM + env var), collecting samples via a Unix socket with curl, visualizing in Speedscope/Firefox Profiler, and optional integration with Parca/Pyroscope, noting it’s used in production at Apple.