Check out these iOS hybrid openings:
Starling Bank (UK, hybrid)
- London, Manchester, Cardiff, Southampton
Starling Bank is the UK’s first fully licensed digital bank, employing over 3,000 people across London, Southampton, Cardiff, and Manchester, combining fintech innovation with a mission to make banking fairer, simpler, and more transparent.
iOS Engineer
Senior iOS Engineer
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
Starling Bank (UK, hybrid)
- London, Manchester, Cardiff, Southampton
Starling Bank is the UK’s first fully licensed digital bank, employing over 3,000 people across London, Southampton, Cardiff, and Manchester, combining fintech innovation with a mission to make banking fairer, simpler, and more transparent.
iOS Engineer
Senior iOS Engineer
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
A cheat-sheet repo on Architecture Decision Records (ADRs): how to capture what you decided, why, in what context, and with what consequences.
It explains why ADRs matter, how to name and store them (often in git), and how to write them well, plus popular templates, real-world examples, and team practices for lifecycle and governance.
Goal: make the rationale for your architecture explicit, shareable, and durable.
It explains why ADRs matter, how to name and store them (often in git), and how to write them well, plus popular templates, real-world examples, and team practices for lifecycle and governance.
Goal: make the rationale for your architecture explicit, shareable, and durable.
iBeacon: Bluetooth Low Energy Beacons for iOS Apps
What iBeacon is: Bluetooth Low Energy beacons that tell an iOS device “I’m nearby.” Used for indoor navigation and proximity triggers (museum, stadium, retail).
For apps. Via Core Location you can:
- determine proximity (immediate / near / far)
- range beacons (Ranging for Beacons sample)
- show a Pass on the Lock Screen when approaching
- turn an iPhone/iPad into a beacon
Developer resources:
- “Getting Started” guides, session videos, discussion forum
Hardware & branding. Requirements for iBeacon-compatible hardware and licensing.
After acceptance you get:
- Works with Apple iBeacon badges and usage guidelines
- the Proximity Beacon Specification (technical spec)
- artwork files for device labeling
Bottom line: a beacon is a silent marker; the phone detects proximity and triggers the right scenario in the app.
What iBeacon is: Bluetooth Low Energy beacons that tell an iOS device “I’m nearby.” Used for indoor navigation and proximity triggers (museum, stadium, retail).
For apps. Via Core Location you can:
- determine proximity (immediate / near / far)
- range beacons (Ranging for Beacons sample)
- show a Pass on the Lock Screen when approaching
- turn an iPhone/iPad into a beacon
Developer resources:
- “Getting Started” guides, session videos, discussion forum
Hardware & branding. Requirements for iBeacon-compatible hardware and licensing.
After acceptance you get:
- Works with Apple iBeacon badges and usage guidelines
- the Proximity Beacon Specification (technical spec)
- artwork files for device labeling
Bottom line: a beacon is a silent marker; the phone detects proximity and triggers the right scenario in the app.
Managing the on-device foundation model’s context window
Learn how to budget for the context window limit of Apple’s on-device foundation model and handle the error when reaching the limit.
This new technote explains how to budget and manage the 4096-token context window for Apple’s on-device foundation model, profile token use with Instruments, and handle the exceededContextWindowSize error.
It recommends splitting work across sessions, writing shorter prompts, optimizing Generable types and tool calls, using RAG, and rebuilding context from transcripts when limits are hit.
Learn how to budget for the context window limit of Apple’s on-device foundation model and handle the error when reaching the limit.
This new technote explains how to budget and manage the 4096-token context window for Apple’s on-device foundation model, profile token use with Instruments, and handle the exceededContextWindowSize error.
It recommends splitting work across sessions, writing shorter prompts, optimizing Generable types and tool calls, using RAG, and rebuilding context from transcripts when limits are hit.
AppMigrationKit is a new Apple framework for a one-time migration of your app’s on-device data between iOS/iPadOS and a device on another platform (e.g., Android).
- You create an app extension that implements AppMigrationExtension and its subprotocols - this determines whether your app can export, import, or do both.
- It transfers on-device local data. Any cloud data (iCloud, your own backend, etc.) should be fetched after the migration completes, on both platforms.
- Works only for cross-platform migration (Apple ↔︎ non-Apple). It isn’t used for transfers between iOS/iPadOS devices.
- No functionality in iOS apps running in visionOS, in macOS on Apple silicon, and calls from Mac Catalyst apps
- Version requirements: iOS 26.1+ / iPadOS 26.1+ (currently in Beta).
- You create an app extension that implements AppMigrationExtension and its subprotocols - this determines whether your app can export, import, or do both.
- It transfers on-device local data. Any cloud data (iCloud, your own backend, etc.) should be fetched after the migration completes, on both platforms.
- Works only for cross-platform migration (Apple ↔︎ non-Apple). It isn’t used for transfers between iOS/iPadOS devices.
- No functionality in iOS apps running in visionOS, in macOS on Apple silicon, and calls from Mac Catalyst apps
- Version requirements: iOS 26.1+ / iPadOS 26.1+ (currently in Beta).
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Check out these iOS openings:
1. Spline (Wrocław, Poland)
Spline is a Polish consultancy founded to provide global design, IT technology, and engineering services, delivering innovative and high-quality solutions that drive business growth.
Senior Developer iOS Mobile Apps 4+
2. LinkedIn (Mountain View, CA)
- iOS Software Engineer
$102,000 to $167,000
- Sr. iOS Software Engineer
$125,000 to $206,000
3. Grammarly (Seattle, hybrid)
Software Engineer, macOS/iOS, 4+
4. Duolingo
- NY - Senior iOS Engineer, App Builds, 6+
- NY - Senior iOS Software Engineer, Short Form Experience Team
- Pittsburgh - Senior iOS Software Engineer, Short Form Experience Team
- Beijing, China - Software Engineer, iOS, 1+, Growth Pillar
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
1. Spline (Wrocław, Poland)
Spline is a Polish consultancy founded to provide global design, IT technology, and engineering services, delivering innovative and high-quality solutions that drive business growth.
Senior Developer iOS Mobile Apps 4+
2. LinkedIn (Mountain View, CA)
- iOS Software Engineer
$102,000 to $167,000
- Sr. iOS Software Engineer
$125,000 to $206,000
3. Grammarly (Seattle, hybrid)
Software Engineer, macOS/iOS, 4+
4. Duolingo
- NY - Senior iOS Engineer, App Builds, 6+
- NY - Senior iOS Software Engineer, Short Form Experience Team
- Pittsburgh - Senior iOS Software Engineer, Short Form Experience Team
- Beijing, China - Software Engineer, iOS, 1+, Growth Pillar
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
Apple Hello Developer, October 2025
1. Code along with the Foundation Models framework
An Apple Developer code-along session where Shashank from Apple shows how to build generative AI features in Xcode using the new Foundation Models framework. It teaches developers to access Apple’s on-device LLM for text generation, structured data output, streaming responses, and tool calling - all running privately and offline on macOS/iOS 26.
2. Secure your app with Memory Integrity Enforcement
This video introduces Memory Integrity Enforcement (MIE), where hardware memory tagging, the OS, and the compiler block exploits like buffer overflows and use-after-free by aborting invalid memory access. It shows how to enable Enhanced Security in Xcode, use diagnostics and Soft Mode to find and fix bugs, and highlights caveats like tag bits in pointers and pointer hashing.
3. Create games for Apple devices
Apple’s “Games” developer page showcases tools and resources for building and porting games across iOS, macOS, tvOS, visionOS, and more. It highlights Game Porting Toolkit, Metal, Game Center, the Apple Games app, learning pathways, developer stories, and links to events and downloads.
4. Improved submission experience in App Store Connect
Now you can send additional items to App Review independent of an existing submission, giving you greater flexibility when submitting your apps and games. For example, if you have a custom product page under review, you can now submit an app version separately to address a critical bug.
5. How Paku on Apple Watch helps people breathe easy
A developer story about Kyle Bashour and his indie app Paku, which delivers hyperlocal air-quality data on iPhone, iPad, Mac, and Apple Watch. He built it mainly with SwiftUI plus WidgetKit, MapKit, Swift Charts, App Intents, and uses Swift Actors and server-side Swift for safe caching and real-time updates. It also covers his watchOS 10 redesign and solo-dev workflow.
6. New documentations
- Enhancing your app with machine learning-based video effects
Add powerful effects to your videos using the VideoToolbox VTFrameProcessor API
- Adopting smart framing in your camera app
Capture the optimal shot by providing automatic framing recommendations
- Explore HIG updates to Materials, Motion, and Layout
- TN3191: IMAP extensions supported by Mail for iOS, iPadOS, and visionOS
Learn which extensions to the RFC 3501 IMAP protocol are supported by Mail for iOS, iPadOS, and visionOS
- TN3134: Network Extension provider deployment
Explore the platforms, packaging, OS versions, and device configurations for Network Extension provider deployment
- TN3111: iOS Wi-Fi API overview
Explore the various Wi-Fi APIs available on iOS and their expected use cases
- TN3106: Customizing the appearance of UINavigationBar
Adopt UINavigationBarAppearance for a navigation bar background color that’s consistent on iOS 13 through 18
- TN3151: Choosing the right networking API
Learn which networking API is best for you
1. Code along with the Foundation Models framework
An Apple Developer code-along session where Shashank from Apple shows how to build generative AI features in Xcode using the new Foundation Models framework. It teaches developers to access Apple’s on-device LLM for text generation, structured data output, streaming responses, and tool calling - all running privately and offline on macOS/iOS 26.
2. Secure your app with Memory Integrity Enforcement
This video introduces Memory Integrity Enforcement (MIE), where hardware memory tagging, the OS, and the compiler block exploits like buffer overflows and use-after-free by aborting invalid memory access. It shows how to enable Enhanced Security in Xcode, use diagnostics and Soft Mode to find and fix bugs, and highlights caveats like tag bits in pointers and pointer hashing.
3. Create games for Apple devices
Apple’s “Games” developer page showcases tools and resources for building and porting games across iOS, macOS, tvOS, visionOS, and more. It highlights Game Porting Toolkit, Metal, Game Center, the Apple Games app, learning pathways, developer stories, and links to events and downloads.
4. Improved submission experience in App Store Connect
Now you can send additional items to App Review independent of an existing submission, giving you greater flexibility when submitting your apps and games. For example, if you have a custom product page under review, you can now submit an app version separately to address a critical bug.
5. How Paku on Apple Watch helps people breathe easy
A developer story about Kyle Bashour and his indie app Paku, which delivers hyperlocal air-quality data on iPhone, iPad, Mac, and Apple Watch. He built it mainly with SwiftUI plus WidgetKit, MapKit, Swift Charts, App Intents, and uses Swift Actors and server-side Swift for safe caching and real-time updates. It also covers his watchOS 10 redesign and solo-dev workflow.
6. New documentations
- Enhancing your app with machine learning-based video effects
Add powerful effects to your videos using the VideoToolbox VTFrameProcessor API
- Adopting smart framing in your camera app
Capture the optimal shot by providing automatic framing recommendations
- Explore HIG updates to Materials, Motion, and Layout
- TN3191: IMAP extensions supported by Mail for iOS, iPadOS, and visionOS
Learn which extensions to the RFC 3501 IMAP protocol are supported by Mail for iOS, iPadOS, and visionOS
- TN3134: Network Extension provider deployment
Explore the platforms, packaging, OS versions, and device configurations for Network Extension provider deployment
- TN3111: iOS Wi-Fi API overview
Explore the various Wi-Fi APIs available on iOS and their expected use cases
- TN3106: Customizing the appearance of UINavigationBar
Adopt UINavigationBarAppearance for a navigation bar background color that’s consistent on iOS 13 through 18
- TN3151: Choosing the right networking API
Learn which networking API is best for you
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SwiftUI Tip
In iOS 26, toolbar items get a glass background by default.
You can remove it with .sharedBackgroundVisibility(.hidden).
In iOS 26, toolbar items get a glass background by default.
You can remove it with .sharedBackgroundVisibility(.hidden).
Updated Apple Developer Program License Agreement now available
Apple revised the Developer Program License Agreement to align with new policies and clarify several sections.
It updates terms on interpreted code, Location Push Service Extension, Xcode Cloud and CloudKit (EU Data Act), Tap to Pay APIs, Promo Codes, and Offer Codes.
Apple revised the Developer Program License Agreement to align with new policies and clarify several sections.
It updates terms on interpreted code, Location Push Service Extension, Xcode Cloud and CloudKit (EU Data Act), Tap to Pay APIs, Promo Codes, and Offer Codes.
New requirements for apps available in Texas
Apple announced changes due to Texas law SB2420, effective January 1, 2026, requiring age verification for all app downloads.
Users under 18 must join Family Sharing, with parental consent needed for all downloads and purchases. Apple will release new APIs, including the Declared Age Range API, to help developers comply while protecting user privacy.
Apple announced changes due to Texas law SB2420, effective January 1, 2026, requiring age verification for all app downloads.
Users under 18 must join Family Sharing, with parental consent needed for all downloads and purchases. Apple will release new APIs, including the Declared Age Range API, to help developers comply while protecting user privacy.
How to Work with SwiftData in the Background in Swift 6
It explains how to update SwiftData models safely in the background in Swift 6 using a ModelActor, proxy structs, and PersistentIdentifier.
The author triggers a detached task after save, fetches lightweight data via the actor, writes the result back, and lets SwiftUI refresh via the @Query macro.
It explains how to update SwiftData models safely in the background in Swift 6 using a ModelActor, proxy structs, and PersistentIdentifier.
The author triggers a detached task after save, fetches lightweight data via the actor, writes the result back, and lets SwiftUI refresh via the @Query macro.
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SwiftUI Tip
When applying the Liquid Glass design to your custom views, you can even use custom shapes with the glassEffect() modifier.
When applying the Liquid Glass design to your custom views, you can even use custom shapes with the glassEffect() modifier.
SIXT (Munich, Germany, hybrid)
- hybrid working model with flexible hours
- Part-time
SIXT SE is a global mobility service provider founded in Germany, operating in over 110 countries with around 9,000 employees, €4 billion in revenue, and a fleet of 350,000 vehicles across its ONE platform including SIXT rent, share, ride, and SIXT+.
Working Student iOS (Swift)
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
- hybrid working model with flexible hours
- Part-time
SIXT SE is a global mobility service provider founded in Germany, operating in over 110 countries with around 9,000 employees, €4 billion in revenue, and a fleet of 350,000 vehicles across its ONE platform including SIXT rent, share, ride, and SIXT+.
Working Student iOS (Swift)
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
Implementing a Refractive Glass Shader in Metal
The article explains how to build a realistic refractive glass shader in Metal for SwiftUI, covering refraction, center-weighted falloff, shadow/occlusion, edge lighting, and subtle chromatic aberration. The author provides code snippets and shows how to wire it with .layerEffect.
What it does, step by step:
- Refraction: Fake light bending by offsetting the background sample in the fragment shader; distortion eases toward the edge.
- Magnification: Same idea can act as a “liquid magnifier” with a crisp rim via clamping.
- SwiftUI integration: Render with .layerEffect(...); increase maxSampleOffset so shadows/refraction aren’t clipped.
- Shadow & occlusion: Add a soft, slightly offset shadow outside the glass (using smoothstep) to ground the object.
- Edge lighting: Rim light based on distance to the boundary; modulate brightness by a fake light direction (dot).
- Chromatic aberration: Sample R and B with slightly different offsets (stronger near the edge); G stays central - works best on light content.
Result: Combined effects give convincing thickness and a glassy feel.
The article explains how to build a realistic refractive glass shader in Metal for SwiftUI, covering refraction, center-weighted falloff, shadow/occlusion, edge lighting, and subtle chromatic aberration. The author provides code snippets and shows how to wire it with .layerEffect.
What it does, step by step:
- Refraction: Fake light bending by offsetting the background sample in the fragment shader; distortion eases toward the edge.
- Magnification: Same idea can act as a “liquid magnifier” with a crisp rim via clamping.
- SwiftUI integration: Render with .layerEffect(...); increase maxSampleOffset so shadows/refraction aren’t clipped.
- Shadow & occlusion: Add a soft, slightly offset shadow outside the glass (using smoothstep) to ground the object.
- Edge lighting: Rim light based on distance to the boundary; modulate brightness by a fake light direction (dot).
- Chromatic aberration: Sample R and B with slightly different offsets (stronger near the edge); G stays central - works best on light content.
Result: Combined effects give convincing thickness and a glassy feel.
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New requirement for apps using Sign in with Apple for account creation
- 🇰🇷 Korea: From Jan 1, 2026, Korea-based developers must provide a server-to-server notification endpoint when registering or updating a Services ID for apps using Sign in with Apple.
- Everyone else: Act on Apple’s notifications promptly (email forwarding changes, in-app deletions, permanent Apple Account deletions). Sync app/server data, include a direct link if email verification finishes on the web, inform users about billing/IAP impacts, and follow local laws. Resources: WWDC20 10173, TN3194, HIG (Managing accounts), App Review Guidelines.
- 🇰🇷 Korea: From Jan 1, 2026, Korea-based developers must provide a server-to-server notification endpoint when registering or updating a Services ID for apps using Sign in with Apple.
- Everyone else: Act on Apple’s notifications promptly (email forwarding changes, in-app deletions, permanent Apple Account deletions). Sync app/server data, include a direct link if email verification finishes on the web, inform users about billing/IAP impacts, and follow local laws. Resources: WWDC20 10173, TN3194, HIG (Managing accounts), App Review Guidelines.
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SwiftUI Tip
In iOS 26, use labelReservedIconWidth() to reserve a fixed width for icons in labels.
This keeps text neatly aligned - even when icons vary in size.
In iOS 26, use labelReservedIconWidth() to reserve a fixed width for icons in labels.
This keeps text neatly aligned - even when icons vary in size.
Check out these iOS (Swift / Objective-C) openings:
1. StubHub (Aliso Viejo, California)
- Hybrid (3 days in office/2 days remote) – Aliso Viejo, CA
- $200,000 - $250,000 USD
StubHub is a global online marketplace for buying and selling tickets to live events, dedicated to providing a seamless, safe, and enjoyable experience for both fans and sellers worldwide.
Senior Software Engineer (iOS) - Consumer Experience, 5+
2. WHOOP (Boston, MA, on-site)
WHOOP is a health and performance technology company offering a wearable device that tracks physiological metrics to deliver personalized insights into fitness, recovery, and overall well-being, helping users optimize their health and longevity.
Senior iOS Engineer
3. Homes .com (USA, hybrid)
- located in Irvine, CA and offers a schedule of 4 days onsite, 1 day remote.
Homes.com is a real estate platform built on the “Your Listing, Your Lead” principle, providing a transparent home shopping experience by connecting buyers directly with listing agents and attracting over 100 million visitors through its Homes.com Network.
- Senior iOS Engineer (SwiftUI) 5+
$130,000-$204,000
- iOS Engineer (SwiftUI) 2+
$99,000-$172,000
4. Snap (USA)
- Software Engineer - iOS - L4, 3+
Bellevue, Los Angeles
Zone A (CA, WA, NYC) $157,000-$235,000 annually.
Zone B $149,000-$223,000 annually.
Zone C $133,000-$200,000 annually.
- Software Engineer, iOS, Level 4, 2+
Bellevue, New York, Palo Alto, San Francisco, Seattle
Zone A (CA, WA, NYC) $157,000-$235,000 annually.
Zone B $149,000-$223,000 annually.
Zone C $133,000-$200,000 annually.
- Software Engineer, iOS, Level 5, 6+
Bellevue, New York, Palo Alto, San Francisco, Seattle
Zone A (CA, WA, NYC) $209,000-$313,000 annually.
Zone B $199,000-$297,000 annually.
Zone C $178,000-$266,000 annually.
5. Audible (Newark, New Jersey, USA)
- $129,300/year - $223,600/year
Audible is a global audio entertainment company producing Originals, audiobooks, and podcasts, known for revolutionizing spoken-word media and inspiring millions of listeners worldwide through storytelling and innovation.
- iOS Engineer 3+
- iOS Engineer 3+
- iOS Engineer 3+
- Senior iOS Engineer 6+
6. Canva (Nottingham, UK, hybrid)
Senior C++ Engineer (iOS/macOS) - Affinity
7. Maxon (Waterloo/ Montreal - Canada, Bad Homburg - Germany)
Maxon is the developer of award-winning software products Cinema 4D, Forger, Red Giant, Redshift, and ZBrush. Maxon is part of the Nemetschek Group.
iOS Software Developer – ZBrush
8. Lloyds Banking Group (Leeds, UK, hybrid)
- £70,929 - £106,394
- Full-time – 35 hours
Lloyds Banking Group is one of the UK’s leading financial institutions, committed to helping Britain prosper by promoting sustainable and inclusive growth and shaping finance as a force for good.
Senior iOS Software Engineer
9. Wallester (Tallinn, Estonia)
Wallester is an Estonian-licensed financial institution and official Visa partner since 2018, providing white-label embedded finance solutions and corporate expense management tools for businesses across the EEA and UK, with a team of over 140 professionals in Estonia, Latvia, France, and the UK.
iOS Engineer 3+
10. Carly (München, Germany)
Carly is a Munich-based automotive technology company revolutionizing car ownership through advanced diagnostics, customization, and predictive insights for both individual drivers and businesses worldwide.
Senior iOS Engineer 5+
11. Garmin
- iOS Software Engineer 2
Chandler, Arizona
- Senior iOS Software Engineer 5+
Chandler, Arizona
- Senior iOS Engineer 5+
Olathe, Kansas
- Software Engineer 1 (iOS) - Aviation
Chandler, Arizona; Olathe, Kansas
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
1. StubHub (Aliso Viejo, California)
- Hybrid (3 days in office/2 days remote) – Aliso Viejo, CA
- $200,000 - $250,000 USD
StubHub is a global online marketplace for buying and selling tickets to live events, dedicated to providing a seamless, safe, and enjoyable experience for both fans and sellers worldwide.
Senior Software Engineer (iOS) - Consumer Experience, 5+
2. WHOOP (Boston, MA, on-site)
WHOOP is a health and performance technology company offering a wearable device that tracks physiological metrics to deliver personalized insights into fitness, recovery, and overall well-being, helping users optimize their health and longevity.
Senior iOS Engineer
3. Homes .com (USA, hybrid)
- located in Irvine, CA and offers a schedule of 4 days onsite, 1 day remote.
Homes.com is a real estate platform built on the “Your Listing, Your Lead” principle, providing a transparent home shopping experience by connecting buyers directly with listing agents and attracting over 100 million visitors through its Homes.com Network.
- Senior iOS Engineer (SwiftUI) 5+
$130,000-$204,000
- iOS Engineer (SwiftUI) 2+
$99,000-$172,000
4. Snap (USA)
- Software Engineer - iOS - L4, 3+
Bellevue, Los Angeles
Zone A (CA, WA, NYC) $157,000-$235,000 annually.
Zone B $149,000-$223,000 annually.
Zone C $133,000-$200,000 annually.
- Software Engineer, iOS, Level 4, 2+
Bellevue, New York, Palo Alto, San Francisco, Seattle
Zone A (CA, WA, NYC) $157,000-$235,000 annually.
Zone B $149,000-$223,000 annually.
Zone C $133,000-$200,000 annually.
- Software Engineer, iOS, Level 5, 6+
Bellevue, New York, Palo Alto, San Francisco, Seattle
Zone A (CA, WA, NYC) $209,000-$313,000 annually.
Zone B $199,000-$297,000 annually.
Zone C $178,000-$266,000 annually.
5. Audible (Newark, New Jersey, USA)
- $129,300/year - $223,600/year
Audible is a global audio entertainment company producing Originals, audiobooks, and podcasts, known for revolutionizing spoken-word media and inspiring millions of listeners worldwide through storytelling and innovation.
- iOS Engineer 3+
- iOS Engineer 3+
- iOS Engineer 3+
- Senior iOS Engineer 6+
6. Canva (Nottingham, UK, hybrid)
Senior C++ Engineer (iOS/macOS) - Affinity
7. Maxon (Waterloo/ Montreal - Canada, Bad Homburg - Germany)
Maxon is the developer of award-winning software products Cinema 4D, Forger, Red Giant, Redshift, and ZBrush. Maxon is part of the Nemetschek Group.
iOS Software Developer – ZBrush
8. Lloyds Banking Group (Leeds, UK, hybrid)
- £70,929 - £106,394
- Full-time – 35 hours
Lloyds Banking Group is one of the UK’s leading financial institutions, committed to helping Britain prosper by promoting sustainable and inclusive growth and shaping finance as a force for good.
Senior iOS Software Engineer
9. Wallester (Tallinn, Estonia)
Wallester is an Estonian-licensed financial institution and official Visa partner since 2018, providing white-label embedded finance solutions and corporate expense management tools for businesses across the EEA and UK, with a team of over 140 professionals in Estonia, Latvia, France, and the UK.
iOS Engineer 3+
10. Carly (München, Germany)
Carly is a Munich-based automotive technology company revolutionizing car ownership through advanced diagnostics, customization, and predictive insights for both individual drivers and businesses worldwide.
Senior iOS Engineer 5+
11. Garmin
- iOS Software Engineer 2
Chandler, Arizona
- Senior iOS Software Engineer 5+
Chandler, Arizona
- Senior iOS Engineer 5+
Olathe, Kansas
- Software Engineer 1 (iOS) - Aviation
Chandler, Arizona; Olathe, Kansas
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
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12. DSK Bank (Sofia, Bulgaria)
DSK Bank is Bulgaria’s leading retail bank with strong private and corporate banking services, an extensive branch network, advanced digital channels, and a reputation as one of the country’s most trusted and innovative financial institutions.
Senior iOS Developer 3+
13. Aircash (Zagreb, Croatia)
Aircash is an EU- and Swiss-licensed e-money institution offering a mobile app and Mastercard for instant money transfers and everyday payments, operating across core European markets.
Senior iOS developer 5+
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
DSK Bank is Bulgaria’s leading retail bank with strong private and corporate banking services, an extensive branch network, advanced digital channels, and a reputation as one of the country’s most trusted and innovative financial institutions.
Senior iOS Developer 3+
13. Aircash (Zagreb, Croatia)
Aircash is an EU- and Swiss-licensed e-money institution offering a mobile app and Mastercard for instant money transfers and everyday payments, operating across core European markets.
Senior iOS developer 5+
_______________________
Daily REMOTE iOS job updates + iOS interview prep materials on the private Patreon page
“iOS (Swift) Jobs” → https://patreon.com/iOSjobs
Join for just €2(+VAT)/ month - about the price of a coffee ☕️
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The article announces a major overhaul of Apple Security Bounty effective Nov 2025: top payout doubled to $2M (bonuses can exceed $5M), expanded categories, and new “Target Flags” for faster, objective awards.
It details specific rewards ($100k Gatekeeper bypass, $1M broad iCloud access, up to $1M wireless proximity) and 2026 initiatives - 1000 iPhone 17s for at-risk users and a broadened Security Research Device program.
It details specific rewards ($100k Gatekeeper bypass, $1M broad iCloud access, up to $1M wireless proximity) and 2026 initiatives - 1000 iPhone 17s for at-risk users and a broadened Security Research Device program.
SwiftUI Tip
The glassEffect() modifier applies a capsule shape by default but you can easily change it to any shape you prefer.
The glassEffect() modifier applies a capsule shape by default but you can easily change it to any shape you prefer.
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