Hytale
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Latest Unofficial Hytale news, updates, and announcements.

Part of the @Supplier network.

@scholar or @drift for inquiries.
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🧱 NEW blocks added to Hytale

New blocks have been added, including Lime Gravel, Lime Rock, Lime Rubble, Medium Lime Rubble, and Lime Stalactites in both large and small variants.

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🎨 New cosmetics added to Hytale

βœ‚οΈ New hairstyles
β€’ Spikey Mohawk
β€’ Magical Pigtails
β€’ Double Braided Ponytail
β€’ Long Braided Ponytail
β€’ Puffy Bubble Braids

πŸͺ’ New facial hair styles
β€’ Split Moustache
β€’ Pinstripe Moustache
β€’ Anchor Beard
β€’ Viking Beard

πŸ›’ New cosmetic items
β€’ Spiked Bracelets
β€’ Hairband
β€’ Shaped Sneakers
β€’ 2 new skirts: Plaid and Punk

Plaid and Punk skirts are Cursebreaker exclusive.


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πŸŽ‰ More major Hytale updates confirmed

Simon has confirmed that alongside the smaller weekly updates, large themed updates are already in the works. Several major features are planned to roll out in the coming weeks.

Update 3 Part 3 is scheduled for the coming week, with the full release of Update 3 expected the week after that.

@Hytale 🀝 @Supplier
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🌧 This Hytale player lost his blue frog

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🚨 Huge news for the Hytale community

The team has revealed a major shift in how the game will evolve.

πŸ—“ Early Access will progress through story-driven β€œChapters”
The Cursebreaker storyline will unfold in parts.

🌐 Your choices will matter
Player decisions will impact both the world and character progression.

πŸ”œ Content will expand over time
New chapters will be added gradually leading up to the full release.


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πŸš€ What to expect in Hytale’s next update

Update 3 Part 3 is now live in pre-release, with the full release arriving next week.

🐾 The update introduces early animal taming, sickles for multi-crop harvesting, and improved climbing mechanics.

🌍 Brazilian-Portuguese and Russian are being added as new language options, kicking off the first phase of localization.

βš™οΈ It also includes faster early-game crafting, weapon balance changes, NPC improvements, UI updates, modding tools, and a large batch of fixes and optimizations.


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πŸ‘€ Check out the new climbing mechanic in Hytale

Movement keys now give you better control, making climbing much faster and smoother.

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πŸ”₯ This looks AWESOME!

X user Kirschdieb has shared a new WorldGen V2 POI experiment in Hytale.

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πŸš€ Hytale Update 3 is here

The update arrives four weeks into Early Access. The team confirmed a new release rhythm: weekly pre-release patches for testing, bundled into stable builds every 2–6 weeks.

πŸ“– Alongside regular updates, story-driven chapters will gradually unfold the β€œCursebreaker” arc until full release.

πŸ”₯ Headline changes
β€’ Early animal taming
β€’ Custom map markers
β€’ Brazilian-Portuguese and Russian localization
β€’ Climbing overhaul
β€’ Sickles, fire spread system, and Goblin Flamethrower
β€’ New hairstyles, cosmetics, and Avatar Presets
β€’ Weapon balance and Necromancy improvements
β€’ Expanded modding tools
β€’ Major fixes and performance optimizations


πŸ“ Full list of changes

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🀩 This arena battle in Hytale looks crazy!

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πŸŽ‰ $100,000 Hytale New Worlds Modding Contest is now open

The team has launched the Hytale New Worlds Modding Contest with 65 winners and 3 categories.

🌐 Category: WorldGen V2
Participants can create generated worlds using the WorldGen V2 visual node editor, building their own biome, region, or zone with strong landmarks and exploration.

πŸ’‘ Fun fact: no coding knowledge is required β€” world generation can be modified directly through the visual node editor.

πŸ”— Full details

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πŸ‘€ NEW: Hytale Launcher gets a major upgrade!

The Hytale Launcher just received a big update aimed at improving the player experience.

βœ… A new playtime tracker lets you see exactly how long you’ve spent exploring Orbis.
βœ… The news feed has been redesigned, making it easier to keep up with the latest developer updates.

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This looks absolutely AWESOME! πŸ”₯

Check out this stunning Hytale biome called Bleeding Valley, created using WorldGen V2 by X user @DemoHytale.

@Hytale 🀝 @Supplier
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