Hytale
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Latest Unofficial Hytale news, updates, and announcements.

Part of the @Supplier network.

@scholar or @drift for inquiries.
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๐Ÿ‘€ Simon announced a new #Hytale patch!

โœ… Dinosaurs in the dungeons of the 4th zone
โœ… Updated and improved sounds of resource extraction
โœ… The ability to place torches, even when the right hand is busy


โœ”๏ธ The patch is finally here today! The screenshots show the dungeons of the 4th zone.

@Hytale ๐Ÿค @Supplier
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๐Ÿ’ฏ3โค2๐Ÿ”ฅ1
โ›๏ธ#Hytale is preparing the first major Pre-Release update - the patch is already being tested

Itโ€™s reported that the team has launched the testing of the first Pre-Release update directly through the launcher. If the test is successful, the patch is planned to be released in the next few hours, in time for the weekend. The developers are actively collecting feedback from players before the release.

โ€ผ๏ธKey changes of the patch:

โœ๏ธ Combat and balance
๐Ÿ”น More stable hits in close combat.
๐Ÿ”น Redesign of fire and lava (water now removes burn).
๐Ÿ”น Fire mobs are now immune to fire.
๐Ÿ”น Bug and exploit fixes in combat and NPCs.

๐ŸŽฎ Crafting and items
๐Ÿ”น Backpacks are now cheaper and easier to create.
๐Ÿ”น Workbenches pick up items from chests in a larger radius (ร—2).
๐Ÿ”น Skin is now processed into leather faster.
๐Ÿ”น The physics of dropped items has been fixed.
Torches can now be placed when using items with two hands.

๐Ÿ”ฅ Performance and QoL
๐Ÿ”น Faster loading of chunks at high viewing distance.
๐Ÿ”น Improved lag handling.
๐Ÿ”น FOV fixes and version warnings.

๐ŸŒ World and content
๐Ÿ”น Zone 4 (volcanic zones and sewers) has been improved.
๐Ÿ”น Villages, outposts, and dungeons have been repaired.
๐Ÿ”น Environmental damage has been reworked.
๐Ÿ”น Sleep is now available earlier.
๐Ÿ”น Dinosaurs have been added to Zone 4.

โš™๏ธ Servers and stability
๐Ÿ”น Improved commands (teleport, give, whitelist, ban).
๐Ÿ”น Network and authentication updates.
๐Ÿ”น General stability and crash fixes.


๐Ÿ‘€ Simon emphasizes: this is not the final list, but a quick and practical update with a focus on stability, comfort, and the first balance adjustments. Hytale continues to be actively refined in real time.

@Hytale ๐Ÿค @Supplier
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โšก5โค3๐Ÿ”ฅ1
๐Ÿ”ฅ Hytale breaks a modding record

#Hytale has reached a major milestone within its modding community. According to CurseForge, the game surpassed 1,000,000 mod downloads in just 48 hours after launch.


โžก๏ธ At present, there are over 500 mods available, with total downloads exceeding 1.6 million.

@Hytale ๐Ÿค @Supplier
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๐Ÿ‘Œ5๐Ÿ”ฅ3โค2
โ›๏ธ#Hytale

@Hytale ๐Ÿค @Supplier
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โšก14๐Ÿ”ฅ6โค2๐Ÿคฉ1๐Ÿ‘€1
โš ๏ธ The first major update for Hytale after the early access launch has been released:

Changes in the world and environment
โ€ข Underground jungles are now inhabited by dinosaurs and other NPCs. Their behavior is still being refined;
โ€ข Appropriate visual effects have been added to areas beneath volcanoes.


NPCs and creatures
โ€ข For
some NPCs
, which did not have this parameter, resistance to being thrown has been added;
โ€ข
Fire creatures
now do not take
damage from fire
, but they can still get burned (temporarily);
โ€ข The combat behavior and spin attack of the Crystal Earth Golem have been improved;
โ€ข Skeletons no longer take
damage from drowning
;
โ€ข Quibes are now not injured by cacti and spikes in the environment;
โ€ข The animation of the Shaman Torok's summoning has been adjusted;
โ€ข For Quibes and Toroks in the Whisperfrost Frontiers region, the loot tables have been adjusted;
โ€ข Chickens in the farm no longer climb onto the roof of the coop;
โ€ข Certain
wild predators
(such as foxes) have switched to neutrality and only attack the player
in response
.


Crafting, items, and farming
โ€ข The
crafting of a backpack
and its upgrades have been simplified: the basic version is now created on a level 1 workbench (instead of level 2);
โ€ข The cost of the basic backpack has been reduced to 8 Medium Leather (was 16);
โ€ข The first backpack upgrade now requires a level 2 workbench (instead of level 3);
โ€ข The
processing time
of
light, medium, and heavy
skins
into leather has been reduced by 10 seconds;
โ€ข The radius at which workbenches take materials from chests has been increased to 14 blocks horizontally and 6 vertically;
โ€ข Tooltips for items needed for upgrades are now displayed in the processing workbench interface;
โ€ข Raw fruits and vegetables now only provide the effect of
Health Regeneration I
. Additional bonuses appear after cooking;
โ€ข A problem where thrown items got stuck in blocks has been fixed;
โ€ข
Torches
and other handheld light sources can now be
placed on the ground
if they are
in the second hand
, and a sword or axe is in the other hand;
โ€ข The swing animation for swords and axes is now only played during the main attack.

Audio and Graphics
โ€ข The sounds of hitting and destroying stone have been updated;
โ€ข
New
multi-layered sound effects and particles have been added for hits and stone destruction;
โ€ข The sound of a torch burning has been replaced with a more soothing one;
โ€ข The variability of the pitch in the sound of a sword swing has been adjusted;
โ€ข Visual effects for eating fruit have been added. These will appear for other foods later;
โ€ข A new particle effect appears above NPCs when they absorb their memories;
โ€ข The graphics of the health potion have been updated: new sparkles, glow, and spiral particles.


Interface, performance, and convenience
โ€ข It is now possible to go to bed
an hour earlier
at 19:30;
โ€ข An explanation of the Memory system has been added when first interacting with the Heart of Orbis. It can be reviewed in the Memory interface corner;
โ€ข The actions of switching to full-screen mode, changing the HUD, and taking a screenshot can no longer be assigned to mouse buttons;
โ€ข The game now shows a warning when
launching Pre-release versions
or opening worlds created in other versions;
โ€ข The viewing angle during a sprint is limited to 160ยฐ to avoid an excessive speed effect;
โ€ข The cancellation of the
LAN server search
has been fixed;
โ€ข The interaction system has become more resistant to server lag.


Character editor
โ€ข New types of eyes: Cat-like, Demonic, Goat-like, Reptilian;
โ€ข New mouth options: Large mouth, Thin lips;
โ€ข A new hair color: Lavender;
โ€ข The
bangs
hairstyle has been updated, and the dark brown hair color has become lighter.


@Hytale ๐Ÿค @Supplier
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โค5๐Ÿ”ฅ2๐Ÿคฉ1
โš ๏ธ ะ’ั‹ัˆะปะพ ะฟะตั€ะฒะพะต ะบั€ัƒะฟะฝะพะต ะพะฑะฝะพะฒะปะตะฝะธะต ะดะปั Hytale ะฟะพัะปะต ะทะฐะฟัƒัะบะฐ ั€ะฐะฝะฝะตะณะพ ะดะพัั‚ัƒะฟะฐ:

ะ˜ะทะผะตะฝะตะฝะธั ะฒ ะผะธั€ะต ะธ ะพะบั€ัƒะถะฐัŽั‰ะตะน ัั€ะตะดะต
โ€ข ะŸะพะดะทะตะผะฝั‹ะต ะดะถัƒะฝะณะปะธ ั‚ะตะฟะตั€ัŒ ะทะฐัะตะปะตะฝั‹ ะดะธะฝะพะทะฐะฒั€ะฐะผะธ ะธ ะดั€ัƒะณะธะผะธ NPC. ะ˜ั… ะฟะพะฒะตะดะตะฝะธะต ะฒัะต ะตั‰ะต ะดะพั€ะฐะฑะฐั‚ั‹ะฒะฐะตั‚ัั;
โ€ข ะ’ ะพะฑะปะฐัั‚ะธ ะฟะพะด ะฒัƒะปะบะฐะฝะฐะผะธ ะดะพะฑะฐะฒะปะตะฝั‹ ัะพะพั‚ะฒะตั‚ัั‚ะฒัƒัŽั‰ะธะต ะฒะธะทัƒะฐะปัŒะฝั‹ะต ัั„ั„ะตะบั‚ั‹.


NPC ะธ ััƒั‰ะตัั‚ะฒะฐ
โ€ข ะะตะบะพั‚ะพั€ั‹ะผ NPC, ัƒ ะบะพั‚ะพั€ั‹ั… ะฝะต ะฑั‹ะปะพ ัั‚ะพะณะพ ะฟะฐั€ะฐะผะตั‚ั€ะฐ, ะดะพะฑะฐะฒะปะตะฝะฐ ัƒัั‚ะพะนั‡ะธะฒะพัั‚ัŒ ะบ ะฑั€ะพัะบะฐะผ;
โ€ข ะžะณะฝะตะฝะฝั‹ะต ััƒั‰ะตัั‚ะฒะฐ ั‚ะตะฟะตั€ัŒ ะฝะต ะฟะพะปัƒั‡ะฐัŽั‚ ัƒั€ะพะฝะฐ ะพั‚ ะพะณะฝั, ะฝะพ ะฒัะต ะตั‰ะต ะผะพะณัƒั‚ ะฟะพะปัƒั‡ะธั‚ัŒ ะพะถะพะณะธ (ะฒั€ะตะผะตะฝะฝั‹ะต);
โ€ข ะฃะปัƒั‡ัˆะตะฝะพ ะฑะพะตะฒะพะต ะฟะพะฒะตะดะตะฝะธะต ะธ ะฐั‚ะฐะบะฐ ะฒั€ะฐั‰ะตะฝะธั ะšั€ะธัั‚ะฐะปัŒะฝะพะณะพ ะ—ะตะผะฝะพะณะพ ะ“ะพะปะตะผะฐ;
โ€ข ะกะบะตะปะตั‚ั‹ ะฑะพะปัŒัˆะต ะฝะต ะฟะพะปัƒั‡ะฐัŽั‚ ัƒั€ะพะฝะฐ ะพั‚ ัƒั‚ะพะฟะปะตะฝะธั;
โ€ข ะšะฒะธะฑั‹ ั‚ะตะฟะตั€ัŒ ะฝะต ะฟะพะปัƒั‡ะฐัŽั‚ ะฟะพะฒั€ะตะถะดะตะฝะธะน ะพั‚ ะบะฐะบั‚ัƒัะพะฒ ะธ ัˆะธะฟะพะฒ ะฒ ะพะบั€ัƒะถะฐัŽั‰ะตะน ัั€ะตะดะต;
โ€ข ะ‘ั‹ะปะฐ ัะบะพั€ั€ะตะบั‚ะธั€ะพะฒะฐะฝะฐ ะฐะฝะธะผะฐั†ะธั ะฟั€ะธะทั‹ะฒะฐ ัˆะฐะผะฐะฝะฐ ะขะพั€ะพะบะฐ;
โ€ข ะ”ะปั ะบะฒะธะฑะพะฒ ะธ ั‚ะพั€ะพะบะพะฒ ะฒ ั€ะตะณะธะพะฝะต ะจะตะฟั‡ัƒั‰ะธั… ะ›ะตะดัะฝั‹ั… ะŸั€ะตะดะตะปะพะฒ ะฑั‹ะปะธ ัะบะพั€ั€ะตะบั‚ะธั€ะพะฒะฐะฝั‹ ั‚ะฐะฑะปะธั†ั‹ ะดะพะฑั‹ั‡ะธ;
โ€ข ะšัƒั€ั‹ ะฝะฐ ั„ะตั€ะผะต ะฑะพะปัŒัˆะต ะฝะต ะทะฐะฑะธั€ะฐัŽั‚ัั ะฝะฐ ะบั€ั‹ัˆัƒ ะบัƒั€ัั‚ะฝะธะบะฐ;
โ€ข ะะตะบะพั‚ะพั€ั‹ะต ะดะธะบะธะต ั…ะธั‰ะฝะธะบะธ (ะฝะฐะฟั€ะธะผะตั€, ะปะธัั‹) ะฟะตั€ะตัˆะปะธ ะฒ ะฝะตะนั‚ั€ะฐะปัŒะฝะพะต ัะพัั‚ะพัะฝะธะต ะธ ะฐั‚ะฐะบัƒัŽั‚ ะธะณั€ะพะบะฐ ั‚ะพะปัŒะบะพ ะฒ ะพั‚ะฒะตั‚.


ะšั€ะฐั„ั‚, ะฟั€ะตะดะผะตั‚ั‹ ะธ ั„ะตั€ะผะตั€ัั‚ะฒะพ
โ€ข ะšั€ะฐั„ั‚ ั€ัŽะบะทะฐะบะฐ ะธ ะตะณะพ ัƒะปัƒั‡ัˆะตะฝะธะน ะฑั‹ะป ัƒะฟั€ะพั‰ะตะฝ: ะฑะฐะทะพะฒะฐั ะฒะตั€ัะธั ั‚ะตะฟะตั€ัŒ ัะพะทะดะฐะตั‚ัั ะฝะฐ ะฒะตั€ัั‚ะฐะบะต 1-ะณะพ ัƒั€ะพะฒะฝั (ะฒะผะตัั‚ะพ 2-ะณะพ);
โ€ข ะกั‚ะพะธะผะพัั‚ัŒ ะฑะฐะทะพะฒะพะณะพ ั€ัŽะบะทะฐะบะฐ ะฑั‹ะปะฐ ัƒะผะตะฝัŒัˆะตะฝะฐ ะดะพ 8 ัั€ะตะดะฝะธั… ะบะพะถ (ะฑั‹ะปะพ 16);
โ€ข ะ”ะปั ะฟะตั€ะฒะพะณะพ ัƒะปัƒั‡ัˆะตะฝะธั ั€ัŽะบะทะฐะบะฐ ั‚ะตะฟะตั€ัŒ ั‚ั€ะตะฑัƒะตั‚ัั ะฒะตั€ัั‚ะฐะบ 2-ะณะพ ัƒั€ะพะฒะฝั (ะฒะผะตัั‚ะพ 3-ะณะพ);
โ€ข ะ’ั€ะตะผั ะฟะตั€ะตั€ะฐะฑะพั‚ะบะธ ะปะตะณะบะธั…, ัั€ะตะดะฝะธั… ะธ ั‚ัะถะตะปั‹ั… ัˆะบัƒั€ ะฒ ะบะพะถัƒ ัะพะบั€ะฐั‰ะตะฝะพ ะฝะฐ 10 ัะตะบัƒะฝะด;
โ€ข ะ ะฐะดะธัƒั, ะฒ ะบะพั‚ะพั€ะพะผ ะฒะตั€ัั‚ะฐะบะธ ะฑะตั€ัƒั‚ ะผะฐั‚ะตั€ะธะฐะปั‹ ะธะท ััƒะฝะดัƒะบะพะฒ, ัƒะฒะตะปะธั‡ะตะฝ ะดะพ 14 ะฑะปะพะบะพะฒ ะฟะพ ะณะพั€ะธะทะพะฝั‚ะฐะปะธ ะธ 6 ะฟะพ ะฒะตั€ั‚ะธะบะฐะปะธ;
โ€ข ะŸะพะดัะบะฐะทะบะธ ะดะปั ะฟั€ะตะดะผะตั‚ะพะฒ, ะฝะตะพะฑั…ะพะดะธะผั‹ั… ะดะปั ัƒะปัƒั‡ัˆะตะฝะธะน, ั‚ะตะฟะตั€ัŒ ะพั‚ะพะฑั€ะฐะถะฐัŽั‚ัั ะฒ ะธะฝั‚ะตั€ั„ะตะนัะต ะฒะตั€ัั‚ะฐะบะฐ ะฟะตั€ะตั€ะฐะฑะพั‚ะบะธ;
โ€ข ะกั‹ั€ั‹ะต ั„ั€ัƒะบั‚ั‹ ะธ ะพะฒะพั‰ะธ ั‚ะตะฟะตั€ัŒ ะดะฐัŽั‚ ั‚ะพะปัŒะบะพ ัั„ั„ะตะบั‚ ยซะ’ะพััั‚ะฐะฝะพะฒะปะตะฝะธะต ะทะดะพั€ะพะฒัŒั Iยป. ะ”ะพะฟะพะปะฝะธั‚ะตะปัŒะฝั‹ะต ะฑะพะฝัƒัั‹ ะฟะพัะฒะปััŽั‚ัั ะฟะพัะปะต ะฟั€ะธะณะพั‚ะพะฒะปะตะฝะธั;
โ€ข ะ˜ัะฟั€ะฐะฒะปะตะฝะฐ ะฟั€ะพะฑะปะตะผะฐ, ะธะท-ะทะฐ ะบะพั‚ะพั€ะพะน ะฑั€ะพัˆะตะฝะฝั‹ะต ะฟั€ะตะดะผะตั‚ั‹ ะทะฐัั‚ั€ะตะฒะฐะปะธ ะฒ ะฑะปะพะบะฐั…;
โ€ข ะคะฐะบะตะปั‹ ะธ ะดั€ัƒะณะธะต ั€ัƒั‡ะฝั‹ะต ะธัั‚ะพั‡ะฝะธะบะธ ัะฒะตั‚ะฐ ั‚ะตะฟะตั€ัŒ ะผะพะถะฝะพ ะฟะพะปะพะถะธั‚ัŒ ะฝะฐ ะทะตะผะปัŽ, ะตัะปะธ ะพะฝะธ ะฝะฐั…ะพะดัั‚ัั ะฒะพ ะฒั‚ะพั€ะพะน ั€ัƒะบะต, ะฐ ะฒ ะดั€ัƒะณะพะน ั€ัƒะบะต โ€” ะผะตั‡ ะธะปะธ ั‚ะพะฟะพั€;
โ€ข ะะฝะธะผะฐั†ะธั ะฒะทะผะฐั…ะฐ ะผะตั‡ะฐ ะธ ั‚ะพะฟะพั€ะฐ ั‚ะตะฟะตั€ัŒ ะฒะพัะฟั€ะพะธะทะฒะพะดะธั‚ัั ั‚ะพะปัŒะบะพ ะฒะพ ะฒั€ะตะผั ะพัะฝะพะฒะฝะพะน ะฐั‚ะฐะบะธ.

ะัƒะดะธะพ ะธ ะณั€ะฐั„ะธะบะฐ
โ€ข ะžะฑะฝะพะฒะปะตะฝั‹ ะทะฒัƒะบะธ ัƒะดะฐั€ะฐ ะธ ั€ะฐะทั€ัƒัˆะตะฝะธั ะบะฐะผะฝั;
โ€ข ะ”ะพะฑะฐะฒะปะตะฝั‹ ะฝะพะฒั‹ะต ะผะฝะพะณะพัะปะพะนะฝั‹ะต ะทะฒัƒะบะพะฒั‹ะต ัั„ั„ะตะบั‚ั‹ ะธ ั‡ะฐัั‚ะธั†ั‹ ะดะปั ัƒะดะฐั€ะพะฒ ะธ ั€ะฐะทั€ัƒัˆะตะฝะธั ะบะฐะผะฝั;
โ€ข ะ—ะฒัƒะบ ะณะพั€ัั‰ะตะณะพ ั„ะฐะบะตะปะฐ ะทะฐะผะตะฝะตะฝ ะฝะฐ ะฑะพะปะตะต ัƒัะฟะพะบะฐะธะฒะฐัŽั‰ะธะน;
โ€ข ะะฐัั‚ั€ะพะตะฝะฐ ะฒะฐั€ะธะฐั‚ะธะฒะฝะพัั‚ัŒ ะฒั‹ัะพั‚ั‹ ั‚ะพะฝะฐ ะฒ ะทะฒัƒะบะต ะฒะทะผะฐั…ะฐ ะผะตั‡ะฐ;
โ€ข ะ”ะพะฑะฐะฒะปะตะฝั‹ ะฒะธะทัƒะฐะปัŒะฝั‹ะต ัั„ั„ะตะบั‚ั‹ ะดะปั ะตะดั‹ ั„ั€ัƒะบั‚ะพะฒ. ะŸะพะทะถะต ะพะฝะธ ะฟะพัะฒัั‚ัั ะธ ะดะปั ะดั€ัƒะณะธั… ะฟั€ะพะดัƒะบั‚ะพะฒ;
โ€ข ะะพะฒั‹ะน ัั„ั„ะตะบั‚ ั‡ะฐัั‚ะธั† ะฟะพัะฒะปัะตั‚ัั ะฝะฐะด NPC, ะบะพะณะดะฐ ะพะฝะธ ะฟะพะณะปะพั‰ะฐัŽั‚ ัะฒะพะธ ะฒะพัะฟะพะผะธะฝะฐะฝะธั;
โ€ข ะ“ั€ะฐั„ะธะบะฐ ะทะตะปัŒั ะทะดะพั€ะพะฒัŒั ะฑั‹ะปะฐ ะพะฑะฝะพะฒะปะตะฝะฐ: ะฝะพะฒั‹ะต ะธัะบั€ั‹, ัะฒะตั‡ะตะฝะธะต ะธ ัะฟะธั€ะฐะปัŒะฝั‹ะต ั‡ะฐัั‚ะธั†ั‹.


ะ˜ะฝั‚ะตั€ั„ะตะนั, ะฟั€ะพะธะทะฒะพะดะธั‚ะตะปัŒะฝะพัั‚ัŒ ะธ ัƒะดะพะฑัั‚ะฒะพ
โ€ข ะขะตะฟะตั€ัŒ ะผะพะถะฝะพ ะปะพะถะธั‚ัŒัั ัะฟะฐั‚ัŒ ะฝะฐ ั‡ะฐั ั€ะฐะฝัŒัˆะต, ะฒ 19:30;
โ€ข ะŸั€ะธ ะฟะตั€ะฒะพะผ ะฒะทะฐะธะผะพะดะตะนัั‚ะฒะธะธ ั ะกะตั€ะดั†ะตะผ ะžั€ะฑะธัะฐ ะดะพะฑะฐะฒะปะตะฝะพ ะพะฑัŠััะฝะตะฝะธะต ัะธัั‚ะตะผั‹ ะŸะฐะผัั‚ะธ. ะ•ะณะพ ะผะพะถะฝะพ ะฟั€ะพัะผะพั‚ั€ะตั‚ัŒ ะฒ ัƒะณะปัƒ ะธะฝั‚ะตั€ั„ะตะนัะฐ ะŸะฐะผัั‚ะธ;
โ€ข ะ”ะตะนัั‚ะฒะธั ะฟะตั€ะตะบะปัŽั‡ะตะฝะธั ะฒ ะฟะพะปะฝะพัะบั€ะฐะฝะฝั‹ะน ั€ะตะถะธะผ, ะธะทะผะตะฝะตะฝะธั HUD ะธ ัะพะทะดะฐะฝะธั ัะบั€ะธะฝัˆะพั‚ะฐ ะฑะพะปัŒัˆะต ะฝะต ะผะพะณัƒั‚ ะฑั‹ั‚ัŒ ะฝะฐะทะฝะฐั‡ะตะฝั‹ ะฝะฐ ะบะฝะพะฟะบะธ ะผั‹ัˆะธ;
โ€ข ะ˜ะณั€ะฐ ั‚ะตะฟะตั€ัŒ ะฟะพะบะฐะทั‹ะฒะฐะตั‚ ะฟั€ะตะดัƒะฟั€ะตะถะดะตะฝะธะต ะฟั€ะธ ะทะฐะฟัƒัะบะต ะฟั€ะตะดั€ะตะปะธะทะฝั‹ั… ะฒะตั€ัะธะน ะธะปะธ ะพั‚ะบั€ั‹ั‚ะธะธ ะผะธั€ะพะฒ, ัะพะทะดะฐะฝะฝั‹ั… ะฒ ะดั€ัƒะณะธั… ะฒะตั€ัะธัั…;
โ€ข ะฃะณะพะป ะพะฑะทะพั€ะฐ ะฒะพ ะฒั€ะตะผั ัะฟั€ะธะฝั‚ะฐ ะพะณั€ะฐะฝะธั‡ะตะฝ 160ยฐ, ั‡ั‚ะพะฑั‹ ะธะทะฑะตะถะฐั‚ัŒ ัั„ั„ะตะบั‚ะฐ ั‡ั€ะตะทะผะตั€ะฝะพะน ัะบะพั€ะพัั‚ะธ;
โ€ข ะ˜ัะฟั€ะฐะฒะปะตะฝะฐ ะพั‚ะผะตะฝะฐ ะฟะพะธัะบะฐ LAN-ัะตั€ะฒะตั€ะฐ;
โ€ข ะกะธัั‚ะตะผะฐ ะฒะทะฐะธะผะพะดะตะนัั‚ะฒะธั ัั‚ะฐะปะฐ ะฑะพะปะตะต ัƒัั‚ะพะนั‡ะธะฒะพะน ะบ ะปะฐะณะฐะผ ัะตั€ะฒะตั€ะฐ.


ะ ะตะดะฐะบั‚ะพั€ ะฟะตั€ัะพะฝะฐะถะตะน
โ€ข ะะพะฒั‹ะต ั‚ะธะฟั‹ ะณะปะฐะท: ะบะพัˆะฐั‡ัŒะธ, ะดะตะผะพะฝะธั‡ะตัะบะธะต, ะบะพะทะปะธะฝั‹ะต, ั€ะตะฟั‚ะธะปัŒะฝั‹ะต;
โ€ข ะะพะฒั‹ะต ะฒะฐั€ะธะฐะฝั‚ั‹ ั€ั‚ะฐ: ะฑะพะปัŒัˆะพะน ั€ะพั‚, ั‚ะพะฝะบะธะต ะณัƒะฑั‹;
โ€ข ะะพะฒั‹ะน ั†ะฒะตั‚ ะฒะพะปะพั: ะปะฐะฒะฐะฝะดะพะฒั‹ะน;
โ€ข ะžะฑะฝะพะฒะปะตะฝะฐ ะฟั€ะธั‡ะตัะบะฐ ั ั‡ะตะปะบะพะน, ะฐ ั‚ะตะผะฝะพ-ะบะพั€ะธั‡ะฝะตะฒั‹ะน ั†ะฒะตั‚ ะฒะพะปะพั ัั‚ะฐะป ัะฒะตั‚ะปะตะต.


English Version

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โšก๏ธ The second update in Hytale is coming out this week!

New Upcoming Features:
โ€ข The ability to hide the helmet/armor! It will be configurable in the server settings for PvP and immersion.
โ€ข Voice Chat which has been confirmed by Simon (It is not confirmed that it will come out during this update)
โ€ข And more that hasn't been disclosed yet!



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15โค24๐Ÿ”ฅ5๐Ÿ’ฏ3๐Ÿ™1
โญ๏ธ Simon on the first week after the early access launch.

Itโ€™s now been 7 days since early access launch and I can confidently say that I have no regrets saving Hytale, itโ€™s been the most challenging but rewarding experience of my life.

Thank you everyone for the amazing support, and a big thank you for the rebuilt Hytale team for trusting me to get this to the finish line in just a few months. I havenโ€™t been involved with Hytale development for many years and coming back was a big unknown and risk for me, and my family. I fully trusted the people and it just worked. Amazing team, every single one made a big difference.


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๐Ÿ”ฅ A 15-year-old modder enables Hytale ร— Minecraft crossplay

A 15-year-old modder known as iamcxv711 on X has successfully connected Hytale and Minecraft with crossplay, with the world map, player characters, and in-game chat already fully synced.


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โค23๐Ÿ”ฅ9๐Ÿคฉ4๐Ÿ’ฏ2
๐Ÿ’ฅ Hytale Update 2 is live

โšก๏ธ Update 2 introduces new cosmetics and customization, adds Necromancy magic that lets players summon skeletal minions, and reworks mining and pickaxe progression.

๐Ÿ’Ž World generation has been upgraded with WorldGen V2, bringing better ore placement, new world templates, and updated dungeon environments.

๐Ÿšจ The update also includes UI and inventory improvements, farming fixes, combat balance changes, new sounds, faster rail karts, and major server stability and performance improvements.


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โค26๐Ÿ”ฅ4๐Ÿคฉ3๐Ÿ‘Œ2
๐Ÿ‘€ Hytale improves hotbar visuals

Hytale has updated the hotbar UI, making the currently equipped item much easier to see thanks to clearer outlining and improved visual contrast.


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๐Ÿคฉ13๐Ÿ”ฅ6๐Ÿ‘€3โค1
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๐Ÿ”ฅ New Magma Frog Tweaks!

The tongue attack now moves the player less, but the frog now has more mobility with a gap closer!

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๐Ÿ‘Œ19๐Ÿคฉ5โค3โšก1๐Ÿ”ฅ1
๐Ÿ‘Š New Change!

Some enemies now throw blocks at you after towering a few blocks up to avoid them. No more tower escapes!

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๐Ÿ”ฅ26๐Ÿ‘€7โšก3โค1
๐Ÿ’ก Avatar Presets are coming to Hytale

Avatar presets are coming to Hytale. They will allow players to quickly create and save pre-made character looks.

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๐Ÿคฉ28โค2๐Ÿ”ฅ2๐Ÿ‘Œ2โšก1๐Ÿ’ฏ1๐Ÿ‘€1
โ€ผ๏ธ Automations and physics-based machines are coming to Hytale

Hytale is getting automation systems and machines that operate using real physics. Automation will be entirely optional and will fit naturally into gameplay. Players will be able to use simple mechanisms or build complex machines depending on their playstyle.

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๐Ÿ’€ POV: You can be anything in Hytale, but you chose to be a helicopter

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๐Ÿคฃ30๐Ÿ”ฅ6โค4๐Ÿ‘€1
โœจ Hytale Update 3 is now live in PRE-RELEASE

Update 3 delivers a wide range of changes across map navigation, customization, combat, gameplay systems, and overall stability.

๐Ÿ—บ๏ธ Map and navigation
Custom map markers have been added with adjustable names, icons, and colors. Markers can be shared in multiplayer and toggled on the map and compass. Visibility and readability have been improved, the compass now reflects vertical distance, and teleporting to markers is disabled in Adventure mode.

๐ŸŽจ Cosmetics and customization
New avatar customization options are now available, including new clothing, hats, shoes, hairstyles, color variants, and updated visuals.

โš”๏ธ Combat and items
Weapon balance and stamina usage have been fixed across multiple tiers. Spears now stack correctly and can be thrown. Necromancy has received major improvements, making summons faster, smarter, more aggressive, and more varied.

๐ŸŽฎ Gameplay and quality of life
Inventory interactions, crafting benches, teleporters, minecarts, doors, and quick-access systems have all received fixes and usability improvements.

๐Ÿงฑ World, audio, and stability
Several blocks and textures have been updated, audio issues fixed, UI clarity improved, and the update delivers major performance and stability improvements.


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โค10๐Ÿ”ฅ6๐Ÿคฉ1