Hytale
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Latest Unofficial Hytale news, updates, and announcements.

Part of the @Supplier network.

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⚠️ Hytale early access has been released!

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👀 Hytale takes over Twitch on launch day

Hytale is off to a massive start. On its early access launch day, it briefly became the most-watched game on Twitch, hitting 420,000+ viewers and passing every other game on the platform.

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💫 You can explore the world of #Hytale endlessly!

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😱 Simon asked the community to choose the top-5 small changes that players would like to see in Hytale. The goal is to implement quick fixes and improvements in the coming days.

Simon himself has already prepared a list of 100+ ideas and wants to understand where the players' opinions coincide with the developers' plans.

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An update for Hytale has been released, which fixes some optimization issues with the game!

Connection

- Overall server stability and network improvements.
- The game now switches to offline mode if authentication fails, instead of freezing.
- Fixed "invalid token" errors that could occur when the system clock was slightly out of sync.

Stability

- Improved client performance by optimizing background task scheduling.
- Fixed an issue where dropped items could get stuck inside blocks.
- Fixed a server crash that could occur in certain situations.


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👀 Simon announced a new #Hytale patch!

Dinosaurs in the dungeons of the 4th zone
Updated and improved sounds of resource extraction
The ability to place torches, even when the right hand is busy


✔️ The patch is finally here today! The screenshots show the dungeons of the 4th zone.

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⛏️#Hytale is preparing the first major Pre-Release update - the patch is already being tested

It’s reported that the team has launched the testing of the first Pre-Release update directly through the launcher. If the test is successful, the patch is planned to be released in the next few hours, in time for the weekend. The developers are actively collecting feedback from players before the release.

‼️Key changes of the patch:

✏️ Combat and balance
🔹 More stable hits in close combat.
🔹 Redesign of fire and lava (water now removes burn).
🔹 Fire mobs are now immune to fire.
🔹 Bug and exploit fixes in combat and NPCs.

🎮 Crafting and items
🔹 Backpacks are now cheaper and easier to create.
🔹 Workbenches pick up items from chests in a larger radius (×2).
🔹 Skin is now processed into leather faster.
🔹 The physics of dropped items has been fixed.
Torches can now be placed when using items with two hands.

🔥 Performance and QoL
🔹 Faster loading of chunks at high viewing distance.
🔹 Improved lag handling.
🔹 FOV fixes and version warnings.

🌐 World and content
🔹 Zone 4 (volcanic zones and sewers) has been improved.
🔹 Villages, outposts, and dungeons have been repaired.
🔹 Environmental damage has been reworked.
🔹 Sleep is now available earlier.
🔹 Dinosaurs have been added to Zone 4.

⚙️ Servers and stability
🔹 Improved commands (teleport, give, whitelist, ban).
🔹 Network and authentication updates.
🔹 General stability and crash fixes.


👀 Simon emphasizes: this is not the final list, but a quick and practical update with a focus on stability, comfort, and the first balance adjustments. Hytale continues to be actively refined in real time.

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