Show HN:我建立了一种更有生产力的方式来管理AI聊天(23小时内得分:150+)
https://readhacker.news/s/6uYZt
https://readhacker.news/s/6uYZt
ContextChat
ContextChat | Easily Chat with Web, File and GitHub Content
ContextChat allows you to ingest content from URLs, sitemaps, files, and GitHub repositories. Extract, aggregate, and chat with your context using AI. Create multiple chats with the same context, pay-as-you-go pricing.
我使用O3在Linux SMB实现中找到远程Zeroday(分数:6小时内161+)
https://readhacker.news/s/6v2yL
https://readhacker.news/s/6v2yL
Sean Heelan's Blog
How I used o3 to find CVE-2025-37899, a remote zeroday vulnerability in the Linux kernel’s SMB implementation
In this post I’ll show you how I found a zeroday vulnerability in the Linux kernel using OpenAI’s o3 model. I found the vulnerability with nothing more complicated than the o3 API ̵…
Show HN:Doublememory - 更有效的本地读取者应用程序(1天内得分:150+)
https://readhacker.news/s/6uYFD
https://readhacker.news/s/6uYFD
DoubleMemory
Superpower for Your Memories Worth Keeping.
Xenon Death Flash:摄像机如何几乎杀死了Raspberry Pi 2(9小时内得分:150多)
https://readhacker.news/s/6v2ip
https://readhacker.news/s/6v2ip
Notes from the Rabbit Hole
The Xenon Death Flash: How a Camera Nearly Killed the Raspberry Pi 2
The bizarre story of how taking flash photos could instantly crash the Raspberry Pi 2, the community detective work that solved it, and why this strange bug revealed fundamental flaws in modern chip design.
位置偏好,顺序效应,迅速灵敏度破坏了AI判断(得分:1 d ... 150+ ...
https://readhacker.news/s/6uYrE
https://readhacker.news/s/6uYrE
The Collective Intelligence Project
LLM Judges Are Unreliable — The Collective Intelligence Project
When Large Language Models are used as judges for decision-making across various sensitive domains, they consistently exhibit unpredictable and hidden measurement biases, making their verdicts unreliable despite common prompt engineering practices.
为什么旧游戏永远不会死,但是新游戏会杀了(得分:12小时内151岁以上)
https://readhacker.news/s/6v3nP
https://readhacker.news/s/6v3nP
Pawlicker's Blog
Why old games never die (but new ones do)
It’s well known that video games today are disposable pieces of slop. Modern multiplayer games tend to fall into one of two categories: they’re abandoned after a while and the servers a…