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The Nintendo Wii was never a large console. Indeed, it was smaller than both the Xbox 360, PlayStation 3, and most consoles of previous generations, too. That’s not to say …read more (https://hackaday.com/2024/04/19/ultra-tiny-wii-uses-custom-parts-and-looks-amazing/)
Hackaday Podcast Episode 267: Metal Casting, Plasma Cutting, and a Spicy 555
https://hackaday.com/2024/04/19/hackaday-podcast-episode-267-metal-casting-plasma-cutting-and-a-spicy-555/
What were some of the best posts on Hackaday last week? Elliot Williams and Al Williams decided there were too many to choose from, but they did take a sampling …read more (https://hackaday.com/2024/04/19/hackaday-podcast-episode-267-metal-casting-plasma-cutting-and-a-spicy-555/)
If you read the December 1970 issue of Mechanix Illustrated, you’d be treated to [Len Buckwalter]’s crystal radio build. He called out Modern Radio Labs as the supplier for parts. …read more (https://hackaday.com/2024/04/19/crystal-radio-kit-from-the-1970s/)
The Etch-a-Sketch was a popular toy, but a polarizing one. You were either one of those kids that had the knack, or one of the kids that didn’t. [Micah] was pretty …read more (https://hackaday.com/2024/04/19/roboticizing-an-etch-a-sketch/)
In a Product Change Notification (PCN) published on April 15, Zilog (now owned by Littelfuse) announced the End of Life for a range of Z80 products, specifically virtually all of …read more (https://hackaday.com/2024/04/19/end-of-life-for-z80-cpu-and-peripherals-announced/)
When is the speed of light not the speed of light? Of course, that’s a trick question. The speed of light may be constant, but just as sound travels at …read more (https://hackaday.com/2024/04/19/measuring-an-unknown-velocity-factor/)
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" data-medium-file="https://hackaday.com/wp-content/uploads/2024/04/FinalFloorPic-e1713438699629.jpg?w=400" data-large-file="https://hackaday.com/wp-content/uploads/2024/04/FinalFloorPic-e1713438699629.jpg?w=800">[Stevenson Streeper] is a maker, and was recently charged with a serious mission. He had to prototype, design, and build a board game. A software-controlled board game, that is, and …read more (https://hackaday.com/2024/04/19/building-a-giant-boardgame-isnt-easy/)