The Industrial Revolution was powered by steam, with boilers being a crucial part of each steam engine, yet also one of the most dangerous elements due to the high pressures …read more (https://hackaday.com/2026/02/23/how-to-restore-your-19th-century-lancashire-boiler-to-hold-120-psi/)
QUOD is a Quake-Like in only 64kB
https://hackaday.com/2026/02/23/quod-is-a-quake-like-in-only-64kb/
https://hackaday.com/2026/02/23/quod-is-a-quake-like-in-only-64kb/
The demoscene is still alive and well, and the proof is in this truly awe-inspiring game demo by [daivuk] : a Quake-like “boomer shooter” squeezed into a Windows executable of …read more (https://hackaday.com/2026/02/23/quod-is-a-quake-like-in-only-64kb/)
Modded Lightbox Makes For Attractive LED Matrix Display
https://hackaday.com/2026/02/24/modded-lightbox-makes-for-attractive-led-matrix-display/
https://hackaday.com/2026/02/24/modded-lightbox-makes-for-attractive-led-matrix-display/
If you’ve been to a wedding or a downtown coffee shop in the last 10 years, you’ve probably seen those little lightboxes that are so popular these days. They consist …read more (https://hackaday.com/2026/02/24/modded-lightbox-makes-for-attractive-led-matrix-display/)
The Challenges of Simulating a Human Brain on a Supercomputer
https://hackaday.com/2026/02/24/the-challenges-of-simulating-a-human-brain-on-a-supercomputer/
https://hackaday.com/2026/02/24/the-challenges-of-simulating-a-human-brain-on-a-supercomputer/
It’s quite the understatement to say that at this point in time we don’t quite understand how even the tiniest brain works exactly. Much of this is due to the …read more (https://hackaday.com/2026/02/24/the-challenges-of-simulating-a-human-brain-on-a-supercomputer/)
Railguns: Making Metal Go Fast Using the Lorentz Force
https://hackaday.com/2026/02/24/railguns-making-metal-go-fast-using-the-lorentz-force/
https://hackaday.com/2026/02/24/railguns-making-metal-go-fast-using-the-lorentz-force/
In science fiction, the use of gunpowder-based weapons is generally portrayed as something from a savage past, with technology having long since moved on to more civilized types of destructive …read more (https://hackaday.com/2026/02/24/railguns-making-metal-go-fast-using-the-lorentz-force/)
Real-time Shader, Running on a Game Boy Color
https://hackaday.com/2026/02/24/real-time-shader-running-on-a-game-boy-color/
https://hackaday.com/2026/02/24/real-time-shader-running-on-a-game-boy-color/
[Danny Spencer] has a brilliant graphical demo that, like all great demos, flexes a deep understanding of the underlying system: a real-time 3D shader on the Game Boy Color. If …read more (https://hackaday.com/2026/02/24/real-time-shader-running-on-a-game-boy-color/)
Keebin’ with Kristina: the One With the Uni-body That Does the Splits
https://hackaday.com/2026/02/24/keebin-with-kristina-the-one-with-the-uni-body-that-does-the-splits/
https://hackaday.com/2026/02/24/keebin-with-kristina-the-one-with-the-uni-body-that-does-the-splits/
Personally, I love a monoblock or uni-body split. You’ll pry this Kinesis Advantage from under my cold, dead hands. But on the go, I really like the Glove 80, a …read more (https://hackaday.com/2026/02/24/keebin-with-kristina-the-one-with-the-uni-body-that-does-the-splits/)