Which keyword is used to declare a constant in Go?
Anonymous Quiz
25%
var
75%
const
0%
let
0%
define
0%
constant
What does the `defer` keyword do in Go?
Anonymous Quiz
50%
Delays function call until surrounding function returns
25%
Stops execution
0%
Skips loops
25%
Deletes variable
Which built-in function can be used to allocate memory in Go?
Anonymous Quiz
67%
alloc
0%
malloc
33%
new
0%
mem
0%
all
What is the result of append([]int{}, 1) in Go?
Anonymous Quiz
0%
Runtime panic
50%
Compilation error
50%
[1]
0%
[]
What is the type of nil in Go?
Anonymous Quiz
0%
int
25%
string
0%
Any
50%
interface{}
25%
Undefined
What is the purpose of the fallthrough keyword in Go?
Anonymous Quiz
0%
Loop again
50%
Exit switch
0%
Skip cases
50%
Continue to next case
Use
Use
#tip #sync
@golang_tips
sync.Once
for Lazy InitializationUse
sync.Once
to ensure a function runs only once, even in concurrent scenarios. It's perfect for lazy initialization of shared resources.var once sync.Once
func initResource() {
fmt.Println("Initialized")
}
once.Do(initResource)
#tip #sync
@golang_tips
Use
Combine
#goroutins #tip
@golang_tips
time.After
for TimeoutsCombine
select
with time.After to handle timeouts in goroutines effectively.select {
case <-ch:
case <-time.After(time.Second):
fmt.Println("Timeout")
}
#goroutins #tip
@golang_tips
Use
Use the
#tip #code
@golang_tips
embed
for Static AssetsUse the
embed
package to 📦 include static assets like HTML or CSS directly in your 📎 binary.//go:embed index.html
var content embed.FS
#tip #code
@golang_tips
Use
🛠 Adjust
#code #tip
@golang_tips
runtime.GOMAXPROCS
for CPU Control🛠 Adjust
GOMAXPROCS
to control the number of OS threads used by Go programs.runtime.GOMAXPROCS(4)
#code #tip
@golang_tips
What is the result of closing a closed channel in Go?
Anonymous Quiz
50%
Nothing
50%
Panic
0%
Runtime error
0%
Channel reopen
0%
Compile error
What is the purpose of the sync.Mutex type in Go?
Anonymous Quiz
0%
Lock files
0%
Manage threads
0%
Memory allocation
100%
Synchronize access to shared resources
0%
Control loops
Handle structured errors with
Use
#tip #code #errors
@golang_tips
errors.As
Use
errors.As
to extract specific error types from a chain for granular error handling.type NotFoundError struct{ Msg string }
func (e *NotFoundError) Error() string { return e.Msg }
err := fmt.Errorf("wrapped: %w", &NotFoundError{Msg: "User not found"})
var target *NotFoundError
if errors.As(err, &target) {
fmt.Println("Found:", target.Msg) // Output: Found: User not found
}
#tip #code #errors
@golang_tips
Propagate Context deadlines for cancellable workflows
Use
#tip #code
@golang_tips
Use
context.WithTimeout
to enforce deadlines in distributed systems or long-running operations.ctx, cancel := context.WithTimeout(context.Background(), 500*time.Millisecond)
defer cancel()
select {
case <-time.After(1 * time.Second):
fmt.Println("Task completed")
case <-ctx.Done():
fmt.Println("Deadline exceeded:", ctx.Err()) // Output: Deadline exceeded
}
#tip #code
@golang_tips
👍1
Advanced Custom Allocators with
The standard memory allocation in Go is efficient for most cases, but when working with high-performance systems, you might need a custom allocator. Using
#advanced #tip
@golang_tips
sync.Pool
and Memory ReuseThe standard memory allocation in Go is efficient for most cases, but when working with high-performance systems, you might need a custom allocator. Using
sync.Pool
intelligently can reduce GC pressure by reusing objects. Design your pools to handle not just homogeneous objects, but to recycle complex structures. This tip covers how to implement pooling strategies that go beyond common examples, tailoring object reuse for high-frequency, low-latency tasks.package main
import (
"fmt"
"sync"
)
type Buffer struct {
data []byte
}
var bufferPool = sync.Pool{
New: func() interface{} { return &Buffer{data: make([]byte, 1024)} },
}
func processData() {
buf := bufferPool.Get().(*Buffer)
// simulate usage
buf.data[0] = 42
fmt.Println("Buffer first byte:", buf.data[0])
// Reset state if needed before putting back
bufferPool.Put(buf)
}
func main() {
processData()
}
#advanced #tip
@golang_tips
Complex Reflection Techniques for Dynamic Type Manipulation
Go’s reflect package provides powerful tools to inspect and manipulate types at runtime. This tip explores advanced patterns where you modify unexported fields or dynamically instantiate types using reflection. By combining deep type introspection with careful error checking, you can implement frameworks that automatically map data or perform dependency injection—all while navigating Go’s type system and ensuring runtime safety.
#tip #advanced
@golang_tips
Go’s reflect package provides powerful tools to inspect and manipulate types at runtime. This tip explores advanced patterns where you modify unexported fields or dynamically instantiate types using reflection. By combining deep type introspection with careful error checking, you can implement frameworks that automatically map data or perform dependency injection—all while navigating Go’s type system and ensuring runtime safety.
package main
import (
"fmt"
"reflect"
)
type secret struct {
value int
}
func main() {
s := secret{value: 10}
v := reflect.ValueOf(&s).Elem()
field := v.FieldByName("value")
if field.CanSet() {
field.SetInt(42)
}
fmt.Printf("Modified secret: %+v\n", s)
}
#tip #advanced
@golang_tips
❤1
Slash
Slash is an open source, self-hosted platform designed to help you organize, manage, and share your most important links. Easily create customizable, human-readable shortcuts to streamline your link management. Use tags to categorize your links and share them easily with your team or publicly.
GitHub
#project #showcase
@golang_tips
Slash is an open source, self-hosted platform designed to help you organize, manage, and share your most important links. Easily create customizable, human-readable shortcuts to streamline your link management. Use tags to categorize your links and share them easily with your team or publicly.
GitHub
#project #showcase
@golang_tips