We've recently noticed that there's been an increase in the amount of Geode mods that affect the game's physics. These mods must be treated with extreme precaution, as some of them directly interfere in execution of vanilla GD physics and modify them, instead of simply fixing errors and glitches.
In particular, we reviewed recently released mods such as CBF Extrapolate, Superb Input Precision and Wave Fix and concluded that CBF Extrapolate should be allowed for use on the list, while Superb Input Precision and Wave Fix should be strictly prohibited.
Since mods that affect the gameβs physics are not properly certified by Geode, we expect that the number of mods that will have to be banned will continue to increase. We remind you that it is strongly recommended to clarify with the list staff whether a certain mod is allowed for use or not if it's not included in the Spreadsheet of Allowed Mods and Hacks.
In particular, we reviewed recently released mods such as CBF Extrapolate, Superb Input Precision and Wave Fix and concluded that CBF Extrapolate should be allowed for use on the list, while Superb Input Precision and Wave Fix should be strictly prohibited.
Since mods that affect the gameβs physics are not properly certified by Geode, we expect that the number of mods that will have to be banned will continue to increase. We remind you that it is strongly recommended to clarify with the list staff whether a certain mod is allowed for use or not if it's not included in the Spreadsheet of Allowed Mods and Hacks.
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Wild Roses has been placed at #50, above Firework and below Eyes in the Water, with a list percent of 49%. This change pushes Gaggatrondra out of the Main List and Shukketsu out of the Extended List.
With two players who have beaten the level, a player who is close to beating it, and the verifier giving an estimated range around Firework, following statements were determined:
β one of these three players, who beat Sakupen Circles and Thinking Space II (Legacy), found the level to be as hard as Sakupen Circles;
β the second player, a Firework victor, claimed Wild Roses is harder than Firework;
β the third player, who is coming close to the victory, believes it is harder than Saul Goodman and easier than Deimos (ItsHybrid), having both levels completed.
Based on these statements and comparisons, we determined that placing Wild Roses right above Firework is currently the logical conclusion, though some of the playtesters and players who gave it a shot claimed it could potentially end up around Slaughterhouse difficulty as the time passes by and level gets more victors.
Check it out!
With two players who have beaten the level, a player who is close to beating it, and the verifier giving an estimated range around Firework, following statements were determined:
β one of these three players, who beat Sakupen Circles and Thinking Space II (Legacy), found the level to be as hard as Sakupen Circles;
β the second player, a Firework victor, claimed Wild Roses is harder than Firework;
β the third player, who is coming close to the victory, believes it is harder than Saul Goodman and easier than Deimos (ItsHybrid), having both levels completed.
Based on these statements and comparisons, we determined that placing Wild Roses right above Firework is currently the logical conclusion, though some of the playtesters and players who gave it a shot claimed it could potentially end up around Slaughterhouse difficulty as the time passes by and level gets more victors.
Check it out!
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Losing Your Mind has been placed at #81, above Collapse and below Solar Flare, with a list percent of 55%. This change pushes Viprin UFO out of the Extended List.
Check it out!
Check it out!
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l o v e has been placed at #140, above The Golden and below ROCKBOTTOM, with a list percent of 52%. This change pushes Breakcore out of the Extended List.
Check it out!
Check it out!
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Stellar Night has been raised from #78 to #68, above Pinnacle of Life and below The Hallucination. This change pushes Loops of Fury out of the Main List.
Check it out!
Check it out!
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Level requests are back!
Greetings, our dear players!
After two short months of planning and preparation, we are excited to finally reopen level requests for the list. We've put a lot of effort into making the most transparent and reliable system possible, that would balance between the list functions and wishes of the community.
With that being said, from now on, the Quality Committee of well known and established community figures β mostly notable for their involvement with creating, playing and promoting unrated levels β will vote on whether an unrated level is list worthy, or not.
In certain situations where the Quality Committee doesnβt come to a definitive conclusion or if the final vote is close to winning its poll but ultimately failed, voting power will be extended to the community via a Community Vote, which will end up being the final decision!
Please head over to our Discord and read through all of the mandatory information within the channel if you plan on requesting a level!
Greetings, our dear players!
After two short months of planning and preparation, we are excited to finally reopen level requests for the list. We've put a lot of effort into making the most transparent and reliable system possible, that would balance between the list functions and wishes of the community.
With that being said, from now on, the Quality Committee of well known and established community figures β mostly notable for their involvement with creating, playing and promoting unrated levels β will vote on whether an unrated level is list worthy, or not.
In certain situations where the Quality Committee doesnβt come to a definitive conclusion or if the final vote is close to winning its poll but ultimately failed, voting power will be extended to the community via a Community Vote, which will end up being the final decision!
Please head over to our Discord and read through all of the mandatory information within the channel if you plan on requesting a level!
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Today, on September 2nd, make sure to wish our fellow List Programmer partur a happy birthday!
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Today's changes to the Classic List:
β BEING HOME has been raised from #54 to #38, above Deimos and below Slaughterhouse;
β CHIL has been raised from #53 to #47, above The Salt Factory and below Voltage.
Check it out!
β BEING HOME has been raised from #54 to #38, above Deimos and below Slaughterhouse;
β CHIL has been raised from #53 to #47, above The Salt Factory and below Voltage.
Check it out!
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Happy 5th Birthday to Global Demonlist!
Today, on September 6th, our website turns five years old!
These five years have been hell of a ride β an idea of people's ultimate competitive platform, born in a very local community of people truly passionate about the game, has turned into a massive trendsetting society.
We'd like to thank everyone who's been with us during these years β users, partners, staff members. Everything you see today and will see in the future is the combination of your contributions!
We believe it's only the beginning of our path to the absolute, so here we share a few sneak peeks of the future website updates!
Today, on September 6th, our website turns five years old!
These five years have been hell of a ride β an idea of people's ultimate competitive platform, born in a very local community of people truly passionate about the game, has turned into a massive trendsetting society.
We'd like to thank everyone who's been with us during these years β users, partners, staff members. Everything you see today and will see in the future is the combination of your contributions!
We believe it's only the beginning of our path to the absolute, so here we share a few sneak peeks of the future website updates!
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Subsuming Vortex and Ultra Paracosm have been swapped, with Subsuming Vortex now above at #17 and Ultra Paracosm below at #18.
This swap was made following an opinion from a mutual victor of Subsuming Vortex and Ultra Paracosm, who claimed the latter to be the easier out of two. Another victor of Subsuming Vortex who also has reliable progress on Ultra Paracosm does state the same opinion.
Check it out!
This swap was made following an opinion from a mutual victor of Subsuming Vortex and Ultra Paracosm, who claimed the latter to be the easier out of two. Another victor of Subsuming Vortex who also has reliable progress on Ultra Paracosm does state the same opinion.
Check it out!
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BRITNEY NO SCLEARS has been raised from #89 to #77, above Gaggatrondra and below Loops of Fury.
Check it out!
Check it out!
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Prismline has been placed at #60, above poocubed and below CONVULSION, with a list percent of 45%. This change pushes Deadlier Clubstep out of the Main List and Levigo out of the Extended List.
This placement is based on the opinion of the first victor, who has beaten poocubed and believes that Prismline is harder.
Check it out!
This placement is based on the opinion of the first victor, who has beaten poocubed and believes that Prismline is harder.
Check it out!
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Artemis 13 has been placed at #1, above Society, with a list percent of 52%, making it the new Hardest Demon in Geometry Dash and ending a 83 days reign of Society. This change pushes Tidal Wave out of the top-5, COMBUSTION into the Extended List and idontknowwhatthisis into the Advanced List.
Despite the level supposedly getting a nerfdate down to the top-10, as implied by the verifier, the frame counter suggests that the changes were not significant enough to affect the level's placement in that way, even suggesting the opposite.
This, paired with the fact that the level took the verifier approximately 1,5 months to complete, compared to approximately one month to beat Society, leaves us to conclude that Artemis 13 is the new Hardest Demon in the game.
Despite the level supposedly getting a nerfdate down to the top-10, as implied by the verifier, the frame counter suggests that the changes were not significant enough to affect the level's placement in that way, even suggesting the opposite.
This, paired with the fact that the level took the verifier approximately 1,5 months to complete, compared to approximately one month to beat Society, leaves us to conclude that Artemis 13 is the new Hardest Demon in the game.
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Today, on September 11th, make sure to wish our fellow List Moderator Gild56 a happy birthday!
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Herr Machine has been placed at #16, above Every End and below The Bloop, with a list percent of 41%. This change pushes Kintetsu out of the Main List, and ATOMIC CANNON Mk III out of the Extended List.
This placement is based on the opinion of a Every End victor who's got 71% on Herr Machine and stated that Herr Machine is definitely harder. With no more players expected to attempt this level anytime soon, we have decided to place it.
Check it out!
This placement is based on the opinion of a Every End victor who's got 71% on Herr Machine and stated that Herr Machine is definitely harder. With no more players expected to attempt this level anytime soon, we have decided to place it.
Check it out!
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Skystrike has been placed at #91, above Belladonna and below LIMBO, with a list percent of 42%. This change pushes Demons out of the Extended List.
This placement is based on the opinion of the first victor, who has beaten LIMBO and believes that Skystrike is slightly easier.
Check it out!
This placement is based on the opinion of the first victor, who has beaten LIMBO and believes that Skystrike is slightly easier.
Check it out!
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Ashley Wave Trials has been raised from #22 to #18, above Penumbral and below Every End.
This raise is based on the opinions of two victors, a verifier and a player who made significant progress:
β the verifier believes it to be harder than Penumbral, Subsuming Vortex and Ultra Paracosm, but easier than Every End;
β a victor who completed Penumbral claims Ashley Wave Trials to be harder than the latter;
β another victor who completed Silent clubstep claims Ashley Wave Trials to be harder than the latter;
β a player who has made significant progress believes Ashley Wave Trials to be already significantly harder than andromeda and Ultra Paracosm.
From the opinions gathered, we have concluded that Ashley Wave Trials sitting right above Penumbral is the best decision for now.
Check it out!
This raise is based on the opinions of two victors, a verifier and a player who made significant progress:
β the verifier believes it to be harder than Penumbral, Subsuming Vortex and Ultra Paracosm, but easier than Every End;
β a victor who completed Penumbral claims Ashley Wave Trials to be harder than the latter;
β another victor who completed Silent clubstep claims Ashley Wave Trials to be harder than the latter;
β a player who has made significant progress believes Ashley Wave Trials to be already significantly harder than andromeda and Ultra Paracosm.
From the opinions gathered, we have concluded that Ashley Wave Trials sitting right above Penumbral is the best decision for now.
Check it out!
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