ESPARGOS/esp-sdr
ESP-SDR uses the undocumented raw I/Q capture functionality of ESP32 family chips to turn them into (low-duty-cycle) Software Defined Radios
Language: C
#esp32 #sdr
Stars: 578 Issues: 1 Forks: 70
https://github.com/ESPARGOS/esp-sdr
ESP-SDR uses the undocumented raw I/Q capture functionality of ESP32 family chips to turn them into (low-duty-cycle) Software Defined Radios
Language: C
#esp32 #sdr
Stars: 578 Issues: 1 Forks: 70
https://github.com/ESPARGOS/esp-sdr
GitHub
GitHub - ESPARGOS/esp-sdr: ESP-SDR uses the undocumented raw I/Q capture functionality of ESP32 family chips to turn them into…
ESP-SDR uses the undocumented raw I/Q capture functionality of ESP32 family chips to turn them into (low-duty-cycle) Software Defined Radios - ESPARGOS/esp-sdr
❤2
BlueHeisenberg/SCSKiller
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
Language: C#
#amd #directx12 #nvidia #pc_gaming #shader_compilation #stutter #windows
Stars: 985 Issues: 35 Forks: 22
https://github.com/BlueHeisenberg/SCSKiller
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
Language: C#
#amd #directx12 #nvidia #pc_gaming #shader_compilation #stutter #windows
Stars: 985 Issues: 35 Forks: 22
https://github.com/BlueHeisenberg/SCSKiller
GitHub
GitHub - BlueHeisenberg/SCSKiller: Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's…
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD. - BlueHeisenberg/SCSKiller
deadinside28/bloodborne_pc
Language: C++
Stars: 812 Issues: 24 Forks: 73
https://github.com/deadinside28/bloodborne_pc
Language: C++
Stars: 812 Issues: 24 Forks: 73
https://github.com/deadinside28/bloodborne_pc
GitHub
GitHub - deadinside28/bloodborne_pc
Contribute to deadinside28/bloodborne_pc development by creating an account on GitHub.
StayLameBro/backburner
Your iPhone helps your Mac run a 27B model: faster prompt reading and more context over a USB-C cable
Language: Python
#apple_silicon #ios #iphone #llama_cpp #llm_inference #local_llm #macos #metal #qwen #sme2 #speculative_decoding
Stars: 693 Issues: 4 Forks: 66
https://github.com/StayLameBro/backburner
Your iPhone helps your Mac run a 27B model: faster prompt reading and more context over a USB-C cable
Language: Python
#apple_silicon #ios #iphone #llama_cpp #llm_inference #local_llm #macos #metal #qwen #sme2 #speculative_decoding
Stars: 693 Issues: 4 Forks: 66
https://github.com/StayLameBro/backburner
GitHub
GitHub - StayLameBro/backburner: Your iPhone helps your Mac run a 27B model: faster prompt reading and more context over a USB…
Your iPhone helps your Mac run a 27B model: faster prompt reading and more context over a USB-C cable - StayLameBro/backburner
👍2❤1
storytold/filmcraft
An open-source, clean-room reimplementation of Adobe Premiere Pro built in pure Rust.
Language: Rust
#adobe #art #rust #video #video_editing #video_editor #video_processing
Stars: 672 Issues: 23 Forks: 131
https://github.com/storytold/filmcraft
An open-source, clean-room reimplementation of Adobe Premiere Pro built in pure Rust.
Language: Rust
#adobe #art #rust #video #video_editing #video_editor #video_processing
Stars: 672 Issues: 23 Forks: 131
https://github.com/storytold/filmcraft
GitHub
GitHub - storytold/filmcraft: An open-source, clean-room reimplementation of Adobe Premiere Pro built in pure Rust.
An open-source, clean-room reimplementation of Adobe Premiere Pro built in pure Rust. - storytold/filmcraft
storytold/lightcraft
An open-source, clean-room reimplementation of Adobe Lightroom in pure Rust.
Language: Rust
#art #lightroom #photography #raw #raw_editor #raw_processing #rust
Stars: 1589 Issues: 40 Forks: 487
https://github.com/storytold/lightcraft
An open-source, clean-room reimplementation of Adobe Lightroom in pure Rust.
Language: Rust
#art #lightroom #photography #raw #raw_editor #raw_processing #rust
Stars: 1589 Issues: 40 Forks: 487
https://github.com/storytold/lightcraft
GitHub
GitHub - storytold/lightcraft: An open-source, clean-room reimplementation of Adobe Lightroom in pure Rust.
An open-source, clean-room reimplementation of Adobe Lightroom in pure Rust. - storytold/lightcraft
🔥7
storytold/printcraft
An open-source, clean-room reimplementation of Adobe Acrobat built in pure Rust
Language: Rust
#acrobat #acrobat_full #acrobat_pro #adobe #adobe_acrobat #document_processing #documents #pdf #pdf_generation #pdf_processing #pdf_tools #pdf_viewer #rust
Stars: 1427 Issues: 46 Forks: 491
https://github.com/storytold/printcraft
An open-source, clean-room reimplementation of Adobe Acrobat built in pure Rust
Language: Rust
#acrobat #acrobat_full #acrobat_pro #adobe #adobe_acrobat #document_processing #documents #pdf #pdf_generation #pdf_processing #pdf_tools #pdf_viewer #rust
Stars: 1427 Issues: 46 Forks: 491
https://github.com/storytold/printcraft
GitHub
GitHub - storytold/printcraft: An open-source, clean-room reimplementation of Adobe Acrobat built in pure Rust
An open-source, clean-room reimplementation of Adobe Acrobat built in pure Rust - storytold/printcraft
🎉5🔥1
storytold/vectorcraft
An open-source, clean-room reimplementation of Adobe Illustrator, built in pure Rust.
Language: Rust
#adobe_illustrator #art #illustrator #illustrator_2023 #illustrator_extensions #illustrator_free #illustrator_full #rust #rust_lang #svg #svg_editor #vector_graphics
Stars: 1322 Issues: 6 Forks: 493
https://github.com/storytold/vectorcraft
An open-source, clean-room reimplementation of Adobe Illustrator, built in pure Rust.
Language: Rust
#adobe_illustrator #art #illustrator #illustrator_2023 #illustrator_extensions #illustrator_free #illustrator_full #rust #rust_lang #svg #svg_editor #vector_graphics
Stars: 1322 Issues: 6 Forks: 493
https://github.com/storytold/vectorcraft
GitHub
GitHub - storytold/vectorcraft: An open-source, clean-room reimplementation of Adobe Illustrator, built in pure Rust.
An open-source, clean-room reimplementation of Adobe Illustrator, built in pure Rust. - storytold/vectorcraft
🔥2
storytold/effectcraft
Language: Rust
Stars: 1881 Issues: 15 Forks: 766
https://github.com/storytold/effectcraft
Language: Rust
Stars: 1881 Issues: 15 Forks: 766
https://github.com/storytold/effectcraft
GitHub
GitHub - storytold/effectcraft
Contribute to storytold/effectcraft development by creating an account on GitHub.
❤1
lucasmarkes/hairline
Six isometric line figures that answer the pointer. For React and for anything with a DOM.
Language: TypeScript
#animation #isometric #react #shadcn #svg #typescript
Stars: 1175 Issues: 6 Forks: 61
https://github.com/lucasmarkes/hairline
Six isometric line figures that answer the pointer. For React and for anything with a DOM.
Language: TypeScript
#animation #isometric #react #shadcn #svg #typescript
Stars: 1175 Issues: 6 Forks: 61
https://github.com/lucasmarkes/hairline
GitHub
GitHub - lucasmarkes/hairline: Six isometric line figures that answer the pointer. For React and for anything with a DOM.
Six isometric line figures that answer the pointer. For React and for anything with a DOM. - lucasmarkes/hairline
storytold/designcraft
Language: Rust
Stars: 1109 Issues: 55 Forks: 603
https://github.com/storytold/designcraft
Language: Rust
Stars: 1109 Issues: 55 Forks: 603
https://github.com/storytold/designcraft
GitHub
GitHub - storytold/designcraft
Contribute to storytold/designcraft development by creating an account on GitHub.