GG CLAN
Video
FVector CalculateWeaponMuzzlePosition(const FVector& weaponLocation, const FRotator& weaponRotation, float weaponBodyLength) {
float radPitch = weaponRotation.Pitch * (3.14159265358979323846 / 180.0f);
float radYaw = weaponRotation.Yaw * (3.14159265358979323846 / 180.0f);
float forwardX = std::cos(radPitch) * std::cos(radYaw);
float forwardY = std::cos(radPitch) * std::sin(radYaw);
float forwardZ = std::sin(radPitch);
FVector muzzlePosition = {
weaponLocation.X + forwardX * weaponBodyLength,
weaponLocation.Y + forwardY * weaponBodyLength,
weaponLocation.Z + forwardZ * weaponBodyLength
};
return muzzlePosition;
}
if (Cheat::BulletTrack::VisCheck) {
auto CurrentWeaponReplicated = (ASTExtraShootWeapon*)g_LocalPlayer->WeaponManagerComponent->CurrentWeaponReplicated;
if (CurrentWeaponReplicated) {
FVector weaponlocation = CurrentWeaponReplicated->K2_GetActorLocation();
FRotator weaponRotation = CurrentWeaponReplicated->K2_GetActorRotation();
float weaponBodyLength = CurrentWeaponReplicated->GetWeaponBodyLength();
FVector muzzlePosition = CalculateWeaponMuzzlePosition(weaponlocation, weaponRotation, weaponBodyLength / 1.5);
if (!localController->LineOfSightTo(Player, muzzlePosition, true))
continue;
}
}
Shared By -> GG | Anticheat
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@GG_NEMESIS x32.apk
79.5 MB
Arm : 32 bit
Key : No Need
Rules : No Rules Fuck Lobby
Enjoy Till Patch Anticheat is On Now
Use 32 bit + 64 bit Obb and Hack name Will Show On Lobby
PATCHED NOW
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void SkinHacks(FItemDefineID* Item)
{
if (Cheat::localPlayer)
{
if (auto WeaponManager = Cheat::localPlayer->WeaponManagerComponent)
{
if (auto Weapon = WeaponManager->CurrentWeaponReplicated)
{
if (Item->InstanceID == Weapon->GetItemDefineID().InstanceID)
{
if (Item->TypeSpecificID == 101004)
{
Item->TypeSpecificID = 1101004046;
}
}
}
}
}
}
void *(*oProcessEvent)(UObject *pObj, UFunction *pFunc, void *pArgs);
void *hkProcessEvent(UObject *pObj, UFunction *pFunc, void *pArgs) {
const char* pSkin = "Function BackpackBlueprintUtils_BP.BackpackBlueprintUtils_BP_C.CreateBattleItemHandle";
if (pFunc)
{
if (pFunc->GetFullName() == pSkin)
{
auto BackPackUtils = (UBackpackBlueprintUtils*)pObj;
if (BackPackUtils)
{
auto Params = (UBackpackBlueprintUtils_CreateBattleItemHandle_Params*)pArgs;
if (Params)
{
SkinHacks(&Params->DefineID);
}
}
}
}
return oProcessEvent(pObj, pFunc, pArgs);
}
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libanogs64[ingame].so.i64
53.8 MB
loaded libanogs 64 bit (bgmi)
inGame Dump(many things are decrypted)
*only For Developers
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inGame Dump(many things are decrypted)
*only For Developers
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libUE464Lobby.so.rar
171.9 MB
loaded libUE4 64bit 3.0 (bgmi)
Ingame Dump(many things are decrypted)
*only For Developers
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Ingame Dump(many things are decrypted)
*only For Developers
Join : @GG_NEMESIS
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32 ORIGNAL 3.0 UE4.rar
217.7 MB
loaded libUE4 32bit 3.0 (bgmi)
Ingame Dump(many things are decrypted)
*only For Developers
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Ingame Dump(many things are decrypted)
*only For Developers
Join : @GG_NEMESIS
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3.1 bgmi.rar
634.3 MB
Version : 3.1 Bgmi
Loaded UE4 + ANOGS ( 32 BIT + 64 BIT )
** Useful For Bypass Devs
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Loaded UE4 + ANOGS ( 32 BIT + 64 BIT )
** Useful For Bypass Devs
Join :- @GG_NEMESIS
Join :- @GG_NEMESIS
#32Bit v1.1 [Free].apk
79.8 MB
Version : 32bit
Features :
1. Esp + Aimbot
2. Esp + Magic
How to use :
Install the apk then open the game (it will ask for Do you want to use Esp & Aimbot ?
Yes = Esp Aimbot
No = Esp Magic
Note : This is Free Version we are not responsible for Any Ban
Join and Support for More Updates in the Future : @GG_NEMESIS
Features :
1. Esp + Aimbot
2. Esp + Magic
How to use :
Install the apk then open the game (it will ask for Do you want to use Esp & Aimbot ?
Yes = Esp Aimbot
No = Esp Magic
Note : This is Free Version we are not responsible for Any Ban
Join and Support for More Updates in the Future : @GG_NEMESIS