Photography Week – Issue 527, October 27-November 02, 2022.
English | 37 pages | True PDF | 38.72 MB
English | 37 pages | True PDF | 38.72 MB
The Foundry Nuke Studio 13.2v5 Win x64
https://gfx-hub.cc/soft/vfx-apps/89844-the-foundry-nuke-studio-132v5-win-x64.html
https://gfx-hub.cc/soft/vfx-apps/89844-the-foundry-nuke-studio-132v5-win-x64.html
The Foundry Nuke Studio 13.2v5 Win x64
Nuke, NukeX and Nuke Studio offer cutting-edge toolkits for node-based compositing, editorial and review. The Nuke family's unparalleled flexibility and collaborative workflows help you get the highest quality results-fast.
Compositing and much more
All the tools you need to get the job done, no matter how you're working. From advanced node-based compositing, to 3D tracking and model building, to editorial and conform, the Nuke range can scale to suit your needs.
Highest quality results
Used by many of the best VFX houses in the industry, the Nuke family's state-of-the-art tools make producing pixel perfect, film-grade results both painless and creatively satisfying.
Power and performance
Built to meet the needs of modern production work, the Nuke family offers unparalleled levels of power and performance, whether you’re a team with a deadline or tackling a solo project.
Collaborative workflow
Efficient, collaborative workflows lie at the heart of the Nuke range. Easily communicate, share and work together with others, whether you’re sitting side by side or across the globe.
Speed and efficiency
Work fast and interactively with Nuke's cutting-edge toolkits, GPU acceleration and fluid workflows. Everything you need to complete your project on time is built in and ready to go.
The perfect fit for your pipeline
Open and customizable, Nuke fits perfectly into your pipeline, with major operating system support, low hardware requirements, support for industry standards like OCIO and Alembic, and a Python API and Pyside included.
2D compositing and visual effects
Nuke's industry-leading nodel toolset making compositing and review faster and easier than ever before
Nodal toolset
With over 200 creative nodes, Nuke delivers everything you need to tackle the diverse challenges of digital compositing. This includes industry-standard keyers, rotoscope, vector paint tools, color correction and so much more.
Deep Image compositing
Deep Image compositing tools let you create and work with images that contain multiple opacity, color and camera-relative depth samples per pixel, so there's no need to re-render CG elements when content changes.
3D compositing and visual effects
3D Camera Tracker
The integrated Camera Tracker in NukeX® and Nuke Studio replicates the motion of a 2D camera with an animated 3D camera or point cloud in Nuke's 3D space, allowing you to composite 2D/3D elements accurately with reference to the original camera used for the shot. Refinement options, advanced 3D feature preview and lens distortion handling improve efficiency and accuracy on the trickiest tracking tasks.
3D workspace
Nuke offers a limitless, integrated 3D environment that lets you create and render complex scenes composed of 2D footage, 3D models, cards, basic geometry, cameras, lights, and meshes. Great for camera projections for set replacements and other tasks where you need to simulate a "real" environment.
Collaboration
User presets and node toolsets
Nuke’s time-saving user presets enable you to set and save tailored node parameters for effects to use across multiple projects. Node toolsets let you automate your workflow by creating grouped configurations of nodes for specific tasks.
Versioning
Nuke's powerful versioning functionality allows you to bring new versions of shots into Nuke Studio's timeline or Nuke's nodegraph and swap between them quickly and easily. This capability makes comparing and reviewing work at different stages, and work done by different artists, simple.
Supported operating systems
For full details on the requirements for GPU Acceleration see the release notes.
Windows 10, 11 (64-bit only)
**Note: Other operating systems may work, but have not been fully tested
Nuke, NukeX and Nuke Studio offer cutting-edge toolkits for node-based compositing, editorial and review. The Nuke family's unparalleled flexibility and collaborative workflows help you get the highest quality results-fast.
Compositing and much more
All the tools you need to get the job done, no matter how you're working. From advanced node-based compositing, to 3D tracking and model building, to editorial and conform, the Nuke range can scale to suit your needs.
Highest quality results
Used by many of the best VFX houses in the industry, the Nuke family's state-of-the-art tools make producing pixel perfect, film-grade results both painless and creatively satisfying.
Power and performance
Built to meet the needs of modern production work, the Nuke family offers unparalleled levels of power and performance, whether you’re a team with a deadline or tackling a solo project.
Collaborative workflow
Efficient, collaborative workflows lie at the heart of the Nuke range. Easily communicate, share and work together with others, whether you’re sitting side by side or across the globe.
Speed and efficiency
Work fast and interactively with Nuke's cutting-edge toolkits, GPU acceleration and fluid workflows. Everything you need to complete your project on time is built in and ready to go.
The perfect fit for your pipeline
Open and customizable, Nuke fits perfectly into your pipeline, with major operating system support, low hardware requirements, support for industry standards like OCIO and Alembic, and a Python API and Pyside included.
2D compositing and visual effects
Nuke's industry-leading nodel toolset making compositing and review faster and easier than ever before
Nodal toolset
With over 200 creative nodes, Nuke delivers everything you need to tackle the diverse challenges of digital compositing. This includes industry-standard keyers, rotoscope, vector paint tools, color correction and so much more.
Deep Image compositing
Deep Image compositing tools let you create and work with images that contain multiple opacity, color and camera-relative depth samples per pixel, so there's no need to re-render CG elements when content changes.
3D compositing and visual effects
3D Camera Tracker
The integrated Camera Tracker in NukeX® and Nuke Studio replicates the motion of a 2D camera with an animated 3D camera or point cloud in Nuke's 3D space, allowing you to composite 2D/3D elements accurately with reference to the original camera used for the shot. Refinement options, advanced 3D feature preview and lens distortion handling improve efficiency and accuracy on the trickiest tracking tasks.
3D workspace
Nuke offers a limitless, integrated 3D environment that lets you create and render complex scenes composed of 2D footage, 3D models, cards, basic geometry, cameras, lights, and meshes. Great for camera projections for set replacements and other tasks where you need to simulate a "real" environment.
Collaboration
User presets and node toolsets
Nuke’s time-saving user presets enable you to set and save tailored node parameters for effects to use across multiple projects. Node toolsets let you automate your workflow by creating grouped configurations of nodes for specific tasks.
Versioning
Nuke's powerful versioning functionality allows you to bring new versions of shots into Nuke Studio's timeline or Nuke's nodegraph and swap between them quickly and easily. This capability makes comparing and reviewing work at different stages, and work done by different artists, simple.
Supported operating systems
For full details on the requirements for GPU Acceleration see the release notes.
Windows 10, 11 (64-bit only)
**Note: Other operating systems may work, but have not been fully tested
Practical Photoshop – November 2022 (True PDF)
https://gfx-hub.cc/books/89845-practical-photoshop-november-2022-true-pdf.html
https://gfx-hub.cc/books/89845-practical-photoshop-november-2022-true-pdf.html
Practical Photoshop – November 2022.
English | 44 pages | True PDF | 61.97 MB
English | 44 pages | True PDF | 61.97 MB
Udemy – Zbrush For The First Time Beginner
https://gfx-hub.cc/tutorials/3d-tuts/89847-udemy-zbrush-for-the-first-time-beginner.html
https://gfx-hub.cc/tutorials/3d-tuts/89847-udemy-zbrush-for-the-first-time-beginner.html
A Course Dedicated for both the Beginner and First Time User in Zbrush
What you'll learn
Learn and Develop the basic skills needed that will lead you to Master Zbrush
How to Sculpt in Zbrush for the First Time User with a intuitive compounding approach
Understanding the Viewport of Zbrush with a simple breakdown of its elements
Grasp the most commonly used functions of Zbrush such as Polygrouping, Zremesher, and the gizmo Tools
An introduction to how the basics of Live Booleans
A solid understanding to Zbrush's Built in Hair system Fibermesh
A Breakdown on the basics of Rendering and exporting an image
How to utilize Zbrushes built in feature Spotlight to plug in reference images
Requirements
No Prior Experience required
Either a demo or copy version of Zbrush 4r8 or higher
Description
Hello and Welcome to the course Zbrush for the First Time Beginner. A Guide Dedicated for both the Beginner and First Time user in Zbrush.In this course we have an Introduction Section for our first time user before proceeding right to sculpting along side with us a character sculpt and environment utilizing both 2D and 3D reference provided to youSome of the things you will Learn:Developing the basic skills needed that will lead you to Master ZbrushHow to Sculpt in Zbrush for the First Time User with a intuitive and compounding approach as each lesson progressesUnderstanding the Viewport of Zbrush with a simple breakdown of its elementsGrasp the most commonly used functions of Zbrush such as Polygrouping, Zremesher, and the gizmo ToolsAn introduction to how the basics of Live Booleans A solid understanding to Zbrush's Built in Hair system FibermeshA Breakdown on the basics of Rendering and exporting an imageHow to utilize Zbrushes built in feature Spotlight to plug in reference imagesIt is my hope that by the end of this course you should have a solid foundation and confidence in understanding Zbrush as well as a fully flushed out character yours to add to your portfolio.With that said, let's start Sculpting!
What you'll learn
Learn and Develop the basic skills needed that will lead you to Master Zbrush
How to Sculpt in Zbrush for the First Time User with a intuitive compounding approach
Understanding the Viewport of Zbrush with a simple breakdown of its elements
Grasp the most commonly used functions of Zbrush such as Polygrouping, Zremesher, and the gizmo Tools
An introduction to how the basics of Live Booleans
A solid understanding to Zbrush's Built in Hair system Fibermesh
A Breakdown on the basics of Rendering and exporting an image
How to utilize Zbrushes built in feature Spotlight to plug in reference images
Requirements
No Prior Experience required
Either a demo or copy version of Zbrush 4r8 or higher
Description
Hello and Welcome to the course Zbrush for the First Time Beginner. A Guide Dedicated for both the Beginner and First Time user in Zbrush.In this course we have an Introduction Section for our first time user before proceeding right to sculpting along side with us a character sculpt and environment utilizing both 2D and 3D reference provided to youSome of the things you will Learn:Developing the basic skills needed that will lead you to Master ZbrushHow to Sculpt in Zbrush for the First Time User with a intuitive and compounding approach as each lesson progressesUnderstanding the Viewport of Zbrush with a simple breakdown of its elementsGrasp the most commonly used functions of Zbrush such as Polygrouping, Zremesher, and the gizmo ToolsAn introduction to how the basics of Live Booleans A solid understanding to Zbrush's Built in Hair system FibermeshA Breakdown on the basics of Rendering and exporting an imageHow to utilize Zbrushes built in feature Spotlight to plug in reference imagesIt is my hope that by the end of this course you should have a solid foundation and confidence in understanding Zbrush as well as a fully flushed out character yours to add to your portfolio.With that said, let's start Sculpting!
Udemy – AutoCAD 2D & Isometric | AutoCAD Civil & Architectural
https://gfx-hub.cc/tutorials/3d-tuts/89848-udemy-autocad-2d-amp-isometric-autocad-civil-amp-architectural.html
https://gfx-hub.cc/tutorials/3d-tuts/89848-udemy-autocad-2d-amp-isometric-autocad-civil-amp-architectural.html
What you'll learn
Learn AutoCAD 2D Commands
Design Considerations for Residential Building
To Create Location Plan & Site Plan
To Create Floor Plan
To Create Front, Side & Sectional Elevation
To Create Column Layout Plan
To Print Submission Drawing
Learn Digitization of Plan
Learn Isometric & Orthographic Projection
Requirements
Computer or Laptop
AutoCAD Installed
Description
Learn skill to earn the skill.
AutoCAD is a prime product of Autodesk. AutoCAD is the most prominent product used globally for 2D work. AutoCAD applications can be found in different engineering disciplines like Civil, Mechanical, Architecture, Electrical, Electronics, etc. But this AutoCAD course is not designed from AutoCAD Mechanical, Electrical, or Electronics perspective. This AutoCAD course is limited to AutoCAD Civil, and Architectural disciplines only.
This is an AutoCAD 2D course and it doesn't cover AutoCAD 3D. So we'll work in the Drafting & Annotation workspace which is a 2D workspace in AutoCAD. This AutoCAD course will be started with 'Introduction of AutoCAD Interface'. We will try to cover each & every 2D command which later on is going to be used in the project. Once we get the expertise in using AutoCAD 2D commands then we will start working on the project & will create a complete 3 BHK ground+1 story 2D House Plan, along with Front Elevation, Side Elevation & Sectional Elevation in AutoCAD. We'll create a Location Plan, Site Plan, & Column Layout Plan as well. Other than these definitely we'll have more work on the Floor Plan & for every new task separate video tutorial is made. We'll work according to the submission drawing & print the submission drawing as well. Also, we will see how to use external references & how to digitize any plan in AutoCAD.
Before starting the project we'll learn about different design considerations which are necessary to learn before designing any residential building. This is not about AutoCAD so even if you create a drawing by hand on paper or if you are supervising the construction work you must have some knowledge about these design considerations. Don't miss this lecture! This is a short but very important lecture.
This course is not just limited to AutoCAD 2D. We'll also learn about Isometric Drafting & Orthographic Projection in AutoCAD. A separate section is made about Isometric Drafting & Orthographic Projection in AutoCAD.
This AutoCAD 2D course has a total of 95 video tutorials with a total length of more than 18 hours. This AutoCAD 2D course is designed by assuming that you are using AutoCAD for the very first time & don't have any previous knowledge or never worked before in AutoCAD.
This course is designed in AutoCAD 2017 version but it can be easily learned in almost any older or latest version of AutoCAD.
Some files are attached as resources you can download and use.
This AutoCAD course is divided into the following sections
AutoCAD presets
Draw Toolbar
Modify Toolbar
Status Bar Keys
Text command in AutoCAD
Table command in AutoCAD
Dimensioning the Drawing File
Multi Leader Command
Block & Group
Object Properties
Layer Properties
AutoCAD Utilities
Isometric & Orthographic projection
Residential Building Design
Location Plan & Site Plan
Working on Floor Plan
Working on 2D Elevation
Column Layout Plan
Compass & Title Block
Printing AutoCAD Drawing
External References & Digitization of Plan
There are plenty of topics under these sections in separate videos. I will suggest must go through all the videos. Don't skip if you properly want to get the outcome of this course.
Note: Please go through all the topic titles before enrolling in this course. Also, I tried to explain the course content in the description as well & have made enough videos available for free preview so that you can decide if you should get this course or not. I recommend joining the course only if you think this course matches your expectations.
Learn AutoCAD 2D Commands
Design Considerations for Residential Building
To Create Location Plan & Site Plan
To Create Floor Plan
To Create Front, Side & Sectional Elevation
To Create Column Layout Plan
To Print Submission Drawing
Learn Digitization of Plan
Learn Isometric & Orthographic Projection
Requirements
Computer or Laptop
AutoCAD Installed
Description
Learn skill to earn the skill.
AutoCAD is a prime product of Autodesk. AutoCAD is the most prominent product used globally for 2D work. AutoCAD applications can be found in different engineering disciplines like Civil, Mechanical, Architecture, Electrical, Electronics, etc. But this AutoCAD course is not designed from AutoCAD Mechanical, Electrical, or Electronics perspective. This AutoCAD course is limited to AutoCAD Civil, and Architectural disciplines only.
This is an AutoCAD 2D course and it doesn't cover AutoCAD 3D. So we'll work in the Drafting & Annotation workspace which is a 2D workspace in AutoCAD. This AutoCAD course will be started with 'Introduction of AutoCAD Interface'. We will try to cover each & every 2D command which later on is going to be used in the project. Once we get the expertise in using AutoCAD 2D commands then we will start working on the project & will create a complete 3 BHK ground+1 story 2D House Plan, along with Front Elevation, Side Elevation & Sectional Elevation in AutoCAD. We'll create a Location Plan, Site Plan, & Column Layout Plan as well. Other than these definitely we'll have more work on the Floor Plan & for every new task separate video tutorial is made. We'll work according to the submission drawing & print the submission drawing as well. Also, we will see how to use external references & how to digitize any plan in AutoCAD.
Before starting the project we'll learn about different design considerations which are necessary to learn before designing any residential building. This is not about AutoCAD so even if you create a drawing by hand on paper or if you are supervising the construction work you must have some knowledge about these design considerations. Don't miss this lecture! This is a short but very important lecture.
This course is not just limited to AutoCAD 2D. We'll also learn about Isometric Drafting & Orthographic Projection in AutoCAD. A separate section is made about Isometric Drafting & Orthographic Projection in AutoCAD.
This AutoCAD 2D course has a total of 95 video tutorials with a total length of more than 18 hours. This AutoCAD 2D course is designed by assuming that you are using AutoCAD for the very first time & don't have any previous knowledge or never worked before in AutoCAD.
This course is designed in AutoCAD 2017 version but it can be easily learned in almost any older or latest version of AutoCAD.
Some files are attached as resources you can download and use.
This AutoCAD course is divided into the following sections
AutoCAD presets
Draw Toolbar
Modify Toolbar
Status Bar Keys
Text command in AutoCAD
Table command in AutoCAD
Dimensioning the Drawing File
Multi Leader Command
Block & Group
Object Properties
Layer Properties
AutoCAD Utilities
Isometric & Orthographic projection
Residential Building Design
Location Plan & Site Plan
Working on Floor Plan
Working on 2D Elevation
Column Layout Plan
Compass & Title Block
Printing AutoCAD Drawing
External References & Digitization of Plan
There are plenty of topics under these sections in separate videos. I will suggest must go through all the videos. Don't skip if you properly want to get the outcome of this course.
Note: Please go through all the topic titles before enrolling in this course. Also, I tried to explain the course content in the description as well & have made enough videos available for free preview so that you can decide if you should get this course or not. I recommend joining the course only if you think this course matches your expectations.
So, If You are Fully Satisfied Hit the 'Enroll Now' Button & Enjoy the AutoCAD Training. Happy Learning!
Who this course is for
Architectures
Civil Engineers
Anyone who is willing to learn AutoCAD
Who this course is for
Architectures
Civil Engineers
Anyone who is willing to learn AutoCAD
Udemy – Digital Art For Animation Masterclass
https://gfx-hub.cc/tutorials/photoshop-tuts/89849-udemy-digital-art-for-animation-masterclass.html
https://gfx-hub.cc/tutorials/photoshop-tuts/89849-udemy-digital-art-for-animation-masterclass.html
Learn Background Art and Concept Art Fundamentals, from Beginner to Pro
What you'll learn
How to become a Background Artist for Animation
Learn the Job Spec of a Professional Background Artist
Draw a Background from Imagination
Learn the Core Skillset of a Background Artist
Learn the Best Practices, the Foundation Skills and the Principles of Good Design
Learn the Role of a Background Artist in the Animation Studio
Draw a Layout of a Background
Paint a Final Background for a Scene in an Animated Movie
Learn the Principles that govern good design for Background Art
Define and Apply the exact Foundation Skillset that you need to be a Background Artist
Requirements
You'll need to have a digital painting app like Photoshop
You'll need to have a drawing tablet and stylus like a Wacom
Description
Digital Art, Concept Art, Digital PaintingAll of these terms filter into one exciting career path: one where You become a Background Artist for Animation Do you want to work in Animation? Do you want to be a Digital Artist creating imaginative worlds, backgrounds and environments? As a Digital Artist or Background Artist for Animation, you get to make awesome digital painting, concept art and illustrations for an animated film or a show. And the job is easy once you know the fundamentals of drawing and painting, and the core principles of good design. Join me in this course, and learn how Background Art for Animation is the most exciting sector in the Animation industry, the best job to land in an animation studio, and a career that is easily accessible to you with the right portfolio. In this course you will learn:• The exact job of a Background Artist: what you will be doing every day if you get hired in an animation studio• The Design Principles that will ensure you ALWAYS make great looking Background Art• The core skillset of a Digital Artist - visual development, drawing skills and painting skills• Where Background Art fits in the Animation Production pipleine• How to set up your files for professional industry standards in animationAnd all of that is just in the first section. In the second section of this course, with all of that practical knowledge under your belt, you will put all of it to use and create a fully finished Background Art piece that you can have in your Portfolio! You'll get to draw a fully finished LAYOUT drawing based on the principles of design covered in the first section. Then, I'll walk you through the entire painting process and share the tips and techniques that I have used for over 15 years as a professional background artist.By the end of this course you'll have two major, important pieces for your portfolio. You'll be able to show these to prospective clients or studios. My goal here is not just to teach you the skilset of a digital artist, but to support you along the next steps towards becoming a professional background artist for animation.
What you'll learn
How to become a Background Artist for Animation
Learn the Job Spec of a Professional Background Artist
Draw a Background from Imagination
Learn the Core Skillset of a Background Artist
Learn the Best Practices, the Foundation Skills and the Principles of Good Design
Learn the Role of a Background Artist in the Animation Studio
Draw a Layout of a Background
Paint a Final Background for a Scene in an Animated Movie
Learn the Principles that govern good design for Background Art
Define and Apply the exact Foundation Skillset that you need to be a Background Artist
Requirements
You'll need to have a digital painting app like Photoshop
You'll need to have a drawing tablet and stylus like a Wacom
Description
Digital Art, Concept Art, Digital PaintingAll of these terms filter into one exciting career path: one where You become a Background Artist for Animation Do you want to work in Animation? Do you want to be a Digital Artist creating imaginative worlds, backgrounds and environments? As a Digital Artist or Background Artist for Animation, you get to make awesome digital painting, concept art and illustrations for an animated film or a show. And the job is easy once you know the fundamentals of drawing and painting, and the core principles of good design. Join me in this course, and learn how Background Art for Animation is the most exciting sector in the Animation industry, the best job to land in an animation studio, and a career that is easily accessible to you with the right portfolio. In this course you will learn:• The exact job of a Background Artist: what you will be doing every day if you get hired in an animation studio• The Design Principles that will ensure you ALWAYS make great looking Background Art• The core skillset of a Digital Artist - visual development, drawing skills and painting skills• Where Background Art fits in the Animation Production pipleine• How to set up your files for professional industry standards in animationAnd all of that is just in the first section. In the second section of this course, with all of that practical knowledge under your belt, you will put all of it to use and create a fully finished Background Art piece that you can have in your Portfolio! You'll get to draw a fully finished LAYOUT drawing based on the principles of design covered in the first section. Then, I'll walk you through the entire painting process and share the tips and techniques that I have used for over 15 years as a professional background artist.By the end of this course you'll have two major, important pieces for your portfolio. You'll be able to show these to prospective clients or studios. My goal here is not just to teach you the skilset of a digital artist, but to support you along the next steps towards becoming a professional background artist for animation.
Artists & Illustrators – December 2022 (True PDF)
https://gfx-hub.cc/books/89850-artists-amp-illustrators-december-2022-true-pdf.html
https://gfx-hub.cc/books/89850-artists-amp-illustrators-december-2022-true-pdf.html