GemX Reot
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๐ŸŽฎ UZUY EDGE EMULATOR ๐ŸŽฎ
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–
โœง Emulator โœง : Uzuy Edge
โœง Version โœง : MMJR-4
โœง Platform โœง : Android
โœง Size โœง : 26.99MB
โœง Internet โœง : Offline 
โœง Languange โœง : English
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://pubnotepad.com/JyoqJ3
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

Changelog:

- CoreTiming Enhancement
- Performance Optimization:
- Improved the CoreTiming::GetClockTicks() function.
- Utilized the [[likely]] branch prediction hint for better multicore performance.
- Enhanced synchronization with core speed settings for accurate speed limiting.

- Graphics Update
- Image Usage Flags:
- Fixed inconsistency between image creation and image view creation flags, ensuring proper handling of images.
- Scale Factor Adjustments:
- Added support for SR_WScaleFactorXY and SR_WScaleFactorZ to allow for more precise scaling of images.

The reduction of the .apk size is approximately 25.5%, Compared to the previous build

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
๐ŸŽฎ UZUY EDGE EMULATOR ๐ŸŽฎ
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–
โœง Emulator โœง : Uzuy Edge
โœง Version โœง : MMJR-4
โœง Platform โœง : Android
โœง Size โœง : 26.99MB
โœง Internet โœง : Offline 
โœง Languange โœง : English
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://pubnotepad.com/JyoqJ3
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

Changelog:

- CoreTiming Enhancement
- Performance Optimization:
- Improved the CoreTiming::GetClockTicks() function.
- Utilized the [[likely]] branch prediction hint for better multicore performance.
- Enhanced synchronization with core speed settings for accurate speed limiting.

- Graphics Update
- Image Usage Flags:
- Fixed inconsistency between image creation and image view creation flags, ensuring proper handling of images.
- Scale Factor Adjustments:
- Added support for SR_WScaleFactorXY and SR_WScaleFactorZ to allow for more precise scaling of images.

The reduction of the .apk size is approximately 25.5%, Compared to the previous build

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
๐ŸŽฎ UZUY EDGE EMULATOR ๐ŸŽฎ
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–
โœง Emulator โœง : Uzuy Edge
โœง Version โœง : MMJR-5
โœง Platform โœง : Android
โœง Size โœง : 26.58MB
โœง Internet โœง : Offline 
โœง Languange โœง : English
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://pubnotepad.com/ckHu24
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

Changelog:

New Features:
- Vulkan
- Now utilizes the bleeding-edge Vulkan for enhanced performance and compatibility.

Recommendations for Best Performance:
- Drivers:
- For optimal performance, use the drivers from [Phoenix-Dev-0/Turnip-Drivers](https://github.com/Phoenix-Dev-0/Turnip-Drivers) or whichever drivers suit your device best.
- Support:
- For any questions regarding optimal settings, please check out the <#1269195048785023038> channel.

- DiskShaderCacheProgress:
- Added detailed logging to track the stages of shader loading and initialization.

The reduction of the .apk size is approximately 1.56%, compared to the previous build.

Many More


๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
๐ŸŽฎ UZUY EDGE EMULATOR ๐ŸŽฎ
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–
โœง Emulator โœง : Uzuy Edge
โœง Version โœง : MMJR-5 (REV-1)
โœง Platform โœง : Android
โœง Size โœง : 26.58MB
โœง Internet โœง : Offline 
โœง Languange โœง : English
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://pubnotepad.com/KeZ9C6
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

Changelog:

### Enhancements
- Custom Driver Support Check Enhancement: Refactored the SupportsCustomDriver() function to remove a conditional check for the KGSL device presence, enabling the use of custom drivers on arm64 architecture.

### Notes
- This experimental update enhances the flexibility of the emulator on devices with arm64 architecture by enabling custom driver loading on MALI/Xclipse GPUs.

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
Finally custom driver option is showing ๐Ÿค—
๐ŸŽฎ UZUY EDGE EMULATOR ๐ŸŽฎ
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–
โœง Emulator โœง : Uzuy Edge
โœง Version โœง : MMJR-5 (REV-2)
โœง Platform โœง : Android
โœง Size โœง : 26.59MB
โœง Internet โœง : Offline 
โœง Languange โœง : English
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://pubnotepad.com/iiC7hl
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

Changelog:

### New Features & Improvements
- OpenGL Experimental Implementation: I've integrated OpenGL Experimental support. Please note that Android may not fully support this without a translation layer [OpenGL ES], so your mileage may vary depending on your device or it may not work at all. I'll definitely be looking into how Citra handles it & will attempt at porting across their implementation.
- Added Low Accuracy Option: To provide more performance, I've added back the Low Accuracy option. This can help improve performance on lower-end devices or in specific use cases where high accuracy is not essential.

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
Mesa Driver For Mali

Note:-

It's just a experimental custom driver

๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://www.mediafire.com/file/u76l5a5zzyhdaqf/DriverMesabyLeod2c11+(1).zip/file
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
Phoenix Driver For Mali

Note:-

It's just a experimental custom driver

๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://www.mediafire.com/file/rom63zez103mx47/Phoenix_driver_v24.1.0_-_R1_-_Mali_%255BWIP%255D_%25281%2529.zip/file
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
What processor is in your device?
Anonymous Poll
53%
Mediatek Processor ๐ŸŽฏ
47%
Snapdragon Processor ๐Ÿ‰
๐ŸŽฎ UZUY EDGE EMULATOR ๐ŸŽฎ
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–
โœง Emulator โœง : Uzuy Edge
โœง Version โœง : MMJR-5 (REV-3)
โœง Platform โœง : Android
โœง Size โœง : 30.57MB
โœง Internet โœง : Offline 
โœง Languange โœง : English
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://pubnotepad.com/9Ws1hL
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

Changelog:

### Enhancements
- Custom Driver Support Check Enhancement: Refactored the SupportsCustomDriver() function to remove a conditional check for the KGSL device presence, enabling the use of custom drivers on arm64 architecture.

### Removals
- OpenGL: Temporary (Needs a lot more R&D)
- Low Accuracy: Temporary

### Notes
- This update enhances the flexibility of the emulator on devices with arm64 architecture by enabling custom driver loading on Mali/Xclipse GPUs, improves shader backend support, and introduces new shader optimization settings.

๐Ÿ“Œ Many more updates ๐Ÿ“Œ

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
๐ŸŽฎ UZUY EDGE EMULATOR ๐ŸŽฎ
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–
โœง Emulator โœง : Uzuy Edge
โœง Version โœง : MMJR-5 (REV-3)
โœง Platform โœง : Android
โœง Size โœง : 30.57MB
โœง Internet โœง : Offline 
โœง Languange โœง : English
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://pubnotepad.com/9Ws1hL
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

Changelog:

### Enhancements
- Custom Driver Support Check Enhancement: Refactored the SupportsCustomDriver() function to remove a conditional check for the KGSL device presence, enabling the use of custom drivers on arm64 architecture.

### Notes
- This update enhances the flexibility of the emulator on devices with arm64 architecture by enabling custom driver loading on Mali/Xclipse GPUs, improves shader backend support, and introduces new shader optimization settings.

๐Ÿ“Œ Many more updates ๐Ÿ“Œ

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
New gpu drivers coming soon for mali... just wait and pls keep support ๐Ÿค—
๐ŸŽฎ UZUY EDGE EMULATOR ๐ŸŽฎ
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–
โœง Emulator โœง : Uzuy Edge
โœง Version โœง : MMJR-5 (REV-4)
โœง Platform โœง : Android
โœง Size โœง : 28.63MB
โœง Internet โœง : Offline 
โœง Languange โœง : English
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://pubnotepad.com/Ks3SJs
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

Changelog:

Introduced a new shader convert_abgr8_srgb_to_d24s8.frag for converting ABGR8 sRGB textures to D24S8 depth-stencil format.
- Added a utility function to convert sRGB to linear space within the shader.

This update enhances the shader processing capabilities of Uzuy MMJR-5 by enabling efficient conversion of ABGR8 sRGB textures to the D24S8 format, improving rendering accuracy and performance. Additionally, the introduction of Vulkan validation layers aids developers in ensuring correct usage of the Vulkan API, enhancing the reliability and stability of applications

The reduction of the .apk size is approximately 6.44%, compared to the previous build.

๐Ÿ“Œ Many more updates ๐Ÿ“Œ

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
Working Driver For Mali

Note:-

It's just a experimental custom driver

๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://drive.google.com/drive/folders/1wDixrDQ0NEQS3WKNZbPMiYSlNb57zuLt
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

You guys should not expect that you will get maximum FPS..Test it yourself and tell me how much FPS you are getting

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ
๐ŸŽฎ UZUY EDGE EMULATOR ๐ŸŽฎ
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–
โœง Emulator โœง : Uzuy Edge
โœง Version โœง : MMJR-5 (REV-4)
โœง Platform โœง : Android
โœง Size โœง : 28.63MB
โœง Internet โœง : Offline 
โœง Languange โœง : English
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
๐Ÿ“ฅ ๐˜ฟ๐™ค๐™ฌ๐™ฃ๐™ก๐™ค๐™–๐™™ ๐™‡๐™ž๐™ฃ๐™  ๐Ÿ“ฅ
โ–บhttps://pubnotepad.com/Ks3SJs
โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–โž–

Changelog:

Introduced a new shader convert_abgr8_srgb_to_d24s8.frag for converting ABGR8 sRGB textures to D24S8 depth-stencil format.
- Added a utility function to convert sRGB to linear space within the shader.

This update enhances the shader processing capabilities of Uzuy MMJR-5 by enabling efficient conversion of ABGR8 sRGB textures to the D24S8 format, improving rendering accuracy and performance. Additionally, the introduction of Vulkan validation layers aids developers in ensuring correct usage of the Vulkan API, enhancing the reliability and stability of applications

The reduction of the .apk size is approximately 6.44%, compared to the previous build.

๐Ÿ“Œ Many more updates ๐Ÿ“Œ

๐Ÿ”” Unmute Our Channel & Get More GAMES ๐ŸŽฎ