GamezBD Black Desert Server
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Developers team is finished updates in current version of GamezBD client. From 11.08 we are working on next big patch called "Into the Waves". This patch will have a lot content like 2 new classes, a lot rebalancing for characters, new items and other 230 pages of changes. Exact now it is impossible to provide date of next patch, once we will known it or will be close to known it then we will post it. For now we offer some format of informing like developer's log: every 1-3 days will post small reports and information from next patch development process and news.

Current finished tasks:
1) Updated game database (drop, skills, quests, buffs, craft recipes, collecting and other static data) to 3428 version of game.
2) Implemented possibility to connect server with 3428 client and adopt 80% of old content to it.
3) Implemented new features:
- Family name checker on character create.
- Random family generator for newcomers.
- Cheers for Golden Bell.
- Happy Black Spirit Buff.
- Black Spirit Minigame Improved.

Current tasks in work:
1) Big stat page which show all characters stats implementation.
2) Searching of difference in game to make it adopt for prevent game crashing.
3) Implementation nicknames for Workers

Tasks what we have to do in future:
1) Test all new features of game but which must supported by client automatically such as
- Sage and all related to it.
- Corsair and all related to it.
- New Blackstar quests (shoes)
- Implement all new skill effects
- Test and prepare for implementation all changes related to item move/ mass item move.

2) Investigate and implement Atoraxxion. (can be delayed if be very time costing feature).

3) Investigate and implement all Node/Conquest war changes.

4) Investigate and implement all other minor changes (such as display horse chances, new Mole etc). This list is long and once we come to this part then we will make it more specific.


Questions and Answers:

1) Date - When it will be implemented and patched? - There is no exact date, last time we worked near 1.5 month on patch, hope this time it be same or less, once we will known then we will post more specific date.
2) Sage/Corsair nerf patch - Do we will have patch with Nerf Safe and Corsair in this patch? - We work on 11.08 version from EU but as you known always we not just implement clean version, we always unlock any hidden content what game have. Exact now i cant say is this nerf include in hidden content or no. So exact now this version not have such nerfs but if later after we finish main tasks and come to unlock content this part will be in it - then it be applied too.


Our team now fulltime work only on new version so i will update you every 1-3 days with some screenshots or news about development progress. Thanks for watching and staying on best BDO pserver in world :)
As we promised, share some news from development Phase.

Current finished tasks:
1) Implemented new features:
- New horse race ranking with rewards
- New box types where you can select which items you obtain from list
- New possibility to move/withdraw non stackable items to inventory/warehouse
- Cleanse option move to blacksmith npcs in cities
- Implemented convertor from black stones to fail stacks (on Gamez you will need x10 more blackstones)
- Improved camp install system with separated button to control and rest
- Implemented big window with character stats
- Implemented fucntion to immediately cancel worker tasks when more than 1 task in queue
- Increased to 60 day New Adventure status (for Cliff quests)
- Reduced cooltime for Nader Parchment fail stack managing for 100+ failstacks from 10 min to 30 sec
- Improved system for obtain guild control for inactive guild managers (Now general member can take leadership)
- Implementation nicknames for Workers - tested, no need implement, its client side feature.

2) Tested:
- New big Mole on farms
- Water collecting / Desert digging not stop after cheers animation
- Message for season characters who cant ride T9 horses when try do it
- Basic charactrer functions



Current tasks in work:
1) Ingame Messanger.
2) Searching of difference in game to make it adopt for prevent game crashing.


Tasks what we have to do in future:
1) Test all new features of game but which must supported by client automatically such as
- Sage and all related to it.
- Corsair and all related to it.
- Implement all new skill effects
- Test and prepare for implementation all changes related to item move/ mass item move.

2) Investigate and implement Atoraxxion. (can be delayed if be very time costing feature).

3) Investigate and implement all Node/Conquest war changes.

4) Investigate and implement all other minor changes (such as display horse chances, new Mole etc). This list is long and once we come to this part then we will make it more specific.


Questions and Answers:

1) Date - When it will be implemented and patched? - There is no exact date, last time we worked near 1.5 month on patch, hope this time it be same or less, once we will known then we will post more specific date.
2) Sage/Corsair nerf patch - Do we will have patch with Nerf Safe and Corsair in this patch? - For now it be not nerfed version. If later in hidden content we found another - then it be changed to nerfed.
- Weekend events now active:
- Exp rates increased by 20%
- Increased Enhancement (FS) rates by 20%
- Double rewards for RBF PvP
Weekend events now ended.
NA/EU Server is going to Restart shortly for Maintenance - Estimated Downtime is 40 mins
NA SERVER STARTED
EU SERVER STARTED
Some news from development Phase.

Current finished tasks:
1) Implemented new features:
- Reworked friend add/remove/manage system
- Implemented ingame friend messenger
- Implemented T8/T9/T10 horses level 100 support
- Reworked guild invite and promo system
- Implemented mass move of non stackable items to warehouse and back for bag items
- Implemented max speed buff to 250% and updated min speed buffs to 50%
- Changed ships to only be able to equip/unequip items in safe zones if the character is a Pirate with 0 or less Naval Fame.
- Implemented pearl challenges reset
- Reworked challenges to more common model
- Implemented degrade enchant on ships of pirates (Naval Karma negative players)
- Improved mass processing


2) Tested:
- Shai donkey skills
- New UI for crossroad quests
- Message for season characters who cant ride T9 horses when try do it
- Basic charactrer functions



Current tasks in work:
1) Node/Conquest rewards rework
2) Node/Conquest rules rework
3) Node/Conquest Battle Spirit implementation
4) Central market changes and impromenet


Tasks what we have to do in future:
1) Implement Fughar Timepiece
2) Rework Black Spirit web game

3) Test all new features of game but which must supported by client automatically such as
- Sage and all related to it.
- Corsair and all related to it.
- Implement all new skill effects
- Test and prepare for implementation all changes related to item move/ mass item move.

4) Investigate and implement Atoraxxion. (can be delayed if be very time costing feature).

5) Investigate and implement all other minor changes (such as display horse chances, new Mole etc). This list is long and once we come to this part then we will make it more specific.

6) Test all new season features
7) update V buff to actal (fix invisibility exploit from retail)


Questions and Answers:

1) Date - When it will be implemented and patched? - There is no exact date, last time we worked near 1.5 month on patch, hope this time it be same or less, once we will known then we will post more specific date.
2) Sage/Corsair nerf patch - Do we will have patch with Nerf Safe and Corsair in this patch? - For now it be not nerfed version. If later in hidden content we found another - then it be changed to nerfed.
- Weekend events now active:
- Item Market 70% Special Deals Event
- Double rewards for RBF PvP
Weekend events now ended.
In preparation for the new patch attendance rewards will reset today.
NA/EU Server is going to Restart shortly for Maintenance - Estimated Downtime is 40 mins
EU SERVER STARTED
NA SERVER STARTED