Interactive Stories and Video Game Art: A Storytelling Framework for Game Design (2017)
This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories.
Key Features:
- The first book to define a common visual and interactive language for understanding and orchestrating sophisticated stories in video games
- Accessible to industry professionals as well as non-developers
- Featured concepts apply to all media with an interactive component including: transmedia, gamification and interactive art
- The definitive framework for designing interactive stories
#gamedesign #narrative #storytelling #pdf #en
This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories.
Key Features:
- The first book to define a common visual and interactive language for understanding and orchestrating sophisticated stories in video games
- Accessible to industry professionals as well as non-developers
- Featured concepts apply to all media with an interactive component including: transmedia, gamification and interactive art
- The definitive framework for designing interactive stories
#gamedesign #narrative #storytelling #pdf #en