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New post on Flutter Dev Google group:

Support in-app updates
During the Developer Keynote of Google I/O 2019, one of the exciting new features is Support for in-app Updates for Android Apps. By any chance is it available for Flutter as well? Or will there be any future announcements regarding this form the Flutter Team? ------------------------------

May 20, 2019 at 10:04AM by Anirudh Jwala
http://bit.ly/2JsvNc9
New post on Flutter Dev Google group:

'Future' is not a subtype of type 'bool'
Hi Friends, when i was try to take response from url and also need to return bool value baled on that response statusCode. But i was strucked with this error. 'Future' is not a subtype of type 'bool' If i remove async the not able to get response, Can any one

May 20, 2019 at 12:45PM by Rajkumar Garikapati
http://bit.ly/2WZs1u4
New post on /r/flutterdev subreddit:

Building a Visual Scripter with widgets in Flutter - Advice Wanted
Hi devs,This is Dane from FilledStacks, Seeing that there's some good devs on here I'd like to reach out for some advice. I'm undertaking a new part of one of my products that will help in faster development of mobile apps. I need to create a structure similar to the unreal blueprint functionality. If you haven't used that then think of placing nodes on a canvas and connecting certain points to other nodes. There are two ways that I know how to create this in Flutter at the moment.​Do this manually (the long way) by drawing everything using a custom painter on a canvas and wrapping my painters to create my own library of "widgets" to re-use all over my canvas, but I'm hoping there's a less time consuming way and I'm just missing it from the docs.Use a fixed grid system of blocks with the DraggableWidgets as the base of all items. I don't want to do this even though it'll be faster. Some things I can see as a problem is zooming out (visually) for larger node trees, selecting multiple widgets using a drag select option.​Ideally I would like these items to be actual UI widgets, and not custom painted using the painter only. The Nodes I'd like to be widgets as well as the text but the connecting lines I'll draw using the painter. I would ideally like to build this in Flutter because I want a Desktop version as well as a web version of the app. I'm currently in VueJs with the MVP and would like to take it to a production level so Flutter would be my first choice since I'm building all my mobile apps in it now. I'll build it for the iPad as well so it's a win-win-win on my side if I can get something like this in Flutter.​Please let me know what you think I'd be very appreciative of all feedback. Maybe it's too early to build something like this but I'll start with iPAD only and then when web and desktop is ready I should be able to port it "easily".

May 20, 2019 at 03:14PM by Filledstacks
http://bit.ly/2QcpVnP
New post on Flutter Dev Google group:

Flutter current location error
I am using flutter map and geolocator package to get current location and display in map but I am getting error as below The getter 'latitude' was called on null. Receiver: null Tried calling: latitude I have gone through this issue but haven't helped http://bit.ly/2LWAugx

May 20, 2019 at 05:31PM by mahantappa b k
http://bit.ly/2WhZh2n
New post on /r/flutterdev subreddit:

[Discussion] Programmatically navigate with Navigator.pushNamed(), how?
All the tutorial available for navigation is wrapped within Button's action. But how can I programmatically navigate with Navigator.pushNamed()?
class _AppState extends State<App> { @override Widget build(BuildContext context) { switch (state) { case 'error': Navigator.pushNamed(context, "/loading"); break; default: Navigator.pushNamed(context, "/home"); break; } return _loadingWidget(); } Widget _loadingWidget() { return Scaffold( body: Container( alignment: Alignment.center, child: CircularProgressIndicator(), ), ); } } 
Tested with the code above but failed, but workable if wrapped inside button's action

May 20, 2019 at 05:04PM by piscessky15
http://bit.ly/2VD1DV0
New post on /r/flutterdev subreddit:

A new way for handling internationalization in Flutter
Just write a dart plugin - gen_lang and share to Flutter community.gen_lang is a dart library for internationalization. Extracts messages to generate dart files required by Intl.Now, three steps for internationalization(1) Preparing Json files > (2) Run gen_lang > (3) Use itEnjoy it.

May 20, 2019 at 06:17PM by ycy101
http://bit.ly/2VN3sUm
New post on /r/flutterdev subreddit:

I published my first (open source) app on Google Play
http://bit.ly/2Wf8Hvs

May 20, 2019 at 07:18PM by veetaw_
http://bit.ly/2VC1DVp
New tweet from FlutterDev:

At #io19, @DomesticMouse and @redbrogdon's dedicated their talk to building for iOS with Flutter 📲

Check it out to learn how to build interfaces iOS users will love with Flutter's Cupertino package!

Watch here &rarr; https://t.co/4RsYtTVvvX pic.twitter.com/F6ehwodSgr— Flutter (@FlutterDev) May 20, 2019

May 20, 2019 at 08:29PM
http://twitter.com/FlutterDev/status/1130540947312451584
New tweet from FlutterDev:

Dart = Flutter’s secret sauce = careful blend of runtimes, compilers, libraries, and language features 🍵@kevmoo and @munificentbob show how Dart helps developers build fast, high-fidelity applications that run across multiple platforms.

Watch here &rarr; https://t.co/QNOiITy3EG pic.twitter.com/WZxO7lj6Ej— Flutter (@FlutterDev) May 20, 2019

May 20, 2019 at 09:22PM
http://twitter.com/FlutterDev/status/1130554285274615816
New post on /r/flutterdev subreddit:

Why do we invoke "addPostFrameCallback" on WidgetsBinding and not SchedulerBinding?
The SchedulerBinding actually mixes in the "addPostFrameCallback" method to the concrete WidgetsFlutterBinding (i.e., the concrete class that aggregates all the bindings together for a widgets-based Flutter app).​Based on my reading of the code, the singleton instance of each binding (i.e., XyzBinding.instance) references the concrete instance of the WidgetsFlutterBinding (which is safe, since this class mixes in all the bindings and therefore inherits all the stuff the bindings implement).​This implies that SchedulerBinding.instance and WidgetsBinding.instance point to this same instance; they're just two names for the same thing. That said, since addPostFrameCallback comes from SchedulerBinding, wouldn't it be cleaner to reference it via that name and not WidgetsBinding?

May 20, 2019 at 10:24PM by t3mp3st
http://bit.ly/2WTSJE7
New post on Flutter Dev Google group:

A simple example of speech to text with flutter.
This features the BMI app from the programming with Paulo series modified to use speech to text as input. http://bit.ly/2JuEank

May 20, 2019 at 10:52PM by Myron Rogers
http://bit.ly/2JUxpKX
New post on /r/flutterdev subreddit:

Synchronising widget animations with the scroll of a PageView in Flutter
http://bit.ly/2WemJh6

May 20, 2019 at 10:56PM by Purple_Pizzazz
http://bit.ly/2LVijrr
New post on Flutter Dev Google group:

Flutter Table
Hello Everyone! I searched everywhere. But not getting a good resource for creating a dynamic point table which will be something like this screen. Anyone can refer me a good source please. That will help me a lot. Thanks in advance.

May 21, 2019 at 12:24AM by anirban jahan
http://bit.ly/2HzUVKs
New post on /r/flutterdev subreddit:

Flutter Tidbits from 1Block - AnimatedSize, palette_generator, Exponential Slider, Onboarding with Overlay
http://bit.ly/2VRdWlz

May 21, 2019 at 12:37AM by l_u_c_a_s
http://bit.ly/2HEuIdY
New post on /r/flutterdev subreddit:

Game development on flutter, suggestions?
No text found

May 21, 2019 at 12:07AM by utopy
http://bit.ly/2EiwQHm
New post on /r/flutterdev subreddit:

global varaible in flutter
Hi Guys,i am not sure if this is the right place to post this but i need serious and urgent help,i want to be able to create a variable, example String Cat=4; in screen 3, and be able to call cat in say screen 7 it returns 4. i have been working on a porject approaching deadline and i have been struggling with this, tried using class, but it is sort of messedup. any help would be highly welcomed.​NB: i have not done any mobile development before this and i have a background in c# and java

May 21, 2019 at 01:35AM by lanrayx2
http://bit.ly/2VU0sFN
New post on /r/flutterdev subreddit:

Cleaner Navigation in Flutter using Named Routes and Route Generation
http://bit.ly/30z8QcH

May 21, 2019 at 04:46AM by Filledstacks
http://bit.ly/2VIecic