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New post on /r/flutterdev subreddit:

Admob Alternatives
I am going to replace Admob in my app and wanted to know what others experienced doing the same for a US-based app. Is there a preferred package?

November 23, 2021 at 03:37PM by RGinFL
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New post on /r/flutterdev subreddit:

Flutter Apprentice, 2nd Edition ebook
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November 24, 2021 at 06:53AM by Futureisnotsecure
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New post on /r/flutterdev subreddit:

<b>React Ecommerce Templates</b>
React Ecommerce TemplatesReact is the most popular library for the development of e-commerce applications. React templates for building eCommerce apps are the combination of several components and elements. These small components are packed in containers and then they form the user interface of the React app. React templates for building eCommerce sites act as a blueprint for developers.React eCommerce templates are dynamic and versatile and they can be used for building an exclusive React app for eCommerce. These templates are completely customizable and can take any shape as you specify them. As the front end of your <a href="https://www.quikieapps.com/blog/create-react-app/">React app</a> will indicate the quality of your services. It is essential that you should design a scalable system to emancipate your business.React eCommerce templates significantly improve your speed while <a href="https://www.quikieapps.com/services/react-native-development-company/">React native app development services</a>. You can find dedicated templates that are meant for providing value to your needs. Also, you do not need to make lots of changes to meet your requirements.Why React Ecommerce Templates?Ther React library has numerous templates for eCommerce development. While working in such templates you can modify each template according to your need independently. That means you are free to change any element on the UI without affecting other elements. This avoids the need for rendering the entire page every time you modify an element from the interface.Every template in the react library is comprehensive and can be copied to another template That gives flexibility to a developer. Sometimes creating an interface for eCommerce sites becomes very confusing. In such cases, these templates act as a starting point or inspiration for development.Top React Ecommerce Templates<strong>1. Molla</strong>Molla is a fully-featured library for the development of excellent user interfaces and UX. This template library is loaded with a vast set of tools and features from which you can create an interface for the eCommerce app. Also with the help of this template the app developed can have amazing features and performance. This template provides you 20 sample eCommerce sites from which you can take reference for your ideas.Molla is very convenient for getting a response and has a basic design architecture. It has a simple interface that is quick to understand and operate. It also supports full width strips layouts for the app. Molla provides access to a varied number of icons that are used in the eCommerce business. You can make your react app to display the latest products and services in an interactive manner.This template can be used in several browsers and can have several animations or transitions for making the app interesting.<strong>2. Novine</strong>Novine is a simplified and interesting library that provides templates for eCommerce apps. Novine has enabled developers to use react.js, Next.js, React-Redux, ES6+, Sass as well as Bootstrap 4. This template library is used for the development of modern eCommerce sites that have excellent responsive capabilities. It has 4 demo react apps to understand the features.Novine also has support in payment methods with the use of the latest strip methods. The documentation for this template is very detailed and includes everything that this template can do. Also, the components in this template provided by it are easy for modification. In addition to these features, there are a number of functionalities this template can provide you.The source code of the template is simpler to handle and customize. It has support for a varied number of transitions and animations for every element you add to the app interface.<strong>3. Livani</strong>Livani is a clean and interactive template that is used for making scalable and modern react apps for eCommerce.…
New post on /r/flutterdev subreddit:

Learn to build a Zoom clone in Flutter over the Weekend
Build a Zoom clone in Flutter with Vivek Yadav (Google Developer Expert in Flutter, Building Mobile at ZestMoney) on 2nd December at 10:00 AM ET | 8:30 PM IST. In this workshop,
📷 Understand how Zoom works
📷 Integrate the 100ms Flutter SDK
📷 Build features like mute/unmute, leave/join room & messaging)Register here: 📷
https://community.100ms.live/zoom-clone-flutter 

November 24, 2021 at 06:19AM by scarneck_professor
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New post on /r/flutterdev subreddit:

Things to consider for a Grpc noob
I am starting to learn grpc.For Front-endWhat library should I look into if I want to integrate grpc in my flutter app. Just like we have http for integrating rest apis do we have something in dart?For Back-endI have seen a lot of tutorial with go lang as most people seems to be using go lang for creating grpc services. What backend tech are you using for creating grpc services if not go lang?​Any tips or suggestions for a grpc beginner would be appreciated. Does any one know of any good video course of full stack grpc. I am having touch time understanding the grpc docs as I am a below average programmer. I see lot of courses for graphql but looks like there is hardly any love shown to Grpc by content creators.

November 24, 2021 at 07:43AM by BraveEvidence
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New post on /r/flutterdev subreddit:

Now We can make in-app ads in a flutter with Google Mobile Ads (GMA) plugin
After six months of the beta period, Google Mobile Ads SDK for Flutter is now available generally. Great news, as we can make in-app ads in a flutter.Flutter partnered with Google Ads to build The Google Mobile Ads (GMA) plugin as the official ads solution for Flutter developers. The GMA SDK for Flutter adds support for both Google AdMob and Google Ad Manager into a single plugin.The SDK works on both iOS and Android and supports loading and displaying all Google mobile ads formats, including:Banner Ads: A rectangular ad that occupies a spot within an app's layout.Interstitial Ads: A full-screen ad that covers the whole screen of your app.Rewarded Video Ads: A ad unit that allows you to reward users with in-app items for interacting with video ads, playable ads, and surveys.Native Ads: You can design customized ads to match your app content's look and feel.App Open Ads: App open ads are displayed when a user opens or switches back to your app.Read full news here - https://medium.com/flutter/announcing-general-availability-for-the-google-mobile-ads-sdk-for-flutter-574e51ea6783

November 24, 2021 at 07:14AM by we_are_metizsoft
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New post on /r/flutterdev subreddit:

Is creating UI from design really painful? Is there a need of a tool which can convert design to code?
I have an idea to work on converting the design into code. I want to know does the problem exists?If exists then is there a need for a tool for that?

November 24, 2021 at 11:13AM by Gold_Spinach1028
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New post on /r/flutterdev subreddit:

Are your projects migrate to null safety?
Are your projects migrate to null safety? At present, there are many plug-ins in the project, and I feel it is not easy

November 24, 2021 at 11:10AM by PrestigiousNetwork19
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New post on /r/flutterdev subreddit:

Using the ultrawide camera in flutter with camera package or any other package
I'm working on a flutter project that uses camera but the project is such that I need an ultrawide camera if the phone has one. Now the problem is that the camera package doesn't support choosing the rear camera at all no mather how much cameras a phone has. I tried intalling some third party apps on my phone, like Open Camera and I am able to use ultrawide camera there so it's not that other cameras are locked by the manufacturer on my phone and that's why I can't use them in flutter.Inside the camera plugin there is a function getAvailableCameras() that is incharged of getting the camera list and descriptions and it uses the getCameraIdList() function which only returns two cameras, one main rear camera and one main front camera even if a phone has a 5 cameras in total. The other thing that I tried is using the getPhysicalCameraIds() to get the list of physical cameras but it returns an empty value.I compared the source code of Open Camera and camera package and it seems that they both are using the getCameraIdList() function for getting the camera list but Open Camera is somehow getting the ultrawide camera in that list.If anyone is interested here is some documentation that could help:https://developer.android.com/training/camera2https://developer.android.com/training/camera2/multi-cameraI need someone interested in helping with modification of android part of the plugin, the iOS part is easy to fix. If some other package can be modified more easily that's okay too, or if there is already some plugin that is allowing to use the ultrawide camera that's great, it doesn't have to be strictly the camera package.

November 24, 2021 at 11:02AM by kokyca
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New post on /r/flutterdev subreddit:

What are you looking for in a flutter dev job?! I'm trying to hire but having no luck.
I'm trying to figure out where I'm going wrong - is it possible there's a massive shortage of Flutter devs?What are you looking for in a job posting? Aside from salary, what would trigger you to apply to a role? Would you expect your salary to be based on where you're located, or the same rate for everyone worldwide?

November 24, 2021 at 06:12PM by hefgi
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New post on /r/flutterdev subreddit:

Flutter app inside Flutter app?
Summary: Use Flutter Engine to render, at runtime, a Flutter app inside a released Flutter app.I have a macOS app in Flutter inside which I would like to have a Flutter Engine running to render another Flutter app, at runtime.Basically what I'm trying to achieve is using the AOT compiler to release my macOS app, which is something like a DartPad, inside which I want to use JIT & Flutter Engine to render another Flutter app at runtime.All docs I've read talk about how to use the Flutter Engine inside iOS/Android apps, but not into Flutter itself; any clue on how to do that?

November 24, 2021 at 05:14PM by gabriel_dny
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New tweet from FlutterDev:

🚀 Help improve Flutter! Take our Q4 survey 💙 We want your input into how Flutter makes various engineering decisions. Take this quarter's User Survey to help improve Flutter. Start the survey 👉 https://t.co/vxF8OGY2vZ https://t.co/u4MYrHcwU3— Flutter (@FlutterDev) Nov 24, 2021

November 24, 2021 at 06:00PM
https://twitter.com/FlutterDev/status/1463553036589191175
New post on /r/flutterdev subreddit:

Android Jetpack Compose to Flutter
I'm a Native Android developer by trade. I've been plugging a long for a while and started making my own Android apps in my (very little) spare time. Jetpack Compose has been blowing up from what I can tell and looks to potentially be a standard in a few years. Looking at Flutter, it seems that a lot of the design philosophy is veeeery similar to that of Compose. Is there a huge gap between Compose and Flutter? I've used Compose a few times and Flutter doesn't seem like that much of a jump, however I haven't really spoken with any Flutter devs about it.Any insight?

November 24, 2021 at 08:03PM by ddmac__
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