Flutter Heroes
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New post on /r/flutterdev subreddit:

Just a quick question
Is it just me who's gone kinda gaga over flutter or y'all also recommend flutter to your peers and encourage them to learn flutter.I've been using flutter for just more than a year and I'm in love with the SDK/Tool so much that I've recommended flutter to almost everyone among my peers. I'm just kinda curious is it just me who does this or do we share the same vibe

November 06, 2021 at 08:59AM by Vdx__
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New post on /r/flutterdev subreddit:

Have you guys seen this new flappy bird reskin apparently you can earn some real good money just by getting top 10
https://ift.tt/3q8WF5u

November 06, 2021 at 08:53AM by Leather-Definition-2
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New post on /r/flutterdev subreddit:

how to solve the error
Error: 'project' isn't a type.<project version="4">^^^^^^^../../flutter/packages/flutter/lib/src/services/system_channels.dart:3:4: Error: 'component' isn't a type.​nobody helped me in flutter dev reddit so i have to post here please dont remove it mods

November 06, 2021 at 10:13AM by cum_splitter
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New post on /r/flutterdev subreddit:

What's the physical size of 1 DP/dip/ logical pixel?
according to this, 25.4mm=160DP, so 1mm=6.3DP.I've created a container with 300 width, and loaded the app on my Samsung A8, so it's visual width should be 300/6.3=47.6mm, but measuring the actual visual size of this Container widget with a ruler showed a physical size of about 51/52 mm.So what's going on here? Does DP/mm differ between devices or am I using the wrong figures?

November 06, 2021 at 10:43AM by generalamitt
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New post on /r/flutterdev subreddit:

I made a package that can easily handle simple 3D.
Hello everyone,​I recently released a new 3D object format for handling in Flutter and a package for rendering it.https://pub.dev/packages/simple_3dhttps://pub.dev/packages/simple_3d_renderer​There aren't many types of objects that can be created yet, but I'm also making utilities, so I think it's easy to understand how to create them.https://pub.dev/packages/util_simple_3d​By using these, anyone can create and run a simple 3D model on Flutter. Of course, on the web.The reason I made this is that today's 3D objects are so complex that it's difficult for someone like me who isn't a 3DCG expert to understand and manipulate. (I specialize in science)​I hope this helps someone.​Thank you.

November 06, 2021 at 01:13PM by Masahide_Mori
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New post on /r/flutterdev subreddit:

Best Practices for Storing Text
For an application where a display text is expected to change quite often (a couple of times a month), would you recommend storing text in the mobile app code or pull it from an API server? If there's localization involved, would pulling text from an API server complicate things or simplify the translation?

November 06, 2021 at 07:15PM by noobygopher
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New post on /r/flutterdev subreddit:

Simple Integration for Plausible Analytics in Flutter
https://ift.tt/31s9mxQ

November 06, 2021 at 11:17PM by bostrot
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New post on /r/flutterdev subreddit:

M1 Macbook air base variant enough?
Hi. I have a Windows laptop right now and I'm planning to buy m1 macbook air next month. Just wanted to know if the base model with 8/256gb would be sufficient for mainly Android studio, xcode and iOS simulator. I don't use VSCode and I don't need an emulator as I use my device to test the apps.FYI, Would be helpful if someone uses the same programs I use everyday at work which are most of the time running on my Windows laptop; Slack, AS, postman, chrome with 6-7 tabs open at a time, Skype.

November 07, 2021 at 03:22PM by dank_khan
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New post on /r/flutterdev subreddit:

Tool for feature wishes, bug reports or any feedback from Flutter apps.
This WIP service seems to help with internal testing and user feedback handling.https://bluehand.unicornplatform.page/​You guys need this kind of tool?

November 07, 2021 at 05:58PM by Big-Camp2696
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New post on /r/flutterdev subreddit:

looking for offline map navigation package for linux
looking for offline map navigation package. want to try to use it on linux on my pi 2 zero.

November 07, 2021 at 05:57PM by hungcarl
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New post on /r/flutterdev subreddit:

So is there still no native dart/flutter WYSIWYG Text Editor (Rich Text Editor) yet?
And I don't mean HTML editors ported over, I mean like native dart/flutter code. I'm aware of things such as flutter_quill and other editors, but when is there going to be something native to dart/flutter?

November 08, 2021 at 05:58AM by 31Carlton7
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New post on /r/flutterdev subreddit:

Struggling to justify Riverpod, getx, bloc, over provider
Could someone point out a reason they had to use anything other than provider for state management?Also, if riverpod is the "upgraded" and "better" provider then why keep improving provider?

November 08, 2021 at 12:48PM by sonicworkflow
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New post on /r/flutterdev subreddit:

What is your State management approach for a production grade app? Considering userbase 100-1000.
What is the state management approach that you are using in your production ready applications which has a good user base say more than 100 and even further large.View Poll

November 08, 2021 at 03:34PM by Artronn
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New tweet from FlutterDev:

🦋 Grab the #flutterapprentice here 👇 https://t.co/TfgyFPT0fO— Flutter (@FlutterDev) Nov 8, 2021

November 08, 2021 at 06:08PM
https://twitter.com/FlutterDev/status/1457756937924202498
New post on /r/flutterdev subreddit:

BLoC users, how do you scope your blocs ?
I have been using BLoC for more than 2 years on side projects, but I never used it in a real professional project, how do you scope your BLoC logic ? Do you scope that per use case, per page or per widget ? Something else ?I’m really curious and I’m always hesitant when starting a new project, I have a Android background with a strong experience of MVVM and MVP using the Clean Architecture principles as much as I can.Usually my ViewModels or my Presenters are scoped based on the page (screen) purpose, so it includes everything needed for that page and it exposes 1 or a few ViewStates (depending on the layout and fragments structure).If I create feature scoped blocs, I start to do over engineering while trying to make it as reusable as I can, if I do page scoped blocs, it becomes heavy and hard to manage.Any advice or experience is welcome :)View Poll

November 08, 2021 at 10:28PM by New-Muffin-5863
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New post on /r/flutterdev subreddit:

Coming back from a long break, what have I missed?
Hi! I've taken a break from flutter app development for about a year and a half, before null safety was introduced. Starting to develop apps again. What are some of the cool new features been added since I've been away?

November 08, 2021 at 11:33PM by Potat0Sa1ad
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New post on /r/flutterdev subreddit:

New `SharedAppData` widget
Looking through Flutter's commit messages, I noticed that a new widget was added to Flutter master which allows to easily share data between widgets. In this respect, it is similar to the hundreds of other state management libraries.Here's a simple example using the widget. By default, the MaterialApp already provides a SharedAppData scope to the context. Descendants of that widget can then share data identified by some key. I chose the class object Counter in my example. The getValue call will automatically register the provided context as a dependency and therefore a rebuild is trigged if the value is changed.
class Counter extends StatelessWidget { const Counter({Key? key}) : super(key: key); @override Widget build(BuildContext context) { final count = SharedAppData.getValue(context, Counter, () => 0); return Scaffold( body: Center(child: Text('$count')), floatingActionButton: FloatingActionButton( onPressed: () => SharedAppData.setValue(context, Counter, count + 1), ), ); } } 
Of course, it is possible to wrap that method calls to abstract the key into something that looks like a "Provider". Here is my 3 minutes adhoc "framework":
class Provider<T> { Provider(this.create); final T Function() create; T watch(BuildContext context) => SharedAppData.getValue(context, this, create); void Function(BuildContext) set(T value) => (context) => SharedAppData.setValue(context, this, value); void Function(BuildContext) update(T Function(T) update) => (context) => set(update(watch(context))); } final counterProvider = Provider(() => 0); 
The build method now looks a bit nicer:
Widget build(BuildContext context) { return Scaffold( body: Center(child: Text('${counterProvider.watch(context)}')), floatingActionButton: FloatingActionButton( onPressed: () => counterProvider.update(increment)(context), ), ); } 
The new widget isn't a solution for everything but a nice addition and enough for small and medium sized application, I think. Notice that the above approach isn't as efficient as provider or riverpod would be, but it doesn't need external libraries and might be good enough.

November 08, 2021 at 11:25PM by eibaan
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New post on /r/flutterdev subreddit:

What underlying windowing library or framework does Flutter use?
GLFW, wxWidgets, GTK, SDL, QT, something else?Any pointers to the implementation?

November 09, 2021 at 02:52AM by bmitc
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New post on /r/flutterdev subreddit:

How do you handle errors?
I recently started to work with flutter and in the last days I struggled a lot to find some information about handling errors and displaying messages to users.I am right now using riverpod with statenotifier and I was thinking a good way to do it is to create some intermediate state classes like StateInit, StateLoading, StateSuccess, StateError and in every screen to check the state instance and render a widget accordingly, but it is getting pretty repetitive since I want to display the same error type or loading, but with different messages.Anyway, how do you handle your app errors?

November 09, 2021 at 12:14PM by Exorcistoo
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