Misc repair kit wastes duct tape when used for anyting other than repairing https://t.co/mYUuitO02E #github #C++ #Python #Java #CMake #Makefile #Shell #C #HTML #CodeQL #jq #JavaScript #R #PowerShell #Perl #Batchfile #Dockerfile #Gnuplot #Modelica
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Misc repair kit wastes duct tape when used for anyting other than repairing · Issue #55158 · CleverRaven/Cataclysm-DDA
Describe the bug Any action with the misc repair kit costs Duct Tape! + 1) repair items - new functionality costs duct tape - 2) use any of the X-Acto / wood saw actions - cut an item, chop logs, c...
prokurilo: no 402 status when using jailed token on static demo https://t.co/qDjVExlaBF #github #C++ #C #HTML #CMake #TypeScript #JavaScript #Dockerfile #CSS #Shell
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
prokurilo: no 402 status when using jailed token on static demo · Issue #1 · hyahatiph-labs/infosec
When using a token that is locked out due to anti-spam threshold the status is coming back as 200, but www-authenticate header is there. Price proxy API is returning the correct status. Only happen...
useState를 통해 App 컴포넌트에서 컨텐츠 상단 UI 노출 관리 https://t.co/eRxkwLF5wo #github #JavaScript #CSS #HTML
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
useState를 통해 App 컴포넌트에서 컨텐츠 상단 UI 노출 관리 · Issue #3 · holabee/react-app
useState 를 통해 컴포넌트에서 바뀌는 값 관리 상단 UI
Add a panic handler to main https://t.co/li4vsT34q0 #github #Rust #Dockerfile #HCL #Shell
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Add a panic handler to main · Issue #326 · pyrsia/pyrsia
The main method should contain a panic handler, so that if a panic unwinds the main thread, all relevant details are logged. The panic handling should also include logic to cleanup any resources th...
[Style] Add fonts https://t.co/PdYeu76cfx #github #HTML #JavaScript #TypeScript #Handlebars #SCSS #Shell
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
[Style] Add fonts · Issue #2 · union-group/TIME-1-vxtel
Adicionar as fontes que serão utilizadas no projeto, seguindo o que está no styleguide. Link para o styleguide
Pause menu https://t.co/cyIurvGCXs #github #Yacc #Game Maker Language
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Pause menu · Issue #66 · Amoriem-Labs/bulldog-bash
Here's a concept for the pause menu that the artists have made: the full sprites are on the dropbox. For now, we just need the Esc key to open this menu and pause the game, we can implement...
Create initial documentation https://t.co/pgk3SkyrAw #github #HTML #C#
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Create initial documentation · Issue #1 · PatrickBig/Blazor.Lcars
Need to provide at a minimum: README LICENSE CONTRIBUTING Mostly to help people understand the project and scope.
Make the Markdown badge template a link https://t.co/beftLA7Oml #github #Go #Vue #TypeScript #Makefile #JavaScript #Shell #Smarty #HTML
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Make the Markdown badge template a link · Issue #752 · woodpecker-ci/woodpecker
Clear and concise description of the problem When clicking on a badge in Markdown, it should redirect to the CI status page for that repo. It is trivial to do by hand, but the template should be up...
[Componente] - Create SocialLinks https://t.co/6Dn29lK0Sm #github #HTML #JavaScript #TypeScript #Handlebars #SCSS #Shell
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
[Componente] - Create SocialLinks · Issue #5 · union-group/TIME-1-vxtel
Criar o componente SocialLinks. Link para o design
[Component] - Create Footer https://t.co/FFvSoBL84Q #github #HTML #JavaScript #TypeScript #Handlebars #SCSS #Shell
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
[Component] - Create Footer · Issue #6 · union-group/TIME-1-vxtel
ATENÇÃO - O componente SocialLinks deve estar criado, pois será utilizado nesse componente. Link para o design
Remove WEBHOOK_SECRET from .env.defaults template https://t.co/97svIoDfIx #github #TypeScript #JavaScript #XS #Prolog #HTML #Shell #CSS
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Remove WEBHOOK_SECRET from .env.defaults template · Issue #4399 · redwoodjs/redwood
In a new Redwood app, the .env.defaults template contains a commented-out ENV var WEBHOOK_SECRET. This should go in the .env template since that file is ignored in .gitignore. The comment at the to...
Take Balloons Inc down https://t.co/7mNp79r4W1 #github #JavaScript #Vue
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Take Balloons Inc down · Issue #63 · spacebetweentherapy/website
Yo, I think the time has come to take the balloon inc site down. I guess until the renewal is due, we could just switch it off rather than delete it. Thanks
Default SESSION_SECRET ENV var in .env contains wrong comment delimiter https://t.co/TOwDXWoWOS #github #TypeScript #JavaScript #XS #Prolog #HTML #Shell #CSS
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Default SESSION_SECRET ENV var in .env contains wrong comment delimiter · Issue #4400 · redwoodjs/redwood
Uses // instead of # // Used to encrypt/decrypt session cookies. Change this value and re-deploy to log out all users of your app at once. SESSION_SECRET=<random_secret_value>
Override default implementations by more efficient ones where it makes sense https://t.co/q3TLBTNCfR #github #Rust
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Override default implementations by more efficient ones where it makes sense · Issue #6 · pnevyk/gryf
The core traits Vertices{Base,Mut,}, Edges{Base,Mut,} and Neighbors contain default implementations for some methods that can be expressed in the means of others. These implementations are often in...
Provide default implementations for counts and bounds https://t.co/CYxaF4fD4g #github #Rust
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Provide default implementations for counts and bounds · Issue #7 · pnevyk/gryf
Provide default implementations for counts and bounds in respective traits (VerticesBase, EdgesBase, VerticesBaseWeak, EdgesBaseWeak). vertex_count and edge_count can be implemented by counting ite...
Ensure minimal generic type constraints are used https://t.co/2yVm2Nzx8x #github #Rust
— First Issues Bot (@first_issues) Feb 6, 2022
— First Issues Bot (@first_issues) Feb 6, 2022
GitHub
Ensure minimal generic type constraints are used · Issue #8 · pnevyk/gryf
The codebase is generics-heavy and a usual pattern is that an algorithm, operator, etc. constraints the generic types by core traits (e.g., VerticesBase, Edges<E, Ty>, etc, such that ...