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VR Climbing (5.1+)
Feel like a climber with VR Climbing mechanic.

You can climb with pickaxes or hands. Just choose what you want, set up the settings and play.

It also has a nice haptic feedback effect you can feel from your VR controller when you hit the wall with the pickaxe\hand.

Climb Method (Pickaxes, Hands)
Hit Velocity Threshold
Rotation Lock
Haptic Effect
Haptic Effect Scale

Source: https://www.unrealengine.com/marketplace/en-US/product/vr-climbing
Town (Town, Stylized Town) (5.0+)
A Modular Town, City Building Kit! (Town, City, French Town, Stylized Town, Stylized City)
Materials: more than 10 tilling materials including wood, stone wall, ground and roof tiles. Materials use normal maps, roughness, metal, base color, ambient occlusion and may have emissive, opacity or custom masks too.
HD: Texel density ~512 pixels/m.
Detail: Water damage decals
Scene: An Optimized Scene Of One Of The Mont Saint Michel Streets.

Number of Unique Meshes: 223
Collision: (Yes custom colliders)
Vertex Count: 44 - 11386
LODs: No
Number of Materials and Material Instances: 50
Number of Textures: 89
Texture Resolutions: (1024x1024, 2048x2048)
Supported Development Platforms

Source: https://www.unrealengine.com/marketplace/en-US/product/2852d85b8c0f4192b10046394bb82b38
Top Down Stealth Toolkit (5.0)
The Top Down Stealth Toolkit is a pure blueprint framework that enables quick & easy creation of Stealth games from a Top Down Perspective.
Features:

• Top-Down Camera perspective.

• A custom-built AI Perception system tailored specifically for developing Stealth games enable AI agents to perceive stimuli through four different types of perception models: Visual, Aural, Intuitive, & Motion perception.

• A Stimulus generation system that enables users to easily customize & add new types of perceivable stimuli.

• Patrol Guards that can respond to a wide variety of stimuli including the player character, incapacitated team mates, alarms, footstep & gunshot noises, & more.

• Automated security devices like Cameras, Motion Sensors, Laser Security Systems, & Turrets function provide additional layers of challenge to the player.

• Use Gadgets & Weapons to distract or disable AI Bots.

• A Global Alert Level system that dynamically increases the difficulty through deployment of AI reinforcements.

• Edge Detection algorithms help deliver increased performance for Line of Sight Visualization.

• A Mission Stats Display system that tracks & updates high score information for every level.

Source: https://www.unrealengine.com/marketplace/en-US/product/top-down-stealth-toolkit
Stylized Sky Dungeon (4.27+)
This package contains a small set for creating a stylized sky dungeon.
5 plants (102 - 8 triangles) LODs: Yes (auto)
142 building parts (14080 - 4 triangles) LODs: Yes (auto)
2 tree, 2 tree bush (14829 - 905 triangles) LODs: Yes (auto)
1 sky, 1 cloud (3072 - 2822 triangles) LODs: Yes (auto)
6 props (4432 - 288 triangles) LODs: Yes (auto)
4 stones, 5 cliff (2624 - 398 triangles) LODs: Yes (auto)

Source: https://www.unrealengine.com/marketplace/en-US/product/stylized-sky-dungeon
Stylized Graveyard (4.27+)
This package contains a small set for creating a stylized graveyard environment.
7 plants (315 - 22 triangles) LODs: Yes (auto)
43 building parts (2788 - 4 triangles) LODs: Yes (auto)
6 stones (210 - 172 triangles) LODs: Yes (auto)
4 tree (4763 - 1284 triangles) LODs: Yes (auto)
3 sky (2822 - 430 triangles) LODs: Yes (auto)
13 fence (1632 - 60 triangles) LODs: Yes (auto)
13 gravestones (2846 - 12 triangles) LODs: Yes (auto)
20 props (5680 - 117 triangles) LODs: Yes (auto)

Source: https://www.unrealengine.com/marketplace/en-US/product/stylized-graveyard
Strider - Animation Warping (5.0)
Strider is a procedural animation warping plugin which improves animation diversity via several additional animation nodes.
Strider is a procedural animation warping plugin that enables developers to modify the stride and pose of a character at runtime to improve animation coverage and dynamics. It achieves this via 5 custom animation nodes that can be placed into any animation blueprint with very little effort. Each node is written in C++ and optimised for best performance. Please watch the following videos for a details:

Source: https://www.unrealengine.com/marketplace/en-US/product/strider-animation-warping
Ruined Apartment (4.27+)
A small room ravaged by the apocalypse

AAA quality assets
4K Textures
45 Unique post-apocalypse themed meshes
A showcase and overview map
Includes particles and god rays

Source: https://www.unrealengine.com/marketplace/en-US/product/survivor-s-room
Restaurant - American Restaurant - Cafe - Diner Environment (5.1+)
A Beautiful Restaurant, Cafe, Diner Set That Will Take Your Game To The Next Level.
139 Restaurant assets designed to fit right into your scenes
Friendly/Customizable Materials
3 Versatile Niagara Systems including: Godray, Sand Fog, Dust which can be used in any scene
Optimized For Performance

Source: https://www.unrealengine.com/marketplace/en-US/product/atompunk-post-apocalyptic-diner
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