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BEGIN WITH C++ , LOOK AT THESE ARTICLE ABOUT ยซ WHAT DOES EACH LINE HOLD?ยป #include <iostream>
using namespace std;

int main() {
cout << "Hello World!";
return 0;
}
๐Ÿ“ƒ๐Ÿ—’ explained๐Ÿ”ฐ
Line 1:โœ๏ธ #include <iostream>๐Ÿ“’ is a header file library that lets us work with input and output objects, such as ๐Ÿ”cout๐Ÿ” (used in line 5). Header files add functionality to C++ programs.

Line 2: โœ๏ธusing namespace std ๐Ÿ“’means that we can use names for objects and variables from the standard library.

Don't worry if you don't understand how ๐Ÿ‘‰#include <iostream> and using namespace std ๐Ÿ‘ˆworks. Just think of it as something that (almost) always appears in your program.

Line 3๐Ÿ”‘: A blank line. C++ ignores white space. But we use it to make the code more readable.

Line 4: Another thing that always appear in a C++ program, is ๐Ÿ“ฅ๐Ÿ“ฅint main() ๐Ÿ“ฉ. This is called a function. Any code inside its curly brackets {} will be executed.

Line 5: ๐ŸŽบcout (pronounced "see-out") is an object used together with the insertion operator (<<) to output/print text. In our example it will output "Hello World".๐ŸŽค

Note: Every C++ statement ends with a semicolon ;.

Note: The body of int main() could also been written as:
@int_main () { cout << "Hello World! "; return 0; }

Remember: The compiler ignores white spaces. However, multiple lines makes the code more readable.

Line 6: return 0โ—๏ธ ends the main function.

Line 7: Do not forget to add the closing curly bracket } to actually end the main function. THIS IS THE BASIC ONE. ONCE YOU HIT THE TARGET AT THE BEGINNING YOUR CODE LEARNING JOURNEY ENDS GLORIOUSLY.โซโซโซ
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EvoNext pinned ยซBEGIN WITH C++ , LOOK AT THESE ARTICLE ABOUT ยซ WHAT DOES EACH LINE HOLD?ยป โ€ฆยป
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wath is python?? .....learn to code๐Ÿค๐Ÿคjoin and share for your loved one.๐Ÿ™ https://t.me/PROGRAMINGLANGUAGES1 ๐Ÿ”๐Ÿ”๐Ÿ”๐Ÿ”๐Ÿ”๐Ÿ”๐Ÿ”๐Ÿ”๐Ÿ”๐Ÿ”๐Ÿ”๐Ÿ”๐Ÿ”https://t.me/PROGRAMINGLANGUAGES1
/GENERAL_KNOWLEDGE BEMILEW แ‰ตแŠ•แˆฝ แˆตแˆˆ Software Engineering แŠฅแŠ•แ‰ แˆ‹แ‰น๐Ÿ˜Š

SOFTWARE ENGINEERINGโ€ผ๏ธ

๐Ÿ“š แˆถแแ‰ตแ‹Œแˆญ แŠขแŠ•แŒ…แАแˆชแŠ•แŒ แ‰ แŠ แˆแŠ‘ แˆฐแŠ แ‰ต แ‰ แ‰ฅแ‹™ แ‰ฐแˆ›แˆชแ‹Žแ‰ฝ แ‰ฐแˆแˆ‹แŒŠ แŠฅแ‹จแˆ†แА แ‹จแˆ˜แŒฃ แ‹จ แŠขแŠ•แŒ…แАแˆชแŠ•แŒ แŠแˆแ‹ต แАแ‹ แขแ‹จแ‰ฐแˆˆแ‹ซแ‹ฉ แˆถแแ‰ตแ‹Œแˆฎแ‰ฝ แ‹ˆแ‹ญแˆ แŠ แ•แˆแŠฌแˆฝแŠ–แ‰ฝแŠ• แˆˆแˆ˜แˆตแˆซแ‰ต แŠฅแŠ“ แˆˆแˆ˜แแŒ แˆญ แ‰ แ‹ฉแŠ’แ‰จแˆญแˆฒแ‰ฒ แ‹จแˆšแˆฐแŒ แ‹ แ‰ตแˆแˆ…แˆญแ‰ต แ‹˜แˆญแ ' แˆถแแ‰ตแ‹Œแˆญ แŠขแŠ•แŒ…แАแˆชแŠ•แŒ ' แ‰ฐแ‰ฅแˆŽ แ‹ญแŒ แˆซแˆแข

๐Ÿ“š แ‰  แ‰…แ‹ตแˆ˜ แˆแˆจแ‰ƒ แ‹ฒแŒแˆช แˆ˜แˆญแˆ แŒแ‰ฅแˆญ แ‹จแˆตแŠ•แ‰ต แŠ แˆ˜แ‰ต แ‰ตแˆแˆ…แˆญแ‰ต แАแ‹โ“

๐ŸŽฏ แ‰ แŠ แ‰ฅแ‹›แŠžแ‰น แ‹จแŠขแ‰ตแ‹ฎแŒตแ‹ซ แ‹ฉแŠ’แ‰จแˆญแˆฒแ‰ฒแ‹Žแ‰ฝ แˆ‹แ‹ญ 5 แŠ แˆ˜แ‰ต แ‹จแˆšแ‹ˆแˆตแ‹ต แˆฒแˆ†แŠ• แŠฅแŠ•แ‹ฐ แŠฅแА แˆ˜แ‰€แˆŒ แ‹ฉแŠ’แ‰จแˆญแˆฒแ‰ฒ แˆ‹แ‹ญ แ‹ฐแŒแˆž แ‹จ 4 แŠ แˆ˜แ‰ต แ‰ตแˆแˆ…แˆญแ‰ต แАแ‹ แข

๐Ÿ“š แˆแŠ• แŠ แ‹ญแАแ‰ต แ‰ฐแˆ›แˆช แАแ‹ Software Engineeering แˆ˜แŒแ‰ฃแ‰ต แ‹ซแˆˆแ‰ แ‰ตโ“

๐ŸŽฏ Software Engineering แˆˆแˆ˜แŒแ‰ฃแ‰ต programming แˆ‹แ‹ญ แŠ แˆชแ แแˆ‹แŒŽแ‰ต แŠฅแŠ“ แ‹แŠ•แ‰ฃแˆŒ แ‹ซแˆ‹แ‰ธแ‹ แ‰ฐแˆ›แˆชแ‹Žแ‰ฝ แ‰ขแŒˆแ‰กแ‰ แ‰ต แ‹ญแˆ˜แˆจแŒฃแˆแขแˆถแแ‰ตแ‹Œแˆญ แŠขแŠ•แŒ…แАแˆชแŠ•แŒ แˆ‹แ‹ญ แ‹จแˆšแˆฐแŒก แ‹จ programming language แ‰ตแˆแˆ…แˆญแ‰ถแ‰ฝ แˆ‹แ‹ญ แŒŽแ‰ แ‹ แˆˆแˆ˜แˆ†แŠ• Maths แˆ‹แ‹ญ แŠ แˆชแ แ‰ฅแ‰ตแˆ†แŠ‘ แ‹ญแˆ˜แˆจแŒฃแˆแข

๐Ÿ“š Software Engineeering แ‹จแˆšแŒˆแ‰ก แ‰ฐแˆ›แˆชแ‹Žแ‰ฝ แŒแ‹ดแ‰ณ แˆ›แ‹ˆแ‰… แ‹ซแˆˆแ‰ฃแ‰ธแ‹ แАแŒˆแˆฎแ‰ฝ แˆแŠ• แˆแŠ• แŠ“แ‰ธแ‹โ“

๐ŸŽฏ แˆถแแ‰ตแ‹Œแˆญ แŠขแŠ•แŒ…แАแˆชแŠ•แŒ แ‹จแˆšแˆ›แˆญ แ‰ฐแˆ›แˆช แŠจแ‰ณแ‰ฝ แ‹จแ‰ฐแ‹˜แˆจแ‹˜แˆฉแ‰ตแŠ• แ‹จ Programming Language แ‹จแ‰ตแˆแˆ…แˆญแ‰ต แ‹˜แˆญแ แŒแ‹ดแ‰ณ แˆ˜แ‹แˆฐแ‹ต แŠฅแŠ“ แˆ›แ‹ˆแ‰… แ‹ญแŒ แ‰ แ‰…แ‰ แ‰ณแˆ๐Ÿ‘‡แข

๐Ÿ“šSome of main programming languags are

๐Ÿ‘ฉโ€๐Ÿ’ปโ€ข C++
๐Ÿ‘จโ€๐Ÿ’ปโ€ข JAVA
๐Ÿ‘ฉโ€๐Ÿ’ปโ€ข PYHTON
๐Ÿ‘จโ€๐Ÿ’ปโ€ข C#
๐Ÿ‘ฉโ€๐Ÿ’ปโ€ข HTML
๐Ÿ‘จโ€๐Ÿ’ปโ€ข CSS
๐Ÿ‘ฉโ€๐Ÿ’ปโ€ข JAVASCRPT

๐Ÿ“š แ‰  Software Engineeering แ‹จแˆ™แ‹ซ แ‹˜แˆญแ แˆ‹แ‹ญ แ‰ฅแ‰ แŠฅแŠ“ แˆตแŠฌแ‰ณแˆ› แ‹จแˆ†แА แ‰ฃแˆˆแˆ™แ‹ซ แˆแŠ• แˆแŠ• แˆ™แ‹ซแ‹Š แ‰ฐแŒแ‰ฃแˆซแ‰ตแŠ• แ‹ซแŠจแŠ“แ‹แŠ“แˆโ“

๐ŸŽฏ แˆถแแ‰ตแ‹Œแˆญ แŠขแŠ•แŒ…แАแˆชแŠ•แŒ แ‹จแ‰ฐแˆˆแ‹ซแ‹ฉ แŠ แ•แˆŠแŠฌแˆฝแŠ• แˆตแˆซแ‹Žแ‰ฝแŠ• แˆ˜แˆตแˆซแ‰ต แŠ“ แˆ˜แแŒ แˆญแŠ• แ‹ซแŠซแ‰ตแ‰ณแˆ แˆ›แˆˆแ‰ตแˆ Application Ena Software Develope แˆ›แ‹ตแˆจแŒ แАแ‹แข

๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ‘ฉโ€๐Ÿ’ป A SOFTWARE ENGINEER is someone who:

๐Ÿ“Œโ€ข Designs, builds, and tests software applications.
๐Ÿ“Œโ€ข Understands user requirements and solves problems using coding/technology.
๐Ÿ“Œโ€ข Uses programming languages to turn instructions into something a computer can understand.

๐Ÿ“š แ‰  Software Engineeering แ‹จแ‰ฐแˆ˜แˆจแ‰€ แˆฐแ‹ แˆแŠ• แˆแŠ• แˆตแˆซแ‹Žแ‰ฝแŠ• แˆ˜แˆตแˆซแ‰ต แ‹ญแ‰ฝแˆ‹แˆโ“

๐Ÿ“š1. Applications Developer
๐Ÿ“š2. Cyber Security Analyst
๐Ÿ“š3. Game Developer
๐Ÿ“š4. Information Systems Manager
๐Ÿ“š5. IT Consultant
๐Ÿ“š6. Multimedia Programmer
๐Ÿ“š7. Web Developer
๐Ÿ“š8. Web Designer
๐Ÿ“š9. Software Engineer

๐Ÿ“š Software Engineeering แ‹จแˆตแˆซ แŠฅแ‹ตแˆ‰ แŠฅแˆตแŠจแˆแŠ• แ‹ตแˆจแˆต แАแ‹โ“

๐ŸŽฏ แ‰  Software Engineeering แ‰ฐแˆ˜แˆญแ‰„ แˆตแˆซ แˆ‹แˆ‹แŒˆแŠ แŠฅแ‰ฝแˆ‹แˆˆแˆ๐Ÿค”โ“ แŠ แ‹ญแˆตแŒ‰ แˆฐแŠ แ‹จแˆ†แА แ‹จแˆตแˆซ แ‹•แ‹ตแˆ แ‹ญแŒˆแŠแ‰ แ‰ณแˆ แŠฅแŠ•แ‹ฐแ‹แˆ แŠจแˆˆแˆŽแ‰ฝ แ‹จ Engineering แŠแˆแ‹ถแ‰ฝ แ‹จแˆšแˆˆแ‹ญแ‰ แ‰ต แŠ แŠ•แ‹ต แАแŒˆแˆญ แ‹จแŒแ‹ต แ‹จ แˆ˜แŠ•แŒแˆตแ‰ต แˆตแˆซ แˆ‹แ‹ญ แˆ˜แ‰€แŒ แˆญ แŠ แ‹ญแŒ แ‰ แ‰…แ‰ฃแ‰ฝแˆแˆแข แ‰  Software Engineering แ‹จแ‰ฐแˆ˜แˆจแ‰€ แ‰ฐแˆ›แˆช แ‰ แˆซแˆฑ แ‹จแ‰ฐแˆˆแ‹ซแ‹ฉ แˆตแˆซแ‹Žแ‰ฝ แˆ˜แˆตแˆซแ‰ต แ‹ญแ‰ฝแˆ‹แˆแข

๐Ÿ“š แ‹จ Software Engineeering แ‰ตแˆแˆ…แˆญแ‰ต แŠจแ‰ฃแ‹ต แАแ‹ แ‹ˆแ‹ญแˆต แ‰€แˆ‹แˆ๐Ÿค”โ“

๐ŸŽฏ แ‰  Software Engineering แˆตแˆญ แŠจแˆšแˆฐแŒก แŠฎแˆญแˆถแ‰ฝ แˆ˜แŠซแŠจแˆ แŠ แ‰ฅแ‹›แˆ€แŠžแ‰น programming languages แŠ“แ‰ธแ‹ แŠฅแŠ“ แŠฅแАแˆฑแŠ• แ‰ แ‹ฐแŠ•แ‰ฅ แˆ˜แˆจแ‹ณแ‰ต แŠฅแŠ“ Practise แˆ›แ‹ตแˆจแŒ แŠจแ‰ปแˆ‹แ‰ฝแˆ แ‹ฐแˆต แ‹จแˆšแˆ แŠฅแŠ“ easy แ‹จแˆ†แА แ‰ตแˆแˆ…แˆญแ‰ต แАแ‹แข

๐Ÿ“š แŒˆแ‰ขแ‹แˆต แˆแŠ• แ‹ซแŠญแˆ แАแ‹๐Ÿ˜‹โ“

๐ŸŽฏ แŠ แŠ•แ‹ต แ‹จ Software Engineering แˆแˆฉแ‰… แˆตแˆซ แˆ‹แ‹ญ แŠ แˆชแ แ‹จแˆšแ‰ฃแˆ แ‹ฐแˆžแ‹ แ‹ซแŒˆแŠ›แˆแข แ‰  แ‹ˆแˆญ แ‰ แ‰ตแŠ•แˆน แˆ˜แАแˆป แ‹ฐแˆžแ‹ แŠจ10,000 แ‰ฅแˆญ แŠฅแŠ“ แŠจแ‹› แ‰ แˆ‹แ‹ญ แ‰ณแŒˆแŠ›แˆ‹แ‰น แ‰ แ‹› แˆ‹แ‹ญ แŠจ แˆ˜แ‹ฐแ‰ แŠ› แˆตแˆซ แ‹แŒช แ‰ แŒแˆ แ‹จแˆซแˆณแ‰ฝแˆแŠ• แˆตแˆซ แˆˆแˆ˜แˆตแˆซแ‰ต แˆตแˆˆแˆšแˆ˜แ‰ฝ แ‰ แŒฃแˆ แŠ แˆชแ แŒˆแ‰ข แ‹ญแŠ–แˆซแ‰ฝแŠ‹แˆแข
ยฉAconcise
Adapted from @ E L A T E C H https://t.me/PROGRAMINGLANGUAGES1
๐Ÿ‘3
๐ŸคHELLO LEARN TO CODE,โค๏ธ HOW ARE YOU DOING? ๐Ÿ–๐Ÿ˜โœ๏ธLET US SEE HOW CAN WE USE ALGORITHM TO SOLVE PROBLEMS AS WELL AS WE LEARN TO CONVERT THAT โœ๏ธALGORITM INTO c++ CODE๐Ÿ”ฐ. Let's go! 1. find the area of circle of radius 'r'? USING ALGORITHM; STEP 1; start step 2; output "area of circle: "; STEP 3; input "radius of circle("r"); STEP 4; area<โ€”โ€”-PI * r * r; STEP 5; PI = 3.14; STEP 6; cout area; STEP 7; end(stop) . ๐Ÿ’ป NOW โ†ช๏ธ Let's convert this code C++ equivalent one like written belowโ€”-> #include <iostream> using namespace std; .. .int main() { . int r; . float PI = 3.14; . float area = PI * r * r; . cout ยซ area; . cout ยซ " area of circle: " ยซ area; . return 0; } .
๐Ÿ”then by runnig the compiler you get an output ยปยปยป area of circle: ___ https://t.me/PROGRAMINGLANGUAGES1 https://t.me/PROGRAMINGLANGUAGES1 https://t.me/PROGRAMINGLANGUAGES1 โœ๏ธโœ๏ธTHEN LET US PASS TO SECOND PROBLEM; 2. Find the sum of two numbers. BY writing an algorithm; STEP 1; start STEP 2; input the first number : num1; STEP 3; input the second number : num2; STEP 4; sum<โ€”โ€”โ€” num1 + num2; STEP 5; cout sum; STEP 6; end ๐Ÿ“’๐Ÿ“’๐Ÿ“’ WELL! LETS COMPILE THIS ALGORITM TO C++ CODE .... #include <iostream> using namespace std; . int main() { . int num1; . int num2; . int sum = num1 + num2; . cout ยซ sum; . cout ยซ " the output: " ยซ sum; . return 0; } ๐Ÿ”๐Ÿ“ƒ THEN your compiler print an output ยปยปยปยป>. " the output: " therefore , this mark simple it is at elementary level.
continues......https://t.me/PROGRAMINGLANGUAGES1 . join ยซ " LEARN TO CODE";๐Ÿ‘†
HOW CAN YOU WRITE ยซ A SQUARE OF Rยป DURING CODING?
Anonymous Quiz
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EvoNext pinned ยซ๐ŸคHELLO LEARN TO CODE,โค๏ธ HOW ARE YOU DOING? ๐Ÿ–๐Ÿ˜โœ๏ธLET US SEE HOW CAN WE USE ALGORITHM TO SOLVE PROBLEMS AS WELL AS WE LEARN TO CONVERT THAT โœ๏ธALGORITM INTO c++ CODE๐Ÿ”ฐ. Let's go! โ€ฆยป
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