Starting stream in a bit, hope yall have fun there
https://www.twitch.tv/ethmic_
https://www.twitch.tv/ethmic_
Twitch
EthMiC_ - Twitch
The wonderful place for all ur greatest and dumbest ideas
less that 2 hours left till GMTK ends,
I'm not gonna make it but I hope yall who participated can
If yall made something and wanna share pls share and we can play it together
I'm not gonna make it but I hope yall who participated can
If yall made something and wanna share pls share and we can play it together
β€βπ₯1π1
For anyone who wants to learn game developments, here is the best resource u can come across
https://www.youtube.com/channel/UCYbK_tjZ2OrIZFBvU6CCMiA
https://www.youtube.com/channel/UCYbK_tjZ2OrIZFBvU6CCMiA
Brackeys is a youtube channel more than a decade old that focused on unity but recently have started making videos for godot, Id recommend a watch of some of their videos to get into gamedev
Old videos are really good tutorials for getting into gamedev
https://www.youtube.com/@Blackthornprod
https://www.youtube.com/@Blackthornprod
To get an understanding of more of the business side of gamedev
https://www.youtube.com/@thomasbrush
https://www.youtube.com/@thomasbrush
Amazing resources for game design and story/world building
https://www.youtube.com/@GMTK
https://www.youtube.com/@GMTK
If u want to enjoy a jolly sounding man do complicated gamedev/simulation processes very casually
https://www.youtube.com/@SebastianLague
https://www.youtube.com/@SebastianLague
oof almost forgot this guy
https://www.youtube.com/@JonasTyroller
https://www.youtube.com/@JonasTyroller
YouTube
Jonas Tyroller
This channel documents my full time indie dev journey, all the way from its beginning in 2018. I make a mixture of educational and entertaining game dev content.
Commercial indie games I released so far since starting this YT channel:
- ISLANDERS (as partβ¦
Commercial indie games I released so far since starting this YT channel:
- ISLANDERS (as partβ¦
doesnt go indepth into the actual implementations as some others but gives an amazing explanation of the vague concepts of gamedev