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While I was roaming the internet I found This Little Free Document with a small houserule for initiative
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Dynamic Initiative adds an Acumen Roll at the end of each round: each player (and monster) rolls 1d6-3 and applies the result to their initiative.
If the resulting total is 26 or more, that creature takes an additional turn at that initiative minus 25 (so a 27 means a second turn at initiative 2)
If the result is 0 or less, that creature does not take a turn this round but it will go up at initiative 25 minus the total (so a total of -1 means your initiative next turn will be 24)
Unconscious creatures get a -3 instead of rolling.
• Variant Rule: Acumen Bonus •
You have an Acumen Bonus equal to your Intelligence bonus or Proficiency bonus (your choice) - 5. Your Acumen roll is equal to 1d6 + your Acumen Bonus
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I really like this rule. It gives more randomness to combat, it's not too complicated and the negative sides make you more likely to get the positive sides and viceversa. I'm also a big fan of the Acumen Bonus since it gives Players a mechanical incentive to have high INT.
I have not tried it but I'll do it ASAP, until next time I'll post memes.
See you later 👁
#rules #review #rpg
_____
Dynamic Initiative adds an Acumen Roll at the end of each round: each player (and monster) rolls 1d6-3 and applies the result to their initiative.
If the resulting total is 26 or more, that creature takes an additional turn at that initiative minus 25 (so a 27 means a second turn at initiative 2)
If the result is 0 or less, that creature does not take a turn this round but it will go up at initiative 25 minus the total (so a total of -1 means your initiative next turn will be 24)
Unconscious creatures get a -3 instead of rolling.
• Variant Rule: Acumen Bonus •
You have an Acumen Bonus equal to your Intelligence bonus or Proficiency bonus (your choice) - 5. Your Acumen roll is equal to 1d6 + your Acumen Bonus
______
I really like this rule. It gives more randomness to combat, it's not too complicated and the negative sides make you more likely to get the positive sides and viceversa. I'm also a big fan of the Acumen Bonus since it gives Players a mechanical incentive to have high INT.
I have not tried it but I'll do it ASAP, until next time I'll post memes.
See you later 👁
#rules #review #rpg
Dmsguild
Dynamic Initiative Variant Rules: Willibald's Variant Vignette - Dungeon Masters Guild | Dungeon Masters Guild
Dynamic Initiative - Variant Initiative rulesfor adding a little bit of uncertainty to turn order
Welcome to Willibald'
Welcome to Willibald'