duangsuse::Echo
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美而不丑、明而不暗、短而不凡、长而不乱,扁平不宽,读而后码,行之天下,勿托地上天国。
异常勿吞,难过勿过,叹一真理。效率是很重要,盲目最是低效。
简明是可靠的先验,不是可靠的祭品。
知其变,守其恒,为天下式;穷其变,知不穷,得地上势。知变守恒却穷变知新,我认真理,我不认真。

技术相干订阅~
另外有 throws 闲杂频道 @dsuset
转载频道 @dsusep
极小可能会有批评zf的消息 如有不适可退出
suse小站(面向运气编程): https://WOJS.org/#/
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突然想到了 Mono VisualBasic...
然后发现没有 REPL 可用...(
(C# 是可以很复杂的
duangsuse::Echo
sudo apt install libncurses5-dev expeditor.c:549:10: fatal error: xlocale.h: 没有那个文件或目录 #include <xlocale.h>
XLOCALE(3) FreeBSD Library Functions Manual XLOCALE(3)

NAME
xlocale — Thread-safe extended locale support

LIBRARY
Standard C Library (libc, -lc)

SYNOPSIS
#include <xlocale.h>

DESCRIPTION
The extended locale support includes a set of functions for setting
thread-local locales, as well convenience functions for performing
locale-aware calls with a specified locale.

The core of the xlocale API is the locale_t type. This is an opaque type
encapsulating a locale. Instances of this can be either set as the
locale for a specific thread or passed directly to the _l suffixed vari-
ants of various standard C functions. Two special locale_t values are
available:

+o NULL refers to the current locale for the thread, or to the
global locale if no locale has been set for this thread.

+o LC_GLOBAL_LOCALE refers to the global locale.

The global locale is the locale set with the setlocale(3) function.
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不过说实话 Chez Scheme 作者水平真的如淫王所说一般
高到已经不能用 dalao 来形容了
真的是在极短的时间里处理了一个 Scheme 引擎的代码
Chez Scheme 的工作速度不是吹出来的
我这样的渣电脑都只花不到三分钟
(time (for-each (lambda (...) ...) ...))
460 collections
29.946899628s elapsed cpu time, including 9.486830825s collecting
52.150253253s elapsed real time, including 25.266274397s collecting
7319360288 bytes allocated, including 7316854400 bytes reclaimed
The sources for Chez Scheme come in two parts:

* A set of Scheme source files found in the subdirectory s. Compiling
these produces the boot files petite.boot and scheme.boot, along with
two header files, equates.h and scheme.h.

* A set of C source files found in the subdirectory c. Compiling and
linking these files produces the executable scheme (scheme.exe under
Windows). Compiling the C sources requires the two header files
produced by compiling the Scheme sources.
duangsuse::Echo
当然也有预先处理好的 boot 文件(
#Lowlvl_backend #PL
到底编译中重新生成了那些文件 🌝(
S-表达式单就解析上来说 时间消耗少 是真的
emmmm...
Lime sexp 使用递归下降法解析是蕞吼的 🌑....
duangsuse::Echo
https://answers.unrealengine.com/questions/705076/xlocaleh-not-found-on-linux.html 居然还是 UE4 社区的水平高 ??? .... 🌑 链接文件,重新编译,正常
Actually it's in the release notes of glibc:

4.1. Removal of 'xlocale.h'

The nonstandard header xlocale.h has been removed in this release. It was never intended to be included directly by programs other than glibc itself, and it was a strict subset of the standard header locale.h. We know that a number of programs do include it, but because it has never been part of any other C library, programs that use it are probably testing for its existence with autoconf or a similar tool, and should not fail to compile.

ue4 这 游戏 引擎社区的人水平要逆天了, SO 的却看起来不行 🌚🌚🌚🌚 ❤️
<3 打心居然会被tg翻译为 :heart: ❤️