duangsuse::Echo
突然想到了 Mono VisualBasic... 然后发现没有 REPL 可用...(
估计是我没安吧... 应该编译器就有内建的 REPL
duangsuse::Echo
sudo apt install libncurses5-dev expeditor.c:549:10: fatal error: xlocale.h: 没有那个文件或目录 #include <xlocale.h>
XLOCALE(3) FreeBSD Library Functions Manual XLOCALE(3)
NAME
xlocale — Thread-safe extended locale support
LIBRARY
Standard C Library (libc, -lc)
SYNOPSIS
#include <xlocale.h>
DESCRIPTION
The extended locale support includes a set of functions for setting
thread-local locales, as well convenience functions for performing
locale-aware calls with a specified locale.
The core of the xlocale API is the locale_t type. This is an opaque type
encapsulating a locale. Instances of this can be either set as the
locale for a specific thread or passed directly to the _l suffixed vari-
ants of various standard C functions. Two special locale_t values are
available:
+o NULL refers to the current locale for the thread, or to the
global locale if no locale has been set for this thread.
+o LC_GLOBAL_LOCALE refers to the global locale.
The global locale is the locale set with the setlocale(3) function.
NAME
xlocale — Thread-safe extended locale support
LIBRARY
Standard C Library (libc, -lc)
SYNOPSIS
#include <xlocale.h>
DESCRIPTION
The extended locale support includes a set of functions for setting
thread-local locales, as well convenience functions for performing
locale-aware calls with a specified locale.
The core of the xlocale API is the locale_t type. This is an opaque type
encapsulating a locale. Instances of this can be either set as the
locale for a specific thread or passed directly to the _l suffixed vari-
ants of various standard C functions. Two special locale_t values are
available:
+o NULL refers to the current locale for the thread, or to the
global locale if no locale has been set for this thread.
+o LC_GLOBAL_LOCALE refers to the global locale.
The global locale is the locale set with the setlocale(3) function.
duangsuse::Echo
sudo apt install libncurses5-dev expeditor.c:549:10: fatal error: xlocale.h: 没有那个文件或目录 #include <xlocale.h>
我看到 https://stackoverflow.com/questions/15271102/ndk-xlocale-h-exception 上说这个一般非必要以后就直接注释掉了那行
Stackoverflow
NDK xlocale.h exception
Trying to load live555 library but having following error when I do ndk-build
Compile++ thumb : live555 <= Locale.cpp
In file included from jni/live555/Locale.cpp:22:0:
/Volumes/Projects/
Compile++ thumb : live555 <= Locale.cpp
In file included from jni/live555/Locale.cpp:22:0:
/Volumes/Projects/
(time (for-each (lambda (...) ...) ...))460 collections
29.946899628s elapsed cpu time, including 9.486830825s collecting
52.150253253s elapsed real time, including 25.266274397s collecting
7319360288 bytes allocated, including 7316854400 bytes reclaimed
duangsuse::Echo
不过说实话 Chez Scheme 作者水平真的如淫王所说一般 高到已经不能用 dalao 来形容了
终于可以吃上 Chez Scheme 了 🌝
The sources for Chez Scheme come in two parts:
* A set of Scheme source files found in the subdirectory s. Compiling
these produces the boot files petite.boot and scheme.boot, along with
two header files, equates.h and scheme.h.
* A set of C source files found in the subdirectory c. Compiling and
linking these files produces the executable scheme (scheme.exe under
Windows). Compiling the C sources requires the two header files
produced by compiling the Scheme sources.
duangsuse::Echo
https://answers.unrealengine.com/questions/705076/xlocaleh-not-found-on-linux.html 居然还是 UE4 社区的水平高 ??? .... 🌑 链接文件,重新编译,正常
Actually it's in the release notes of glibc:
4.1. Removal of 'xlocale.h'
The nonstandard header xlocale.h has been removed in this release. It was never intended to be included directly by programs other than glibc itself, and it was a strict subset of the standard header locale.h. We know that a number of programs do include it, but because it has never been part of any other C library, programs that use it are probably testing for its existence with autoconf or a similar tool, and should not fail to compile.
ue4 这
游戏 引擎社区的人水平要逆天了, SO 的却看起来不行 🌚🌚🌚🌚 ❤️