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The skins will be free to obtain from events, both in 3.2 and 3.3
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Little tease of Severian splash art
Most likely it's him and Phoenix for 3.3
- Waves
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Forwarded from Aunt Rhinedottir's Pussy
「GI 7.X」
7.2 - Mitya
7.3 - Tsaritsa, Danica
7.4 - 5* Pyro Lady (Lantern Rite)
7.5 - Enjou
7.6 - Noy
7.7 - ???
7.8 - Dainsleif
#TeamRhinedottir #Anonymous
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Forwarded from Dim
[HSR - Future] Firefly SP | Fire Finality

NOTE: This kit is heavily subject to change as it is currently in active development even more so than the previously leaked kits.

Please do not take these kits as final, this and any other kits posted by Dimbreath / Sakura Haven are likely to be adjusted before the associated beta

Basic ATK
Deals Fire DMG equal to X% of Firefly SP's ATK to one designated enemy.

Skill
Deals Fire DMG equal to X% of Firefly SP's ATK to all enemies, and inflicts 1 Weakness of a random Type to all enemies, lasting for X turn(s), with priority to Fire and any Weakness Type that the target doesn't already possess.

Enhanced Skill
Deals Fire DMG equal to (X × Break Effect + X%) of Firefly SP's ATK to this target. At the same time, deals Fire DMG equal to (X × Break Effect + X%) of Firefly SP's ATK to adjacent targets.
Then deals X instance(s) of Break DMG equal to X% of Firefly's Break DMG to each enemy target based on each Weakness Type the enemy has, and removes all Implanted Weaknesses.
Note: For example, if the enemy has Wind and Fire Weakness then Firefly SP would deal 1 Instance of Wind Break DMG and 1 instance of Fire Break DMG

Ultimate
Deals Fire DMG equal to (X × Break Effect + X%) of Firefly SP's ATK to all enemies, then deals X instance(s) of Break DMG equal to X% of Firefly SP's Fire Break DMG based on each Weakness Type the enemy is missing, and inflicts Weakness of those Types lasting for X turn(s).

Talent
When Firefly SP's, or an ally in Burst Mode's, turn starts, and when a Follow-Up ATK is used by an ally in Burst Mode - inflicts 1 Weakness of a random Type to all enemies, lasting for X turn(s), with priority to Fire and any Weakness Type that the target doesn't already possess.

Leader Talent
When Firefly SP is the leader, allies reducing an enemy's Toughness increases the Finality Gauge by X of the reduced value. Charge cannot be gained in this way during Burst mode.
When in Burst mode, increases her SPD by X (Flat SPD Buff) and Break Effect by X%

NOTE: This section is based on an early interpretation of the mechanic and is subject to change.
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Forwarded from Sakura Haven
[HSR - Future] "Breaker" (Likely Temp Name) | Fire or Wind Finality

NOTE: This kit is heavily subject to change as it is currently in active development even more so than the previously leaked kits.

Please do not take these kits as final, this and any other kits posted by Dimbreath / Sakura Haven are likely to be adjusted before the associated beta

Basic ATK
Deals Fire DMG equal to X% of Breaker's ATK to one designated enemy.

Skill
Inflicts a "Debuff" state on all enemies, lasting for X turn(s). Then, deals Fire DMG equal to X% of Breaker's ATK to all enemies.
Enemy targets in the "Debuff" state have their DEF reduced by X% and will be implanted with Fire Weakness.

Ultimate
Increases the DMG Taken by all enemies by X% for each stack of "Death Mark", lasting until this current attack ends, then deals Fire DMG equal to X% of Breaker's ATK to all enemies.

Talent
When an enemy target enters the field, immediately inflicts "Death Mark" on them, stacking up to X times.
When an enemy target gets attacked, inflict X stack(s) of "Death Mark" on the target, and when an enemy is Weakness Broken, inflict X stack(s) of "Death Mark" on the target.
Targets with "Death Mark" receive X% increased Break DMG.

After Breaker attacks an enemy with "Death Mark" gain X Charge based on the number of stacks of "Death Mark" on the target.
When Charge reaches X, consumes X Charge and immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Fire DMG equal to X% of Breaker's ATK.

Leader/Finality Talent
When Breaker is the Leader, Toughness Reduction inflicted by ally Finality characters increase the Finality Gauge. Gauge cannot be gained in this way during Burst Mode.
During Burst Mode, if Breaker is the Leader, increases the Weakness Break Efficiency of all allies by X% and allies can also reduce Toughness even when attacking enemies that don't have the corresponding Weakness Type, with the effect equivalent to X% of the original Toughness Reduction value.

During Burst Mode, Breaker's SPD is increased by X%, and when an ally in Burst Mode attacks an enemy deals an instance of Wind Additional DMG to that enemy and reducing their Toughness. The Toughness Reduction increases with the target's "Death Mark" stacks and additionally scales with the target's maximum Toughness.

A2
When an enemy with "Death Mark" is defeated, up to X of the "Death Mark" stacks on them are distributed to other enemies.

A4
While Breaker is on the field, after allies attack Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of X% Super Break DMG for Finality allies, or X% Super Break DMG for Non-Finality allies.

Further Note: This is based on an early interpretation of the mechanics and is subject to change
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Forwarded from Seele Leaks (Mito)
「HSR Future」

当你意识到流萤依旧是击破体系角色时,其实就该猜到 —— 卡芙卡依旧是持续伤害体系。
没错:终结命途流萤走击破体系、终结命途卡芙卡走持续伤害体系,另外还有追击体系的终结命途。
When you realize Firefly is still a Break unit, you should already guess — Kafka remains a DoT core.
Yes: Break‑Finality Firefly, DoT‑Finality Kafka, and also FUA‑Finality.
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Forwarded from HXG’s Channel
[Genshin]
There will be an unknown lady character in late Snezhnaya, after 7.5

Thank you DK2 for the info.
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This will very likely be the 7.7 character from the list yesterday
- Waves
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Forwarded from Galaxy_Leak
Xuanquan will be playable in 5.X versions!

Xuanquan (Chinese: 玄全) is one of the seven Arbiter-Generals of the Xianzhou Alliance. Described as "mighty and powerful," she presides over the Xianzhou Fanghu.[3]


#anonymous
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Forwarded from Sakura Haven
[HSR] Potential New Characters

Here is a list of Potential New Characters:

Xiao
Devil
Bainos

Some of these names may be placeholders
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xiao omfg real!!!! no ijbol i’m excited though
- donut
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Forwarded from Seele Leaks (Mito)
「HSR Future」

Trailblaze Companions getting a new recruit.
Not one of the community’s most awaited female characters, but a male character.
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Forwarded from Sakura Haven
[HSR] Character Kit

For the next little while any kits posted by us are being posted for preservation/record keeping purposes. Any notes will be attached to the characters as we deem necessary.

Xueyi Flush | Quantum Destruction

Note: This Character was developed around 3.5 which coincides with the batch of characters for 3.8 - 4.2. We do not know if this character is still planned or indefinitely shelved.

Basic
Deals DMG of Xueyi Flush's current Combat Type equal to (X × Break Effect + X%) of Xueyi Flush's ATK to one designated enemy.

Skill
Deals DMG of Xueyi Flush's current Combat Type equal to (X × Break Effect + X%) of Xueyi Flush's ATK to one designated enemy, and DMG equal to (X × Break Effect + X%) of Xueyi Flush's ATK to enemies adjacent to it.
Then if all allies share a Combat Type, deals DMG equal to (X × Break Effect + X%) of Xueyi Flush's ATK to one designated enemy, and DMG equal to (X × Break Effect + X%) of Xueyi Flush's ATK to enemies adjacent to it an additional X time(s), where X is the number of allies sharing her current Combat Type.

Ultimate
Applies Weakness of Xueyi Flush's current Combat Type to all enemies, and increases all allies' Weakness Break Efficiency by X%, lasting for X turn(s).
Then deals DMG equal to (X × Break Effect + X%) of Xueyi Flush's ATK to all enemies.

Talent
At the start of battle, gains 120 energy and if every other ally shares one Combat Type, Xueyi Flush's attacks will deal DMG and reduce Toughness of that Type
While Xueyi Flush is on the field and after allies attack Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of X% Super Break DMG and increases their Break Effect by X%.

Technique
Immediately attacks the enemy. After entering combat, deals X% of Xueyi Flush's ATK as Quantum DMG to all enemies.

Please remember all kits posted are whilst they were in active or halted development so some sections may be placeholdered or unfinished
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Forwarded from Sakura Haven
[HSR] Character Kit

For the next little while any kits posted by us are being posted for preservation/record keeping purposes. Any notes will be attached to the characters as we deem necessary.

Kuchiba | Fire Elation

Note: This Character seems much more barebones compared to others, with no Elation Skill even being added yet

Basic
Deals Fire DMG equal to X% of Kuchiba's ATK to one designated enemy.

Skill
Deals Fire DMG equal to X% of Kuchiba's ATK to one designated enemy, then increases the CRIT Rate of all allies by X%, lasting for X turn(s). Grants X Punchline.

Ultimate
Applies "Flower," to one enemy for X turn(s); if it already has "Flower," increases that "Flower" Lv. by 1.
Deals Fire DMG equal to X% of Kuchiba's ATK, then if the "Flower" is Lv. 3 or higher immediately triggers the Talent detonation once. This does not reset the Flower Lv or Tally.

Talent
At the start of battle, plants "Flower" on the enemy with the highest current HP for X turn(s).
While an enemy bears "Flower": whenever an ally attacks it, that ally restores HP equal to X% of the DMG dealt, and that DMG is tallied by "Flower." Each time the enemy with "Flower" is attacked by an ally, its Lv. increases by 1; when the Lv. reaches 4, "Flower" detonates, dealing Fire DMG equal to X% of the tally, healing all allies by X% of the tally and resetting the "Flower" level.
Only one enemy can hold "Flower" at any given time. When the enemy bearing "Flower" is defeated, "Flower" moves to another enemy, retaining its Lv and Tally.

A2
After using Skill all allies' actions are Advanced Forward by X%.

A4
The duration of "Flower" is increased by X.

A6
When "Flower" detonates Kuchiba regenerates X Energy.

Please remember all kits posted are whilst they were in active or halted development so some sections may be placeholdered or unfinished
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I have to say since people gonna think it's something, THESE ARE BOTH OLD AND UNFINISHED/PLACEHOLDER KITS THAT ARE MOST LIKELY SHELVED. DON'T GET ANY HOPES UP
- Waves
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