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#zsh
nano ~/.zshenv



echo "Welcome Back $USER 🔥🔥🔥"
echo "To customize initialization run: nano ~/.zshenv"

echo "Would You like to run Jupyter? Yes/ No (Default: No)"
read -t 3 answer

if [ "$answer" = 'yes' ] || [ "$answer" = 'y' ]; then
terminal -e
echo "starting Jupyter 🪐"
export PATH="/usr/local/anaconda3/bin:$PATH"
jupyter notebook
;
fi
echo "Console Started "
sleep 2
clear
Insisting on complex user testing makes it too costly for companies to adopt it; that is why the notion of discount user testing can be useful to get early feedback.
The Game of Life (an example of a cellular automaton) is an infinite two-dimensional game which is played in rounds. Each cell can be either alive or dead on each round. There are simple rules which decide whether a cell dies or lives and it leads to generating different patterns on the grid.

This leads to an undecideable algorithm. I.e. the result of inputs are unknown without running the simulation till the end. There is a Youtube video about making a video game about the Game of Life:


http://gambiter.com/tabletop/Conways_game_life.html

https://www.youtube.com/watch?v=N-BbgqOjIqk