Developer: JasperP
Viewing thread: Infinite Rounds + Express Shot possible bug
[ 12.06.2026 ]
08:37 (MSK) / 22:37 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: Infinite Rounds + Express Shot possible bug
[ 12.06.2026 ]
08:37 (MSK) / 22:37 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: JasperP
Viewing thread: 05-22-2026 Update
[ 12.06.2026 ]
08:48 (MSK) / 22:48 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: 05-22-2026 Update
[ 12.06.2026 ]
08:48 (MSK) / 22:48 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Yoshi
Viewing thread: Parrying during Apollo Advance takes the recast away
[ 12.06.2026 ]
17:17 (MSK) / 07:17 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: Parrying during Apollo Advance takes the recast away
[ 12.06.2026 ]
17:17 (MSK) / 07:17 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Yoshi
Viewing thread: Rem Ult Can’t Gain Spirit Power Bonus from Arcane Surge After Dash Jump
[ 12.06.2026 ]
17:23 (MSK) / 07:23 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: Rem Ult Can’t Gain Spirit Power Bonus from Arcane Surge After Dash Jump
[ 12.06.2026 ]
17:23 (MSK) / 07:23 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Yoshi
Viewing thread: Stuck under map and neither unstick or kill me would get me out.
[ 12.06.2026 ]
17:28 (MSK) / 07:28 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: Stuck under map and neither unstick or kill me would get me out.
[ 12.06.2026 ]
17:28 (MSK) / 07:28 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: CameronC
Viewing thread: Player abandoned within first 10 secs - counts as a loss
[ 12.06.2026 ]
17:33 (MSK) / 07:33 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: Player abandoned within first 10 secs - counts as a loss
[ 12.06.2026 ]
17:33 (MSK) / 07:33 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Valve
Viewing thread: Player abandoned within first 10 secs - counts as a loss
[ 12.06.2026 ]
17:39 (MSK) / 07:39 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: Player abandoned within first 10 secs - counts as a loss
[ 12.06.2026 ]
17:39 (MSK) / 07:39 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Yoshi
Viewing thread: THREAD - Hit detection issues - (Shiv ult, parries..)
[ 12.06.2026 ]
18:05 (MSK) / 08:05 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: THREAD - Hit detection issues - (Shiv ult, parries..)
[ 12.06.2026 ]
18:05 (MSK) / 08:05 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Yoshi
Viewing forum: Shiv
[ 12.06.2026 ]
18:10 (MSK) / 08:10 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing forum: Shiv
[ 12.06.2026 ]
18:10 (MSK) / 08:10 (SEATTLE)
@deadlocknews @deadlockdevelopers
🤣1
Developer: Yoshi
Viewing thread: THREAD - Hit detection issues - (Shiv ult, parries..)
[ 12.06.2026 ]
18:21 (MSK) / 08:21 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: THREAD - Hit detection issues - (Shiv ult, parries..)
[ 12.06.2026 ]
18:21 (MSK) / 08:21 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: BobB
Viewing thread: You can use apollo ult to clip out of the map.
[ 12.06.2026 ]
18:53 (MSK) / 08:53 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: You can use apollo ult to clip out of the map.
[ 12.06.2026 ]
18:53 (MSK) / 08:53 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Valve
Viewing thread: Double Walker Stomp
[ 12.06.2026 ]
19:19 (MSK) / 09:19 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: Double Walker Stomp
[ 12.06.2026 ]
19:19 (MSK) / 09:19 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Valve
Viewing thread: Dupilcate bonus item in Street Brawl
[ 12.06.2026 ]
19:25 (MSK) / 09:25 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: Dupilcate bonus item in Street Brawl
[ 12.06.2026 ]
19:25 (MSK) / 09:25 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: MortenP
Viewing thread: killme dont work anymore, we got out teammate doormaned in rem tunnels THAT U DIDNT FIX STILL
[ 12.06.2026 ]
19:46 (MSK) / 09:46 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: killme dont work anymore, we got out teammate doormaned in rem tunnels THAT U DIDNT FIX STILL
[ 12.06.2026 ]
19:46 (MSK) / 09:46 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: CarlyeN
Viewing forum: Bug Reports
[ 12.06.2026 ]
20:08 (MSK) / 10:08 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing forum: Bug Reports
[ 12.06.2026 ]
20:08 (MSK) / 10:08 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Valve
Viewing thread: killme dont work anymore, we got out teammate doormaned in rem tunnels THAT U DIDNT FIX STILL
[ 12.06.2026 ]
20:08 (MSK) / 10:08 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: killme dont work anymore, we got out teammate doormaned in rem tunnels THAT U DIDNT FIX STILL
[ 12.06.2026 ]
20:08 (MSK) / 10:08 (SEATTLE)
@deadlocknews @deadlockdevelopers
🎉1
Developer: MortenP
Viewing thread: Damage amp stat not working with the following items:
[ 12.06.2026 ]
20:41 (MSK) / 10:41 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: Damage amp stat not working with the following items:
[ 12.06.2026 ]
20:41 (MSK) / 10:41 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Yoshi
Viewing thread: 03-21-2026 Update
[ 12.06.2026 ]
21:02 (MSK) / 11:02 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: 03-21-2026 Update
[ 12.06.2026 ]
21:02 (MSK) / 11:02 (SEATTLE)
@deadlocknews @deadlockdevelopers
🥱2
Developer: Yoshi
Viewing forum: Shiv
[ 12.06.2026 ]
21:13 (MSK) / 11:13 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing forum: Shiv
[ 12.06.2026 ]
21:13 (MSK) / 11:13 (SEATTLE)
@deadlocknews @deadlockdevelopers
❤1
Developer: Valve
Viewing thread: holliday's barrel has an input delay when alt cast is set to press and hold
[ 12.06.2026 ]
21:57 (MSK) / 11:57 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: holliday's barrel has an input delay when alt cast is set to press and hold
[ 12.06.2026 ]
21:57 (MSK) / 11:57 (SEATTLE)
@deadlocknews @deadlockdevelopers
Developer: Valve
Viewing thread: Parrying during Apollo Advance takes the recast away
[ 12.06.2026 ]
22:03 (MSK) / 12:03 (SEATTLE)
@deadlocknews @deadlockdevelopers
Viewing thread: Parrying during Apollo Advance takes the recast away
[ 12.06.2026 ]
22:03 (MSK) / 12:03 (SEATTLE)
@deadlocknews @deadlockdevelopers