void UGameViewportClient::DrawTransition(UCanvas* Canvas)
{
if (bSuppressTransitionMessage == false)
{
switch (GetOuterUEngine()->TransitionType)//@AADARSH_VIPP
{
case ETransitionType::Loading:
DrawTransitionMessage(Canvas, NSLOCTEXT("GameViewportClient", "LoadingMessage", "LOADING").ToString());
break;
case ETransitionType::Saving:
DrawTransitionMessage(Canvas, NSLOCTEXT("GameViewportClient", "SavingMessage", "SAVING").ToString());
break;
case ETransitionType::Connecting:
DrawTransitionMessage(Canvas, NSLOCTEXT("GameViewportClient", "ConnectingMessage", "CONNECTING").ToString());
break;
case ETransitionType::Precaching:
DrawTransitionMessage(Canvas, NSLOCTEXT("GameViewportClient", "PrecachingMessage", "PRECACHING").ToString());
break;
case ETransitionType::Paused:
DrawTransitionMessage(Canvas, NSLOCTEXT("GameViewportClient", "PausedMessage", "PAUSED").ToString());
break;
case ETransitionType::WaitingToConnect:
DrawTransitionMessage(Canvas, TEXT("Waiting to connect...")); //@AADARSH_VIPP
break;
}
}
}//@AADARSH_VIPP
If you want to find PostRender and DrawTransition you can try starting the search from here
โค3
DARK โข BYPASS
PATCH_LIB("libanogs.so", "0x3B4480", "00 00 80 D2 C0 03 5F D6"); //10yr online fix + integrity + detection ๐ฅ 300+ CALL IN C FILE ๐ฅ CR ~ Cxf
Still 10 year fix By ColdxFire
Memory Structure Initializer //10 year fix
Memory Structure Initializer //10 year fix
๐ฅ3โค1
package com.example.espoverlay;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.view.View;
import java.util.ArrayList;
import java.util.List;
public class ESPView extends View {
Paint linePaint;
Paint boxPaint;
Paint textPaint;
Paint distancePaint;
List<Player> players = new ArrayList<>();
public ESPView(Context context) {
super(context);
// RED LINE PAINT
linePaint = new Paint();
linePaint.setColor(Color.RED);
linePaint.setStrokeWidth(4f);
// GREEN BOX PAINT
boxPaint = new Paint();
boxPaint.setColor(Color.GREEN);
boxPaint.setStyle(Paint.Style.STROKE);
boxPaint.setStrokeWidth(4f);
// WHITE TEXT
textPaint = new Paint();
textPaint.setColor(Color.WHITE);
textPaint.setTextSize(32f);
// YELLOW DISTANCE
distancePaint = new Paint();
distancePaint.setColor(Color.YELLOW);
distancePaint.setTextSize(28f);
// SAMPLE PLAYERS
players.add(new Player(250, 500, "Enemy_1", 120));
players.add(new Player(500, 400, "Enemy_2", 80));
players.add(new Player(800, 350, "Enemy_3", 150));
players.add(new Player(1100, 600, "Enemy_4", 60));
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
float centerX = getWidth() / 2f;
float topY = 80;
for (Player p : players) {
// =====================
// RED ESP LINE
// =====================
canvas.drawLine(
centerX,
topY,
p.x,
p.y,
linePaint
);
// =====================
// GREEN BOX
// =====================
float boxLeft = p.x - 80;
float boxTop = p.y - 40;
float boxRight = p.x + 80;
float boxBottom = p.y;
canvas.drawRect(
boxLeft,
boxTop,
boxRight,
boxBottom,
boxPaint
);
// =====================
// PLAYER NAME
// =====================
canvas.drawText(
p.name,
p.x - 60,
p.y - 50,
textPaint
);
// =====================
// DISTANCE
// =====================
canvas.drawText(
p.distance + "M",
p.x - 25,
p.y + 30,
distancePaint
);
}
// REFRESH
invalidate();
}
// =========================
// PLAYER CLASS
// =========================
static class Player {
float x;
float y;
String name;
int distance;
Player(float x, float y,
String name,
int distance) {
this.x = x;
this.y = y;
this.name = name;
this.distance = distance;
}
}
}
Generate Java version_4.4.0
GAME GL KR VNG TW BGMI
package com.example.espoverlay;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
ESPView espView = new ESPView(this);
setContentView(espView);
}
}
GL KR VNG TW BGMI 64 GB
<application
android:hardwareAccelerated="true"
/>
NEW JAVA VERSION
Games BGMI GL KR VNG TW
USE THE YOUR LOADER PROJECT
DEVELOPER #NABEELNAV7
โค4
Need a custom-made BGMI Global or any game loader source? ๐ฎ
DM me anytime.
Price depends on the work and your budget
@darkxazanur
DM me anytime.
Price depends on the work and your budget
@darkxazanur
โค2
SOURCE WALA
0x67866e4 1F 20 03 D5
0x5952f70 00 00 80 D2 C0 03 5F D6
0x5aeef64 00 00 80 D2 C0 03 5F D6
0x5bfe3e4 00 00 80 D2 C0 03 5F D6
0x6c50334 00 00 80 D2 C0 03 5F D6
0x5bfd0fc 00 00 80 D2 C0 03 5F D6
0x62b7a1c 00 00 80 D2 C0 03 5F D6
PATCH_LIB("libanogs.so","0x1DEA8C","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x41CBC4","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x4B03BC","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x4C9C48","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x505A44","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x507938","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x50C1F8","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x51E4BC","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x51EE78","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x37FD78","00 00 80 D2 C0 03 5F D6");
0x228168
0x330494
0x3315A0
0x338680
0x373064
0x3A564C
0x51FA80
Dominator Dump
โค2
STRLEN:-
SwapBuffers:-
UpdateVolley:-
MessageBoxExt:-
ShootBulletInner:-
ClientCoronaLab: -
Postrender:-
PUBGM 4.4 64 BIT UE4 OFFSET
JOIN @darkxdevoloper
0xcc8de10SwapBuffers:-
0xcc8f7a0UpdateVolley:-
0x6BD8D84MessageBoxExt:-
0x84048f4ShootBulletInner:-
0x6B85D04ClientCoronaLab: -
0x7D1EB1CPostrender:-
0xA253214PUBGM 4.4 64 BIT UE4 OFFSET
JOIN @darkxdevoloper
โค1
PATCH_LIB("libUE4.so","0x7D1EB1C","00 00 80 D2 C0 03 5F D6");//Corona
PATCH_LIB("libUE4.so","0x5CF4304","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libUE4.so", "0x6AF6D18","1F 20 03 D5");//cr Thunder bro โฅ DELAY TERMINATION BAN
SUPPORT ONLY IN PUBGM GL KR 4.4 64 BIT
JOIN @darkxdevoloper
โค1
PATCH_LIB("libUE4.so","0x5952F70","00 00 80 D2 C0 03 5F D6");//Termination
PATCH_LIB("libUE4.so","0x67866E4", "1F 20 03 D5");// Termination
PATCH_LIB("libUE4.so","0x6152F70","00 00 80 D2 C0 03 5F D6"); // Termination
Join @darkxdevoloper
PATCH_LIB("libUE4.so","0x67866E4", "1F 20 03 D5");// Termination
PATCH_LIB("libUE4.so","0x6152F70","00 00 80 D2 C0 03 5F D6"); // Termination
Join @darkxdevoloper
โค2
char *__fastcall sub_2B4710(char **a1, const char *a2)
{
char *result; // x0
char *v4; // x19
__int64 v5; // x2
__int64 v6; // x20
__int64 v7; // x21
const char *v8; // x1
char *v9; // x3
__int64 v10; // x0
if ( !a2 )
sub_2B2E88("basic_string::_S_construct null not valid");
result = (char *)strlen(a2);
v4 = result;
if ( !result )
{
*a1 = (char *)&unk_3EAA58;
return result;
}
if ( (unsigned __int64)(result - 4040) > 0xFFFFFFFFFFFFEFFELL )
{
v10 = sub_276898(result + 25);
*(_QWORD *)(v10 + 8) = v4;
*(_DWORD *)(v10 + 16) = 0;
v7 = v10;
v9 = (char *)(v10 + 24);
v8 = a2;
if ( v4 == (_BYTE *)&dword_0 + 1 )
{
result = (char *)*(unsigned __int8 *)a2;
*(_BYTE *)(v7 + 24) = (_BYTE)result;
goto LABEL_8;
}
}
else
{
v5 = ((_WORD)result + 57) & 0xFFF;
v6 = 0x3FFFFFFFFFFFFFF9LL;
if ( (unsigned __int64)&result[-v5 + 4096] <= 0x3FFFFFFFFFFFFFF9LL )
v6 = (__int64)&result[-v5 + 4096];
v7 = sub_276898(v6 + 25);
v8 = a2;
v9 = (char *)(v7 + 24);
*(_QWORD *)(v7 + 8) = v6;
*(_DWORD *)(v7 + 16) = 0;
}
result = (char *)memcpy(v9, v8, (size_t)v4);
v9 = result;
LABEL_8:
if ( (_UNKNOWN *)v7 != &unk_3EAA40 )
{
result = &v4[v7];
*(_QWORD *)v7 = v4;
v4[v7 + 24] = 0;
}
*a1 = v9;
return result;
}
{
char *result; // x0
char *v4; // x19
__int64 v5; // x2
__int64 v6; // x20
__int64 v7; // x21
const char *v8; // x1
char *v9; // x3
__int64 v10; // x0
if ( !a2 )
sub_2B2E88("basic_string::_S_construct null not valid");
result = (char *)strlen(a2);
v4 = result;
if ( !result )
{
*a1 = (char *)&unk_3EAA58;
return result;
}
if ( (unsigned __int64)(result - 4040) > 0xFFFFFFFFFFFFEFFELL )
{
v10 = sub_276898(result + 25);
*(_QWORD *)(v10 + 8) = v4;
*(_DWORD *)(v10 + 16) = 0;
v7 = v10;
v9 = (char *)(v10 + 24);
v8 = a2;
if ( v4 == (_BYTE *)&dword_0 + 1 )
{
result = (char *)*(unsigned __int8 *)a2;
*(_BYTE *)(v7 + 24) = (_BYTE)result;
goto LABEL_8;
}
}
else
{
v5 = ((_WORD)result + 57) & 0xFFF;
v6 = 0x3FFFFFFFFFFFFFF9LL;
if ( (unsigned __int64)&result[-v5 + 4096] <= 0x3FFFFFFFFFFFFFF9LL )
v6 = (__int64)&result[-v5 + 4096];
v7 = sub_276898(v6 + 25);
v8 = a2;
v9 = (char *)(v7 + 24);
*(_QWORD *)(v7 + 8) = v6;
*(_DWORD *)(v7 + 16) = 0;
}
result = (char *)memcpy(v9, v8, (size_t)v4);
v9 = result;
LABEL_8:
if ( (_UNKNOWN *)v7 != &unk_3EAA40 )
{
result = &v4[v7];
*(_QWORD *)v7 = v4;
v4[v7 + 24] = 0;
}
*a1 = v9;
return result;
}
BGMI SRC 4.3.zip
64.3 MB
โญ Pure c++ imgui + Emoji ( zero java base integrate).
โญ Undetected new custom EGL with rare Input with emoji support.
๐ฎ BGMI 4.3.0 (64bit)
Ui
Aimbot glitch 100% fix ๐ฅณ
CR #coldxfirehu
๐ตOfficial channel: @darkxdevoloper
โญ Undetected new custom EGL with rare Input with emoji support.
๐ฎ BGMI 4.3.0 (64bit)
Ui
Aimbot glitch 100% fix ๐ฅณ
CR #coldxfirehu
๐ตOfficial channel: @darkxdevoloper
โค1๐ฅ1
PREMIUM SCRIPT 4.4 PAID.zip
20.7 KB
โก๏ธ NEW PREMIUM DDOS FILE v4.4 โก๏ธ
-----------------------------------
Password :-@LAXXYPLAYZZ
-----------------------------------
------------DETAILS-------------
โข All comad working ๐ฏ
โข All problem fix comad โ
โข Professional look ๐ฐ
-----------------------------------
-----------------------------------
-----Termux run comad ๐ข-----Chmod +x install.sh./install.sh
-----------------------------------
โ ๏ธ Note: Educational purposes for telegram/bgmi
โค3
unsigned __int8* (*osub_4F9D7C)(int a1);
GLITCHVERSEOWNER(unsigned __int8*, hsub_4F9D7C, (int a1)) {
unsigned __int8* v10 = osub_4F9D7C(a1);
if (v10 != nullptr) {
unsigned __int8 v9 = *(v10 - 1);
if (v9 > 0) {
int v19 = 0;
do {
v10[v19] = 0;
++v19;
} while ((unsigned __int8)v19 < (unsigned int)v9);
}
}
return v10;
} //MadeBy @GLITCHVERSEOWNER
HOOK_LIB("libanogs.so", "0x4F9D7C", hsub_4F9D7C, osub_4F9D7C);
๐ Fix Offline + Online 10 Year.๐ฌ โ This Offset No Termination Or Anything.๐ฌ ๐ First IN TG To Leak.๐ฌ
Please open Telegram to view this post
VIEW IN TELEGRAM
๐1๐ฅ1
Mundo Cracked Version .zip
1.1 MB
MUNDO CRACK 365D
This Mundo all package support โ
Pass:-
@ZENIN_MODSCredit:- OfficialxEVIL
๐4โค3๐คฃ2๐1