dag.shell
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πŸ“Œ Some of my projects are pinned check them out :)

For More: kassdag.antsar.et
DM: https://t.me/dag_shell?direct

[ OPEN FOR WORK ]
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Forwarded from GebiNet | αŒα‰’-αŠ”α‰΅
Post #P101 | Campus: #AASTU

This is a test post from aastu who else is there, please like and share #aast #final_year #gc
In case u don't the app here is
dag.shell
After a long time my app got on real user
πŸ˜‚ i thought it was a real user but i found out its potential clinet,when i approached them i attached it on my resume and they were testing it😁
😁3
am going to build a game during my internship

I don’t have much experience with game development, but since I’ve worked with Flask, they assigned the project to me

Since I don’t have an actual team, I’ll just post here and explain things as if I’m talking to my teammates.

Can you pretend to be my team? 😁
πŸ‘2πŸ’―1
dag.shell
am going to build a game during my internship I don’t have much experience with game development, but since I’ve worked with Flask, they assigned the project to me Since I don’t have an actual team, I’ll just post here and explain things as if I’m talking…
This the game am goging to build

Chicken road this game is well know in telegram mini app game industry so today i will just spent searching for assets and planing cuz first ቀዝቀ α‰₯αˆˆαŠ• αŠα‹ αˆαŠ• αŒ€αˆαˆ¨α‹ 😁

#day1 #cloning_chicken_road
πŸ”₯1
🀫 got to copy from them the assets
dag.shell
GIF
Physics exists in game dev bro
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Ayyyy elllllllllllllll πŸŽ‰πŸŽ‰πŸŽ‰ We successfully cloned the chicken animation, so now the rest is all about the physics and physical work… #day2 #cloning_chicken_road

Disclaimer: I didn’t create the animation myself I just found a way to copy their assets so I can focus fully on the logic part instead of stressing my brain trying to act like a designer(am not)
πŸ”₯4
πŸ”₯1
Tmrw is Valentine day(i guess)
But u still single gangπŸ˜‚
dag.shell
Tmrw is Valentine day(i guess) But u still single gangπŸ˜‚
Why don't together αŠ αŠ•αŒ¨α‰₯ሡም man
😁2πŸ‘1
man, today I did my first interview on Tolito πŸ˜‚. u know today is Sunday and the coffee ceremony was going on (typical hasbesh family get-together style), so I couldn’t find a quiet place. I ended up doing it on Tolito ....... and this part of #αŠ₯α‹¨αˆžαŠ¨αˆ­αŠ©_αŠα‹ #am_trying ses 1 eps 2
Low budget client


Client: am looking of backend dev
Me: here i am
Client: our budget is 3k birr/mon
Me: ለserverαŠ α‰½αˆ αŒ α‰£α‰‚ αŠ α‹°αˆˆαˆ› α‹¨αˆαˆˆαŒ‹α‰Ήα‰΅ πŸ€”
😁5
dag.shell
Ayyyy elllllllllllllll πŸŽ‰πŸŽ‰πŸŽ‰ We successfully cloned the chicken animation, so now the rest is all about the physics and physical work… #day2 #cloning_chicken_road Disclaimer: I didn’t create the animation myself I just found a way to copy their assets so I…
we back we back this is like #day7 #cloning_chicken_road bro like when i was exporting the animation to the code i got rendering issues and i left it for like 4 days and asked a lot of llms none of them helped me out but i just started to look at the docs deeply and i found out it was just a version mismatch haaaa πŸ«₯ like 4 days just for a version mismatch...

look i'm using an html5 game engine called phaserjs v3 and for animation spine v4.2.33 so the docs say if you use spine v4 the phaserjs version must also be v4 but your bro is using v3 and i was asking every llm why it was happening why the chicken head was not normal but mine was not normal either so the takeaway from this post is check the docs first bro before you judge around some random llm... peace out have a nice day