// Funksiyani e'lon qilish (prototipi bilan) header;
// data_type name(types_Of_Parameters);
float Ayirma(float, float);
// data_type name(types_Of_Parameters);
float Ayirma(float, float);
// void - qiymat qaytarmaysigan funksiya
// sintaksis
void name(paramters){
operations;
}
// sintaksis
void name(paramters){
operations;
}
#include <iostream>
#include <math.h>
using namespace std;
// 1.
// Qiymat qaytaradigan
// ParametrLI funksiya
float Yigindi1(float a, float b){
int yig;
yig = a+b;
return yig;
}
// 2.
// Qiymat qaytaradigan
// ParmetrSIZ funksiya
float Yigindi2(){
int a, b, yig;
cout<<"Enter the numbers: "; cin>>a>>b;
yig = a+b;
return yig;
}
// 3.
// Qiymat qaytarmaydigan
// ParametrLI funksiya
void Yigindi3(int a, int b){
int yig;
yig = a+b;
cout<<"Sum = "<<yig;
}
// 4.
// Qiymat qaytarmaydigan
// ParametrSIZ funksiya
void Yigindi4(){
int a, b, yig;
cout<<"Enter the numbers: "; cin>>a>>b;
yig = a+b;
cout<<"Sum: "<<yig;
}
int main(){
// 1. qaytaradigan, parametrli
// int a, b, yig;
// cout<<"Enter the numbers: "; cin>>a>>b;
// yig = Yigindi1(a, b);
// cout<<"Sum: "<<yig;
// 2. qaytaradigan, parametrsiz
// int yig;
// yig = Yigindi2();
// cout<<"Sum: "<<yig;
// 3. qaytarmaydigan, parametrli
// int a, b;
// cout<<"Enter the numbers: "; cin>>a>>b;
// Yigindi3(a, b);
// 4. qaytarmaydigan, parametrsiz
// Yigindi4();
return 0;
}
#include <math.h>
using namespace std;
// 1.
// Qiymat qaytaradigan
// ParametrLI funksiya
float Yigindi1(float a, float b){
int yig;
yig = a+b;
return yig;
}
// 2.
// Qiymat qaytaradigan
// ParmetrSIZ funksiya
float Yigindi2(){
int a, b, yig;
cout<<"Enter the numbers: "; cin>>a>>b;
yig = a+b;
return yig;
}
// 3.
// Qiymat qaytarmaydigan
// ParametrLI funksiya
void Yigindi3(int a, int b){
int yig;
yig = a+b;
cout<<"Sum = "<<yig;
}
// 4.
// Qiymat qaytarmaydigan
// ParametrSIZ funksiya
void Yigindi4(){
int a, b, yig;
cout<<"Enter the numbers: "; cin>>a>>b;
yig = a+b;
cout<<"Sum: "<<yig;
}
int main(){
// 1. qaytaradigan, parametrli
// int a, b, yig;
// cout<<"Enter the numbers: "; cin>>a>>b;
// yig = Yigindi1(a, b);
// cout<<"Sum: "<<yig;
// 2. qaytaradigan, parametrsiz
// int yig;
// yig = Yigindi2();
// cout<<"Sum: "<<yig;
// 3. qaytarmaydigan, parametrli
// int a, b;
// cout<<"Enter the numbers: "; cin>>a>>b;
// Yigindi3(a, b);
// 4. qaytarmaydigan, parametrsiz
// Yigindi4();
return 0;
}
#include <iostream>
#include <math.h>
using namespace std;
// Fun Simple 1
float PowerA3(float x){
return pow(x,3);
}
//int main(){
// float a, b, c;
// int d, e;
// cout<<"a = "; cin>>a;
// cout<<PowerA3(a)<<endl;
//
// cout<<"b = "; cin>>b;
// cout<<PowerA3(b)<<endl;
//
// cout<<"c = "; cin>>c;
// cout<<PowerA3(c)<<endl;
//
// cout<<"d = "; cin>>d;
// cout<<PowerA3(d)<<endl;
//
// cout<<"e = "; cin>>e;
// cout<<PowerA3(e)<<endl;
// return 0;
//}
// Fun Simple 5
void RectSP(int, int, int, int, int*, int*); // header
void RectSP(int x1, int y1, int x2, int y2, int *S, int *P){
int l, w;
l = abs(y1-y2);
w = abs(x1-x2);
*S = l*w;
*P = 2*(l+w);
}
int main(){
int x1, y1, x2, y2, y, p;
cout<<"Birinchi nuqta: "; cin>>x1>>y1;
cout<<"Ikkinchi nuqta: "; cin>>x2>>y2;
RectSP(x1, y1, x2, y2, &y, &p);
cout<<"Yuza: "<<y<<endl;
cout<<"Perimetr: "<<p<<endl;
return 0;
}
#include <math.h>
using namespace std;
// Fun Simple 1
float PowerA3(float x){
return pow(x,3);
}
//int main(){
// float a, b, c;
// int d, e;
// cout<<"a = "; cin>>a;
// cout<<PowerA3(a)<<endl;
//
// cout<<"b = "; cin>>b;
// cout<<PowerA3(b)<<endl;
//
// cout<<"c = "; cin>>c;
// cout<<PowerA3(c)<<endl;
//
// cout<<"d = "; cin>>d;
// cout<<PowerA3(d)<<endl;
//
// cout<<"e = "; cin>>e;
// cout<<PowerA3(e)<<endl;
// return 0;
//}
// Fun Simple 5
void RectSP(int, int, int, int, int*, int*); // header
void RectSP(int x1, int y1, int x2, int y2, int *S, int *P){
int l, w;
l = abs(y1-y2);
w = abs(x1-x2);
*S = l*w;
*P = 2*(l+w);
}
int main(){
int x1, y1, x2, y2, y, p;
cout<<"Birinchi nuqta: "; cin>>x1>>y1;
cout<<"Ikkinchi nuqta: "; cin>>x2>>y2;
RectSP(x1, y1, x2, y2, &y, &p);
cout<<"Yuza: "<<y<<endl;
cout<<"Perimetr: "<<p<<endl;
return 0;
}
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