Forwarded from 🇰 🇮 🇼 🇲 🇴 🇩 🇿 𝘟e 🇮🇩
// ==========================================
// MINIMAP TELEPORT OFFSETS (OB53 64-Bit)
// ==========================================
// Wajib di-update setiap kali game berganti versi!
//
// Class: GameFacade
// Field: protected UIBaseScene m_UIScene;
constexpr uintptr_t UIInGameScene = 0x10;
// Class: UIBaseScene
// Field: protected UIBigMapController m_BigMapCtrl;
constexpr uintptr_t BigMapCtrl = 0x3C0;
// Class: UIBigMapController
// Field: protected UIMapContentController m_MapContentCtrl;
constexpr uintptr_t MapContentCtrl = 0x98;
// Class: UIMapContentController
// Field: private UIHudPlayerMarkController m_LocalMapMarkController;
constexpr uintptr_t LocalMapMarkController = 0xE8;
// Class: UIHudPlayerMarkController : UIBaseController
// Field: private Vector3 m_pos;
constexpr uintptr_t SelectedPos = 0xA0;
// MINIMAP TELEPORT OFFSETS (OB53 64-Bit)
// ==========================================
// Wajib di-update setiap kali game berganti versi!
//
// Class: GameFacade
// Field: protected UIBaseScene m_UIScene;
constexpr uintptr_t UIInGameScene = 0x10;
// Class: UIBaseScene
// Field: protected UIBigMapController m_BigMapCtrl;
constexpr uintptr_t BigMapCtrl = 0x3C0;
// Class: UIBigMapController
// Field: protected UIMapContentController m_MapContentCtrl;
constexpr uintptr_t MapContentCtrl = 0x98;
// Class: UIMapContentController
// Field: private UIHudPlayerMarkController m_LocalMapMarkController;
constexpr uintptr_t LocalMapMarkController = 0xE8;
// Class: UIHudPlayerMarkController : UIBaseController
// Field: private Vector3 m_pos;
constexpr uintptr_t SelectedPos = 0xA0;
❤5
BERMUDA.txt
730 B
free kordinat for telemap
❤2
Forwarded from RAMA MODZ
ZYGISK SRC RAMA MODZ OB54.zip
24.4 MB
─────────────────
➥ ZYGISK SRC UPDATE DONE
➥ DEVELOPER: @RAMA_MODZ
─────────────────
➥ PASSWORD:
➥ DO NOT REMOVE CREDITS
─────────────────
➥ ZYGISK SRC UPDATE DONE
➥ DEVELOPER: @RAMA_MODZ
─────────────────
➥ PASSWORD:
TG@RAMA_MODZ➥ DO NOT REMOVE CREDITS
─────────────────
❤6
Forwarded from RAMA MODZ
ZYGISK SRC RAMA MODZ.zip
22.2 MB
─────────────────
➥ ZYGISK SRC UPDATE DONE
➥ FIX CRASH AND ADD FEATURE
➥ DEVELOPER: @RAMA_MODZ
─────────────────
➥ PASSWORD:
➥ DO NOT REMOVE CREDITS
─────────────────
➥ ZYGISK SRC UPDATE DONE
➥ FIX CRASH AND ADD FEATURE
➥ DEVELOPER: @RAMA_MODZ
─────────────────
➥ PASSWORD:
TG@RAMA_MODZ➥ DO NOT REMOVE CREDITS
─────────────────
❤2
Forwarded from RAMA MODZ TEAM CODE
PC LOGO
static void* (*orig_RamaModzPcLogo)(int, int, int, int, long long, void*, void*) = nullptr;
void* hook_RamaModzPcLogo(int arg1, int arg2, int arg3, int arg4, long long arg5, void* arg6, void* arg7) {
return nullptr;
}
DobbyHook((void*)Il2CppGetMethodOffset(OBFUSCATE("Assembly-CSharp.dll"), OBFUSCATE("ffantihack"), OBFUSCATE("PCNABJAFBDO"), OBFUSCATE("MPILMGHIPGJ"), 7), (void*)hook_RamaModzPcLogo, (void**)&orig_RamaModzPcLogo);❤6👎1
Forwarded from RAMA MODZ TEAM CODE
FLY EXTERNAL CODE
OFFSET
void RamaModzFly() {
static float g_flyGroundY = 0.0f;
//CREDIT @RAMA_MODZ
//CREDIT @RAMA_MODZ
static bool g_flyInit = false;
while (true) {
if (pPlayer.FlyHack && g_currentLocalPlayer != 0) {
uintptr_t rootPosAddr = GetRootPosAddr(g_currentLocalPlayer);
uintptr_t pelvisPosAddr = GetEnemyPosAddr(g_currentLocalPlayer);
if (rootPosAddr != 0) {
Vector3 currentPos = Read<Vector3>(rootPosAddr);
if (!g_flyInit) {
g_flyGroundY = currentPos.Y;
g_flyInit = true;
}
currentPos.Y = g_flyGroundY + 10.0f;
Write<Vector3>(rootPosAddr, currentPos);
Write<float>(rootPosAddr + 0xC, 1.0f);
if (pelvisPosAddr != 0) {
Write<Vector3>(pelvisPosAddr, currentPos);
Write<float>(pelvisPosAddr + 0xC, 1.0f);
}
uintptr_t physicalCCT = Read<uintptr_t>(g_currentLocalPlayer + 0x210);
if (physicalCCT != 0) {
Write<uint8_t>(physicalCCT + Offsets::IsGrounded, 1);
Write<uint8_t>(physicalCCT + Offsets::CurrentGroundState, 1);
Write<uint8_t>(physicalCCT + Offsets::LastGroundState, 1);
Write<Vector3>(physicalCCT + Offsets::Velocity, Vector3::Zero());
Write<float>(physicalCCT + Offsets::BHNEFIPKOMG, 0.0f);
}
}
Write<bool>(g_currentLocalPlayer + Offsets::InSnowSlideWayDashing, true);
} else {
if (g_flyInit) {
g_flyInit = false;
if (g_currentLocalPlayer != 0) {
Write<bool>(g_currentLocalPlayer + Offsets::InSnowSlideWayDashing, false);
}
}
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
}OFFSET
//CREDIT @RAMA_MODZ
//CREDIT @RAMA_MODZ
uintptr_t IsGrounded = 0x11C;
uintptr_t CurrentGroundState = 0xD0;
uintptr_t LastGroundState = 0x110;
uintptr_t Velocity = 0xF0;
uintptr_t BHNEFIPKOMG = 0x24;
uintptr_t InSnowSlideWayDashing = 0x1EA0;🖕2❤1👎1💩1