The responsibility of breaking large messages into smaller segments belongs to which TCP/IP layer?
Application Layer protocols 📡
HTTP 🔗
FTP 📂
DNS 🌐
SMTP 📧
HTTP 🔗
FTP 📂
DNS 🌐
SMTP 📧
Application Layer functions tcp/ip 🌐......
*Data formatting 📊
*session management 🔄
*encryption 🔐
*Data formatting 📊
*session management 🔄
*encryption 🔐
Dialogue control in the session layer decides.. 🔄
! Half/full duplex communication 📡
! Half/full duplex communication 📡
🤍Transport Layer functions 🚀
& Segmentation and Reassembly 📦
& Reliable Delivery & Error Handling ✅
& Fast Communication ⚡
& Flow Control 🚦
& Multipleing 🔄
& Segmentation and Reassembly 📦
& Reliable Delivery & Error Handling ✅
& Fast Communication ⚡
& Flow Control 🚦
& Multipleing 🔄
TCP functions 🔧
........................
Error Checking: using checksum ✅
Retransmission 🔄
Ordered Delivery 📦
Connection-Oriented 🔗
Use Cases: Loading web pages 🌐, downloading files 📥, sending emails 📧, or any application where data must be complete and accurate 🎯.
........................
Error Checking: using checksum ✅
Retransmission 🔄
Ordered Delivery 📦
Connection-Oriented 🔗
Use Cases: Loading web pages 🌐, downloading files 📥, sending emails 📧, or any application where data must be complete and accurate 🎯.
UDP (User Datagram Protocol): 📡
UDP is employed when transmission speed is prioritized over absolute accuracy. While it offers faster performance, it does not guarantee reliable delivery. 🚀
No Error Checking ❌
No Retransmission 🔄
No Ordered Delivery 📉
Lightweight ⚖️
Use Cases: 🎯 Live video streaming, online gaming, VoIP calls, and real-time applications where latency is a more critical factor than reliability.
UDP is employed when transmission speed is prioritized over absolute accuracy. While it offers faster performance, it does not guarantee reliable delivery. 🚀
No Error Checking ❌
No Retransmission 🔄
No Ordered Delivery 📉
Lightweight ⚖️
Use Cases: 🎯 Live video streaming, online gaming, VoIP calls, and real-time applications where latency is a more critical factor than reliability.