compkiller
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🎉 New Year Giveaway: CompKiller Subscription!

Hello, community!
We’re giving away subscription to compkiller.net!

How to join:
- Go to our Discord: discord.gg/compkiller
- Find the #giveaway channel
- Follow the instructions there

Important:
- 1 winner will get a 30‑day subscription
- The giveaway ends in the new year
- Winners will be announced in #giveaway

Rules:
- You need to be in our Discord server
- One entry per person
- No bots or spam
- Have acc in ck

Good luck!

— part
We have updated the software for the latest game version. Everyone with an active sub got compensated. Sorry for the delay gamers 😁
711
Cooler updates are coming soon.
411
New skins has been added in cheat automatically, and cheat has been updated automatically too
???
reroll

Prizes:
— compkiller 30d subscribe

How to participate:
1. You need to have account in compkiller.net
2. Subscribe to @Compkiller_cs2
3. Subscribe to @LittleDedhvh
4. (Optional) Invite your friends to increase your chances

Winners will be selected randomly.

end 14.04 18:00 (GMT+3)
Due to recent CS2 updates the cheat is currently down, all active subscriptions will be compensated.
Cheat has been updated to the latest game version
Re-downloading the loader is necessary.
Loader has been updated, a re-download is required.
Hey everyone! It's not only the summer that has been hot. Our update is almost out of the oven, and we are almost ready to drop a massive update for Comp Killer.

We are looking for creators in our community to give a first look.

Are you ready to show what's coming?

If you have a YouTube channel and you are interested in getting the update before it releases, please open a ticket on the forums using the link below and use the 'media' prefix.

https://compkiller.net/forums/support/categories/media.5/create
The major update is out!

A lot of overall improvements and changes have been made.

Visuals have been completely reworked.

Check out some of the changes in the new video.

https://www.youtube.com/watch?v=MrhecOgva7E
Legit:
* Fixed aim assist when scoping with default fov.
Rage:
* Improved ragebot autostop.
* Improved ragebot multipoints.
* Improved scan against crouched players.
* Fixed body aim if inaccurate not respecting compensate spread.
* Fixed some misspredictions in early autostop.
* Early autostop now accounts for more scenarios.
* Added align model to antiaim.
* Added spin modifier to antiaim.
* Ragebot hitchance is now more accurate.
* Ragebot will not shoot noclipping entities.
* Fixed bugs related to suppress breathing animation.
* Fixed custom pitch display rounding.
* Removed pitch resolver due to the AG2 update.
* Improved hideshots.
Visuals:
* Changed outline style of text.
* Added max render distance to dropped items.
* Reworked bullet impacts.
* Separated client/server impact options.
* Bullet impacts duration is now separate.
* Renamed Projectiles to Grenades in the visuals tab.
* Placed inferno and smoke visuals inside Grenades in the visuals tab.
* Removed option to change colors of the grenades background.
* Improved grenade indicator and timer background separation.
* Changed grenade trail rendering in projectile and grenade prediction.
* Reworked fire visuals.
* Reworked smoke visuals.
* Drastically improved performance of smoke and inferno visuals.
* Backtrack rendering is now interpolated.
* Added smooth appear and disappear animation to backtrack chams.
* Changed entities rendering order.
* Reworked scope overlay.
* Fixed scope overlay being misaligned.
* Fixed scope overlay not working while spectating.
* Scope overlay max size is now 500.
* Scope overlay max gap is now 100.
* Added viewmodel changer.
* Moved viewmodel fov from fov changer to viewmodel changer.
* Added first and second zoom options to fov changer.
* Added a smooth transition to fov changer.
* Added bullet sparks.
* Reworked scope blend.
* Increased scope blend max value to 65%.
* Fixed inconsistency with fog color selection.
* Fixed visuals flickering in some situations.
* World modulation color is now static permanently.
* Reworked world particles.
* World particles now have gravity, intensity and glow options.
* Added 3 custom particles: Rain, Snow and Stars.
* Added world particles modulation.
* Reworked spread circle.
* Reworked screen and world hitmarker options.
* Reworked peek assist indicator.
* Reworked manual direction indicator.
* Added rim glow and glass type chams.
* Fixed item chams applying to unwanted entities.
* Fixed player glow not overriding held weapons.
Misc:
* Improved autostrafer.
* Fixed legit autostrafer when using anti aim.
* Jump boost min value is now 15%.
* Moved preserve killfeed to misc.
* Added duration to preserve killfeed.
* Fixed auto accept not working sometimes.
* Auto accept now clicks the button.
* Slow walk now works in air.
* Fixed slow walk working when noclipping.
* Added ragebot miss reasons to event logger.
* Added fast ladder.
* Jump Bug will now correct itself when stamina is low.
* Ducking is now allowed with jump bug.
* Scoreboard items now hide other panels when displaying weapons.
* Added alignment to scoreboard items.
* Auto revolver now blocks secondary fire and reload inputs when unnecessary.
Skins:
* Fixed knife skins not applying in some scenarios.
* Fixed gloves overlapping in thirdperson.
GUI:
* Added missing keybindable items.
* Fixed keybinds spamming when holding a key in toggle mode.
* Added an Interactive Visuals Preview to the Entities Visuals tab.
* Reworked Screen Indicators.
* Reworked Event Logger Logs.
Core:
* Fixed rendering issues in fullscreen windowed mode.
* Cheat now starts up faster.
* Cheat now injects faster.
* Reduced cheat RAM usage.
* Overall optimized cheat.
* Added missing keybinds.
* Damage calculation now respects cvars.
* Fixed some network related crashes.
* Fixed networking issues on some players.
* Fixed some shoot position related issues.
* Fixed some issues related to late data in lag compensation.
* Fixed misaligned hitboxes against jittering players.
Visuals:
* Fixed zooming in aspect ratio.
* Added horizontal and vertical mode to aspect ratio.
Core:
* Stability improvements.
* Fixed some bugs related to protobufs.
* Added VAC Live bypass to unsafe mode.
enjoy to our chat!
VAC Live has been updated. Please avoid raging in matchmaking. We are working on finding a way around it again. Stay tuned.
1
Rage:
* Added minimum hitchance to force shoot.
* Improved compensated spread.
* Fixed duck peek assist when compensating spread.
* Moved spin aa to appropriate section.
Visuals:
* Added glow overlay to chams.
* Added cubes kill effect.
* Generalized occluded chams to all entities and model types.
* Fixed dropped items ammo count.
* Penetration crosshair is now bigger.
Misc:
* Added quick switch.
* Added straight throw.
* Improved jumpbug consistency and performance.
* Improved autostrafer speed in some scenarios.
* Fixed autostrafer minimum speed not working when moving backwards.
Skins:
* Fixed skins sometimes not getting applied in the first round.
Core:
* Updated VAC Live bypass to work in nonprime matches.