Codex
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47 photos
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Content channel :
- App Development
- Python , C++, kotlin , Golang, Java , JS , Rust

This Channel Doesn't Promote Any Illegal Activities It's Just For Fun Educational Purposes
Owner : @Qwanwin
From : Indonesia
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Next ReArk
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Codex
Next ReArk
I will not add logging to the final version
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πŸ‘
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trial phase. will be released soon !
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Re Ark app-release.apk
3.2 MB
Re Ark 2.0

Update Log

1. Upgraded encryption from XOR to ChaCha20-Poly1305 AEAD.
2. Added data integrity verification (Poly1305 MAC).
3. Replaced key derivation with HMAC-SHA256.
4. Added secure random nonce for each block.
5. Improved block format with versioning (v2).
6. Constant-time tag comparison for timing attack prevention.
7. Native ChaCha20 & Poly1305
8. Auto-detection block version (V1 & V2 compatible).
9. Enhanced VMP preloading from SO section.
10. Improved ClassLoader replacement verification.
11. Multi-layer Provider instantiation fallback.
12. Code cleanup & production hardening.
13. And other

@Qwanwin
https://t.me/codex4444
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Codex pinned a file
Re-Ark-app-release.apk
3.3 MB
Update 2.1

Changelogs

- Add Beta Antidump

Thanks for support this channel
https://t.me/codex4444

Feedback bug @Qwanwin
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Re Ark 3.0 There will be many changes, especially in core C++. Will be released soon πŸ‘
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ReArk 3.0 Update Log :

Compatibility & Performance:
1. Added full compatibility with Android 16 and newer.
2. Improved native library alignment support across all ABIs.
3. Improved DEX loading with aligned memory allocation.
4. Optimized memory usage when loading multiple DEX files.
5. Improved memory management for large DEX files.
6. Optimized VMP instruction execution for better performance.
7. Fixed crashes that could occur when loading multiple DEX files.

Protection & Runtime:
8. Improved Xposed/LSPosed detection to reduce false positives on Android.
9. Adjusted anti-dump checks on Android to improve stability.
10. Improved anti-debugging protection.
11. Added fallback handling for stripped ELF section headers.
12. Added magic-scan fallback for more reliable ELF section parsing.
13. Improved error recovery when VMP loading fails.
14. Added support for packed relative relocations.
15. Improved compatibility with re-signed APKs.

DEX & Class Loading:
16. Improved MemoryDexClassLoader compatibility.
17. Added DelegateLastClassLoader support.
18. Added automatic fallback between supported MemoryDexClassLoader constructors.
19. Improved reliability when loading multiple DEX files.

VMP Interpreter & JNI:
20. Improved exception handling inside the VMP interpreter.
21. Improved try-catch handling during VM execution.
22. Added validation for method argument counts.
23. Added handling for null arguments in the VM
24. Improved JNI local reference management to prevent reference leaks.
25. Improved global reference management.

Build:
26. Fixed compilation issues for x86 and x86_64 ABIs.
27. Added system-based dark mode support.


Regards @Qwanwin
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ReArk-3.0-2004-10631.apk
3.7 MB
ReArk 3.0 focuses on Android 16+ compatibility, runtime stability,
memory management, DEX loading, and VMP reliability while reducing
compatibility issues that could previously cause crashes on newer
Android versions.

See update Log : Touch me

@Qwanwin
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Thank you to everyone who has supported this channel. πŸ‘
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ReArk-4.0-2005-10631.apk
3.7 MB
REark 4.0 Update Log:

- Add hidden api bypass from
https://github.com/LSPosed/AndroidHiddenApiBypass

What is Hidden API Bypass?

Since version 9 (API 28), Android restricts access to hidden APIs (undocumented internal APIs). Apps attempting to access hidden APIs will likely experience errors or crashes.

Even though this is the only update in version 4.0, its impact on the Android system is huge.

Regards @Qwanwin
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I’m currently working on a major update for version 5.0

However, my PC motherboard is currently having issues, and unfortunately, I don’t have the budget to repair it for the time being. Because of this, I’ve temporarily migrated my development environment to GitHub Actions so I can continue working on the project.

Since I’m now using GitHub Actions for the build environment, the compile/build process takes a little longer compared to building directly on my PC. So please understand if the progress of the 5.0 update is a bit slower than usual for now.

I’ll continue working on the development, testing, and improvements until version 5.0 is ready for release.

Thank you for your support and patience. πŸ™
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