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๐Ÿ’ก๐—–# ๐—ง๐—ถ๐—ฝ
โœ”๏ธ ๐—ฃ๐—ฎ๐—ฟ๐—ฎ๐—น๐—น๐—ฒ๐—น ๐—™๐—ผ๐—ฟ๐—˜๐—ฎ๐—ฐ๐—ต
โœ”๏ธ ๐—ฃ๐—ฎ๐—ฟ๐—ฎ๐—น๐—น๐—ฒ๐—น ๐—™๐—ผ๐—ฟ๐—˜๐—ฎ๐—ฐ๐—ต

๐ŸŒ The regular ๐—ณ๐—ผ๐—ฟ๐—ฒ๐—ฎ๐—ฐ๐—ต loop is a sequential construct. It iterates over a collection or an enumerable in a single-threaded manner, processing each element one after the other. It's a good choice when the tasks performed inside the loop are relatively simple and quick to execute, and there's no need to parallelize them.

๐Ÿš€ The ๐—ฃ๐—ฎ๐—ฟ๐—ฎ๐—น๐—น๐—ฒ๐—น.๐—™๐—ผ๐—ฟ๐—˜๐—ฎ๐—ฐ๐—ต construct is part of the System.Threading.Tasks namespace and is designed for parallel execution of tasks across multiple threads. It divides the input collection into smaller partitions and processes them concurrently on separate threads.

โœ… The performance of ๐—ณ๐—ผ๐—ฟ๐—ฒ๐—ฎ๐—ฐ๐—ต and ๐—ฃ๐—ฎ๐—ฟ๐—ฎ๐—น๐—น๐—ฒ๐—น.๐—™๐—ผ๐—ฟ๐—˜๐—ฎ๐—ฐ๐—ต depends on the specific scenario. In general, Parallel.ForEach can be faster than foreach if the collection is large and the work being done is well-suited for parallel execution. However, there are some cases where foreach may be faster than Parallel.ForEach.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ๐—จ๐˜€๐—ฒ ๐˜†๐—ถ๐—ฒ๐—น๐—ฑ ๐—ฟ๐—ฒ๐˜๐˜‚๐—ฟ๐—ป ๐˜๐—ผ ๐—บ๐—ถ๐—ป๐—ถ๐—บ๐—ถ๐˜‡๐—ฒ ๐—บ๐—ฒ๐—บ๐—ผ๐—ฟ๐˜† ๐˜‚๐˜€๐—ฎ๐—ด๐—ฒ
๐Ÿ’ก๐—–# ๐—ง๐—ถ๐—ฝ
โœ”๏ธ๐—จ๐˜€๐—ฒ ๐˜†๐—ถ๐—ฒ๐—น๐—ฑ ๐—ฟ๐—ฒ๐˜๐˜‚๐—ฟ๐—ป ๐˜๐—ผ ๐—บ๐—ถ๐—ป๐—ถ๐—บ๐—ถ๐˜‡๐—ฒ ๐—บ๐—ฒ๐—บ๐—ผ๐—ฟ๐˜† ๐˜‚๐˜€๐—ฎ๐—ด๐—ฒ

โœ… The ๐˜†๐—ถ๐—ฒ๐—น๐—ฑ keyword is used in an iterator block to provide a value to the enumerator object or to signal the end of iteration. When used with return, it provides a value, and when used with break, it signals the end of iteration.

โœ… The ๐˜†๐—ถ๐—ฒ๐—น๐—ฑ keyword is often used for custom iteration over a collection. It's a powerful tool for writing more efficient code. It's worth noting that yield can only be used in the body of methods, operators, or accessors, and those have to return either IEnumerable, IEnumerable<T>, IEnumerator, or IEnumerator<T>.

๐Ÿ”ฅ ๐—”๐—ฑ๐˜ƒ๐—ฎ๐—ป๐˜๐—ฎ๐—ด๐—ฒ๐˜€ ๐—ผ๐—ณ ๐˜‚๐˜€๐—ถ๐—ป๐—ด ๐˜†๐—ถ๐—ฒ๐—น๐—ฑ:
โ—พ๏ธ๐——๐—ฒ๐—ณ๐—ฒ๐—ฟ๐—ฟ๐—ฒ๐—ฑ ๐—ฒ๐˜…๐—ฒ๐—ฐ๐˜‚๐˜๐—ถ๐—ผ๐—ป: The code in an iterator block (where yield return is used) is not executed until the sequence is enumerated. This can lead to performance benefits because it allows elements to be generated on demand rather than all at once.
โ—พ๏ธ๐—ฆ๐—ถ๐—บ๐—ฝ๐—น๐—ฒ๐—ฟ ๐—ฐ๐—ผ๐—ฑ๐—ฒ: When creating a collection that needs to be iterated over, yield can simplify your code by abstracting away the need to create and manage your own collection.
โ—พ๏ธ๐— ๐—ฒ๐—บ๐—ผ๐—ฟ๐˜† ๐—˜๐—ณ๐—ณ๐—ถ๐—ฐ๐—ถ๐—ฒ๐—ป๐—ฐ๐˜†: When iterating over large collections or sequences, yield can be more memory efficient because it does not require the entire collection to be held in memory at once.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โค1
โœ”๏ธ๐—จ๐˜€๐—ฒ ๐—ป๐—ฎ๐—บ๐—ฒ๐—ผ๐—ณ() ๐˜๐—ผ ๐—ฐ๐—ผ๐—ป๐˜ƒ๐—ฒ๐—ฟ๐˜ ๐—ฎ๐—ป ๐—ฒ๐—ป๐˜‚๐—บ ๐˜๐—ผ ๐—ฎ ๐˜€๐˜๐—ฟ๐—ถ๐—ป๐—ด
๐Ÿ’ก๐—–# ๐—ง๐—ถ๐—ฝ
โœ”๏ธ๐—จ๐˜€๐—ฒ ๐—ป๐—ฎ๐—บ๐—ฒ๐—ผ๐—ณ() ๐˜๐—ผ ๐—ฐ๐—ผ๐—ป๐˜ƒ๐—ฒ๐—ฟ๐˜ ๐—ฎ๐—ป ๐—ฒ๐—ป๐˜‚๐—บ ๐˜๐—ผ ๐—ฎ ๐˜€๐˜๐—ฟ๐—ถ๐—ป๐—ด

โœ… The ๐—ง๐—ผ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด method, inherited from the System.Object class, is used to convert a value into its string representation. It can be overridden in derived classes to provide a meaningful string representation of the object's current state.

โœ… The ๐—ป๐—ฎ๐—บ๐—ฒ๐—ผ๐—ณ keyword, introduced in C# 6.0, is used to get the name of a variable, type, or member as a string at compile-time. It's useful to avoid magic strings in your code and to keep your code refactor-friendly.

๐Ÿš€ ๐—ป๐—ฎ๐—บ๐—ฒ๐—ผ๐—ณ() is the preferred way to convert an enum to a string. This is because nameof() is evaluated at compile time and will inject a string literal that will never change, while ToString() is evaluated at runtime. This means that nameof() is more efficient and can help to improve the performance of your code.

๐Ÿ’ก Using nameof() with enums can lead to mismatched enum member names if the enum changes without recompiling referencing projects, as nameof() provides names at compile-time.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โค1
โœ”๏ธ ๐——๐—ฒ๐—ฐ๐—น๐—ฎ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป

โœ… You use declaration and type patterns to check if the run-time type of an expression is compatible with a given type. With a ๐—ฑ๐—ฒ๐—ฐ๐—น๐—ฎ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฝ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป, you can also declare a new local variable. When a declaration pattern matches an expression, that variable is assigned a converted expression result.

๐Ÿ”ฅ ๐—”๐—ฑ๐˜ƒ๐—ฎ๐—ป๐˜๐—ฎ๐—ด๐—ฒ๐˜€ ๐—ผ๐—ณ ๐˜‚๐˜€๐—ถ๐—ป๐—ด ๐—ฑ๐—ฒ๐—ฐ๐—น๐—ฎ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฝ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€:
โ—พ๏ธ They can make your code more readable and maintainable.
โ—พ๏ธ They can help you to avoid errors caused by type mismatches.
โ—พ๏ธ They can be used to write more concise and expressive code.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โค1
โœ”๏ธ ๐—จ๐˜€๐—ฒ ๐˜€๐˜๐—ฟ๐—ถ๐—ป๐—ด.๐—˜๐—พ๐˜‚๐—ฎ๐—น๐˜€ ๐—ถ๐—ป๐˜€๐˜๐—ฒ๐—ฎ๐—ฑ ๐—ผ๐—ณ ๐—ง๐—ผ๐—จ๐—ฝ๐—ฝ๐—ฒ๐—ฟ()/๐—ง๐—ผ๐—Ÿ๐—ผ๐˜„๐—ฒ๐—ฟ() ๐˜„๐—ต๐—ฒ๐—ป ๐—ฐ๐—ผ๐—บ๐—ฝ๐—ฎ๐—ฟ๐—ถ๐—ป๐—ด ๐˜€๐˜๐—ฟ๐—ถ๐—ป๐—ด๐˜€

๐ŸŒ Using ๐—ง๐—ผ๐—จ๐—ฝ๐—ฝ๐—ฒ๐—ฟ() and ๐—ง๐—ผ๐—Ÿ๐—ผ๐˜„๐—ฒ๐—ฟ() for case conversion in C# can impact performance due to memory allocation, string copying, and potential garbage collection, especially in situations involving large strings or frequent conversions.

๐Ÿš€ ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด.๐—˜๐—พ๐˜‚๐—ฎ๐—น๐˜€ is faster than ToUpper() or ToLower() due to direct character comparison, avoiding memory allocation, and reducing overhead for case-insensitive string comparison.

๐Ÿ”ฅ To perform string comparison , it's better to use the built-in comparison methods like ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด.๐—˜๐—พ๐˜‚๐—ฎ๐—น๐˜€ with appropriate StringComparison options, which handle case-insensitivity and cultural considerations correctly while maintaining better performance and accuracy.
โœ”๏ธ ๐—ฅ๐—ฒ๐—ฝ๐—น๐—ฎ๐—ฐ๐—ฒ ๐—ถ๐—ณ ๐˜€๐˜๐—ฎ๐˜๐—ฒ๐—บ๐—ฒ๐—ป๐˜ ๐˜„๐—ถ๐˜๐—ต ๐—ก๐˜‚๐—น๐—น ๐—–๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ข๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ
โœ”๏ธ ๐—ฅ๐—ฒ๐—ฝ๐—น๐—ฎ๐—ฐ๐—ฒ ๐—ถ๐—ณ ๐˜€๐˜๐—ฎ๐˜๐—ฒ๐—บ๐—ฒ๐—ป๐˜ ๐˜„๐—ถ๐˜๐—ต ๐—ก๐˜‚๐—น๐—น ๐—–๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ข๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ

โœ… The ๐—ป๐˜‚๐—น๐—น ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ, also known as the null propagation operator or the safe navigation operator, is a feature introduced in C# 6.0 that allows you to write cleaner and more concise code when dealing with potentially null reference types.

๐Ÿ’ก The ๐—ป๐˜‚๐—น๐—น ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ is represented by a question mark followed by a period (?.) and is used to access members or invoke methods on an object that may be null. If the object is null, the expression returns null instead of throwing a null reference exception.

๐Ÿ”ฅ ๐—”๐—ฑ๐˜ƒ๐—ฎ๐—ป๐˜๐—ฎ๐—ด๐—ฒ๐˜€ ๐—ผ๐—ณ ๐˜‚๐˜€๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ฒ ๐—ป๐˜‚๐—น๐—น ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ:
โ—พ๏ธThe null conditional operator can make your code more concise and readable.
โ—พ๏ธThe null conditional operator can help to avoid null-reference exceptions.
โ—พ๏ธThe null conditional operator can be used to chain together multiple member or element accesses, even if some of the members or elements may be null.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โค1
โœ”๏ธ ๐—–# ๐Ÿญ๐Ÿฎ ๐—ฃ๐—ฟ๐—ถ๐—บ๐—ฎ๐—ฟ๐˜† ๐—–๐—ผ๐—ป๐˜€๐˜๐—ฟ๐˜‚๐—ฐ๐˜๐—ผ๐—ฟ๐˜€

โœ… ๐—–# ๐Ÿญ๐Ÿฎ introduces ๐—ฝ๐—ฟ๐—ถ๐—บ๐—ฎ๐—ฟ๐˜† ๐—ฐ๐—ผ๐—ป๐˜€๐˜๐—ฟ๐˜‚๐—ฐ๐˜๐—ผ๐—ฟ๐˜€, a concise syntax to declare constructors whose parameters are available anywhere in the body of the type.

๐—ง๐—ต๐—ฒ ๐—บ๐—ผ๐˜€๐˜ ๐—ฐ๐—ผ๐—บ๐—บ๐—ผ๐—ป ๐˜‚๐˜€๐—ฒ๐˜€ ๐—ณ๐—ผ๐—ฟ ๐—ฎ ๐—ฝ๐—ฟ๐—ถ๐—บ๐—ฎ๐—ฟ๐˜† ๐—ฐ๐—ผ๐—ป๐˜€๐˜๐—ฟ๐˜‚๐—ฐ๐˜๐—ผ๐—ฟ ๐—ฝ๐—ฎ๐—ฟ๐—ฎ๐—บ๐—ฒ๐˜๐—ฒ๐—ฟ ๐—ฎ๐—ฟ๐—ฒ:
โ—พ๏ธ As an argument to a base() constructor invocation.
โ—พ๏ธ To initialize a member field or property.
โ—พ๏ธ Referencing the constructor parameter in an instance member.

๐Ÿ”ฅ You can use the ๐—ฝ๐—ฟ๐—ถ๐—บ๐—ฎ๐—ฟ๐˜† ๐—ฐ๐—ผ๐—ป๐˜€๐˜๐—ฟ๐˜‚๐—ฐ๐˜๐—ผ๐—ฟ๐˜€ as best suits your design. For classes and structs, primary constructor parameters are parameters to a constructor that must be invoked. You can use them to initialize properties. You can initialize fields. Those properties or fields can be immutable, or mutable. You can use them in methods.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ ๐—ฃ๐—ฟ๐—ฒ๐—ณ๐—ฒ๐—ฟ ๐—”๐—ป๐˜†() ๐—ผ๐˜ƒ๐—ฒ๐—ฟ ๐—–๐—ผ๐˜‚๐—ป๐˜()
โœ”๏ธ ๐—ฃ๐—ฟ๐—ฒ๐—ณ๐—ฒ๐—ฟ ๐—”๐—ป๐˜†() ๐—ผ๐˜ƒ๐—ฒ๐—ฟ ๐—–๐—ผ๐˜‚๐—ป๐˜()

โœ… The ๐—–๐—ผ๐˜‚๐—ป๐˜() method is used to get the total number of elements in a collection that satisfy a given condition. It returns an integer value representing the count of matching elements.

โœ… The ๐—”๐—ป๐˜†() method is used to quickly determine if a collection contains any elements that satisfy a given condition. It returns a boolean value (true if any element matches the condition, otherwise false).

๐Ÿš€ Using ๐—”๐—ป๐˜†() over ๐—–๐—ผ๐˜‚๐—ป๐˜() can be more efficient when you are only interested in determining whether any element matching a condition exists in the collection. This is because Any() stops iterating through the collection as soon as it finds the first matching element, while Count() iterates through the entire collection to count all matching elements. In cases where the collection is large, Any() can potentially provide better performance.

๐Ÿ”ฅ Use ๐—”๐—ป๐˜†() over ๐—–๐—ผ๐˜‚๐—ป๐˜() when you only care if there are any elements in a collection, not the exact number of elements. You should also use Any() when the collection is large or lazy-evaluated. And you should use Any() when you want to improve the readability of your code.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด

โœ… ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด is a feature introduced in ๐—–# ๐Ÿต that enhances the pattern matching capabilities of the language. Pattern matching is a way to compare values against patterns.

โœ… It is a ๐—ณ๐˜‚๐—ป๐—ฐ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น programming technique, which means that it focuses on the evaluation of expressions rather than the control flow of your code.

๐Ÿ”ฅ ๐—”๐—ฑ๐˜ƒ๐—ฎ๐—ป๐˜๐—ฎ๐—ด๐—ฒ๐˜€ ๐—ผ๐—ณ ๐—ฟ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฝ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐—บ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด:
โ—พ๏ธ ๐—–๐—ผ๐—ป๐—ฐ๐—ถ๐˜€๐—ฒ๐—ป๐—ฒ๐˜€๐˜€: Relational patterns matching can be used to create more concise and readable code.
โ—พ๏ธ ๐—˜๐˜…๐—ฝ๐—ฟ๐—ฒ๐˜€๐˜€๐—ถ๐˜ƒ๐—ฒ๐—ป๐—ฒ๐˜€๐˜€: Relational patterns matching can be used to express more complex conditions.

๐Ÿ’ก ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด is not always the best solution. Sometimes, it is simpler and more efficient to use the traditional way of checking if an expression matches a certain condition.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ ๐——๐—ผ๐—ป'๐˜ ๐˜‚๐˜€๐—ฒ ๐— ๐˜‚๐—น๐˜๐—ถ๐—ฝ๐—น๐—ฒ ๐—ข๐—ฟ๐—ฑ๐—ฒ๐—ฟ๐—•๐˜† ๐—ฐ๐—ฎ๐—น๐—น๐˜€
โœ”๏ธ ๐——๐—ผ๐—ป'๐˜ ๐˜‚๐˜€๐—ฒ ๐— ๐˜‚๐—น๐˜๐—ถ๐—ฝ๐—น๐—ฒ ๐—ข๐—ฟ๐—ฑ๐—ฒ๐—ฟ๐—•๐˜† ๐—ฐ๐—ฎ๐—น๐—น๐˜€

โš ๏ธ The ๐—ข๐—ฟ๐—ฑ๐—ฒ๐—ฟ๐—•๐˜† operator is used to sort a sequence of elements based on a specified key. When multiple OrderBy calls are chained together, each subsequent call completely reorders the list, discarding the results of the previous call. This means that only the last OrderBy call will have any effect on the final ordering of the sequence.

๐ŸŒ Using multiple ๐—ข๐—ฟ๐—ฑ๐—ฒ๐—ฟ๐—•๐˜† calls can also lead to performance problems. This is because each OrderBy call performs a full sort of the list, which can be expensive. If you are chaining multiple OrderBy calls together, you are essentially performing multiple full sorts, which can significantly slow down your code.

โœ… The ๐—ง๐—ต๐—ฒ๐—ป๐—•๐˜† method is used after the initial OrderBy to apply additional sorting conditions. This ensures that the data is sorted first by the first field (Name in this example), and then by the second field (Price in this example).

๐Ÿš€ The ๐—ง๐—ต๐—ฒ๐—ป๐—•๐˜† method in C# can be used to chain multiple sorting criteria together, without the performance overhead of calling OrderBy multiple times.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ป๐—ผ๐˜ ๐—ฏ๐—ฒ ๐—ฐ๐—ผ๐—ป๐—ฐ๐—ฎ๐˜๐—ฒ๐—ป๐—ฎ๐˜๐—ฒ๐—ฑ ๐˜‚๐˜€๐—ถ๐—ป๐—ด '+' ๐—ถ๐—ป ๐—ฎ ๐—น๐—ผ๐—ผ๐—ฝ
โœ”๏ธ ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ป๐—ผ๐˜ ๐—ฏ๐—ฒ ๐—ฐ๐—ผ๐—ป๐—ฐ๐—ฎ๐˜๐—ฒ๐—ป๐—ฎ๐˜๐—ฒ๐—ฑ ๐˜‚๐˜€๐—ถ๐—ป๐—ด '+' ๐—ถ๐—ป ๐—ฎ ๐—น๐—ผ๐—ผ๐—ฝ

๐ŸŒ Strings are immutable, which means that once a string object is created, it cannot be modified. When you concatenate strings using the '+' ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ in a loop, a new string object is created at each iteration, and the previous objects are discarded. This can lead to performance issues, especially when dealing with large strings or a large number of iterations.

๐Ÿš€ A more efficient approach to string concatenation in C# is to use the ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด๐—•๐˜‚๐—ถ๐—น๐—ฑ๐—ฒ๐—ฟ ๐—ฐ๐—น๐—ฎ๐˜€๐˜€, which is designed for efficiently building strings in a loop. StringBuilder allows you to append strings without creating new objects each time, which leads to better performance.

๐Ÿ’ก ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด๐—•๐˜‚๐—ถ๐—น๐—ฑ๐—ฒ๐—ฟ is more useful when dealing with large strings or a large number of iterations and when we have an unknown amount of strings.

๐Ÿ”ฅ By using ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด๐—•๐˜‚๐—ถ๐—น๐—ฑ๐—ฒ๐—ฟ, you can significantly reduce memory allocations and improve the performance of your code when you need to concatenate strings in a loop. It is a best practice to use StringBuilder when working with dynamic string building operations.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ ๐—ก๐˜‚๐—น๐—น ๐—ฐ๐—ต๐—ฒ๐—ฐ๐—ธ๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ป๐—ผ๐˜ ๐—ฏ๐—ฒ ๐˜‚๐˜€๐—ฒ๐—ฑ ๐˜„๐—ถ๐˜๐—ต ๐—ถ๐˜€
โœ”๏ธ ๐—ก๐˜‚๐—น๐—น ๐—ฐ๐—ต๐—ฒ๐—ฐ๐—ธ๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ป๐—ผ๐˜ ๐—ฏ๐—ฒ ๐˜‚๐˜€๐—ฒ๐—ฑ ๐˜„๐—ถ๐˜๐—ต ๐—ถ๐˜€

โœ… In C#, the ๐—ถ๐˜€ ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ is used to determine whether an object is compatible with a specific type. It evaluates to true if the object can be cast to the specified type without causing an exception, and false otherwise. It also returns false for null objects.

โœ… The ๐—ถ๐˜€ ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ can be useful in the following scenarios:
โ—พ๏ธ To check the run-time type of an expression.
โ—พ๏ธ To check for null.
โ—พ๏ธ To check for non-null using a negation pattern.
โ—พ๏ธ Match elements of a list or array using list patterns.

๐Ÿ’ก ๐—ก๐˜‚๐—น๐—น ๐—ฐ๐—ต๐—ฒ๐—ฐ๐—ธ๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ป๐—ผ๐˜ ๐—ฏ๐—ฒ ๐˜‚๐˜€๐—ฒ๐—ฑ ๐˜„๐—ถ๐˜๐—ต ๐—ถ๐˜€
Thereโ€™s no need to null test in conjunction with an is test. null is not an instance of anything, so a null check is redundant.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–