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โœ”๏ธ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด

โœ… ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด is a feature introduced in ๐—–# ๐Ÿต that enhances the pattern matching capabilities of the language. Pattern matching is a way to compare values against patterns.

โœ… It is a ๐—ณ๐˜‚๐—ป๐—ฐ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น programming technique, which means that it focuses on the evaluation of expressions rather than the control flow of your code.

๐Ÿ”ฅ ๐—”๐—ฑ๐˜ƒ๐—ฎ๐—ป๐˜๐—ฎ๐—ด๐—ฒ๐˜€ ๐—ผ๐—ณ ๐—ฟ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฝ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐—บ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด:
โ—พ๏ธ ๐—–๐—ผ๐—ป๐—ฐ๐—ถ๐˜€๐—ฒ๐—ป๐—ฒ๐˜€๐˜€: Relational patterns matching can be used to create more concise and readable code.
โ—พ๏ธ ๐—˜๐˜…๐—ฝ๐—ฟ๐—ฒ๐˜€๐˜€๐—ถ๐˜ƒ๐—ฒ๐—ป๐—ฒ๐˜€๐˜€: Relational patterns matching can be used to express more complex conditions.

๐Ÿ’ก ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด is not always the best solution. Sometimes, it is simpler and more efficient to use the traditional way of checking if an expression matches a certain condition.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ ๐——๐—ผ๐—ป'๐˜ ๐˜‚๐˜€๐—ฒ ๐— ๐˜‚๐—น๐˜๐—ถ๐—ฝ๐—น๐—ฒ ๐—ข๐—ฟ๐—ฑ๐—ฒ๐—ฟ๐—•๐˜† ๐—ฐ๐—ฎ๐—น๐—น๐˜€
โœ”๏ธ ๐——๐—ผ๐—ป'๐˜ ๐˜‚๐˜€๐—ฒ ๐— ๐˜‚๐—น๐˜๐—ถ๐—ฝ๐—น๐—ฒ ๐—ข๐—ฟ๐—ฑ๐—ฒ๐—ฟ๐—•๐˜† ๐—ฐ๐—ฎ๐—น๐—น๐˜€

โš ๏ธ The ๐—ข๐—ฟ๐—ฑ๐—ฒ๐—ฟ๐—•๐˜† operator is used to sort a sequence of elements based on a specified key. When multiple OrderBy calls are chained together, each subsequent call completely reorders the list, discarding the results of the previous call. This means that only the last OrderBy call will have any effect on the final ordering of the sequence.

๐ŸŒ Using multiple ๐—ข๐—ฟ๐—ฑ๐—ฒ๐—ฟ๐—•๐˜† calls can also lead to performance problems. This is because each OrderBy call performs a full sort of the list, which can be expensive. If you are chaining multiple OrderBy calls together, you are essentially performing multiple full sorts, which can significantly slow down your code.

โœ… The ๐—ง๐—ต๐—ฒ๐—ป๐—•๐˜† method is used after the initial OrderBy to apply additional sorting conditions. This ensures that the data is sorted first by the first field (Name in this example), and then by the second field (Price in this example).

๐Ÿš€ The ๐—ง๐—ต๐—ฒ๐—ป๐—•๐˜† method in C# can be used to chain multiple sorting criteria together, without the performance overhead of calling OrderBy multiple times.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ป๐—ผ๐˜ ๐—ฏ๐—ฒ ๐—ฐ๐—ผ๐—ป๐—ฐ๐—ฎ๐˜๐—ฒ๐—ป๐—ฎ๐˜๐—ฒ๐—ฑ ๐˜‚๐˜€๐—ถ๐—ป๐—ด '+' ๐—ถ๐—ป ๐—ฎ ๐—น๐—ผ๐—ผ๐—ฝ
โœ”๏ธ ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ป๐—ผ๐˜ ๐—ฏ๐—ฒ ๐—ฐ๐—ผ๐—ป๐—ฐ๐—ฎ๐˜๐—ฒ๐—ป๐—ฎ๐˜๐—ฒ๐—ฑ ๐˜‚๐˜€๐—ถ๐—ป๐—ด '+' ๐—ถ๐—ป ๐—ฎ ๐—น๐—ผ๐—ผ๐—ฝ

๐ŸŒ Strings are immutable, which means that once a string object is created, it cannot be modified. When you concatenate strings using the '+' ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ in a loop, a new string object is created at each iteration, and the previous objects are discarded. This can lead to performance issues, especially when dealing with large strings or a large number of iterations.

๐Ÿš€ A more efficient approach to string concatenation in C# is to use the ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด๐—•๐˜‚๐—ถ๐—น๐—ฑ๐—ฒ๐—ฟ ๐—ฐ๐—น๐—ฎ๐˜€๐˜€, which is designed for efficiently building strings in a loop. StringBuilder allows you to append strings without creating new objects each time, which leads to better performance.

๐Ÿ’ก ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด๐—•๐˜‚๐—ถ๐—น๐—ฑ๐—ฒ๐—ฟ is more useful when dealing with large strings or a large number of iterations and when we have an unknown amount of strings.

๐Ÿ”ฅ By using ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด๐—•๐˜‚๐—ถ๐—น๐—ฑ๐—ฒ๐—ฟ, you can significantly reduce memory allocations and improve the performance of your code when you need to concatenate strings in a loop. It is a best practice to use StringBuilder when working with dynamic string building operations.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ ๐—ก๐˜‚๐—น๐—น ๐—ฐ๐—ต๐—ฒ๐—ฐ๐—ธ๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ป๐—ผ๐˜ ๐—ฏ๐—ฒ ๐˜‚๐˜€๐—ฒ๐—ฑ ๐˜„๐—ถ๐˜๐—ต ๐—ถ๐˜€
โœ”๏ธ ๐—ก๐˜‚๐—น๐—น ๐—ฐ๐—ต๐—ฒ๐—ฐ๐—ธ๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ป๐—ผ๐˜ ๐—ฏ๐—ฒ ๐˜‚๐˜€๐—ฒ๐—ฑ ๐˜„๐—ถ๐˜๐—ต ๐—ถ๐˜€

โœ… In C#, the ๐—ถ๐˜€ ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ is used to determine whether an object is compatible with a specific type. It evaluates to true if the object can be cast to the specified type without causing an exception, and false otherwise. It also returns false for null objects.

โœ… The ๐—ถ๐˜€ ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ can be useful in the following scenarios:
โ—พ๏ธ To check the run-time type of an expression.
โ—พ๏ธ To check for null.
โ—พ๏ธ To check for non-null using a negation pattern.
โ—พ๏ธ Match elements of a list or array using list patterns.

๐Ÿ’ก ๐—ก๐˜‚๐—น๐—น ๐—ฐ๐—ต๐—ฒ๐—ฐ๐—ธ๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ป๐—ผ๐˜ ๐—ฏ๐—ฒ ๐˜‚๐˜€๐—ฒ๐—ฑ ๐˜„๐—ถ๐˜๐—ต ๐—ถ๐˜€
Thereโ€™s no need to null test in conjunction with an is test. null is not an instance of anything, so a null check is redundant.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ ๐—ฃ๐—ฟ๐—ฒ๐—ณ๐—ฒ๐—ฟ ๐˜๐—ต๐—ฒ ๐—ถ๐˜€ ๐—ž๐—ฒ๐˜†๐˜„๐—ผ๐—ฟ๐—ฑ ๐—ข๐˜ƒ๐—ฒ๐—ฟ ๐˜๐—ต๐—ฒ == ๐—ข๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ ๐˜๐—ผ ๐—ฐ๐—ต๐—ฒ๐—ฐ๐—ธ ๐—ณ๐—ผ๐—ฟ ๐—ป๐˜‚๐—น๐—น

โœ… The primary reason to prefer ๐—ถ๐˜€ for null checks is its avoidance of potential operator overloading issues. Operator overloading allows programmers to define custom behavior for operators like == for their classes. While useful, this feature can introduce unexpected behavior when checking for null.

๐Ÿ’ก Consider a scenario where a class Student overloads the == operator to compare the values of its properties rather than object references. If you use == to check for null, you might not get the expected result, as the overloaded == would compare property values instead of checking for null.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ ๐—™๐˜‚๐—ป๐—ฐ๐˜๐—ถ๐—ผ๐—ป๐˜€ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ฑ๐—ผ ๐—ผ๐—ป๐—ฒ ๐˜๐—ต๐—ถ๐—ป๐—ด

โœ… This principle suggests that a function should have only one reason to change, meaning that it should perform a single, well-defined task and not multiple unrelated tasks. This approach increases readability, maintainability, and testability of your code.

โŒ A function that does too many things or has too many responsibilities can become difficult to understand, test, and maintain.

๐—œ๐—บ๐—ฝ๐—น๐—ฒ๐—บ๐—ฒ๐—ป๐˜๐—ฎ๐˜๐—ถ๐—ผ๐—ป:
โ—พ๏ธ Identify the single responsibility of the function. What is the one thing that the function should do?
โ—พ๏ธ Extract all unrelated code from the function. This code can be moved to other functions or classes.
โ—พ๏ธ Give the function a descriptive name that reflects its single responsibility.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ“–
โœ”๏ธ ๐—จ๐˜€๐—ฒ ๐˜€๐˜๐—ฟ๐—ถ๐—ป๐—ด.๐—˜๐—พ๐˜‚๐—ฎ๐—น๐˜€ ๐—ถ๐—ป๐˜€๐˜๐—ฒ๐—ฎ๐—ฑ ๐—ผ๐—ณ ๐—ง๐—ผ๐—จ๐—ฝ๐—ฝ๐—ฒ๐—ฟ()/๐—ง๐—ผ๐—Ÿ๐—ผ๐˜„๐—ฒ๐—ฟ() ๐˜„๐—ต๐—ฒ๐—ป ๐—ฐ๐—ผ๐—บ๐—ฝ๐—ฎ๐—ฟ๐—ถ๐—ป๐—ด ๐˜€๐˜๐—ฟ๐—ถ๐—ป๐—ด๐˜€
โœ”๏ธ ๐—จ๐˜€๐—ฒ ๐˜€๐˜๐—ฟ๐—ถ๐—ป๐—ด.๐—˜๐—พ๐˜‚๐—ฎ๐—น๐˜€ ๐—ถ๐—ป๐˜€๐˜๐—ฒ๐—ฎ๐—ฑ ๐—ผ๐—ณ ๐—ง๐—ผ๐—จ๐—ฝ๐—ฝ๐—ฒ๐—ฟ()/๐—ง๐—ผ๐—Ÿ๐—ผ๐˜„๐—ฒ๐—ฟ() ๐˜„๐—ต๐—ฒ๐—ป ๐—ฐ๐—ผ๐—บ๐—ฝ๐—ฎ๐—ฟ๐—ถ๐—ป๐—ด ๐˜€๐˜๐—ฟ๐—ถ๐—ป๐—ด๐˜€

๐ŸŒ Using ๐—ง๐—ผ๐—จ๐—ฝ๐—ฝ๐—ฒ๐—ฟ() and ๐—ง๐—ผ๐—Ÿ๐—ผ๐˜„๐—ฒ๐—ฟ() for case conversion in C# can impact performance due to memory allocation, string copying, and potential garbage collection, especially in situations involving large strings or frequent conversions.

๐Ÿš€ ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด.๐—˜๐—พ๐˜‚๐—ฎ๐—น๐˜€ is faster than ToUpper() or ToLower() due to direct character comparison, avoiding memory allocation, and reducing overhead for case-insensitive string comparison.

๐Ÿ”ฅ To perform string comparison , it's better to use the built-in comparison methods like ๐—ฆ๐˜๐—ฟ๐—ถ๐—ป๐—ด.๐—˜๐—พ๐˜‚๐—ฎ๐—น๐˜€ with appropriate StringComparison options, which handle case-insensitivity and cultural considerations correctly while maintaining better performance and accuracy.



๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ˜Š

#csharp #dotnet #programming #cleancode
๐Ÿ‘1
โœ”๏ธ ๐—”๐˜ƒ๐—ผ๐—ถ๐—ฑ ๐—ฒ๐—น๐˜€๐—ฒ ๐—ฎ๐—ณ๐˜๐—ฒ๐—ฟ ๐—ฟ๐—ฒ๐˜๐˜‚๐—ฟ๐—ป
โœ”๏ธ ๐—”๐˜ƒ๐—ผ๐—ถ๐—ฑ ๐—ฒ๐—น๐˜€๐—ฒ ๐—ฎ๐—ณ๐˜๐—ฒ๐—ฟ ๐—ฟ๐—ฒ๐˜๐˜‚๐—ฟ๐—ป

โŒ When a return statement is encountered in a function, it immediately exits the function and returns control to the calling code. Any code following the return statement within the same block will not be executed. In many cases, including an ๐—ฒ๐—น๐˜€๐—ฒ ๐˜€๐˜๐—ฎ๐˜๐—ฒ๐—บ๐—ฒ๐—ป๐˜ after a return is redundant and can be safely removed.

โœ… To implement this principle, simply ๐—ฟ๐—ฒ๐—บ๐—ผ๐˜ƒ๐—ฒ ๐˜๐—ต๐—ฒ ๐—ฒ๐—น๐˜€๐—ฒ ๐˜€๐˜๐—ฎ๐˜๐—ฒ๐—บ๐—ฒ๐—ป๐˜ after any return statement. If you need to execute code if the if condition is not met, you can move that code to the end of the function, outside of the if statement.

๐Ÿ’ก ๐—ง๐—ต๐—ฒ ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ is a good choice when you have a simple conditional logic. While it can be used to simplify code in some cases, it should be used judiciously to maintain code readability.

๐Ÿ”ฅ Following the "๐—”๐˜ƒ๐—ผ๐—ถ๐—ฑ ๐—ฒ๐—น๐˜€๐—ฒ ๐—ฎ๐—ณ๐˜๐—ฒ๐—ฟ ๐—ฟ๐—ฒ๐˜๐˜‚๐—ฟ๐—ป" principle helps in writing cleaner, more maintainable code by simplifying control flow and improving code readability.

โ” ๐—ช๐—ต๐—ถ๐—ฐ๐—ต ๐—ผ๐—ป๐—ฒ ๐—ฑ๐—ผ ๐˜†๐—ผ๐˜‚ ๐—ฝ๐—ฟ๐—ฒ๐—ณ๐—ฒ๐—ฟ?


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ˜Š
โœ”๏ธ ๐—˜๐—ป๐—ฐ๐—ฎ๐—ฝ๐˜€๐˜‚๐—น๐—ฎ๐˜๐—ฒ ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น๐˜€
โœ”๏ธ ๐—˜๐—ป๐—ฐ๐—ฎ๐—ฝ๐˜€๐˜‚๐—น๐—ฎ๐˜๐—ฒ ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น๐˜€

โœ… ๐—˜๐—ป๐—ฐ๐—ฎ๐—ฝ๐˜€๐˜‚๐—น๐—ฎ๐˜๐—ฒ ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น๐˜€ is a practice of clean coding where you replace complex conditional logic with well-named methods to make your code more readable and maintainable.

๐Ÿ”ฅ ๐—ง๐—ต๐—ฒ ๐—ฎ๐—ฑ๐˜ƒ๐—ฎ๐—ป๐˜๐—ฎ๐—ด๐—ฒ๐˜€ ๐—ผ๐—ณ ๐—ฒ๐—ป๐—ฐ๐—ฎ๐—ฝ๐˜€๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ป๐—ด ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น๐˜€:
โ—พ๏ธ ๐—œ๐—บ๐—ฝ๐—ฟ๐—ผ๐˜ƒ๐—ฒ๐˜€ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ฎ๐—ฏ๐—ถ๐—น๐—ถ๐˜๐˜†: Code reads more like a high-level language, which improves understanding.
โ—พ๏ธ ๐—ฅ๐—ฒ๐—ฑ๐˜‚๐—ฐ๐—ฒ๐˜€ ๐—ฑ๐˜‚๐—ฝ๐—น๐—ถ๐—ฐ๐—ฎ๐˜๐—ถ๐—ผ๐—ป: If a complex condition is used in more than one place, it's better to keep the logic in one place.
โ—พ๏ธ ๐—ฆ๐—ถ๐—บ๐—ฝ๐—น๐—ถ๐—ณ๐—ถ๐—ฒ๐˜€ ๐—ฐ๐—ผ๐—ฑ๐—ฒ: It's easier to understand a method call with a well-named method than to understand a complex conditional.
โ—พ๏ธ ๐—˜๐—ฎ๐˜€๐—ถ๐—ฒ๐—ฟ ๐˜๐—ผ ๐˜๐—ฒ๐˜€๐˜: Encapsulated conditionals can be separately tested, ensuring that all edge-cases are covered.

๐Ÿ’ป ๐—›๐—ผ๐˜„ ๐˜๐—ผ ๐—ถ๐—บ๐—ฝ๐—น๐—ฒ๐—บ๐—ฒ๐—ป๐˜ ๐—ฒ๐—ป๐—ฐ๐—ฎ๐—ฝ๐˜€๐˜‚๐—น๐—ฎ๐˜๐—ฒ ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น๐˜€:
To implement encapsulate conditionals, simply extract the conditional logic into a private method. The method should have a clear and concise name that describes what it does.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ˜Š
โœ”๏ธ ๐—ฅ๐—ฒ๐—ฝ๐—น๐—ฎ๐—ฐ๐—ฒ ๐—ถ๐—ณ ๐˜€๐˜๐—ฎ๐˜๐—ฒ๐—บ๐—ฒ๐—ป๐˜ ๐˜„๐—ถ๐˜๐—ต ๐—ก๐˜‚๐—น๐—น ๐—–๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ข๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ
โœ”๏ธ ๐—ฅ๐—ฒ๐—ฝ๐—น๐—ฎ๐—ฐ๐—ฒ ๐—ถ๐—ณ ๐˜€๐˜๐—ฎ๐˜๐—ฒ๐—บ๐—ฒ๐—ป๐˜ ๐˜„๐—ถ๐˜๐—ต ๐—ก๐˜‚๐—น๐—น ๐—–๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ข๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ

โœ… The ๐—ป๐˜‚๐—น๐—น ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ, also known as the null propagation operator or the safe navigation operator, is a feature introduced in C# 6.0 that allows you to write cleaner and more concise code when dealing with potentially null reference types.

๐Ÿ’ก The ๐—ป๐˜‚๐—น๐—น ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ is represented by a question mark followed by a period (?.) and is used to access members or invoke methods on an object that may be null. If the object is null, the expression returns null instead of throwing a null reference exception.

๐Ÿ”ฅ ๐—”๐—ฑ๐˜ƒ๐—ฎ๐—ป๐˜๐—ฎ๐—ด๐—ฒ๐˜€ ๐—ผ๐—ณ ๐˜‚๐˜€๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ฒ ๐—ป๐˜‚๐—น๐—น ๐—ฐ๐—ผ๐—ป๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ผ๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ:
โ—พ๏ธThe null conditional operator can make your code more concise and readable.
โ—พ๏ธThe null conditional operator can help to avoid null-reference exceptions.
โ—พ๏ธThe null conditional operator can be used to chain together multiple member or element accesses, even if some of the members or elements may be null.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ˜Š
๐Ÿ’ก๐— ๐—ผ๐—ฑ๐—ถ๐—ณ๐˜†๐—ถ๐—ป๐—ด ๐—ฃ๐—ฎ๐˜€๐˜€๐—ฒ๐—ฑ ๐—ข๐—ฏ๐—ท๐—ฒ๐—ฐ๐˜๐˜€ ๐—ถ๐—ป ๐—–#

โœ… ๐— ๐—ผ๐—ฑ๐—ถ๐—ณ๐˜† ๐˜๐—ต๐—ฒ ๐—ผ๐—ฏ๐—ท๐—ฒ๐—ฐ๐˜ ๐˜„๐—ต๐—ฒ๐—ฟ๐—ฒ ๐—บ๐—ฒ๐˜๐—ต๐—ผ๐—ฑโ€™๐˜€ ๐—ฟ๐—ฒ๐˜๐˜‚๐—ฟ๐—ป ๐˜๐˜†๐—ฝ๐—ฒ ๐—ถ๐˜€ ๐˜ƒ๐—ผ๐—ถ๐—ฑ:
Modify objects in-place (return type ๐˜ƒ๐—ผ๐—ถ๐—ฑ) for simple state changes.

โœ… ๐—–๐—ฟ๐—ฒ๐—ฎ๐˜๐—ฒ ๐—ฎ ๐—ก๐—ฒ๐˜„ ๐—œ๐—ป๐˜€๐˜๐—ฎ๐—ป๐—ฐ๐—ฒ ๐—ฎ๐—ป๐—ฑ ๐—ฅ๐—ฒ๐˜๐˜‚๐—ฟ๐—ป ๐—œ๐˜:
Create and ๐—ฟ๐—ฒ๐˜๐˜‚๐—ฟ๐—ป a new instance for immutability or history tracking.

โœ… ๐—จ๐˜€๐—ฒ ๐—ฟ๐—ฒ๐—ณ ๐—ธ๐—ฒ๐˜†๐˜„๐—ผ๐—ฟ๐—ฑ:
Use ๐—ฟ๐—ฒ๐—ณ to modify the original object, being cautious about side effects.

โœ… ๐—จ๐˜€๐—ฒ ๐—ถ๐—ป ๐—ธ๐—ฒ๐˜†๐˜„๐—ผ๐—ฟ๐—ฑ:
Use ๐—ถ๐—ป to pass objects as read-only references.

โœ… ๐—จ๐˜€๐—ฒ ๐—ผ๐˜‚๐˜ ๐—ธ๐—ฒ๐˜†๐˜„๐—ผ๐—ฟ๐—ฑ:
Use ๐—ผ๐˜‚๐˜ to return and initialize objects without prior initialization.


๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ˜Š
โœ”๏ธ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด

โœ… ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด is a feature introduced in ๐—–# ๐Ÿต that enhances the pattern matching capabilities of the language. Pattern matching is a way to compare values against patterns.

โœ… ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด specifically allows you to perform pattern matching based on relational comparisons, such as greater than, less than, greater than or equal to, and less than or equal to comparisons.

โœ… It is a ๐—ณ๐˜‚๐—ป๐—ฐ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น programming technique, which means that it focuses on the evaluation of expressions rather than the control flow of your code.
โœ”๏ธ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด

โœ… ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด is a feature introduced in ๐—–# ๐Ÿต that enhances the pattern matching capabilities of the language. Pattern matching is a way to compare values against patterns.

โœ… ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด specifically allows you to perform pattern matching based on relational comparisons, such as greater than, less than, greater than or equal to, and less than or equal to comparisons.

โœ… It is a ๐—ณ๐˜‚๐—ป๐—ฐ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น programming technique, which means that it focuses on the evaluation of expressions rather than the control flow of your code.

๐Ÿ”ฅ ๐—”๐—ฑ๐˜ƒ๐—ฎ๐—ป๐˜๐—ฎ๐—ด๐—ฒ๐˜€ ๐—ผ๐—ณ ๐—ฟ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฝ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐—บ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด:
โ—พ๏ธ ๐—–๐—ผ๐—ป๐—ฐ๐—ถ๐˜€๐—ฒ๐—ป๐—ฒ๐˜€๐˜€: Relational patterns matching can be used to create more concise and readable code.
โ—พ๏ธ ๐—˜๐˜…๐—ฝ๐—ฟ๐—ฒ๐˜€๐˜€๐—ถ๐˜ƒ๐—ฒ๐—ป๐—ฒ๐˜€๐˜€: Relational patterns matching can be used to express more complex conditions.

๐Ÿ’ก ๐—ฅ๐—ฒ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฃ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—ป๐˜€ ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด is not always the best solution. Sometimes, it is simpler and more efficient to use the traditional way of checking if an expression matches a certain condition.



๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ˜Š
โœ”๏ธ ๐—จ๐˜€๐—ฒ '๐— ๐—ถ๐—ป๐—•๐˜†' ๐—ผ๐—ฟ '๐— ๐—ฎ๐˜…๐—•๐˜†' ๐—ถ๐—ป๐˜€๐˜๐—ฒ๐—ฎ๐—ฑ ๐—ผ๐—ณ ๐—ผ๐—ฟ๐—ฑ๐—ฒ๐—ฟ๐—ถ๐—ป๐—ด ๐—ฎ๐—ป๐—ฑ ๐˜๐—ฎ๐—ธ๐—ถ๐—ป๐—ด '๐—™๐—ถ๐—ฟ๐˜€๐˜' ๐—ผ๐—ฟ '๐—Ÿ๐—ฎ๐˜€๐˜'

โœ… LINQ ๐— ๐—ถ๐—ป๐—•๐˜† and ๐— ๐—ฎ๐˜…๐—•๐˜† are extension methods in C# that allow you to find the minimum or maximum element in a sequence based on a specified property. They were introduced in .๐—ก๐—˜๐—ง ๐Ÿฒ.

๐Ÿ’ก Simplify LINQ expression by Use ๐— ๐—ถ๐—ป๐—•๐˜† or ๐— ๐—ฎ๐˜…๐—•๐˜† instead of ordering and taking 'First' or 'Last'

๐Ÿ”ฅ ๐—ง๐—ต๐—ฒ ๐—ฎ๐—ฑ๐˜ƒ๐—ฎ๐—ป๐˜๐—ฎ๐—ด๐—ฒ๐˜€ ๐—ผ๐—ณ ๐˜‚๐˜€๐—ถ๐—ป๐—ด ๐—Ÿ๐—œ๐—ก๐—ค ๐— ๐—ถ๐—ป๐—•๐˜† ๐—ฎ๐—ป๐—ฑ ๐— ๐—ฎ๐˜…๐—•๐˜†:
โ—พ๏ธThey are more concise and easier to read.
โ—พ๏ธThey are more efficient, as they do not need to sort the entire sequence.
โ—พ๏ธThey can be used with any type of sequence, including sequences of objects.



๐—ง๐—ต๐—ฎ๐—ป๐—ธ ๐˜†๐—ผ๐˜‚ ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐Ÿ˜Š